<worn as a badge> a badge of the force commander's elite guard [superior] [79%]
<worn on head> the helm of light (illuminating) [80%]
<worn on eyes> the bloody battle goggles [75%]
<worn in ear> a dangling spider earring (magic) [81%]
<worn in ear> a flaming earring [59%]
<worn on face> a mask of heavens [73%]
<worn around neck> a symbol of domination (magic) (humming) [67%]
<worn around neck> the collar of firestones (magic) [52%]
<worn on body> a darksteel chainmail shirt (magic) (glowing) [85%]
<worn about body> the cloak of the manta ray [77%]
<worn on back> a large leather backpack [84%]
<worn as quiver> an embroidered illithid-hide backsheath (magic)
<worn about waist> a belt of soft feathers (magic) [78%]
<worn on belt buckle>a glowing white pearl (glowing) [80%]
<attached to belt> the face of Kera
<attached to belt> the bag of impossibilities
<worn on arms> some vambraces of holy might [superior] (magic)
<held as shield> a black skull-shaped shield [62%]
<worn around wrist> a glistening bracelet [superior] [89%]
<worn around wrist> a glistening bracelet
<worn on hands> a pair of taut dwarfhide gloves [superior] [76%]
<worn on finger> a pulsating jade ring [superior]
<primary weapon> Tsunami, the trident of storms (magic)[164h 8m 57s]
<worn on legs> a black and red kilt [80%]
<worn on feet> some boots of the black winged dragon (magic) (glowing) [84%]
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
< 917h/917H 91v/134V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 917h/917H 91v/134V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 917h/917H 90v/134V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 917h/917H 91v/134V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
< 917h/917H 91v/134V Pos: standing >
That's absurd.
< 917h/917H 94v/134V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 917h/917H 94v/134V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 917h/917H 94v/134V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 917h/917H 93v/134V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
< 917h/917H 93v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 94v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 94v/134V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
< 917h/917H 94v/134V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 917h/917H 94v/134V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 917h/917H 93v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 94v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 95v/134V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 917h/917H 95v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 95v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 96v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 96v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 98v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 98v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 99v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 99v/134V Pos: standing >
< 917h/917H 100v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 103v/134V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 917h/917H 105v/134V Pos: standing >
< 917h/917H 106v/134V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
< 917h/917H 107v/134V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
< 917h/917H 108v/134V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
A dwarven commoner is here, shopping around the square.(Gold Aura)
A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 917h/917H 108v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 917h/917H 109v/134V Pos: standing >
Score information for Kale
Level: 52 Race: Dwarf Class: Cleric / Holyman Sex: Male
Hit points: 917(917) Moves: 115(134)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2 platinum 6494 gold 0 silver 0 copper
Playing time: 29 days / 22 hours/ 3 minutes
Received data: 0.1924 MB this session.
Send data: 0.0009 MB this session.
Compression ratio: none
Title: The Resistance
Group Leader: Znar
Status: Standing.
Sanctuary Soulshielded
Epic points(total): 7624(11124) Current task: find runestone of The Battlefield
Epic Bonus: Experience Bonus (9.64%)
Frags: +1.10 Deaths: 33
Consenting: Znar
Detecting: Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire
Enchantments: Farsee Fly Armor Levitation Waterbreathing Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse: 20 Spell Pulse: 0.82
Leaderboard Points: 641
Active Spells:
--------------
vitality (12 minutes)
sanctuary (4 minutes)
soulshield (4 minutes)
virtue (15 minutes)
bless (15 minutes)
armor (9 minutes)
true seeing (55 minutes)
< 917h/917H 115v/134V Pos: standing >
You quickly scan the area.
A dwarven postal clerk who is close by to your east.
A large pony who is a brief walk away to your south.
An honor guard who is a brief walk away to your south.
An honor guard who is a brief walk away to your south.
General Kimordril who is a brief walk away to your south.
An elite guard who is close by above you.
An elite guard who is close by above you.
< 917h/917H 119v/134V Pos: standing >
A dwarven commoner leaves south.
< 917h/917H 121v/134V Pos: standing >
Alarm bells sound, signalling an invasion!
< 917h/917H 126v/134V Pos: standing >
< 917h/917H 127v/134V Pos: standing >
A dwarven commoner enters from the south.
< 917h/917H 133v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
A dwarven commoner is here, shopping around the square.(Gold Aura)
A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
Score information for Kale
Level: 52 Race: Dwarf Class: Cleric / Holyman Sex: Male
Hit points: 917(917) Moves: 134(134)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2 platinum 6494 gold 0 silver 0 copper
Playing time: 29 days / 22 hours/ 3 minutes
Received data: 0.1972 MB this session.
Send data: 0.0009 MB this session.
Compression ratio: none
Title: The Resistance
Group Leader: Znar
Status: Standing.
Sanctuary Soulshielded
Epic points(total): 7624(11124) Current task: find runestone of The Battlefield
Epic Bonus: Experience Bonus (9.64%)
Frags: +1.10 Deaths: 33
Consenting: Znar
Detecting: Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire
Enchantments: Farsee Fly Armor Levitation Waterbreathing Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse: 20 Spell Pulse: 0.82
Leaderboard Points: 641
Active Spells:
--------------
vitality (12 minutes)
sanctuary (4 minutes)
soulshield (4 minutes)
virtue (15 minutes)
bless (15 minutes)
armor (9 minutes)
true seeing (55 minutes)
< 917h/917H 134v/134V Pos: standing >
A dwarven commoner leaves south.
< 917h/917H 134v/134V Pos: standing >
Your group consists of ( 9/20):
( Head) Znar
(Front) Kesk
(Front) Dru
(Front) the vampire of Tiru
(Front) the vampire of a tharnadian thief-hunter
(Front) the vampire of a tharnadian thief-hunter
(Front) the vampire of a tharnadian thief-hunter
(Front) Jevad
(Front) 917/917 hit, 134/134 move Kale
< 917h/917H 134v/134V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 917h/917H 134v/134V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
Alarm bells sound, signalling an invasion!
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 917h/917H 134v/134V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
You quickly scan the area.
A dwarven postal clerk who is close by to your east.
A patrolling guard who is close by to your south.
A rabbit who is rather far off to your south.
A large pony who is rather far off to your south.
An honor guard who is rather far off to your south.
An honor guard who is rather far off to your south.
General Kimordril who is rather far off to your south.
An elite guard who is close by above you.
An elite guard who is close by above you.
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
Autosaving...
< 917h/917H 134v/134V Pos: standing >
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 917h/917H 133v/134V Pos: standing >
< 917h/917H 133v/134V Pos: standing >
The Resistance
-----------------------------------------------------------------
Type: normal .
Prestige: 82648.
Construction points: 546.
Maximum members: 100.
Current members: 94.
Cash: 20825 platinum, 5106 gold, 3 silver, 8 copper.
Total Frags: 160.14, Top Fragger: 'Nz' with 20.81 frags.
Online Members:
o | Jevad | |
o | Znar | |
o | Kale | |
o | Kesk | |
o | Dru | |
< 917h/917H 133v/134V Pos: standing >
< 917h/917H 133v/134V Pos: standing >
< 917h/917H 133v/134V Pos: standing >
< 917h/917H 133v/134V Pos: standing >
< 917h/917H 133v/134V Pos: standing >
< 917h/917H 133v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
Score information for Kale
Level: 52 Race: Dwarf Class: Cleric / Holyman Sex: Male
Hit points: 917(917) Moves: 134(134)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2 platinum 6494 gold 0 silver 0 copper
Playing time: 29 days / 22 hours/ 7 minutes
Received data: 0.2108 MB this session.
Send data: 0.0010 MB this session.
Compression ratio: none
Title: The Resistance
Group Leader: Znar
Status: Standing.
Sanctuary Soulshielded
Epic points(total): 7624(11124) Current task: find runestone of The Battlefield
Epic Bonus: Experience Bonus (9.64%)
Frags: +1.10 Deaths: 33
Consenting: Znar
Detecting: Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire
Enchantments: Farsee Fly Armor Levitation Waterbreathing Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse: 20 Spell Pulse: 0.82
Leaderboard Points: 641
Active Spells:
--------------
vitality (8 minutes)
sanctuary (less than a minute remaining)
soulshield (less than a minute remaining)
virtue (11 minutes)
bless (11 minutes)
armor (5 minutes)
true seeing (51 minutes)
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
You quickly scan the area.
A brutish bartender who is close by below you.
< 917h/917H 134v/134V Pos: standing >
Your glowing sanctuary fades.
The spiritual aura about your body fades.
< 917h/917H 134v/134V Pos: standing >
Pardon?
< 917h/917H 134v/134V Pos: standing >
You start chanting...
< 917h/917H 134v/134V Pos: standing >
Casting: soulshield
< 917h/917H 134v/134V Pos: standing >
You complete your spell...
A holy aura forms around you!
< 917h/917H 134v/134V Pos: standing >
You start chanting...
< 917h/917H 134v/134V Pos: standing >
Casting: lesser sanctuary
< 917h/917H 134v/134V Pos: standing >
You complete your spell...
You are encased in a solid white aura!
< 917h/917H 134v/134V Pos: standing >
You sit down and relax.
< 917h/917H 134v/134V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - true seeing
(10th circle) 3 - full harm
1 - accelerated healing
( 9th circle) 1 - word of recall
2 - plane shift
1 - resurrect
1 - silence
( 8th circle) 1 - dispel magic
3 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 2 - curse
1 - continual light
4 - flame strike
( 5th circle) 5 - heal
1 - vitality
( 4th circle) 1 - remove curse
1 - summon
1 - cure disease
6 - invigorate
( 3rd circle) 2 - cure blind
3 - earthquake
1 - remove poison
1 - sense life
2 - cause critical
( 2nd circle) 3 - blindness
2 - preserve
1 - protection from fire
4 - cause serious
( 1st circle) 1 - armor
1 - bless
1 - detect magic
8 - turn undead
And you are currently praying for the following spells:
2 seconds: ( 5th) vitality
4 seconds: ( 5th) soulshield
8 seconds: (11th) lesser sanctuary
You can pray 1 1st, 1 2nd and 1 3rd circle spell(s).
You continue your praying.
< 917h/917H 134v/134V Pos: sitting >
You have finished praying for vitality.
< 917h/917H 134v/134V Pos: sitting >
You have finished praying for soulshield.
< 917h/917H 134v/134V Pos: sitting >
You have finished praying for lesser sanctuary.
Your prayers are complete.
< 917h/917H 134v/134V Pos: sitting >
You clamber to your feet.
< 917h/917H 134v/134V Pos: standing >
Your group consists of ( 9/20):
( Head) Znar
(Front) Kesk
(Front) Someone
(Front) the vampire of Tiru
(Front) the vampire of a tharnadian thief-hunter
(Front) the vampire of a tharnadian thief-hunter
(Front) the vampire of a tharnadian thief-hunter
(Front) Jevad
(Front) 917/917 hit, 134/134 move Kale
< 917h/917H 134v/134V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
< 917h/917H 134v/134V Pos: standing >
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 917h/917H 134v/134V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
< 917h/917H 134v/134V Pos: standing >
Autosaving...
< 917h/917H 134v/134V Pos: standing >
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
< 917h/917H 134v/134V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
< 917h/917H 134v/134V Pos: standing >
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
Score information for Kale
Level: 52 Race: Dwarf Class: Cleric / Holyman Sex: Male
Hit points: 917(917) Moves: 134(134)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2 platinum 6494 gold 0 silver 0 copper
Playing time: 29 days / 22 hours/ 11 minutes
Received data: 0.2210 MB this session.
Send data: 0.0011 MB this session.
Compression ratio: none
Title: The Resistance
Group Leader: Znar
Status: Standing.
Sanctuary Soulshielded
Epic points(total): 7624(11124) Current task: find runestone of The Battlefield
Epic Bonus: Experience Bonus (9.64%)
Frags: +1.10 Deaths: 33
Consenting: Znar
Detecting: Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire
Enchantments: Farsee Fly Armor Levitation Waterbreathing Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse: 20 Spell Pulse: 0.82
Leaderboard Points: 641
Active Spells:
--------------
sanctuary (13 minutes)
soulshield (13 minutes)
vitality (5 minutes)
virtue (8 minutes)
bless (8 minutes)
armor (2 minutes)
true seeing (48 minutes)
< 917h/917H 134v/134V Pos: standing >
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
You quickly scan the area.
A brutish bartender who is close by below you.
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
A deer enters from below.
< 917h/917H 134v/134V Pos: standing >
A deer starts casting an offensive spell called 'asphyxiate'.
A deer snaps into visibility.
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
< 917h/917H 134v/134V Pos: standing >
A deer completes his spell...
A deer utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
You attack a deer. [0 hits]
< 894h/917H 134v/134V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
< 859h/917H 134v/134V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
< 824h/917H 134v/134V Pos: standing >
<A deer starts casting an offensive spell called 'asphyxiate'.
< 824h/917H 134v/134V Pos: standing >
<An elite guard watches the area, making sure the battle does not get out of hand.
< 824h/917H 134v/134V Pos: standing >
<Militia forces muster to bolster the town's defenses against the invaders!!!
< 824h/917H 134v/134V Pos: standing >
<
< 824h/917H 134v/134V Pos: standing >
<
< 824h/917H 134v/134V Pos: standing >
<A deer completes his spell...
A deer utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
< 803h/917H 134v/134V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
< 782h/917H 134v/134V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
< 747h/917H 134v/134V Pos: standing >
<You attack a deer. [0 hits]
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: a deer sta EP: excellent >
Alarm bells sound, signalling an invasion!
A deer starts casting an offensive spell.
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: a deer sta EP: excellent >
Jevad enters from below.
The vampire of Tiru enters from below.
The vampire of a tharnadian thief-hunter enters from below.
The vampire of a tharnadian thief-hunter enters from below.
The vampire of a tharnadian thief-hunter enters from below.
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: a deer sta EP: excellent >
An elite guard evaluates the struggle, watching your battle tactics.
Kesk gives an order to his followers.
Kesk snaps into visibility.
The vampire of a tharnadian thief-hunter snaps into visibility.
A deer is knocked to the ground by the vampire of a tharnadian thief-hunter's mighty bash!
The vampire of a tharnadian thief-hunter snaps into visibility.
A deer avoids being bashed by the vampire of a tharnadian thief-hunter, who loses its balance and falls.
The vampire of a tharnadian thief-hunter snaps into visibility.
A deer avoids being bashed by the vampire of a tharnadian thief-hunter, who loses its balance and falls.
The vampire of Tiru snaps into visibility.
A deer avoids being bashed by the vampire of Tiru, who loses its balance and falls.
Znar suddenly attacks a deer!
Znar snaps into visibility.
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: a deer sit EP: few scratches >
The vampire of a tharnadian thief-hunter attacks a deer. [3 hits]
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: a deer sit EP: small wounds >
A deer stops invoking abruptly!
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: a deer sit EP: small wounds >
An elite guard frowns in boredom at the obviously one-sided struggle.
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: a deer sit EP: small wounds >
A deer attacks you. [0 hits]
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: a deer sit EP: small wounds >
The illusion surrounding a Kobold fades apart!
Znar attacks a Kobold. [9 hits]
Jevad waves a golden strand of thread and says 'd'.
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: A Kobold sit EP: few wounds >
The vampire of a tharnadian thief-hunter attacks a Kobold. [3 hits]
You attack a Kobold. [0 hits]
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: A Kobold sit EP: nasty wounds >
A Kobold attacks you. [0 hits]
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: A Kobold sit EP: nasty wounds >
A faint hum can be heard from the sword of fire and flame carried by Znar.
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: A Kobold sit EP: nasty wounds >
Znar snaps into visibility.
Znar attacks a Kobold. [9 hits]
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: A Kobold sit EP: awful >
An elite guard stands to the side, evaluating the fray.
The vampire of a tharnadian thief-hunter attacks a Kobold. [3 hits]
A Kobold clambers to his feet.
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: A Kobold sta EP: awful >
A Kobold attempts to flee.
Oof! a Kobold bumps into a wall of ice...
A Kobold tries to flee, but can't make it out of here!
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: A Kobold sta EP: awful >
A Kobold attacks you. [0 hits]
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: A Kobold sta EP: awful >
You attack a Kobold. [0 hits]
A Kobold attempts to flee.
Oof! a Kobold bumps into a wall of ice...
A Kobold tries to flee, but can't make it out of here!
< 747h/917H 134v/134V Pos: standing >
< T: Kale TP: sta TC: small wounds E: A Kobold sta EP: awful >
Kesk gives an order to his followers.
Kesk snaps into visibility.
A Kobold is stunned!
A Kobold is knocked to the ground by the vampire of a tharnadian thief-hunter's mighty bash!
A Kobold avoids being bashed by the vampire of a tharnadian thief-hunter, who loses its balance and falls.
A Kobold avoids being bashed by the vampire of Tiru, who loses its balance and falls.
< 747h/917H 134v/134V Pos: standing >
< T: undead TP: sta TC:excellent E: A Kobold sit EP: awful >
The vampire of a tharnadian thief-hunter punches a Kobold in the throat, he chokes, gasps and dies.
A Kobold's breastplate of gold-trimmed mithril [superior] was completely destroyed by the massive blow!
A Kobold's wooden helmet covered in leaves of regeneration was completely destroyed by the massive blow!
A Kobold's petrified visage of Lord Nymav K'haar [poor] was completely destroyed by the massive blow!
A Kobold's earring of Lloth was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.