The death of [54 Air Magus] Eoen (Grey Elf)

in Outside the Eastern City Gates

from the perspective of [56 Bounty Hunter] Kiria *-* Bloodlust *-* (Revenant)

<worn as a badge>    the mark of the saboteur
<worn on head>       the turban of the blue flames of damage (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an enchanted earring of dexterity
<worn in ear>        a multi-phased fish bone earring [poor] (magic) (humming) [72%]
<worn on face>       the mask of deceptions (magic) (humming) [82%]
<worn around neck>   a necklace of halfling ears of regeneration
<worn around neck>   the sapphire necklace of Insanity (magic) (glowing)
<worn on body>       an embroidered tunic of the Knights of the Raven (magic)
<worn about body>    a curtain of elemental fire of health (magic) (humming) [89%]
<worn on back>       a double-buckled Alatorin backpack [87%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   Jadem's magical device of protection (glowing)
<worn on belt buckle>a bloodied gnome corpse of agility (magic)
<attached to belt>   an intricate hourglass running in reverse [poor] (invis) (magic)
<worn on arms>       the vambraces named "Ebb" of endurance (glowing) [84%]
<worn around wrist>  a bracelet of dracolich hide of precision (magic) (humming)
<worn around wrist>  the bracer of Uz's alliance of strength [84%]
<worn on hands>      a pair of gauntlets formed of dust
<worn on finger>     a ring of souls [superior] (magic) (glowing) [86%]
<worn on finger>     an obsidian circle of regeneration (magic)
<primary weapon>     'Mayhem', chaotic sword of the night (magic) (humming)[231h 12m 31s]
<secondary weapon>   a steel dagger
<worn on legs>       the bloody skirts of power
<worn on feet>       a pair of boots of stealth of endurance (magic) [83%]


< 1761h/1384H 205v/230V Pos: standing >
 
   .M^..+.....    
  ....M.+..^...   
 ^**.^.^+..^....  
 ++P+++P+.....^.  
 *.****.@......^  
 **.....+....^..  
 ^..^MM.+.^^....  
  .^M^..+......   
   ^M.M.++++++    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1761h/1384H 207v/230V Pos: standing >
 
   ^.M^..+....    
  *....M.+..^..   
 *^**.^.^+..^...  
 ++P++++P+.....^  
 ^*.****@+......  
 ***.....+....^.  
 *^..^MM.+.^^...  
  ..^M^..+.....   
   .^M.M.+++++    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading north.

< 1761h/1384H 207v/230V Pos: standing >
 
   ^^.M^..+...    
  **....M.+..^.   
 **^**.^.^+..^..  
 ++P++++P++.....  
 *^*.**M@.+.....  
 ****.....+....^  
 **^..^MM.+.^^..  
  *..^M^..+....   
   ..^M.M.++++    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1760h/1384H 206v/230V Pos: standing >
 
   .^^.M^..+..    
  ***....M.+..^   
 +**^**.^.^+..^.  
 ++++P++++++....  
 +*^*.**@*.+....  
 *****.....+....  
 ***^..^MM.+.^^.  
  ^*..^M^..+...   
   *..^M.M.+++    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A small rabbit is here, hopping through the grass.

< 1760h/1384H 210v/230V Pos: standing >
 
   *.^^.M^..+.    
  ****....M.+..   
 M+**^**.^.^+..^  
 ^+++P+++++++...  
 M+*^*.*@M*.+...  
 ******.....+...  
 ^***^..^MM.+.^^  
  *^*..^M^..+..   
   **..^M.M.++    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1760h/1384H 209v/230V Pos: standing >
 
   ^*.^^.M^..+    
  *****....M.+.   
 *M+**^**.^.^+..  
  ^++P++++++++..  
 *M+*^*.@*M*.+..  
 ^******.....+..  
 M^***^..^MM.+.^  
  M*^*..^M^..+.   
   ^**..^M.M.+    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1760h/1384H 208v/230V Pos: standing >
 
   ^*.^^.M^..+    
  *****....M.+.   
 *M+**^**.^.^+..  
  ^++P++++++++..  
 *M+*^*.@*M*.+..  
 ^******.....+..  
 M^***^..^MM.+.^  
  M*^*..^M^..+.   
   ^**..^M.M.+    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1759h/1384H 211v/230V Pos: standing >
 
   *^*.^^.M^..    
  ******....M.+   
  *M+**^**.^.^+.  
   ^++P++++++++.  
  *M+*^*@****.+.  
 M^******.....+.  
 MM^***^..^MM.+.  
  MM*^*..^M^..+   
   ^^**..^M.M.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1759h/1384H 210v/230V Pos: standing >
 
   ***..^M^...    
  **^*.^^.M^..+   
 *******....M.+.  
  *M+**^**.^.^+.  
   ^+P++@++++++.  
  *M+*^*.****.+.  
 M^******.....+.  
  M^***^..^MM.+   
   M*^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1759h/1384H 211v/230V Pos: standing >
 
   ^***..^M^..    
  ^**^*.^^.M^..   
  *******....M.+  
   *M+**^**.^.^+  
    ^P++@+++++++  
   *M+*^*.****.+  
  M^******....^+  
  MM^***^..^MM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1759h/1384H 211v/230V Pos: standing >
 
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^P+@+++++++  
    *M+*^*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1759h/1384H 212v/230V Pos: standing >
 
   MM^***..^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@+++++++  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1759h/1384H 213v/230V Pos: standing >
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@+++++++  
      *M+*^*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Sev ThE FuRY *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)

< 1758h/1384H 214v/230V Pos: standing >
Sev leaves west.
A winged hellhound leaves west.
You attempt to give consent...

< 1758h/1384H 216v/230V Pos: standing >
Backstab who?

< 1758h/1384H 217v/230V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Sev ThE FuRY *-* Bloodlust *-* (Orc)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
An elite guard is lying here, mortally wounded.
There are Orc tracks going west.
There are Grey Elf tracks going west.

< 1758h/1384H 222v/230V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
There are some tracks heading west.

< 1757h/1384H 223v/230V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
There are Grey Elf tracks going west.

< 1757h/1384H 222v/230V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A large rat is scurrying about here.

< 1757h/1384H 221v/230V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A large rat is scurrying about here.

< 1756h/1384H 230v/230V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
There are Grey Elf tracks going west.

< 1756h/1384H 228v/230V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
There are Grey Elf tracks going west.

< 1756h/1384H 226v/230V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Sev ThE FuRY *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are some tracks heading west.

< 1756h/1384H 224v/230V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
A homeless peasant who is not far off to your west.
A large rat who is a brief walk away to your west.

< 1755h/1384H 226v/230V Pos: standing >

< 1754h/1384H 230v/230V Pos: standing >
You now follow Sev.

< 1754h/1384H 230v/230V Pos: standing >
You attempt to give consent...

< 1754h/1384H 230v/230V Pos: standing >
You are now a member of Sev's group.

< 1754h/1384H 230v/230V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
A homeless peasant who is not far off to your west.
A large rat who is a brief walk away to your west.

< 1754h/1384H 230v/230V Pos: standing >

< 1753h/1384H 230v/230V Pos: standing >
You are surrounded by a blood-red glow.
Sev leaves west.
You follow Sev.

The Road Leading From Tharnadia
Obvious exits: -E -W
Sev ThE FuRY *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
There are some tracks heading west.
There are some tracks heading west.
A winged hellhound trots in from the east.

< 1753h/1384H 229v/230V Pos: standing >
Sev leaves west.
You follow Sev.

The Road Leading From Tharnadia
Obvious exits: -E -W
Sev ThE FuRY *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
There are some tracks heading west.
There are some tracks heading west.
A winged hellhound trots in from the east.
Your group consists of ( 2/20):
( Head)  1274/1301  hit,  237/261  move Sev
(Front)  1753/1384  hit,  227/230  move Kiria

< 1753h/1384H 227v/230V Pos: standing >
Sev leaves west.
You follow Sev.

The Road Leading From Tharnadia
Obvious exits: -E -D
Sev ThE FuRY *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A large rat is scurrying about here.
A winged hellhound trots in from the east.

< 1753h/1384H 226v/230V Pos: standing >
'Mayhem', chaotic sword of the night glows brightly for a moment.
You invigorate yourself with renewed energy.
Fresh energy pours through your body. You are invigorated!
You invigorate Sev with renewed energy.

< 1753h/1384H 230v/230V Pos: standing >
A large rat leaves east.

< 1753h/1384H 230v/230V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A homeless peasant who is close by to your east.
A religious zealot who is not far off to your east.
A militia guard who is close by below you.

< 1753h/1384H 230v/230V Pos: standing >
Sev leaves down.
You follow Sev.

The Road Leading From Tharnadia
Obvious exits: -W -U
Sev ThE FuRY *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling outside the gates.
There are Grey Elf tracks going west.
A winged hellhound trots in from above.
A militia guard suddenly attacks Sev!
A militia guard misses Sev.
A dark shroud encases Sev as she charges into battle.

< 1752h/1384H 228v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1752h/1384H 228v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1752h/1384H 228v/230V Pos: standing >
You snap into visibility.
[Damage: 30 ] -=[Your pierce hits a militia guard.]=-
A militia guard is mortally wounded, and will die soon, if not aided.

< 1751h/1384H 228v/230V Pos: standing >
<A winged hellhound growls at a militia guard.
A winged hellhound suddenly attacks a militia guard!
A militia guard's chest falls into itself as a winged hellhound's hooves land on it!
A militia guard is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.

< 1750h/1384H 228v/230V Pos: standing >
Sev leaves west.

< 1750h/1384H 228v/230V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
There are some tracks heading west.

< 1750h/1384H 228v/230V Pos: standing >
You quickly scan the area.
Sev who is close by to your west.
A large rat who is close by above you.

< 1749h/1384H 229v/230V Pos: standing >
The blood-red glow surrounding you fades away.

< 1749h/1384H 230v/230V Pos: standing >
Your group consists of ( 2/20):
( Head)                                Sev
(Front)  1749/1384  hit,  230/230  move Kiria

< 1749h/1384H 230v/230V Pos: standing >
Sev enters from the west.
The Road Leading From Tharnadia
Obvious exits: -E -W
There are Orc tracks going west.
There are Grey Elf tracks going west.

< 1749h/1384H 228v/230V Pos: standing >
You quickly scan the area.
Sev who is close by to your east.
A winged hellhound who is close by to your east.

< 1748h/1384H 228v/230V Pos: standing >
Sev enters from the east.
A winged hellhound trots in from the east.

< 1748h/1384H 228v/230V Pos: standing >
Sev leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Sev.

The Road Leading From Tharnadia
Obvious exits: -E -S
Sev ThE FuRY *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A winged hellhound trots in from the east.

< 1748h/1384H 226v/230V Pos: standing >
Alas, you cannot go that way. . . .

< 1748h/1384H 226v/230V Pos: standing >
Sev leaves south.
You follow Sev.

The Road Leading From Tharnadia
Obvious exits: -N -W
Sev ThE FuRY *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A winged hellhound trots in from the north.

< 1748h/1384H 226v/230V Pos: standing >
Sev leaves west.
You follow Sev.

The Road Leading From Tharnadia
Obvious exits: -E -W
Sev ThE FuRY *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A winged hellhound trots in from the east.
You quickly scan the area.
A Grey Elf who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
A controller who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 1748h/1384H 227v/230V Pos: standing >
Sev leaves west.
You follow Sev.

The Road Leading From Tharnadia
Obvious exits: -E -S -W
Sev ThE FuRY *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A winged hellhound trots in from the east.

< 1747h/1384H 228v/230V Pos: standing >
Sev leaves west.
You follow Sev.

Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Sev ThE FuRY *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading west.
A winged hellhound trots in from the east.
An elite guard sneers in contempt.
An elite guard suddenly attacks Sev!
An elite guard's powerful slash wounds Sev.
An elite guard is burned severely as he hits Sev!
An elite guard is mortally wounded, and will die soon, if not aided.
A dark shroud encases Sev as she charges into battle.
An elite guard sneers in contempt.
An elite guard suddenly attacks Sev!
An elite guard's fine punch wounds Sev.
An elite guard is burned severely as he hits Sev!
An elite guard is mortally wounded, and will die soon, if not aided.

< 1747h/1384H 226v/230V Pos: standing >
A winged hellhound growls at an elite guard.
A winged hellhound suddenly attacks an elite guard!
An elite guard's chest falls into itself as a winged hellhound's hooves land on it!
An elite guard is dead! R.I.P.
The last gasps of an elite guard cause a sickening chill to run up your spine.

< 1747h/1384H 226v/230V Pos: standing >
A tharnadian illusionist is burned severely as he hits Sev!
A dark shroud encases Sev as she charges into battle.
Sev is knocked to the ground by a tharnadian illusionist's mighty bash!
Sev avoids being bashed by an elite guard, who loses his balance and falls.
A tharnadian illusionist's fine punch wounds Sev.
As a tharnadian illusionist touches the fiery aura around Sev's body, he is burned fatally.
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A tharnadian illusionist's death cry reverberates in your head as he falls to the ground.
You snap into visibility.
Your target seems to have a heightened sense of awareness...
You tackle a Grey Elf square in the chest knocking the wind out of him!
You dodge a bash from an elite guard, who loses his balance and falls.

< 1747h/1384H 227v/230V Pos: standing >
<A tharnadian illusionist suddenly attacks Sev!
A tharnadian illusionist's mighty punch wounds Sev.
A tharnadian illusionist is burned severely as he hits Sev!
A tharnadian illusionist is mortally wounded, and will die soon, if not aided.
A dark shroud encases Sev as she charges into battle.

< 1746h/1384H 228v/230V Pos: standing >
<A controller suddenly attacks Sev!
A controller's impressive punch wounds Sev.
As a controller touches the fiery aura around Sev's body, he is burned fatally.
A controller is dead! R.I.P.
You receive your share of experience.
This being a hometown, you receive fewer exps...
A look of horror and a silent scream are a controller's last actions in this world.

< 1746h/1384H 228v/230V Pos: standing >
<An elite guard suddenly attacks Sev!
An elite guard's slash wounds Sev.
As an elite guard touches the fiery aura around Sev's body, he is burned fatally.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an elite guard's last actions in this world.

< 1746h/1384H 228v/230V Pos: standing >
<'Mayhem', chaotic sword of the night whispers into your mind 'Bring me to Symmetry so that I can absorb its power.'
'Mayhem', chaotic sword of the night glows brightly for a moment.
Your 'Mayhem', chaotic sword of the night glows as it bites deeply into a Grey Elf

< 1796h/1384H 228v/230V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage:  4 ] -=[Your crude slash wounds a Grey Elf.]=-
[Damage:  9 ] -=[Your fine pierce strikes a Grey Elf.]=-
[Damage:  7 ] -=[Your fine pierce wounds a Grey Elf.]=-
You score a CRITICAL HIT!!!!!
[Damage: 17 ] -=[Your impressive slash strikes a Grey Elf.]=-
[Damage:  6 ] -=[Your decent slash wounds a Grey Elf.]=-
[Damage:  5 ] -=[Your slash wounds a Grey Elf.]=-
[Damage:  5 ] -=[Your slash wounds a Grey Elf.]=-
[Damage:  6 ] -=[Your decent slash wounds a Grey Elf.]=-
[Damage: 22 ] -=[Your impressive slash strikes a Grey Elf hard.]=-
You strike viciously at a Grey Elf's wrist causing him to swing about madly.
[Damage: 21 ] -=[Your slash strikes a Grey Elf hard.]=-

< 1795h/1384H 228v/230V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 Sev neatly performs a coup de grace and beheads a tharnadian illusionist.
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a tharnadian illusionist cause a sickening chill to run up your spine.

< 1794h/1384H 228v/230V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 You parry a Grey Elf's lunge at you.
You snap into visibility.

< 1794h/1384H 228v/230V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 Sev clambers to her feet.

< 1792h/1384H 228v/230V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 Looking panicked, a Grey Elf scrambles madly to his feet!
It appears to be the corpse of A tharnadian illusionist.
a wizards staff (magic) (glowing) (humming)
a small pile of coins
some vorhide armplates

< 1792h/1384H 228v/230V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A dark shroud encases Sev as she charges into battle.
A Grey Elf is knocked to the ground by Sev's mighty bash!
Sev dives at a Grey Elf skewering him with her onyx-hilted cold-iron greatsword.
You're too busy fighting to be pulling things out of bags!
An elite guard suddenly attacks YOU!
You snap into visibility.
-=[An elite guard's weak pierce grazes you.]=-

< 1791h/1384H 228v/230V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 44 ] -=[Your slash reached a Grey Elf's arm severing tendons and muscles.]=-
Your steel dagger was damaged from the massive blow!
[Damage: 24 ] -=[Your impressive pierce enshrouds a Grey Elf in a mist of blood.]=-
[Damage: 26 ] -=[Your powerful pierce grievously wounds a Grey Elf.]=-
[Damage: 20 ] -=[Your impressive slash hits a Grey Elf.]=-
A Grey Elf is mortally wounded, and will die soon, if not aided.
You miss a Grey Elf.
[Damage:  1 ] You beautifully slash a Grey Elf into two parts - both dead.
A Grey Elf's humming mithril ghurka was completely destroyed by the massive blow!
A Grey Elf's shabby alligator skin jerkin was completely destroyed by the massive blow!
A Grey Elf's strip of studded black pudding was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!