The Ogre's Foot Inn
A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it. It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day. A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work. Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
The corpse of a Human is lying here.
[9] The corpse of a Gnome is lying here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
< 22h/22H 112v/112V Pos: standing >
You are carrying: (31/11)
a little round wooden shield
[5] a small bandage
[5] a set of lockpicks
a black leather mask
a pair of tight black slippers
a pair of tight black gloves
a pair of tight black pants
a pair of tight black sleeves
a hard leather cloak
a thin leather belt
[2] a large wooden torch
a small leather bag
a small leather-bound book
a stout oaken cudgel
a steel warhammer
a two-handed sword
[3] a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace
You are carrying: (31/11)
a little round wooden shield
[5] a small bandage
[5] a set of lockpicks
a black leather mask
a pair of tight black slippers
a pair of tight black gloves
a pair of tight black pants
a pair of tight black sleeves
a hard leather cloak
a thin leather belt
[2] a large wooden torch
a small leather bag
a small leather-bound book
a stout oaken cudgel
a steel warhammer
a two-handed sword
[3] a thin steel dagger
a steel short sword
a steel long sword
< 22h/22H 112v/112V Pos: standing >
You drop a little round wooden shield.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a set of lockpicks.
You drop a set of lockpicks.
You drop a set of lockpicks.
You drop a set of lockpicks.
You drop a set of lockpicks.
You drop a black leather mask.
You drop a pair of tight black slippers.
You drop a pair of tight black gloves.
You drop a pair of tight black pants.
You drop a pair of tight black sleeves.
You drop a hard leather cloak.
You drop a thin leather belt.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a small leather bag.
You drop a small leather-bound book.
You drop a stout oaken cudgel.
You drop a steel warhammer.
You drop a two-handed sword.
You drop a thin steel dagger.
You drop a thin steel dagger.
You drop a thin steel dagger.
You drop a steel short sword.
You drop a steel long sword.
You drop a small wooden mace.
You drop a little round wooden shield.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a set of lockpicks.
You drop a set of lockpicks.
You drop a set of lockpicks.
You drop a set of lockpicks.
You drop a set of lockpicks.
You drop a black leather mask.
You drop a pair of tight black slippers.
You drop a pair of tight black gloves.
You drop a pair of tight black pants.
You drop a pair of tight black sleeves.
You drop a hard leather cloak.
You drop a thin leather belt.
You drop a large wooden torch.
You drop a large wooden torch.
A little round wooden shield crumbles to dust and blows away.
A set of lockpicks crumbles to dust and blows away.
A set of lockpicks crumbles to dust and blows away.
A set of lockpicks crumbles to dust and blows away.
A set of lockpicks crumbles to dust and blows away.
A set of lockpicks crumbles to dust and blows away.
A black leather mask crumbles to dust and blows away.
A pair of tight black slippers crumbles to dust and blows away.
A pair of tight black gloves crumbles to dust and blows away.
A pair of tight black pants crumbles to dust and blows away.
A pair of tight black sleeves crumbles to dust and blows away.
A hard leather cloak crumbles to dust and blows away.
A thin leather belt crumbles to dust and blows away.
A small leather bag crumbles to dust and blows away.
A small leather-bound book crumbles to dust and blows away.
< 22h/22H 112v/112V Pos: standing >
You have now turned Paging mode off.
< 22h/22H 112v/112V Pos: standing >
The Ogre's Foot Lounge
One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn. A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates. Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale. A small bar runs along the southern wall,
around which some warriors wait looking for work. At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North# -Up -Down
An obsidian bracer lays here.
A tiny ruby lies here, sparkling.
A flesh hook is lying here. (glowing)
There is a dirty looking scimitar lying here.
Someone dropped a large black apron.
A salt shaker lies here.
Some moorwood drums have been left here.
A huge leather bound book is floor here. (glowing)
You almost lost sight of a fine black dagger resting here.
A juicy onion waits to be eaten.
A bag with mystical properties sits here. (glowing)
The corpse of a Gnome is lying here.
A small pile of coins lies here.
A belt of mithril has been tossed onto the ground.
[2] A discarded feather rests here upon the ground. (glowing)
A rather large leather backpack lies here. (illuminating) [84%]
[2] A soft leather jacket has been discarded here.
[2] A small sword was abandoned here.
A small ball of fire burns into the ground here. (illuminating)
[3] A suit of spiked leather armor lies here.
Some leather leggings were left here.
A pair of blacksteel boots stand here.
A small wooden shield is lying on the ground.
A breathtaking robe of many colors lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
An ice elemental is here chilling the room. (minion)
< 22h/22H 111v/112V Pos: standing >
The door seems to be closed.
< 22h/22H 111v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 22h/22H 111v/112V Pos: standing >
Someone holds out his arms for a hug!
< 22h/22H 112v/112V Pos: standing >
Ok.
< 22h/22H 112v/112V Pos: standing >
The Great Fountain of Tharnadia
An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia. The fountains pristine waters are
quite inviting, crystal clear and about two feet deep. You can see some grey
fish swimming lazily about the fountain's bottom. The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street. A tall
two story building rises to the south of here, its sides made of adobe and
wood. An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn. From here, you can see the high city
walls in all directions off in the distance. There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
The Tharnadian Quartermaster is lying here, mortally wounded.
The town crier is standing here, eagerly awaiting to perform his duties.
< 22h/22H 111v/112V Pos: standing >
The Grand Tharnadian Way
This broad avenue runs through the center of Tharnadia, continuing to the
east and west of here. There are onyx menhirs standing every five feet along
the side of the road, silent sentinels on its journey through the city. Small
crimson cobblestones make up the roadway, each fitted to its neighbor through
a tongue and groove system. The street looks highly traveled, with buildings
flanking the road as far off as the eye can see. To the east of here, the
Great Fountain of Tharnadia sits in a large open area. The smell of freshly
baked bread, wafts from the bakery to the north.
Obvious exits: -North -East -West
[2] The corpse of a militia guard is lying here.
A large rat is scurrying about here.
< 22h/22H 110v/112V Pos: standing >
A Huge Bakery
The wonderful aromas of baking bread permeate the air of this bakery. Two
dual-level brick ovens are recessed within the northern wall, fires blazing
within cooking bread to its perfection. A long glass counter stretches across
the room, breads of all kinds on display for sale. A small wooden staircase,
against the east wall, ascends to the bakery's second level. A small door is
set in the southern wall of the shop.
Obvious exits: -South -Up
A stone dual hearth is set in the wall.
The baker looks at you calmly, wiping flour from his face with one hand.
< 22h/22H 109v/112V Pos: standing >
The Baker's Home
This small, but cozy home is where the baker and his family live. The
furniture is simple, but comfortable looking. Through the window you can
see the Grand Tharnadia Way below, running off to the east and west. A small
staircase leads down into the bakery shop below.
Obvious exits: -Down
One of the baker's kids is here, playing around.
One of the baker's kids is here, playing around.
One of the baker's kids is here, playing around.
One of the baker's kids is here, playing around.
The baker's wife is here, taking care of the house.
< 22h/22H 109v/112V Pos: standing >
You may not use this command until level two.
< 22h/22H 110v/112V Pos: standing >
The next wipe will occur at Fri Sep 15 12:00:00 2017.
Random mobs in game: 871.
Unknown argument: levels. Try 'chaos ?' for help.
< 22h/22H 112v/112V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". For shorter way, you can all do "practice all". You can also do it if you have another players book in your inventory and type "scribe (spell name)".
< 22h/22H 112v/112V Pos: standing >
The next wipe will occur at Fri Sep 15 12:00:00 2017.
Random mobs in game: 872.
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
< 423h/423H 112v/112V Pos: standing >
Score information for Stole
Level: 54 Race: Human Class: Rogue Sex: Male
Hit points: 423(423) Moves: 112(112)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 0 hours/ 0 minutes
Received data: 0.0115 MB this session.
Send data: 0.0001 MB this session.
Compression ratio: 68%
68%
Status: Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse: 16 Spell Pulse: 1.00
Leaderboard Points: 540
Active Spells:
--------------
well-rested bonus (149 minutes)
< 423h/423H 112v/112V Pos: standing >
You are carrying: (0/11)
Nothing.
< 423h/423H 112v/112V Pos: standing >
You aren't wearing anything!
< 423h/423H 112v/112V Pos: standing >
The next wipe will occur at Fri Sep 15 12:00:00 2017.
Random mobs in game: 872.
You feel like a master of sneak.
You feel like a master of hide.
You feel like a master of backstab.
You feel like a master of pick lock.
You feel like a master of double attack.
You feel like a master of dual wield.
You feel like a master of track.
You feel like a master of parry.
You feel like a master of awareness.
You feel like a master of mount.
You feel like a master of safe fall.
You feel like a master of switch opponents.
You feel like a master of unarmed damage.
You feel like a master of ranged weapons.
You feel like a master of circle.
You feel like a master of bandage.
You feel like a master of 1h piercing.
You feel like a master of blindfighting.
You feel like a master of carve.
You feel like a master of subterfuge.
You feel like a master of disguise.
You feel like a master of appraise.
You feel like a master of swim.
You feel like a master of climb.
You feel like a master of fishing.
You feel like a master of retreat.
You feel like a master of salvage.
You feel like a master of anatomy.
You feel like a master of sneaky strike.
You feel like a master of shield combat.
You feel like a master of two weapon fighting.
You feel like a master of improved two weapon fighting.
You feel like a master of toughness.
You feel like a master of improved endurance.
You feel like a master of fix.
You feel like a master of smelt.
You feel like a master of epic strength.
You feel like a master of epic power.
You feel like a master of epic agility.
You feel like a master of epic intelligence.
You feel like a master of epic dexterity.
You feel like a master of epic wisdom.
You feel like a master of epic constitution.
You feel like a master of epic charisma.
You feel like a master of epic luck.
You feel like a master of ship damage control.
< 423h/423H 112v/112V Pos: standing >
You are carrying: (0/11)
Nothing.
< 423h/423H 112v/112V Pos: standing >
You aren't wearing anything!
< 423h/423H 112v/112V Pos: standing >
Skill
1h piercing 90
anatomy 100
appraise 90
awareness 80
backstab 80
bandage 80
blindfighting 90
carve 90
circle 80
climb 100
disguise 60
double attack 80
dual wield 75
epic agility 100
epic charisma 100
epic constitution 100
epic dexterity 100
epic intelligence 100
epic luck 100
epic power 100
epic strength 100
epic wisdom 100
fishing 100
fix 100
hide 85
improved endurance 100
improved two weapon fighting 100
kick 40
mount 90
parry 80
pick lock 60
ranged weapons 75
retreat 100
safe fall 100
salvage 100
shield combat 100
ship damage control 100
smelt 100
sneak 70
sneaky strike 100
subterfuge 60
swim 90
switch opponents 50
toughness 100
track 75
two weapon fighting 100
unarmed damage 80
< 423h/423H 112v/112V Pos: standing >
A Huge Bakery
The wonderful aromas of baking bread permeate the air of this bakery. Two
dual-level brick ovens are recessed within the northern wall, fires blazing
within cooking bread to its perfection. A long glass counter stretches across
the room, breads of all kinds on display for sale. A small wooden staircase,
against the east wall, ascends to the bakery's second level. A small door is
set in the southern wall of the shop.
Obvious exits: -South -Up
A stone dual hearth is set in the wall.
The baker looks at you calmly, wiping flour from his face with one hand.
< 423h/423H 111v/112V Pos: standing >
The Grand Tharnadian Way
This broad avenue runs through the center of Tharnadia, continuing to the
east and west of here. There are onyx menhirs standing every five feet along
the side of the road, silent sentinels on its journey through the city. Small
crimson cobblestones make up the roadway, each fitted to its neighbor through
a tongue and groove system. The street looks highly traveled, with buildings
flanking the road as far off as the eye can see. To the east of here, the
Great Fountain of Tharnadia sits in a large open area. The smell of freshly
baked bread, wafts from the bakery to the north.
Obvious exits: -North -East -West
A small pile of coins lies here.
A small sword was abandoned here.
The corpse of a militia guard is lying here.
A large rat is scurrying about here.
< 423h/423H 110v/112V Pos: standing >
The Great Fountain of Tharnadia
An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia. The fountains pristine waters are
quite inviting, crystal clear and about two feet deep. You can see some grey
fish swimming lazily about the fountain's bottom. The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street. A tall
two story building rises to the south of here, its sides made of adobe and
wood. An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn. From here, you can see the high city
walls in all directions off in the distance. There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a large rat is lying here.
The corpse of a militia guard is lying here.
The corpse of a stray cat is lying here.
The corpse of the shady youth is lying here.
[3] The corpse of a militia guard is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
An ice elemental is here chilling the room. (minion)
< 423h/423H 109v/112V Pos: standing >
The Ogre's Foot Lounge
One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn. A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates. Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale. A small bar runs along the southern wall,
around which some warriors wait looking for work. At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
An obsidian bracer lays here.
A tiny ruby lies here, sparkling.
A flesh hook is lying here. (glowing)
There is a dirty looking scimitar lying here.
Someone dropped a large black apron.
A salt shaker lies here.
Some moorwood drums have been left here.
A huge leather bound book is floor here. (glowing)
You almost lost sight of a fine black dagger resting here.
A juicy onion waits to be eaten.
A bag with mystical properties sits here. (glowing)
The corpse of a Gnome is lying here.
A small pile of coins lies here.
A belt of mithril has been tossed onto the ground.
[2] A discarded feather rests here upon the ground. (glowing)
A rather large leather backpack lies here. (illuminating) [84%]
[2] A soft leather jacket has been discarded here.
[2] A small sword was abandoned here.
A small ball of fire burns into the ground here. (illuminating)
[3] A suit of spiked leather armor lies here.
Some leather leggings were left here.
A pair of blacksteel boots stand here.
A small wooden shield is lying on the ground.
A breathtaking robe of many colors lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A parrot squawks at you.
< 423h/423H 109v/112V Pos: standing >
An ice elemental enters from the north.
< 423h/423H 112v/112V Pos: standing >
A Kobold snaps into visibility.
< 423h/423H 112v/112V Pos: standing >
You attempt to hide yourself.
< 423h/423H 112v/112V Pos: standing >
A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH! That really did HURT!
Someone dodges your futile attack.
A Kobold snaps into visibility.
< 306h/423H 112v/112V Pos: standing >
<A parrot leaves down.
< 384h/501H 162v/162V Pos: standing >
<A Kobold snaps into visibility.
< 384h/501H 162v/162V Pos: standing >
<A parrot enters from below.
< 384h/501H 162v/162V Pos: standing >
<A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH! That really did HURT!
< 257h/501H 162v/162V Pos: standing >
<A Kobold snaps into visibility.
A parrot starts casting an offensive spell.
< 257h/501H 162v/162V Pos: standing >
<A Kobold snaps into visibility.
A parrot completes his spell...
A parrot utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
Someone dodges your futile attack.
Someone dodges your futile attack.
A Kobold snaps into visibility.
< 189h/501H 162v/162V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
< 140h/501H 162v/162V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
< 66h/501H 162v/162V Pos: standing >
<A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
As a Kobold's iceball shatters in your face, you swear you hear taps..