<worn as a badge> a tarnished hemp badge from Pine Hollow [84%]
<worn on eyes> a fanged iron eyepatch from Pine Hollow
<worn in ear> a robin's tail feather (glowing) (illuminating) [68%]
<worn in ear> a robin's tail feather (glowing) (illuminating) [88%]
<worn on face> mask of battles past [superior]
<worn on body> an unique cured leather breastplate [87%]
<worn about body> a long fur [superior]
<worn about waist> a bloody dragonscale belt
<worn on belt buckle>a stylish tin belt buckle from Pine Hollow
<attached to belt> a rugged adventurers satchel
<worn on arms> some stitched skin sleeves
<held as shield> the shield of Hope
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior] [80%]
<worn on hands> some snakeskin gloves [83%]
<worn on finger> a strange twisted ring of pine [superior]
<worn on finger> a tarnished and abused ring [superior]
<primary weapon> a jeweled steel cudgel from Pine Hollow
<worn on feet> some light flesh boots from Pine Hollow [78%]
< 682h/682H 256v/256V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Tharnadian Bank
Obvious exits: -S#
The corpse of sarn, the banker is lying here.
A spellbook lies here, discarded.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
A crafting recipe lies here collecting dust.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[10] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
< 682h/682H 255v/256V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Beroli
Obvious exits: -N#
An ornate chest bearing items that are unsorted.
The escort says 'You have 160 items, this cost you 4 gold, 8 silver, and 1 copper'
WARNING: This isn't your own locker. Therefore, you'll be ejected if
you are idle for more then 2 minutes.
< 682h/682H 255v/256V Pos: standing >
You do not see that here.
< 682h/682H 255v/256V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.
< 682h/682H 255v/256V Pos: standing >
A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:
a drow-made glass mantle
the clawed wings of a dragon
a red and white striped bodycloak
a translucent cloak of the ancients
the cloak of woven time (glowing)
an embroided leather harness
< 682h/682H 255v/256V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.
< 682h/682H 255v/256V Pos: standing >
A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:
some bandedmail bearing a cloak and dagger crest
a torn black velvet robe
a full suit of studded leather
some Alatorin apprentice robes
the cloak of woven time (glowing)
a tarnished dragonscale breastplate
some ghastly ruby cuirass
a flaming ivory tunic from The Cimmerian Nomad Encampment
an angelic electrum tunic
a bloody steel platemail from The Surface Realm of Duris
an unearthly gem robe from The Surface Realm of Duris
< 682h/682H 255v/256V Pos: standing >
You get some bandedmail bearing a cloak and dagger crest from a large wooden chest.
< 682h/682H 255v/256V Pos: standing >
You get the cloak of woven time from a large wooden chest.
< 682h/682H 256v/256V Pos: standing >
Pardon?
< 682h/682H 256v/256V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Royal Mausoleum of Castle IceCrag.
'the cloak of woven time'
Weight 0, Item type: WORN
Item is: GLOW FLOAT NOSUMMON NOSLEEP NOCHARM
This item will also affect your SPELL_PULSE negatively and MOVE_REG positively.
The cloak of woven time has an item value of 231.
< 682h/682H 256v/256V Pos: standing >
The member of the Storage Locker Safety Commission says 'Hmm, what item should i tell you more about?'
< 682h/682H 256v/256V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Realm of Barovia.
'some bandedmail bearing a cloak and dagger crest'
Weight 5, Item type: ARMOR
Item will give you following abilities: SNEAK
Item is: ALLOWED_CLASSES FLOAT LEVITATES
AC-apply is 47
This item will also affect your AGI_MAX positively and AGI positively.
Some bandedmail bearing a cloak and dagger crest has an item value of 344.
< 682h/682H 256v/256V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.
< 682h/682H 256v/256V Pos: standing >
A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:
the clawed wings of a dragon
a red and white striped bodycloak
a translucent cloak of the ancients
an embroided leather harness
a drow-made glass mantle
< 682h/682H 256v/256V Pos: standing >
You get the clawed wings of a dragon from a large wooden chest.
< 682h/682H 256v/256V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Sea Kingdom.
'the clawed wings of a dragon'
Weight 0, Item type: ARMOR
Item will give you following abilities: WATERBREATH FLY
Item is: NOBITS
AC-apply is 15
This item will also affect your AGI positively and DEX positively.
The clawed wings of a dragon has an item value of 313.
< 682h/682H 256v/256V Pos: standing >
Autosaving...
< 682h/682H 256v/256V Pos: standing >
< 682h/682H 256v/256V Pos: standing >
You feel your skin soften and return to normal.
< 682h/682H 256v/256V Pos: standing >
You feel your skin harden to stone.
The spirits of Pine Hollow grant you their protection.
< 682h/682H 256v/256V Pos: standing >
Your skin loses its barklike texture.
< 682h/682H 256v/256V Pos: standing >
< 682h/682H 256v/256V Pos: standing >
The Storage Locker for Beroli
Obvious exits: -N#
An ornate chest bearing items that are unsorted.
An ornate chest bearing items that you custom specified.
< 682h/682H 256v/256V Pos: standing >
< 682h/682H 256v/256V Pos: standing >
You are carrying: (3/12)
the clawed wings of a dragon
the cloak of woven time (glowing)
some bandedmail bearing a cloak and dagger crest
< 682h/682H 256v/256V Pos: standing >
You qualify for a random boon (#1672) that has been updated.
You qualify for a random boon (#1671) that has been updated.
You qualify for a random boon (#1670) that has been updated.
< 682h/682H 256v/256V Pos: standing >
The Gods of Duris have given you and your allies the following boons:
ID Duration Racewar Description
1670 R Forever All Gain 200% bonus to exp when you kill 1 Primate(s).
1671 R Forever All Gain 133% bonus to exp when you kill 1 Vampire(s).
1672 R Forever Good Gain 125% bonus to exp when you kill 1 Thri-Kreen(s).
1680 R Forever All Gain 1 epics when you kill 1 Vella, the great slut(s).
1681 R Forever All Gain 1 epics when you kill 1 the Khildarak Quartermaster(s).
1707 R Forever All Receive 'a smoldering chest of Exceptional Duris equipment' when you kill 1 random mob(s).
Displaying 6 result(s).
< 682h/682H 256v/256V Pos: standing >
You are using:
<worn as a badge> a tarnished hemp badge from Pine Hollow [84%]
<worn on head> a glowing white stone circlet
<worn on eyes> a fanged iron eyepatch from Pine Hollow
<worn in ear> a robin's tail feather (glowing) (illuminating) [68%]
<worn in ear> a robin's tail feather (glowing) (illuminating) [88%]
<worn on face> mask of battles past [superior]
<worn around neck> the neck-charm of Savannah of Broken Trusts [superior]
<worn around neck> the neck-charm of Savannah of Broken Trusts [superior]
<worn on body> an unique cured leather breastplate [87%]
<worn about body> a long fur [superior]
<worn as quiver> a burnt stone quiver
<worn about waist> a bloody dragonscale belt
<worn on belt buckle>a stylish tin belt buckle from Pine Hollow
<attached to belt> a rugged adventurers satchel
<worn on arms> some stitched skin sleeves
<held as shield> the shield of Hope
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior] [80%]
<worn on hands> some snakeskin gloves [83%]
<worn on finger> a strange twisted ring of pine [superior]
<worn on finger> a tarnished and abused ring [superior]
<primary weapon> a jeweled steel cudgel from Pine Hollow
<worn on legs> some burnt granite leggings from Pine Hollow
<worn on feet> some light flesh boots from Pine Hollow [78%]
< 682h/682H 256v/256V Pos: standing >
Autosaving...
< 682h/682H 256v/256V Pos: standing >
You get some fine obsidian claws from the Obsidian Citadel from a large wooden chest.
< 682h/682H 256v/256V Pos: standing >
a large wooden chest does not contain the claws.
< 682h/682H 256v/256V Pos: standing >
a large wooden chest does not contain the claws.
< 682h/682H 256v/256V Pos: standing >
a large wooden chest does not contain the aan.
< 682h/682H 256v/256V Pos: standing >
A large wooden chest contains:
a robe of a Netheril Battle Mage (humming)
an emerald bracelet studded with amethysts [superior]
a couatl-hide wrist guard [superior]
a whitestone bracer
a metal wrist guard
a necklace of dangling drider fangs
a choker with red, white and a blue gems
a pair of corroded adamantium boots
a warm light (illuminating)
a mighty crown of thunder
a black hooded cloak of Isha the Wanderer (glowing)
[2] a black bladed dagger with a silver hilt [superior]
[2] some black leather armor
an ancient crown of elven royalty (glowing) (humming)
a large pickaxe 'Mage Bane' (glowing)
a pair of moss-covered boots [superior]
shining metallic gauntlets dyed yellow [superior]
a leather saddle
some strangely-flowered pungent hemp
a small piece of steel
a bent steel scrap
a fragment of blessed marble (glowing)
a smooth, polished chitinous scale
a green dragonscale
a large iron fragment
a chunk of bark
a large gemstone
a strange blue stone
a glittering bone mace
a jeweled hemp mace
a fanged bone great sword
a static leather dirk
a superior granite bastard sword from Cloud Giant Kingdom
a sinister dragonscale mace
a twined steel mace
a masterly-crafted iron ghurka
some silk
a huge blood crystal (glowing)
[4] an ancient plank of blessed hard wood
[2] a fine piece of hard wood
[2] some ancient adamantium
a small chunk of pure gold
a flawless pearl
some elegantly-stitched cloth
a strangely-twisted piece of wood
some still-living bloody flesh
a large emerald
a small piece of gold
a tightly rolled vellum recipe for a bright platinum wedding band
a tightly rolled vellum recipe for a flowing piwafwi emblazoned with the sigils and runes of power
[2] an ethereal soul shard (humming) (illuminating)
a sturdy saddle
a suit of finely crafted dwarven chainmail [poor]
a mask of lost souls
a pair of pale, misty gloves
obsidian gauntlets
a gaudy golden crown
the claymore of hell (humming)
a bloody cloth
a pair of feathered gloves (illuminating)
an illithid's circlet
a runestone dagger (glowing)
a blackened bracelet of the ogre chiefs
a white and blue jousting lance
the masters belt (glowing)
a falchion named 'Magebane' (illuminating)
some scintillating sleeves (invis)
the jouster
a garish pair of shoes (glowing) (illuminating)
an old heavy mithril hammer [62%]
a silver myrabolan shortsword (glowing)
the mystical sash of the Netherworld (glowing)
some robes of the arch-magi (glowing) (illuminating)
[2] a strange twisted ring of pine [superior]
a jade ring
a mask of sight
a black leather eyepatch [superior]
the insignia of swirling feathers and flowing water
a trophy skull
an ironbark staff of swirling illusions (glowing)
the twined rope of balance
a blood soaked helm bearing a skull crest
a scalpel
a golden collar studded with sapphires
an axe of the vortex demon (glowing)
a huge bone-spiked dematite war shield
an earring of a bloody skull
an armageddon crystal
a long beast-shaped earring [86%]
some Alatorin apprentice robes
a full suit of studded leather
a torn black velvet robe
an unique iron bracer from Pine Hollow
a stylish dragonscale bracer from Faang
an ashen crystal gorget
a drow-made hemp medallion
a dwarven-made sapphire medallion
a cracked marble gorget from Pine Hollow
some gleaming granite pants from Du'Maathe Castle
some beautiful silver shoes from Pine Hollow
a magical crystal hat from Cloud Giant Kingdom
a legendary gem tiara
an angelic flesh saddle
a fragile copper skull from Harrow -The Gnome Village
a pitted bone horn
some sparkling hemp leggings
a misshaped sapphire saddle
an ashen flesh horn
some angelic adamantium moccasins
a soldier's gold quiver
some spiked mithril gauntlets
some diabolical mithril shoes
a dwarven-made cured leather belt
a misshaped diamond cap
some light ivory shoes from Cloud Giant Kingdom
a humming sapphire girth from The Savannah of Broken Trusts
an unique adamantium saddle from The Surface Realm of Duris
some soldier's silver leg plates
some tarnished marble gauntlets
some flaming platinum greaves
some exquisite steel arm plates
a gleaming glassteel helmet from Cloud Giant Kingdom
a sinister steel quiver
some light cured leather mitts from Du'Maathe Castle
a twisted bone helmet from Pine Hollow
a drow-made bronze tower shield from Pine Hollow [85%]
some glittering dragonscale leggings from The Outcasts Tower
a sinister gem horn from Cloud Giant Kingdom
some cracked dragonscale leggings from The Surface Realm of Duris
a decent dragonscale saddle from The Surface Realm of Duris
a jeweled leather ring
a glowing obsidian band from The Surface Realm of Duris
a frost-rimed dragonscale visor from The Surface Realm of Duris
a stylish dragonscale badge
a crude dragonscale badge
a dwarven-made flesh badge
a fine dragonscale earring
an unearthly gem robe from The Surface Realm of Duris
a bloody steel platemail from The Surface Realm of Duris
an angelic electrum tunic
a flaming ivory tunic from The Cimmerian Nomad Encampment
some ghastly ruby cuirass
a tarnished dragonscale breastplate
< 682h/682H 256v/256V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.
< 682h/682H 256v/256V Pos: standing >
a large wooden chest
This chest contains your items worn on hands.A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:
a pair of feathered gloves (illuminating)
obsidian gauntlets
a pair of pale, misty gloves
shining metallic gauntlets dyed yellow [superior]
some light cured leather mitts from Du'Maathe Castle
some tarnished marble gauntlets
some spiked mithril gauntlets
< 682h/682H 256v/256V Pos: standing >
You get a pair of pale, misty gloves from a large wooden chest.
< 682h/682H 256v/256V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Transparent Tower.
'a pair of pale, misty gloves'
Weight 0, Item type: ARMOR
Item will give you following abilities: INVIS SNEAK HIDE
Item is: ALLOWED_CLASSES FLOAT NOLOCATE
AC-apply is 8
This item will also affect your DEX_MAX positively and HITPOINTS positively.
A pair of pale, misty gloves has an item value of 385.
< 682h/682H 256v/256V Pos: standing >
You can't use a pair of pale, misty gloves.
< 682h/682H 256v/256V Pos: standing >
You drop a pair of pale, misty gloves.
< 682h/682H 256v/256V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...
< 682h/682H 256v/256V Pos: standing >
You feel less determined to go on with life.
Your endurance fades away.
< 682h/682H 256v/256V Pos: standing >
You feel your skin soften and return to normal.
< 682h/682H 256v/256V Pos: standing >
You feel your skin harden to stone.
The spirits of Pine Hollow grant you their protection.
< 682h/682H 256v/256V Pos: standing >
Autosaving...
You can only sit idle in your own locker... GET OUT!
As you leave, you see the SLSC member applying magic locks to the door...
Tharnadian Bank
Obvious exits: -S
A ring of barriers lies here.
A great ranger dagger lies here.
A black bodycloak lies here. (glowing)
A massive red-bladed mithril battle-axe has been left here.
A large cleaver lies here.
The mighty hammer of volheru lies here.
A heavy mask of earth and stone has been left here.
A dark rod of assimilation has been left here.
A massive iron sledge has been deserted here.
An unwanted amulet sits on the ground here. (illuminating)
A holy symbol lies here. (glowing)
A vile satanic& amulet is lying on the floor.
A beautiful white gown has been left here.
The greaves of titan strength have been dropped here.
A wyvern hide cloak has been left here.
A black-bladed dagger is here.
An eyepatch covered in dragonkin scales has been left here.
A mask of charred flesh lies here stinking up the area.
A spellbook lies here, discarded.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
A crafting recipe lies here collecting dust.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[10] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets a mask of earth and stone.
Sarn, the banker covers his face with a mask of earth and stone.
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets a black-bladed dagger.
Sarn, the banker stops using the claw of Bist.
Sarn, the banker wields a black-bladed dagger.
Sarn, the banker wields the claw of Bist.
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets a wyvern-hide cloak.
Sarn, the banker wears a wyvern-hide cloak about his body.
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets a black dragonkin-scaled eyepatch.
Sarn, the banker slides a black dragonkin-scaled eyepatch over his eyes.
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets a ring of barriers.
< 682h/682H 256v/256V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets a great ranger dagger.
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets a massive red-bladed mithril battle-axe.
Sarn, the banker stops using the claw of Bist.
Sarn, the banker wields the claw of Bist.
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets a black bodycloak.
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets a mask of charred flesh.
Sarn, the banker stops using a mask of earth and stone.
Sarn, the banker covers his face with a mask of charred flesh.
< 682h/682H 256v/256V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'
< 682h/682H 256v/256V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'
< 682h/682H 256v/256V Pos: standing >
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets an amulet of ancient shaman runes.
Sarn, the banker places an amulet of ancient shaman runes around his neck.
It glows brightly.
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets a matron's cleaver.
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets the mighty hammer of Volheru.
Sarn, the banker stops using the claw of Bist.
Sarn, the banker wields the claw of Bist.
< 682h/682H 256v/256V Pos: standing >
Sarn, the banker gets the rod of assimilation.
< 682h/682H 256v/256V Pos: standing >
< 682h/682H 256v/256V Pos: standing >
< 682h/682H 256v/256V Pos: standing >
< 682h/682H 256v/256V Pos: standing >
A large rat enters from the south.
< 682h/682H 256v/256V Pos: standing >
A large rat starts casting an offensive spell called 'asphyxiate'.
< 682h/682H 256v/256V Pos: standing >
A large rat completes his spell...
A large rat utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
You miss a large rat.
A large rat dodges your futile attack.
< 610h/682H 256v/256V Pos: standing >
< T: Berolin TP: sta TC: small wounds E: a large rat sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 531h/682H 256v/256V Pos: standing >
< T: Berolin TP: sta TC: small wounds E: a large rat sta EP: small wounds >
A large rat seems to focus for a moment, and his spell bursts through your magical barrier!
You gasp for air as a pair of ghostly hands tighten around your throat!
< 522h/682H 256v/256V Pos: standing >
< T: Berolin TP: sta TC: small wounds E: a large rat sta EP: small wounds >
A large rat starts casting an offensive spell called 'asphyxiate'.
< 522h/682H 256v/256V Pos: standing >
< T: Berolin TP: sta TC: small wounds E: a large rat sta EP: small wounds >
Sarn, the banker gets a spidersilk gown.
Sarn, the banker shrugs into a spidersilk gown.
< 522h/682H 256v/256V Pos: standing >
< T: Berolin TP: sta TC: small wounds E: a large rat sta EP: small wounds >
Sarn, the banker suddenly attacks a large rat!
Sarn, the banker's pierce grazes a large rat.
< 522h/682H 256v/256V Pos: standing >
< T: Berolin TP: sta TC: small wounds E: a large rat sta EP: small wounds >
A large rat completes his spell...
A large rat utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
< 478h/682H 256v/256V Pos: standing >
< T: Berolin TP: sta TC: few wounds E: a large rat sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 401h/682H 256v/256V Pos: standing >
< T: Berolin TP: sta TC: few wounds E: a large rat sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 359h/682H 256v/256V Pos: standing >
< T: Berolin TP: sta TC: few wounds E: a large rat sta EP: small wounds >
A large rat dodges your futile attack.
A large rat attempts to flee.
A large rat leaves south.
< 359h/682H 256v/256V Pos: standing >
A large rat enters from the south.
< 359h/682H 256v/256V Pos: standing >
A large rat closes the door.
< 359h/682H 256v/256V Pos: standing >
A large rat starts casting an offensive spell called 'asphyxiate'.
< 359h/682H 256v/256V Pos: standing >
A large rat completes his spell...
A large rat utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A large rat seems to focus for a moment, and his spell bursts through your magical barrier!
You gasp for air as a pair of ghostly hands tighten around your throat!
< 324h/682H 256v/256V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
< 256h/682H 256v/256V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 181h/682H 256v/256V Pos: standing >
<Sarn, the banker attempts to stab a large rat in the back, but a large rat's shadow shield quickly absorbs the impact before fading away!
Sarn, the banker places a black-bladed dagger in the back of a large rat, resulting in some strange noises and some blood.
Sparkling magic surrounds a large rat as he begins his chant.
A large rat starts casting an offensive spell called 'asphyxiate'.
< 181h/682H 256v/256V Pos: standing >
< T: sarn TP: sta TC:excellent E: a large rat sta EP: small wounds >
A large rat completes his spell...
A large rat utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a large rat's spell!
Sarn, the banker dodges a large rat's attack.
A large rat misses Sarn, the banker.
< 181h/682H 256v/256V Pos: standing >
< T: sarn TP: sta TC:excellent E: a large rat sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 139h/682H 256v/256V Pos: standing >
< T: sarn TP: sta TC:excellent E: a large rat sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 68h/682H 256v/256V Pos: standing >
< T: sarn TP: sta TC:excellent E: a large rat sta EP: small wounds >
A large rat starts casting an offensive spell called 'asphyxiate'.
< 68h/682H 256v/256V Pos: standing >
< T: sarn TP: sta TC:excellent E: a large rat sta EP: small wounds >
A large rat dodges Sarn, the banker's attack.
Sarn, the banker's powerful pierce strikes a large rat.
A large rat dodges Sarn, the banker's attack.
A large rat dodges Sarn, the banker's attack.
A large rat dodges Sarn, the banker's attack.
Sarn, the banker whacks a large rat in the side with a sound kick.
< 68h/682H 256v/256V Pos: standing >
< T: sarn TP: sta TC:excellent E: a large rat sta EP: small wounds >
You miss a large rat.
You miss a large rat.
< 68h/682H 256v/256V Pos: standing >
< T: sarn TP: sta TC:excellent E: a large rat sta EP: small wounds >
A large rat completes his spell...
A large rat utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A large rat seems to focus for a moment, and his spell bursts through your magical barrier!
You gasp for air as a pair of ghostly hands tighten around your throat!
You wish that your wounds would stop BLEEDING so much!
< 54h/682H 256v/256V Pos: standing >
< T: sarn TP: sta TC:excellent E: a large rat sta EP: small wounds >
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...
Your glowing white stone circlet was completely destroyed by the massive blow!
Your neck-charm of Savannah of Broken Trusts [superior] was completely destroyed by the massive blow!
Your neck-charm of Savannah of Broken Trusts [superior] was completely destroyed by the massive blow!
Your some burnt granite leggings from Pine Hollow was completely destroyed by the massive blow!
Your burnt stone quiver was completely destroyed by the massive blow!