<worn as a badge> the emblem of luck [poor]
<worn on head> the sharp skull of the marlith (glowing)
<worn on eyes> a slimy aboleth eye (glowing) (humming) [52%]
<worn in ear> a dangling bloodstone earring (glowing)
<worn in ear> a dangling bloodstone earring (glowing) [45%]
<worn on face> the mask of Avernus (glowing) [87%]
<worn around neck> a scarf of enhanced stealth
<worn around neck> a string of disembodied hands
<worn on body> the legendary platemail of defense [superior]
<worn about body> a cloak bearing the seal of Bozk
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (glowing)
<worn about waist> a black leather belt with a crimson coral buckle
<worn on belt buckle>a diamondine axe covered in blood
<attached to belt> the wicked-looking scimitar of Demogorgon[0h 23m 8s]
<worn on arms> some cockatrice feathers
<worn around wrist> a blood-stained copper bracer from The Citadel
<worn around wrist> a steel wire (glowing)
<worn on hands> a pair of skeletal gauntlets
<worn on finger> an obsidian circle [superior]
<worn on finger> a tarnished bronze ring of damage (glowing) [87%]
<primary weapon> a barbed whip dubbed 'Cometstrike'
<secondary weapon> a darksteel rapier with a strange black stone (glowing) [87%]
<worn on legs> some mithril-plated gnomish leg enhancers (humming)
<worn on feet> some black leather boots glowing with faerie fire of endurance (glowing) [85%]
Obvious exits: -E# -S
A burly mine guard is standing here.
< 488h/488H 169v/170V Pos: standing >
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
There are some tracks heading west.
Daq enters from the west.
< 488h/488H 169v/170V Pos: standing >
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
*Daq The Resistance (Githzerai)(medium) stands in mid-air here.
There are Grey Elf tracks going west.
< 488h/488H 169v/170V Pos: standing >
Score information for Lazz
Level: 51 Race: Grey Elf Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 488(488) Moves: 169(170)
Coins carried: 15 platinum 0 gold 0 silver 0 copper
Coins in bank: 50880 platinum 68 gold 0 silver 0 copper
Playing time: 9 days / 7 hours/ 15 minutes
Received data: 0.6641 MB this session.
Send data: 0.0115 MB this session.
Compression ratio: 87%
Title: The Resistance
Followers:
Daq
Status: Standing.
Epic points(total): 940(3290) Current task: find runestone of Temple of Flames
Epic Bonus: Epic Points Bonus (0.09%)
Frags: +4.76 Deaths: 30
Detecting: Invisible Life Heat Holiness
Protected from: Low Circle spells
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Listen
Stat Pool timeout: 46:49:58
Bartender Quests Remaining: 5
Combat Pulse: 15 Spell Pulse: 0.82
Leaderboard Points: 1070
Active Spells:
--------------
stone skin (4 minutes)
barkskin (5 minutes)
well-rested bonus (72 minutes)
< 488h/488H 169v/170V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There are some tracks heading west.
< 488h/488H 169v/170V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There are some tracks heading west.
< 488h/488H 169v/170V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 488h/488H 169v/170V Pos: standing >
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
*Daq The Resistance (Githzerai)(medium) stands in mid-air here.
< 488h/488H 169v/170V Pos: standing >
M^^^^.....M
MM M.M^..M
MM ^M^...^ M
MMM^ ^M...^^ M
MMM^ ^MM.... M
MM ^M^@^..^ MM
MM^ MM....^^ ^
M MM.^...^
MMM....^ ^ ^
MM.....^^^^
MMM.^.^...^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There are Grey Elf tracks going west.
Daq enters from the west.
< 488h/488H 168v/170V Pos: standing >
^^^^.....M
M M.M^..M
M ^M^...^ M
MM^ ^M...^^ MM
MM^ ^MM.... MM
M ^M^P@..^ MM
M^ MM....^^ ^
MM.^...^
MMM....^ ^ ^
MM.....^^^^^
MM.^.^...^.
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Daq enters from the west.
< 488h/488H 167v/170V Pos: standing >
^^^.....M
M.M^..M
^M^...^ M M
M^ ^M...^^ MM
M^ ^MM.... MM
^M^.P@.^ MM ^
^ MM....^^ ^ ^
MM.^...^
MMM....^ ^ ^ ^
MM.....^^^^^^
M.^.^...^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Daq enters from the west.
< 488h/488H 167v/170V Pos: standing >
^^.....M
M.M^..M
^M^...^ M MM
^ ^M...^^ MM
^ ^MM.... MM
^M^..P@^ MM ^^
MM....^^ ^ ^
MM.^...^ M
MMM....^ ^ ^ ^^
M.....^^^^^^^
.^.^...^..^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Daq enters from the west.
< 488h/488H 166v/170V Pos: standing >
^.....M
M.M^..M M
^M^...^ M MMM
^M...^^ MM
^MM.... MM
^M^...P@ MM ^^
MM....^^ ^ ^ ^
MM.^...^ M^
MM....^ ^ ^ ^^^
.....^^^^^^^^
^.^...^..^.
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Daq enters from the west.
< 488h/488H 166v/170V Pos: standing >
M.M^..M
^M^...^ M MM
^M...^^ MM
^MM.... MM
^M^....P MM ^^
MM....^@ ^ ^ ^
MM.^...^ M^
MMM....^ ^ ^ ^^^^
M.....^^^^^^^^.
.^.^...^..^.D
....^.^.^^.
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Daq enters from the north.
< 488h/488H 167v/170V Pos: standing >
M^...^ M M
^M...^^ MM
^MM.... MM
^M^....^ MM ^^
MM....^P ^ ^ ^
MM.^...@ M^
MMM....^ ^ ^ ^^^^
MM.....^^^^^^^^.^
M.^.^...^..^.D.
.....^.^.^^.^
...........
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Daq enters from the north.
< 488h/488H 166v/170V Pos: standing >
M...^^ MM
MM.... MM
^M^.^..^ MM ^^
MM....^. ^ ^ ^
MM.^...P M^
MMM....^@^ ^ ^^^^
MM.....^^^^^^^^.^
MM.^.^...^..^.D..
......^.^.^^.^^
^............
^....^.^...
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
Daq enters from the north.
< 488h/488H 166v/170V Pos: standing >
M.... MM
M^.^..^ MM ^
MM....^. ^ ^
MM.^.... M^
MMM....^P^ ^ ^^^^
MM.....^@^^^^^^.^
MM.^.^...^..^.D..
M......^.^.^^.^^.
.^.............
.^....^.^....
###D.......
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Daq enters from the north.
< 488h/488H 165v/170V Pos: standing >
.... MM
^.^..^ MM ^^
M....^. ^ ^ ^
MM.^.... M^.
MM....^ ^ ^ ^^^^.
M.....^P@^^^^^.^.
M.^.^...^..^.D...
......^.^.^^.^^..
^.............^
^....^.^.....
##D.......^
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Daq enters from the west.
< 488h/488H 165v/170V Pos: standing >
... MM
.^..^ MM ^^
....^. ^ ^ ^^
M.^.... M^.^
M....^ ^ ^ ^^^^..
.....^^P@^^^^.^.^
.^.^...^..^.D....
.....^.^.^^.^^...
.............^.
....^.^......
#D.......^.
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Daq enters from the west.
< 488h/488H 164v/170V Pos: standing >
.. MM
^..^ MM ^^ ^
...^^ ^ ^ ^^^
.^.... M^.^.
....^ ^ ^ ^^^^...
....^^.P@^^^.^.^.
^.^...^..^.D.....
....^.^.^^.^^....
............^.M
...^.^......M
D.......^..
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Daq enters from the west.
< 488h/488H 164v/170V Pos: standing >
... MM
.^..^ MM ^^
....^. ^ ^ ^^
M.^.... M^.^
M....^ ^ ^ ^^^^..
.....^^.@P^^^.^.^
.^.^...^..^.D....
.....^.^.^^.^^...
.............^.
....^.^......
#D.......^.
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Daq enters from the east.
< 488h/488H 168v/170V Pos: standing >
.... MM
^.^..^ MM ^^
M....^. ^ ^ ^
MM.^.... M^.
MM....^ ^ ^ ^^^^.
M.....^^@P.^^^.^.
M.^.^...^..^.D...
......^.^.^^.^^..
^.............^
^....^.^.....
##D.......^
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
There are some tracks heading east.
Daq enters from the east.
< 488h/488H 166v/170V Pos: standing >
M.... MM
M^.^..^ MM ^
MM....^. ^ ^
MM.^.... M^
MMM....^ ^ ^ ^^^^
MM.....^@P..^^^.^
MM.^.^...^..^.D..
M......^.^.^^.^^.
.^.............
.^....^.^....
###D.......
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Daq enters from the east.
< 488h/488H 164v/170V Pos: standing >
MM.... M
^M^.^..^ MM
MM....^. ^ ^
MM.^.... M
MMM....^ ^ ^ ^^^
MM.....@P..^^^^.
MMM.^.^...^..^.D.
MM......^.^.^^.^^
M.^............
..^....^.^...
.###D......
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Daq enters from the east.
< 488h/488H 163v/170V Pos: standing >
^MM....
^M^.^..^ MM
MM....^. ^
MM.^....
MMM....^ ^ ^ ^^
MM....@P..^^^^^
MMM.^.^...^..^.D
MMM......^.^.^^.^
MM.^...........
^..^....^.^..
^.###D.....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Daq enters from the east.
< 488h/488H 163v/170V Pos: standing >
You quickly scan the area.
You see nothing.
< 488h/488H 166v/170V Pos: standing >
You quickly scan the area.
You see nothing.
< 488h/488H 167v/170V Pos: standing >
You quickly scan the area.
A Goblin who is almost out of sight to your south.
< 488h/488H 170v/170V Pos: standing >
You quickly scan the area.
A Goblin who is almost out of sight to your south.
< 488h/488H 170v/170V Pos: standing >
You quickly scan the area.
A Goblin who is almost out of sight to your south.
< 488h/488H 170v/170V Pos: standing >
^M^.^..^ M
MM....^^ ^
MM.^....
MMM....^ ^ ^ ^^
MM....P^..^^^^^
MMM.^.^@..^..^.D
MMM......^.^.^^.^
MMM.^............
M^..^....^.^...
^^.###D......
^M#O^D.....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Daq enters from the north.
< 488h/488H 168v/170V Pos: standing >
MM....^^ ^
MM.^...^
MMM....^ ^ ^ ^
MM.....^..^^^^^
MMM.^.^P..^..^.D
MMM.....@^.^.^^.^
MMM.^............
MM^..^....^.^....
M^^.###D.......
M^M#O^D......
MM###D.....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Daq enters from the north.
< 488h/488H 166v/170V Pos: standing >
MM.^...^
MMM....^ ^ ^
MM.....^.^^^^^
MMM.^.^...^..^.D
MMM.....P^.^.^^.^
MMM.^...@........
MM^..^....^.^....
MM^^.###D.......^
MM^M#O^D.......
MMM###D......
MMMM^....^.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Daq enters from the north.
< 488h/488H 164v/170V Pos: standing >
MM....^ ^ ^
MM.....^^^^^^
MMM.^.^...^..^.
MMM......^.^.^^.^
MMM.^...P........
MM^..^..@.^.^....
MM^^.###D.......^
MMM^M#O^D........
MMMM###D.......
MMMMM^....^..
M MMM.....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Daq enters from the north.
< 488h/488H 163v/170V Pos: standing >
M.....^^^^^
MM.^.^...^..^
MM......^.^.^^.
MMM.^............
MM^..^..P.^.^....
MM^^.###@.......^
MMM^M#O^D........
MMMMM###D........
MMMMM^....^...
M MMM......
MMM...
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Daq enters from the north.
< 488h/488H 163v/170V Pos: standing >
M.^.^...^..
M......^.^.^^
MM.^...........
MM^..^....^.^....
MM^^.###D.......^
MMM^M#O^@........
MMMMM###D........
MMMMM^....^...^
M MMM.......
MMM....
MMM..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A Goblin (small) Spawn *-* Bloodlust *-* stands in mid-air here.
There are Grey Elf tracks going south.
Daq enters from the north.
< 488h/488H 162v/170V Pos: standing >
You snap into visibility.
You tackle a Goblin square in the chest knocking the wind out of him!
< 488h/488H 164v/170V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 7 ] Your fine whip wounds a Goblin.
[Damage: 8 ] Your fine slash wounds a Goblin.
[Damage: 9 ] Your fine whip wounds a Goblin.
[Damage: 8 ] Your fine whip wounds a Goblin.
[Damage: 10 ] Your impressive whip wounds a Goblin.
< 488h/488H 165v/170V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Goblin sit EP: few scratches >
Daq starts casting an offensive spell.
Daq snaps into visibility.
< 488h/488H 165v/170V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Goblin sit EP: few scratches >
A Goblin misses you.
A Goblin misses you.
You snap into visibility.
< 488h/488H 165v/170V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Goblin sit EP: few scratches >
Daq completes his spell...
Daq utters the word 'gjifal'
A Goblin seems to be blinded!
Daq unleashes light in a focused, searing ray at a Goblin!
A Goblin's some gloves of rage is burned from the blast!
< 488h/488H 165v/170V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Goblin sit EP: few wounds >
Daq starts casting an offensive spell.
< 488h/488H 165v/170V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Goblin sit EP: few wounds >
You dodge a Goblin's vicious attack.
You dodge a Goblin's vicious attack.
You snap into visibility.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 9 ] Your whip wounds a Goblin.
You score a CRITICAL HIT!!!!!
[Damage: 18 ] Your slash strikes a Goblin.
[Damage: 8 ] Your fine whip wounds a Goblin.
[Damage: 10 ] Your impressive whip wounds a Goblin.
[Damage: 8 ] Your fine whip wounds a Goblin.
< 488h/488H 165v/170V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Goblin sit EP: few wounds >
Daq completes his spell...
Daq utters the word 'gjifal'
Daq unleashes light in a focused, searing ray at a Goblin!
< 488h/488H 165v/170V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Goblin sit EP: nasty wounds >
Daq starts casting an offensive spell.
< 488h/488H 165v/170V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Goblin sit EP: nasty wounds >
A Goblin clambers to his feet.
< 488h/488H 165v/170V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Goblin sta EP: nasty wounds >
Daq completes his spell...
Daq utters the word 'gjifal'
Daq unleashes light in a focused, searing ray at a Goblin!
< 488h/488H 165v/170V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Goblin sta EP: nasty wounds >
You dodge a Goblin's vicious attack.
You snap into visibility.
A Goblin's weak pierce grazes you.
A Goblin misses you.
A Goblin misses you.
[Damage: 39 ] You leave a huge, red swollen lump on a Goblin's temple.
A Goblin stumbles side to side with starry eyes and a lost expression... finally collapsing.
< 492h/488H 165v/170V Pos: standing >
<You snap into visibility.
[Damage: 10 ] Your impressive whip strikes a Goblin.
[Damage: 9 ] Your fine slash strikes a Goblin.
[Damage: 10 ] Your impressive whip strikes a Goblin.
[Damage: 9 ] Your fine whip strikes a Goblin.
< 492h/488H 165v/170V Pos: standing >
<Daq starts casting an offensive spell.
< 492h/488H 165v/170V Pos: standing >
<Daq completes his spell...
Daq utters the word 'gjifal'
Daq unleashes light in a focused, searing ray at a Goblin!
< 492h/488H 165v/170V Pos: standing >
<Daq starts casting an offensive spell.
< 492h/488H 165v/170V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 9 ] Your fine whip strikes a Goblin hard.
[Damage: 10 ] Your slash strikes a Goblin very hard.
You score a CRITICAL HIT!!!!!
[Damage: 20 ] Your powerful whip enshrouds a Goblin in a mist of blood.
[Damage: 9 ] Your fine whip seriously wounds a Goblin.
[Damage: 10 ] Your impressive whip seriously wounds a Goblin.
< 492h/488H 165v/170V Pos: standing >
<Daq completes his spell...
Daq utters the word 'gjifal'
A Goblin is struck by a blinding light from Daq, and is utterly destroyed!
A Goblin's faded-red dagger called 'Silencer' [superior] melted from the intense heat!
A Goblin's some gloves of rage melted from the intense heat!
A Goblin's bandedmail of reaving [poor] melted from the intense heat!
A Goblin's Khildarak's battle helmet melted from the intense heat!
A Goblin's amulet of discord [poor] melted from the intense heat!
A Goblin's mask of Avernus melted from the intense heat!
A Goblin is dead! R.I.P.
You receive your share of experience.