The death of [53 Paladin] Loen (Human)

in Tharnadian Bank

from the perspective of [53 Paladin] Loen (Human)

<worn on head>       a hood of sewn flesh
<worn in ear>        a silver stud
<worn around neck>   a string of troglodyte teeth
<worn on body>       a red spotted yellow loin cloth
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of green dragon-scaled sleeves
<worn on finger>     a tiny bone ring
<worn on legs>       a pair of studded leather leggings
<worn on feet>       boots of tough ogre hide

The Temple of Holy Warriors
   This spacious circular chamber is nearly fifty feet in diameter and forty
feet high.  The majority of the floor is covered with a thick mat of padded
leather, perfect for training in the ways of combat.  Roughly a dozen weapon
racks line the walls, each filled with wooden practice swords and spears.  At
the far eastern end of the room stands a large tablet of solid gold.  The
plaque is covered with writing, and titled "The Holy Code of Honor."  The
chamber is illuminated by several stained glass windows, though only one exit
is available, leading west into the grand hallway.
A soothing aura fills the area.
Obvious exits: -West 
A gold plaque is mounted in the wall here.
Made of polished platinum, a water basin stands to the right of the arch.
(Q)A knight is standing here, peacefully watching over the temple.(Gold Aura)

< 118h/621H 173v/173V Pos: standing >

< 118h/621H 173v/173V Pos: standing >

< 132h/621H 173v/173V Pos: standing >

		Score information for Loen

Level: 53   Race: Human   Class: Paladin Sex: Male
Hit points: 133(621)  Moves: 173(173)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   50 platinum    20 gold     0 silver     0 copper
Playing time: 0 days / 0 hours/ 15 minutes
Received data: 0.0429 MB this session.
Send data:     0.0017 MB this session.
Compression ratio: 75%
75%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   -1.50   Deaths:   2
Detecting:      Evil Good
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points:  407 

Active Spells:
--------------
well-rested bonus (138 minutes)


		Score information for Loen

Level: 53   Race: Human   Class: Paladin Sex: Male
Hit points: 133(621)  Moves: 173(173)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   50 platinum    20 gold     0 silver     0 copper
Playing time: 0 days / 0 hours/ 15 minutes
Received data: 0.0429 MB this session.
Send data:     0.0017 MB this session.
Compression ratio: 75%
75%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   -1.50   Deaths:   2
Detecting:      Evil Good
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points:  407 

Active Spells:
--------------
well-rested bonus (138 minutes)


< 133h/621H 173v/173V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.

< 142h/621H 173v/173V Pos: standing >

< 151h/621H 173v/173V Pos: standing >
The Temple of Holy Warriors
Obvious exits: -West 
A gold plaque is mounted in the wall here.
Made of polished platinum, a water basin stands to the right of the arch.
(Q)A knight is standing here, peacefully watching over the temple.(Gold Aura)

< 152h/621H 173v/173V Pos: standing >
Grand Hallway
   This grand-looking hallway is highly decorated with paintings and carvings
on both walls and in the ceiling.  The paintings depict proud and noble
paladins of all ages, showing the telltale signs of many years of leadership.
The carvings in the ceiling number in the thousands, showing holy images and
symbols intermingled with a dozen swords.  The main temple lies to the east,
and the supplies shop is to the north.  The hallway heads to the west.
Obvious exits: -North -East  -West 
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large two-handed sword has been left here.
[5] A small bandage rests upon the ground here.

< 155h/621H 172v/173V Pos: standing >
The Supplies Shop
   This rectangular room is about twenty feet long and fifteen feet, with a
domed ceiling.  Five tables line the walls here, each covered with various
implements used by the holy warriors in combat and peace.  A single chair
rests at the back of the room, probably where the establishments owner sits.
The only exit from this room is to the south, back into the grand hallway.
Obvious exits: -South
[5] A small bandage rests upon the ground here.
A large two-handed sword has been left here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
The shopkeeper Chastity is here, sitting in the chair.(Gold Aura)

< 156h/621H 171v/173V Pos: standing >
You drop a small wooden mace.
You drop a steel long sword.
You drop a steel short sword.
You drop a thin steel dagger.
You drop a two-handed sword.
You drop a steel warhammer.
You drop a stout oaken cudgel.
You drop a small leather-bound book.
You drop a small leather bag.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a thin leather belt.
You drop a hard leather cloak.
You drop a pair of studded leather sleeves.
You drop a pair of studded leather leggings.
You drop a pair of studded leather boots.
You drop some thick leather gloves.
You drop a thick spiked leather bracer.
You drop a thick spiked leather bracer.
You drop a bronze skull cap.
You drop a suit of spiked leather armor.
You drop a large two-handed sword.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a little round wooden shield.
You drop a small wooden mace.
You drop a steel long sword.
You drop a steel short sword.
You drop a thin steel dagger.
You drop a two-handed sword.
You drop a steel warhammer.
You drop a stout oaken cudgel.
You drop a small leather-bound book.
You drop a small leather bag.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a thin leather belt.
You drop a hard leather cloak.
You drop a pair of studded leather sleeves.
You drop a pair of studded leather leggings.
You drop a pair of studded leather boots.
You drop some thick leather gloves.
You drop a thick spiked leather bracer.
You drop a thick spiked leather bracer.
You drop a bronze skull cap.
A small leather-bound book crumbles to dust and blows away.
A small leather bag crumbles to dust and blows away.
A thin leather belt crumbles to dust and blows away.
A hard leather cloak crumbles to dust and blows away.
A pair of studded leather sleeves crumbles to dust and blows away.
A pair of studded leather leggings crumbles to dust and blows away.
A pair of studded leather boots crumbles to dust and blows away.
Some thick leather gloves crumbles to dust and blows away.
A thick spiked leather bracer crumbles to dust and blows away.
A thick spiked leather bracer crumbles to dust and blows away.
A bronze skull cap crumbles to dust and blows away.
A suit of spiked leather armor crumbles to dust and blows away.
A little round wooden shield crumbles to dust and blows away.

< 156h/621H 173v/173V Pos: standing >
Grand Hallway
   This grand-looking hallway is highly decorated with paintings and carvings
on both walls and in the ceiling.  The paintings depict proud and noble
paladins of all ages, showing the telltale signs of many years of leadership.
The carvings in the ceiling number in the thousands, showing holy images and
symbols intermingled with a dozen swords.  The main temple lies to the east,
and the supplies shop is to the north.  The hallway heads to the west.
Obvious exits: -North -East  -West 
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large two-handed sword has been left here.
[5] A small bandage rests upon the ground here.

< 156h/621H 172v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 157h/621H 172v/173V Pos: standing >
The Temple of Holy Warriors
   This spacious circular chamber is nearly fifty feet in diameter and forty
feet high.  The majority of the floor is covered with a thick mat of padded
leather, perfect for training in the ways of combat.  Roughly a dozen weapon
racks line the walls, each filled with wooden practice swords and spears.  At
the far eastern end of the room stands a large tablet of solid gold.  The
plaque is covered with writing, and titled "The Holy Code of Honor."  The
chamber is illuminated by several stained glass windows, though only one exit
is available, leading west into the grand hallway.
A soothing aura fills the area.
Obvious exits: -West 
Puddles of fresh blood cover the ground.
A gold plaque is mounted in the wall here.
Made of polished platinum, a water basin stands to the right of the arch.
(Q)A knight is standing here, peacefully watching over the temple.(Gold Aura)

< 157h/621H 171v/173V Pos: standing >
Grand Hallway
   This grand-looking hallway is highly decorated with paintings and carvings
on both walls and in the ceiling.  The paintings depict proud and noble
paladins of all ages, showing the telltale signs of many years of leadership.
The carvings in the ceiling number in the thousands, showing holy images and
symbols intermingled with a dozen swords.  The main temple lies to the east,
and the supplies shop is to the north.  The hallway heads to the west.
Obvious exits: -North -East  -West 
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large two-handed sword has been left here.
[5] A small bandage rests upon the ground here.

< 158h/621H 172v/173V Pos: standing >
Grand Hallway
   This grand-looking hallway is highly decorated with paintings and carvings
on both walls and in the ceiling.  The paintings depict proud and noble
paladins of all ages, showing the telltale signs of many years of leadership.
The carvings in the ceiling number in the thousands, showing holy images and
symbols intermingled with a dozen swords.  The building's entrance lies to the
south, and a hallway leads eastward.
Obvious exits: -East  -South

< 159h/621H 171v/173V Pos: standing >
The Path of Holy Warriors
   The grass surrounding this pathway is perfectly groomed and dark green in
color.  Long white blocks of marble have been set in the ground here, perfectly
smooth and obviously well cared for.  At the end of the pathway stands a
magnificent-looking structure, nearly as high as the city walls that surround
it, which is designed like a huge gothic cathedral.  Just above the arched
doorway, a beautiful ankh is carved into the stone, marking this the temple of
the paladins.  The doorway is open and appears to be open at all times.  The
pathway continues through an arch to the south.
Obvious exits: -North -South

< 159h/621H 171v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 159h/621H 172v/173V Pos: standing >
The Northern Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  A large arch
to the north leads to the path of the Holy Warrior.  The road continues to the
west and to the east.
Obvious exits: -North -East  -West 

< 159h/621H 172v/173V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  To the west a small
dwelling sags between its neighbors.  The road continues west, while to the
east it bends south.
Obvious exits: -South -West 
The corpse of a tharnadian thief-hunter is lying here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 159h/621H 171v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 159h/621H 171v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 159h/621H 171v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 159h/621H 172v/173V Pos: standing >

< 159h/621H 172v/173V Pos: standing >
You grab a broom and sweep up the mess you made.

< 160h/621H 173v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 160h/621H 173v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 160h/621H 173v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 160h/621H 173v/173V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the east and to the north.  There is a
burned-out home to the south.
Obvious exits: -North -East  -South
A large rat is scurrying about here.

< 160h/621H 172v/173V Pos: standing >
The Northern Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  To the west a small
dwelling sags between its neighbors.  The road continues west, while to the
east it bends south.
Obvious exits: -East  -West 

< 160h/621H 171v/173V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West 
A stone bracelet has been discarded here. (glowing)
A wooden practice sword has been left here.
[2] The corpse of a militia guard is lying here.

< 160h/621H 170v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 160h/621H 170v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 161h/621H 173v/173V Pos: standing >
You get a polished stone bracelet.

< 162h/621H 173v/173V Pos: standing >
You can't use a polished stone bracelet.
You can't use a polished stone bracelet.
You can't use a polished stone bracelet.
You can't use a polished stone bracelet.
You can't use a polished stone bracelet.

< 162h/621H 173v/173V Pos: standing >
Tharnadian Bank
   This sizeable structure smells of ink and paper, and looks quite clean
compared to the rest of town outside.  There is a large counter sitting
just behind a set of cell bars, very much resembling the kind of bars one
might find in a jail house.  Behind the bars and counter a large safe sits
off to one side, though it is not accessable from here due to the cell bars.
The road along the city wall is south of here.
Obvious exits: -South
The corpse of a Human is lying here.
The corpse of sarn, the banker is lying here.
The corpse of a Gnome is lying here.
The corpse of a Drow Elf is lying here.
A sparkled silver stud lays here.
A large wooden counter is here, with a sign posted on it.

< 162h/621H 172v/173V Pos: standing >
You get a rugged adventurers satchel from the corpse of Loen.
You get a thin leather belt from the corpse of Loen.
You get a hard leather cloak from the corpse of Loen.
You get a pair of green dragon-scaled sleeves from the corpse of Loen.
You get the gloves of the storm from the corpse of Loen.
You get boots of tough ogre hide from the corpse of Loen.
You get a pair of studded leather leggings from the corpse of Loen.
You get a hood of sewn flesh from the corpse of Loen.
You get a red spotted yellow loin cloth from the corpse of Loen.
You get a string of troglodyte teeth from the corpse of Loen.
You can't carry any more.

< 163h/621H 172v/173V Pos: standing >
You shrug into a red spotted yellow loin cloth.
You slide your legs into a pair of studded leather leggings.
You cover your arms with a pair of green dragon-scaled sleeves.
You clasp a thin leather belt around your waist.
You pull the gloves of the storm onto your hands.
You place boots of tough ogre hide on your feet.
You don a hood of sewn flesh on your head.
You can't use a polished stone bracelet.
You can't use a polished stone bracelet.
You duck your head and place a string of troglodyte teeth around your neck.
You wear a hard leather cloak about your body.
You attach a rugged adventurers satchel to your belt.
It glows brightly.
You can't use a polished stone bracelet.
You can't use a polished stone bracelet.
You can't use a polished stone bracelet.

< 164h/621H 172v/173V Pos: standing >
You get a tiny bone ring from the corpse of Loen.
You get a steel warhammer from the corpse of Loen.
You get a slender steel dagger from the corpse of Loen.
You get a brown fungus cape from the corpse of Loen.

< 187h/644H 172v/173V Pos: standing >
You place a tiny bone ring on your left ring finger.
You can't use a polished stone bracelet.
You can't use a polished stone bracelet.
You wield a slender steel dagger.
You need two free hands to wield that.
You need two free hands to wield that.
You need two free hands to wield that.
You can't use a polished stone bracelet.
You can't use a polished stone bracelet.
You hold a brown fungus cape.

< 187h/644H 173v/173V Pos: standing >
You get a silver stud.

< 187h/644H 173v/173V Pos: standing >
You wear a silver stud on your left ear.

< 188h/644H 173v/173V Pos: standing >
You are carrying: (2/12)
a steel warhammer
a polished stone bracelet (glowing)

< 188h/644H 173v/173V Pos: standing >
You are using:
<worn on head>       a hood of sewn flesh
<worn in ear>        a silver stud
<worn around neck>   a string of troglodyte teeth
<worn on body>       a red spotted yellow loin cloth
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of green dragon-scaled sleeves
<worn on hands>      the gloves of the storm
<worn on finger>     a tiny bone ring
<primary weapon>     a slender steel dagger
<held>               a brown fungus cape
<worn on legs>       a pair of studded leather leggings
<worn on feet>       boots of tough ogre hide

< 189h/644H 173v/173V Pos: standing >
You stop using a brown fungus cape.

< 189h/644H 173v/173V Pos: standing >
You drop a brown fungus cape.

< 190h/644H 173v/173V Pos: standing >
You get a brown fungus cape.

< 190h/644H 173v/173V Pos: standing >
You are carrying: (3/12)
a brown fungus cape
a steel warhammer
a polished stone bracelet (glowing)

< 192h/644H 173v/173V Pos: standing >
Tharnadian Bank
Obvious exits: -South
The corpse of a Human is lying here.
The corpse of sarn, the banker is lying here.
The corpse of a Gnome is lying here.
The corpse of a Drow Elf is lying here.
A large wooden counter is here, with a sign posted on it.

< 192h/644H 173v/173V Pos: standing >
Hint: Searching a room can sometimes reveal a hidden exit!  Search in suspicious dead ends or in rooms with suspicious descriptions.

< 193h/644H 173v/173V Pos: standing >
A Drow Elf enters from the south.

< 193h/644H 173v/173V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 193h/644H 173v/173V Pos: standing >
You stop using a slender steel dagger.

< 193h/644H 173v/173V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'qpaahuq fussrz'
A Drow Elf's magic rips the fabric of reality causing ChAoTiC energies to pour in.
A huge boulder created by a Drow Elf hits you causing you to scream out in agony!
Divine power encases you as you turn to battle evil.
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
You feel your pulse begin to slow and you realize you are mortally wounded...
You feel yourself falling to the ground.
Your soul leaves your body in the cold sleep of death...