<worn on head> a black turban of circling flames [poor] (magic)
<worn on eyes> a black duergar eyepatch [superior]
<worn in ear> a pulsating diamond earring (glowing)
<worn in ear> a lightning earring [82%]
<worn on face> an expression of pure madness of precision (magic) (glowing) [32%]
<worn around neck> a scarf of enhanced stealth [poor] (magic)
<worn around neck> a necklace of giant strength [superior] (magic) (glowing)
<worn on body> a mithril breastplate with a golden cross [poor] (magic) (glowing)
<worn about body> Daganar's cloak of stealth (magic) (glowing)
<worn as quiver> a pantherhide quiver of dexterity (magic) (glowing) [27%]
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a blood dagger of Tezcatlipoca [poor] (magic)
<attached to belt> a rugged adventurers satchel (magic)
<attached to belt> a disguise kit
<worn on arms> the pauldrons of the tide [poor] (glowing)
<worn around wrist> a lightbringer bracelet of Pelor (magic) [71%]
<worn around wrist> a black bracer [poor] (magic) (humming)
<worn on hands> the gauntlets of the lifestealer (magic) (glowing)
<worn on finger> a shiny crimson ring of precision (magic)
<worn on finger> the red ring of perfection (magic)
<primary weapon> a green bladed dagger named 'Sepsis' [superior] (magic) (humming) [74%]
<secondary weapon> the stiletto of vanquishing [superior] (magic)
<worn on legs> some fur-lined horned ram-skull knee guards [superior]
<worn on feet> some enchanted boots [poor] (magic)
..^+....^....
M.+.^^.....
.+.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 674h/674H 77v/237V Pos: standing >
..+...M
^..+.......
..M.+..^...^M
.D.^+..^.....
+++++.@...^..
***.+......^.
...^+....^...
MM.+.^^....
..+......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 674h/674H 75v/237V Pos: standing >
...+...M
M^..+......
...M.+..^...^
*.D.^+..^....
++++++@....^.
****.+......^
....^+....^..
^MM.+.^^...
^..+.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 674h/674H 74v/237V Pos: standing >
^...+...M
.M^..+.....
....M.+..^...
**.D.^+..^...
++++++@.....^
.****.+......
*....^+....^.
.^MM.+.^^..
M^..+....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 674h/674H 72v/237V Pos: standing >
M^...+...
^.M^..+....
*....M.+..^..
^**.D.^+..^..
++++++@+.....
*.****.+.....
**....^+....^
..^MM.+.^^.
^M^..+...
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large stone warhammer has been dropped here.
< 674h/674H 72v/237V Pos: standing >
^M^...+..
^^.M^..+...
**....M.+..^.
*^**.D.^+..^.
++++++@++....
^*.****.+....
***....^+....
^..^MM.+.^^
.^M^..+..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 674h/674H 71v/237V Pos: standing >
+++++
**@.+
...^+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 674h/674H 70v/237V Pos: standing >
+++++
**@*.
....^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 674h/674H 69v/237V Pos: standing >
+++++
.*@**
*....
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 674h/674H 68v/237V Pos: standing >
+++++
*.@**
**...
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 674h/674H 66v/237V Pos: standing >
^*.^^.M^.
*****....M.
*M+**^**.D.^+
^MM+++++++++
*M+*^*@****.+
^******....^+
M^***^..^MM.+
M*^*..^M^..
^**..^M..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 674h/674H 64v/237V Pos: standing >
The sun rises over the northern horizon.
The cursed sun of the surface world burns into your skin!
+M+++
*^@.*
****.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 667h/674H 63v/237V Pos: standing >
+M+++
*^@.*
****.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 667h/674H 63v/237V Pos: standing >
+**^*
^M+M+++
M+*@*.*
******.
***^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 667h/674H 63v/237V Pos: standing >
^M+M+
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 667h/674H 61v/237V Pos: standing >
You sit down and relax.
< 667h/674H 64v/237V Pos: sitting >
You stop sitting around and lay down.
< 667h/674H 65v/237V Pos: on your ass >
You drift off to sleep.
< 667h/674H 67v/237V Pos: on your ass >
< 668h/674H 105v/237V Pos: on your ass >
< 669h/674H 112v/237V Pos: on your ass >
< 669h/674H 119v/237V Pos: on your ass >
You wake up.
< 669h/674H 127v/237V Pos: on your ass >
You clamber to your feet.
< 669h/674H 129v/237V Pos: standing >
You are already about as tense as you can get.
< 670h/674H 131v/237V Pos: standing >
^M+++
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
< 670h/674H 132v/237V Pos: standing >
You tip your hat at no one in particular.
< 670h/674H 136v/237V Pos: standing >
^M+++
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
< 670h/674H 138v/237V Pos: standing >
You attempt to give consent...
< 671h/674H 143v/237V Pos: standing >
^M+++
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
< 671h/674H 144v/237V Pos: standing >
A half-elf guard has just given you his consent.
< 671h/674H 145v/237V Pos: standing >
A half-elf guard is now a member of your group.
< 671h/674H 146v/237V Pos: standing >
Your group consists of ( 2/20):
( Head) 672/674 hit, 148/237 move Vof
(Front) 484/490 hit, 139/143 move Tilran
< 672h/674H 148v/237V Pos: standing >
A half-elf guard nogs.
< 672h/674H 149v/237V Pos: standing >
< 672h/674H 149v/237V Pos: standing >
^M+++
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
< 672h/674H 152v/237V Pos: standing >
You quickly scan the area.
A red shape who is not far off to your west.
A dwarven trapper who is a brief walk away to your west.
< 672h/674H 153v/237V Pos: standing >
^M+++
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
< 673h/674H 156v/237V Pos: standing >
A half-elf guard effing infra
< 673h/674H 160v/237V Pos: standing >
< 673h/674H 162v/237V Pos: standing >
You say in drow 'shall we'
< 674h/674H 165v/237V Pos: standing >
A pitch-black sphere appears over your head!
< 674h/674H 167v/237V Pos: standing >
^M+++
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
< 674h/674H 173v/237V Pos: standing >
^M+++
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
< 674h/674H 176v/237V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A dwarven trapper who is a brief walk away to your west.
< 674h/674H 177v/237V Pos: standing >
A half-elf guard going in south gates
< 674h/674H 177v/237V Pos: standing >
A half-elf guard sneaks west.
< 674h/674H 179v/237V Pos: standing >
^M+++
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 674h/674H 182v/237V Pos: standing >
M^**^*.^^
*******..
*M+**^**.
^M++++++
*M@*^*.**
M^******..
MMMM^***^..^
MMMMM*^*..^
MMM^^**..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 674h/674H 182v/237V Pos: standing >
M^**^*.^
*******.
*M+**^**
^M+++++
*@+*^*.*
M^******.
MMMM^***^..
MMMMMM*^*..
MMMM^^**.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
< 674h/674H 181v/237V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
You sense a lifeform nearby.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 674h/674H 180v/237V Pos: standing >
The iron seems to be closed.
< 674h/674H 181v/237V Pos: standing >
The iron seems to be closed.
< 674h/674H 182v/237V Pos: standing >
Ok.
< 674h/674H 183v/237V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the walls.
A commoner is standing here, minding his own business.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 674h/674H 183v/237V Pos: standing >
Alas, you cannot go that way. . . .
< 674h/674H 184v/237V Pos: standing >
Alas, you cannot go that way. . . .
< 674h/674H 186v/237V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 674h/674H 185v/237V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A street sweeper who is in the distance to your north.
The shady youth who is in the distance to your north.
A tharnadian thief-hunter who is in the distance to your north.
A street sweeper who is close by to your east.
A militia guard who is close by to your east.
A commoner who is close by to your east.
A militia guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
A street sweeper who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 674h/674H 186v/237V Pos: standing >
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
< 674h/674H 187v/237V Pos: standing >
Keats Street
Obvious exits: -N -S -W
< 674h/674H 186v/237V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 674h/674H 186v/237V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A street sweeper who is not far off to your north.
The shady youth who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A militia guard who is a brief walk away to your north.
A human merchant who is close by to your east.
A militia guard who is a brief walk away to your east.
A Firbolg who is in the distance to your east.
Tiru who is in the distance to your east.
Tiru who is in the distance to your east.
An elite guard who is in the distance to your east.
Tiru who is in the distance to your east.
Tiru who is in the distance to your east.
A militia guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 674h/674H 187v/237V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A large rat is scurrying about here.
< 674h/674H 187v/237V Pos: standing >
The great fountain of Tharnadia lies west.
You extend your sights westward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 674h/674H 192v/237V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 674h/674H 191v/237V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
< 674h/674H 191v/237V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A shady looking youth is standing here, eyeing you with a devious glance.
A young man in leather armor seems to be patrolling the area.
< 674h/674H 191v/237V Pos: standing >
The shady youth looks around as if he's lost something.
The shady youth leaves west.
Alarm bells sound, signalling an invasion!
< 674h/674H 191v/237V Pos: standing >
You quickly scan the area.
The auctioneer who is close by to your north.
A militia guard who is not far off to your east.
The Tharnadian Quartermaster who is not far off to your east.
The town crier who is not far off to your east.
A large rat who is a brief walk away to your east.
A female commoner who is close by to your south.
A working commoner who is close by to your south.
The shady youth who is close by to your west.
A Githzerai who is not far off to your west.
The doctor who is not far off to your west.
< 674h/674H 191v/237V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A shady looking youth is standing here, eyeing you with a devious glance.
< 674h/674H 193v/237V Pos: standing >
Doctors Office
Obvious exits: -E
The corpse of a Githzerai is lying here.
*A Githzerai (medium) stands in mid-air here.
The doctor on duty reads a current medical journal.
< 674h/674H 192v/237V Pos: standing >
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 65 ] A Githzerai makes a strange sound as you place a green bladed dagger named 'Sepsis' [superior] in his back.
[Damage: 68 ] A Githzerai makes a strange sound as you place the stiletto of vanquishing [superior] in his back.
< 674h/674H 192v/237V Pos: standing >
< T: Vof TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
A Githzerai misses you.
You snap into visibility.
< 674h/674H 193v/237V Pos: standing >
< T: Vof TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
You attempt to flee...
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A shady looking youth is standing here, eyeing you with a devious glance.
You flee eastward!
< 674h/674H 180v/237V Pos: standing >
Doctors Office
Obvious exits: -E
The corpse of a Githzerai is lying here.
A Githzerai (medium) stands in mid-air here.
The doctor on duty reads a current medical journal.
< 674h/674H 179v/237V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 16 ] A Githzerai makes a strange sound as you place a green bladed dagger named 'Sepsis' [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a Githzerai's spine!.
[Damage: 9 ] A Githzerai makes a strange sound as you place a green bladed dagger named 'Sepsis' [superior] in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 16 ] A Githzerai makes a strange sound as you place the stiletto of vanquishing [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a Githzerai's spine!.
[Damage: 11 ] A Githzerai makes a strange sound as you place the stiletto of vanquishing [superior] in his back.
< 674h/674H 179v/237V Pos: standing >
< T: Vof TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
You attempt to flee...
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A shady looking youth is standing here, eyeing you with a devious glance.
You flee eastward!
< 674h/674H 166v/237V Pos: standing >
Doctors Office
Obvious exits: -E
The corpse of a Githzerai is lying here.
A Githzerai (medium) stands in mid-air here.
The doctor on duty reads a current medical journal.
< 674h/674H 165v/237V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 16 ] A Githzerai makes a strange sound as you place a green bladed dagger named 'Sepsis' [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a Githzerai's spine!.
[Damage: 14 ] A Githzerai makes a strange sound as you place a green bladed dagger named 'Sepsis' [superior] in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 16 ] A Githzerai makes a strange sound as you place the stiletto of vanquishing [superior] in his back.
< 674h/674H 165v/237V Pos: standing >
< T: Vof TP: sta TC:excellent E: A Githzerai sta EP: pretty hurt >
You attempt to flee...
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A shady looking youth is standing here, eyeing you with a devious glance.
You flee eastward!
< 674h/674H 158v/237V Pos: standing >
Doctors Office
Obvious exits: -E
The corpse of a Githzerai is lying here.
A Githzerai (medium) stands in mid-air here.
The doctor on duty reads a current medical journal.
< 674h/674H 157v/237V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 16 ] A Githzerai makes a strange sound as you place a green bladed dagger named 'Sepsis' [superior] in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 16 ] A Githzerai makes a strange sound as you place the stiletto of vanquishing [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a Githzerai's spine!.
[Damage: 11 ] A Githzerai makes a strange sound as you place the stiletto of vanquishing [superior] in his back.
< 674h/674H 157v/237V Pos: standing >
< T: Vof TP: sta TC:excellent E: A Githzerai sta EP: awful >
You dodge a Githzerai's vicious attack.
You snap into visibility.
< 674h/674H 157v/237V Pos: standing >
< T: Vof TP: sta TC:excellent E: A Githzerai sta EP: awful >
You attempt to flee...
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A shady looking youth is standing here, eyeing you with a devious glance.
You flee eastward!
< 674h/674H 142v/237V Pos: standing >
Doctors Office
Obvious exits: -E
The corpse of a Githzerai is lying here.
A Githzerai (medium) stands in mid-air here.
The doctor on duty reads a current medical journal.
< 674h/674H 141v/237V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 16 ] A Githzerai makes a strange sound as you place a green bladed dagger named 'Sepsis' [superior] in his back.
A Githzerai is mortally wounded, and will die soon, if not aided.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 1 ] A Githzerai makes a strange sound but is suddenly very silent as you place the stiletto of vanquishing [superior] in his back.
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!