The death of [30 Crusader] Loqual (Human)

in The Village Leader's Hut

from the perspective of [51 Thief] Tilran *-* Bloodlust *-* (Goblin)

<worn as a badge>    a wisp of living wind
<worn on head>       the adamantium crown of Krethik Keep [poor] (magic)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a blood-colored crystal tear [superior]
<worn in ear>        a bone pick of dexterity
<worn on face>       a mask of dragonscale of constitution (magic)
<worn around neck>   a string of disembodied hands of agility
<worn around neck>   a string of disembodied hands of agility [80%]
<worn on body>       the warplate of the Sixth Legion [poor] with a strange dark bloodstone (magic) (glowing)
<worn about body>    a light and windy cloak (magic) (glowing)
<worn on back>       a flayed illithid-hide backpack
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   the frayed ends of sanity (magic)
<worn on belt buckle>a shield bearing the crest of Volgk (magic)
<worn on arms>       some fur-lined horned ram-skull shoulder guards [poor]
<worn around wrist>  a pitch-black bracelet (magic) [88%]
<worn around wrist>  a pitch-black bracelet [superior] (magic)
<worn on hands>      the gauntlets of FuRy (magic) (glowing)
<worn on finger>     a shiny crimson ring [poor] (invis) (magic)
<worn on finger>     a shiny crimson ring [poor] (invis) (magic)
<primary weapon>     Silence, the dagger of anguish [poor] with a strange black stone (magic) (illuminating)
<secondary weapon>   a darksteel rapier [poor] with a strange sharp rubin (magic) (glowing)
<worn on legs>       some fur-lined horned ram-skull knee guards
<worn on feet>       a pair of fiery boots (magic)


< 546h/546H 115v/125V Pos: standing >
 
  +++++....   
 ++........^  
 ...........  
 ..M..@....   
 ^.........   
 ***......    
  *****..     
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 114v/125V Pos: standing >
 
  .M..M....   
 .+++++.....  
 ++........^  
 .....@.....  
 ..M.......   
 ^.........   
  **......    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 113v/125V Pos: standing >
Argh!!! The sun is too bright.

< 546h/546H 114v/125V Pos: standing >
 
  ....+....   
 ..M..M.....  
 .+++++.....  
 ++...@....^  
 ...........  
 ..M.......   
  .........   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 113v/125V Pos: standing >
 
  ....+.M.^   
 ^....+.....  
 ..M..M.....  
 .++++@.....  
 ++........^  
 ...........  
  .M.......   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 546h/546H 112v/125V Pos: standing >
 
  ...+.M.^^   
 ....+......  
 .M..M......  
 +++++@.....  
 +........^.  
 ..........   
  M.......    
A Grassy Meadow
Obvious exits: -N -E -S -W

< 546h/546H 112v/125V Pos: standing >
 
  ..+.M.^^.   
 ...+.......  
 M..M.......  
 ++++.@.....  
 ........^..  
 .........    
  .......     
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 112v/125V Pos: standing >
 
  .+.M.^^..   
 ..+.......^  
 ..M........  
 +++..@.....  
 .......^...  
 ........     
  ......  M   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 110v/125V Pos: standing >
 
  +.M.^^...   
 .+.......^^  
 .M.........  
 ++...@.....  
 ......^....  
 .......      
  .....  M    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 109v/125V Pos: standing >
 
  +.MM.^^..   
 .+.M.^^....  
 .+.......^^  
 .M...@.....  
 ++.........  
 ......^....  
  ......      
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 109v/125V Pos: standing >
 
  +^.MM.^^.   
 .+.MM.^^...  
 .+.M.^^....  
 .+...@...^^  
 .M.........  
 ++.........  
  .....^...   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 108v/125V Pos: standing >
Argh!!! The sun is too bright.

< 546h/546H 109v/125V Pos: standing >
 
  M^M.M..^^   
 .+^.MM.^^..  
 .+.MM.^^...  
 .+.M.@^....  
 .+.......^^  
 .M.........  
  +........   
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W

< 546h/546H 108v/125V Pos: standing >
 
  +.^^MMM..   
 .M^M.M..^^^  
 .+^.MM.^^..  
 .+.MM@^^...  
 .+.M.^^....  
 .+.......^^  
  M........   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 107v/125V Pos: standing >
 
  .^^MMM..^   
 M^M.M..^^^^  
 +^.MM.^^..^  
 +.MM.@^....  
 +.M.^^.....  
 +.......^^.  
  .........   
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W

< 546h/546H 106v/125V Pos: standing >
 
  ^^MMM..^M   
 ^M.M..^^^^.  
 ^.MM.^^..^.  
 .MM.^@.....  
 .M.^^......  
 .......^^..  
  .........   
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W

< 546h/546H 105v/125V Pos: standing >
 
  ^MMM..^MM   
 M.M..^^^^.^  
 .MM.^^..^..  
 MM.^^@....M  
 M.^^.......  
 ......^^..^  
  .........   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 104v/125V Pos: standing >
 
  MMM..^MM.   
 .M..^^^^.^.  
 MM.^^..^..^  
 M.^^.@...M^  
 .^^.......^  
 .....^^..^^  
  ........^   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 102v/125V Pos: standing >
 
  MM..^MM.M   
 M..^^^^.^.M  
 M.^^..^..^.  
 .^^..@..M^.  
 ^^.......^.  
 ....^^..^^M  
  .......^.   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 101v/125V Pos: standing >
 
  .MM.MM.MM   
 MMM..^MM.M^  
 M..^^^^.^.M  
 M.^^.@^..^.  
 .^^.....M^.  
 ^^.......^.  
  ...^^..^^   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 546h/546H 101v/125V Pos: standing >
 
  ^^MMMMM^^   
 M.MM.MM.MM^  
 MMM..^MM.M^  
 M..^^@^.^.M  
 M.^^..^..^.  
 .^^.....M^.  
  ^.......^   
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W

< 546h/546H 100v/125V Pos: standing >
A Rocky Trail
Obvious exits: -N -S

< 546h/546H 101v/125V Pos: standing >
Outside Some Flimsy Wooden Gates
Obvious exits: -N -S
A village guard scans the horizon for signs of trouble.

< 546h/546H 100v/125V Pos: standing >
Inside The Tall Wooden Gates
Obvious exits: -N -S
A rooster hops about here.(Gold Aura)

< 546h/546H 100v/125V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E -S -W#
A piglet plops around the barn here.(Gold Aura)
A rooster hops about here.(Gold Aura)
A piglet plops around the barn here.(Gold Aura)
A chicken pecks at the seed on the floor around here.

< 546h/546H 100v/125V Pos: standing >
You quickly scan the area.
A rooster who is close by to your east.
A piglet who is close by to your east.
A chicken who is close by to your east.
The quiet farmer who is close by to your east.
A rooster who is close by to your south.
A village guard who is not far off to your south.

< 546h/546H 102v/125V Pos: standing >
A Pleasant Village Path
Obvious exits: -E -S -W#

< 546h/546H 103v/125V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E# -W
A rooster hops about here.(Gold Aura)

< 546h/546H 105v/125V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -S
A rooster hops about here.(Gold Aura)
A chicken pecks at the seed on the floor around here.
A chicken pecks at the seed on the floor around here.
A village guard patrols the area for signs of trouble.
A village guard patrols the area for signs of trouble.

< 546h/546H 107v/125V Pos: standing >
A Pleasant Village Path
Obvious exits: -E# -S -W

< 546h/546H 107v/125V Pos: standing >
Alas, you cannot go that way. . . .

< 546h/546H 108v/125V Pos: standing >
You don't find anything you didn't see before.

< 546h/546H 109v/125V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E -W#
A piglet plops around the barn here.(Gold Aura)
A chicken pecks at the seed on the floor around here.
A piglet plops around the barn here.(Gold Aura)
A chicken pecks at the seed on the floor around here.

< 546h/546H 124v/125V Pos: standing >
You don't find anything you didn't see before.

< 546h/546H 124v/125V Pos: standing >
You quickly scan the area.
A rooster who is close by to your north.
A chicken who is close by to your north.
A rooster who is close by to your north.
A piglet who is close by to your north.
A chicken who is close by to your north.
A chicken who is not far off to your north.
A village guard who is a brief walk away to your north.
A village guard who is rather far off to your north.

< 546h/546H 124v/125V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -S
A rooster hops about here.(Gold Aura)
A chicken pecks at the seed on the floor around here.
A rooster hops about here.(Gold Aura)
A piglet plops around the barn here.(Gold Aura)
A chicken pecks at the seed on the floor around here.

< 546h/546H 123v/125V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E# -S
A chicken pecks at the seed on the floor around here.

< 546h/546H 122v/125V Pos: standing >
A Brick Road
Obvious exits: -N -S
A village guard patrols the area for signs of trouble.

< 546h/546H 121v/125V Pos: standing >
You don't find anything you didn't see before.

< 546h/546H 122v/125V Pos: standing >
A Brick Road
Obvious exits: -N -S
A village guard patrols the area for signs of trouble.

< 546h/546H 125v/125V Pos: standing >
You quickly scan the area.
A village guard who is close by to your north.
Anne, the savior who is rather far off to your north.
Anne's spirit guard who is rather far off to your north.
Anne's spirit guard who is rather far off to your north.
A large razor fish who is in the distance to your north.
A large razor fish who is in the distance to your north.
A large razor fish who is in the distance to your north.
A chicken who is close by to your south.
A chicken who is close by to your south.
A chicken who is not far off to your south.
A rooster who is not far off to your south.
A chicken who is not far off to your south.
A rooster who is not far off to your south.
A piglet who is not far off to your south.
A piglet who is a brief walk away to your south.
A piglet who is a brief walk away to your south.

< 546h/546H 125v/125V Pos: standing >

< 546h/546H 125v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 125v/125V Pos: standing >
You quickly scan the area.
A village guard who is close by to your north.
Anne, the savior who is rather far off to your north.
Anne's spirit guard who is rather far off to your north.
Anne's spirit guard who is rather far off to your north.
A large razor fish who is in the distance to your north.
A large razor fish who is in the distance to your north.
A large razor fish who is in the distance to your north.
A chicken who is close by to your south.
A chicken who is close by to your south.
A chicken who is not far off to your south.
A rooster who is not far off to your south.
A chicken who is not far off to your south.
A rooster who is not far off to your south.
A piglet who is not far off to your south.
A piglet who is a brief walk away to your south.
A piglet who is a brief walk away to your south.

< 546h/546H 125v/125V Pos: standing >
A Brick Road
Obvious exits: -N -S
A village guard patrols the area for signs of trouble.

< 546h/546H 124v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 124v/125V Pos: standing >
A Brick Road
Obvious exits: -N -S

< 546h/546H 123v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 123v/125V Pos: standing >
You quickly scan the area.
Anne, the savior who is not far off to your north.
Anne's spirit guard who is not far off to your north.
Anne's spirit guard who is not far off to your north.
A large razor fish who is a brief walk away to your north.
A large razor fish who is a brief walk away to your north.
A large razor fish who is a brief walk away to your north.
A large razor fish who is rather far off to your north.
A large razor fish who is rather far off to your north.
A village guard who is close by to your south.
A village guard who is not far off to your south.
A chicken who is a brief walk away to your south.
A chicken who is a brief walk away to your south.
A chicken who is rather far off to your south.
A rooster who is rather far off to your south.
A chicken who is rather far off to your south.
A rooster who is rather far off to your south.
A piglet who is rather far off to your south.
A piglet who is in the distance to your south.
A piglet who is in the distance to your south.

< 546h/546H 123v/125V Pos: standing >
A Brick Road
Obvious exits: -N -S

< 546h/546H 123v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 124v/125V Pos: standing >
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)
Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)

< 546h/546H 124v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 124v/125V Pos: standing >
A Back Alley
Obvious exits: -N -E -S

< 546h/546H 123v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 123v/125V Pos: standing >
You quickly scan the area.
The fur trader who is close by to your north.
Anne, the savior who is close by to your east.
Anne's spirit guard who is close by to your east.
Anne's spirit guard who is close by to your east.
A village guard who is not far off to your east.
A HUGE bat who is rather far off to your east.
A HUGE bat who is rather far off to your east.
A HUGE bat who is in the distance to your east.
A mountain goat who is close by to your south.
A Human who is close by to your south.

< 546h/546H 125v/125V Pos: standing >
Obvious exits:
    North- The Fur Trader's Building
    East - Town Square
    South- The Village Leader's Hut

< 546h/546H 125v/125V Pos: standing >
It's snowing very hard.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 125v/125V Pos: standing >

< 546h/546H 125v/125V Pos: standing >
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)
Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)

< 546h/546H 124v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 124v/125V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is not far off to your north.
A large razor fish who is not far off to your north.
A village guard who is close by to your east.
A HUGE bat who is a brief walk away to your east.
A HUGE bat who is a brief walk away to your east.
A HUGE bat who is rather far off to your east.
A village guard who is a brief walk away to your south.
A village guard who is rather far off to your south.
A chicken who is in the distance to your south.

< 546h/546H 124v/125V Pos: standing >
A Brick Road
Obvious exits: -N -S

< 546h/546H 123v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 123v/125V Pos: standing >
A Brick Road
Obvious exits: -N -S

< 546h/546H 125v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 125v/125V Pos: standing >
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)
Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)

< 546h/546H 124v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 124v/125V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is not far off to your north.
A large razor fish who is not far off to your north.
A village guard who is close by to your east.
A HUGE bat who is a brief walk away to your east.
A HUGE bat who is a brief walk away to your east.
A HUGE bat who is rather far off to your east.
A village guard who is a brief walk away to your south.
A village guard who is rather far off to your south.
A chicken who is in the distance to your south.

< 546h/546H 124v/125V Pos: standing >
A Back Alley
Obvious exits: -N -E -S

< 546h/546H 123v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 123v/125V Pos: standing >
The Village Leader's Hut
Obvious exits: -N
A steel short sword lies discarded here.
The corpse of the mount is lying here.
The corpse of the village leader is lying here.
The corpse of a Halfling is lying here.
A Human (medium) (Newbie) sits atop a mountain goat. (Non-Fraggable) (camping) (Gold Aura)

< 546h/546H 124v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 546h/546H 124v/125V Pos: standing >
You think you noticed an opening in your victim defenses...

< 546h/546H 124v/125V Pos: standing >
You snap into visibility.
A halo of white light descends upon a Human burning your soul.
You stealthily position yourself behind a Human, circling him.

< 546h/546H 124v/125V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sta EP: excellent >
 You snap into visibility.
You do a fancy maneuver, tripping a Human.

< 546h/546H 124v/125V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sit EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage: 22 ] [Damage: 22 ] [Damage: 23 ] [Damage: 15 ] -=[You attack a Human.]=- [4 hits]

< 546h/546H 124v/125V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sit EP:  small wounds >
 You snap into visibility.
-=[a mountain goat attacks you.]=- [0 hits]

< 546h/546H 124v/125V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sit EP:  small wounds >
 You snap into visibility.
[Damage: 59 ] You find weakness in a Human's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting a Human right in the face, causing them to temporarily black out.
A Human seems to be blinded!

< 546h/546H 124v/125V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sit EP:  few wounds >
 You snap into visibility.
-=[a Human attacks you.]=- [0 hits]

< 546h/546H 124v/125V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 22 ] [Damage: 25 ] Your darksteel rapier [poor] with a strange sharp rubin murmurs some strange incantations...
[Damage: 20 ] [Damage: 20 ] You call down a roaring flamestrike which hits a Human dead on!
[Damage: 23 ] [Damage: 21 ] [Damage: 23 ] [Damage: 24 ] -=[You attack a Human.]=- [6 hits]

< 546h/546H 124v/125V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sit EP: pretty hurt >
 Hint: Want to see who has the world's artifacts? Try the "artifact" command!  Currently there are 3 types of artifacts: uniques, iouns and true artifacts. Arti unique, arti ioun or arti will display these lists.

< 546h/546H 124v/125V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sit EP: pretty hurt >
 You snap into visibility.
-=[a mountain goat attacks you.]=- [0 hits]
You snap into visibility.
-=[a Human attacks you.]=- [0 hits]

< 546h/546H 124v/125V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 24 ] Your Silence, the dagger of anguish [poor] with a strange black stone murmurs some strange incantations...
[Damage: 84 ] Your blast shatters a Human into a million pieces!
A Human's full suit of studded leather was disintegrated by the negative energy!
A Human's thin leather belt was disintegrated by the negative energy!
A Human is stunned!
A Human falls off his mount!
A Human is dead! R.I.P.
You receive your share of experience.