<worn as a badge> a ball of crackling energy (glowing)
<worn on head> the burning crown of Krizzix (glowing)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a tiny lightning enshrouded black earring [poor] [89%]
<worn on face> the death-mask of Nakral
<worn around neck> a cloak of dragons (glowing)
<worn on body> a robe of glittering icicles
<worn on back> a half-rotten leather bag
<worn as quiver> a pantherhide quiver [superior] (glowing)
<worn about waist> the winged belt of flight
<worn on belt buckle>a well-crafted belt pouch (glowing) (illuminating) [72%]
<attached to belt> a rugged adventurers satchel
<worn on arms> the vambraces named "Ebb" (glowing) [80%]
<worn around wrist> a lightbringer bracelet of Pelor
<worn around wrist> a bracelet of dracolich hide (humming) [56%]
<worn on finger> the ring of the berserker lord
<primary weapon> a wicked black dagger named 'Sanguine Blessing'
<secondary weapon> a sleek adamantium dagger named 'Blight'
<worn on legs> the leggings of a MaDMaN
<worn on feet> Krindor's Boots of the Night[239h 28m 6s]
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
You flee downward!
< 547h/922H 122v/249V Pos: standing >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.
A young man in leather armor seems to be patrolling the walls.
You flee northward!
A militia guard suddenly attacks YOU!
< 547h/922H 107v/249V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: guard sta EP: excellent >
A militia guard enters from the south.
Sorry, you aren't allowed to do that in combat.
< 547h/922H 107v/249V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: guard sta EP: excellent >
A militia guard suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.
< 547h/922H 107v/249V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: guard sta EP: excellent >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W
Some rotting meat is here, smelling up the room.
You flee westward!
< 547h/922H 91v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
< 547h/922H 90v/249V Pos: standing >
Backstab who?
< 547h/922H 90v/249V Pos: standing >
A militia guard suddenly attacks YOU!
< 547h/922H 90v/249V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: guard sta EP: excellent >
You dodge a bash from a militia guard, who loses his balance and falls.
< 547h/922H 90v/249V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: guard sta EP: excellent >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
You flee southward!
< 547h/922H 81v/249V Pos: standing >
Backstab who?
< 547h/922H 81v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.
A militia guard is lying here.
A young man in leather armor seems to be patrolling the walls.
There are some tracks heading north.
There are some tracks heading north.
< 547h/922H 80v/249V Pos: standing >
[Damage: 12 ] A militia guard makes a strange sound but is suddenly very silent as you place a wicked black dagger named 'Sanguine Blessing' in his back.
A militia guard is dead! R.I.P.
You receive your share of experience.
A militia guard's death cry reverberates in your head as he falls to the ground.
< 547h/922H 80v/249V Pos: standing >
Saving Sxtstab.
< 548h/922H 84v/249V Pos: standing >
You get a slab of beef from a bottomless bag of the illithids.
< 548h/922H 86v/249V Pos: standing >
You eat the slab of beef.
< 548h/922H 86v/249V Pos: standing >
You are carrying: (5/11)
a magical essence of Charisma
[3] a slab of beef
a bottomless bag of the illithids
< 556h/929H 90v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
*A Gnome (small) Wolf hunter of Red Moon Disciples stands in mid-air here.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are some tracks heading north.
< 557h/929H 92v/249V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
Sarn, the banker who is not far off to your north.
A stray cat who is close by to your south.
A stray cat who is close by to your south.
A stray dog who is not far off to your south.
A militia guard who is a brief walk away to your south.
A tharnadian thief-hunter who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 557h/929H 93v/249V Pos: standing >
A Gnome leaves north.
< 558h/929H 97v/249V Pos: standing >
Backstab who?
< 558h/929H 99v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.
A young man in leather armor seems to be patrolling the walls.
< 559h/929H 99v/249V Pos: standing >
Backstab who?
< 559h/929H 100v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>
Tharnadian Bank
Obvious exits: -S
The corpse of a Gnome is lying here.
A spellbook lies here, discarded.
A scroll is lying here.
A piece of parchment damp with water sits here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
A crafting recipe lies here collecting dust.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[6] A steel dagger has been tossed aside here.
[4] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[15] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
< 559h/929H 101v/249V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
A street sweeper who is not far off to your south.
A stray cat who is a brief walk away to your south.
A stray cat who is a brief walk away to your south.
A stray dog who is rather far off to your south.
A militia guard who is in the distance to your south.
< 560h/929H 102v/249V Pos: standing >
Backstab who?
< 560h/929H 103v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.
A young man in leather armor seems to be patrolling the walls.
There are some tracks heading south.
There are some tracks heading north.
< 561h/929H 105v/249V Pos: standing >
You quickly scan the area.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A stray cat who is not far off to your south.
A stray cat who is not far off to your south.
A stray dog who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A tharnadian thief-hunter who is close by to your west.
Sxtstab who is not far off to your west.
A street sweeper who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
< 561h/929H 106v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W
Some rotting meat is here, smelling up the room.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
There are some tracks heading west.
There are some tracks heading west.
< 562h/929H 108v/249V Pos: standing >
Backstab who?
< 562h/929H 109v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.
A young man in leather armor seems to be patrolling the walls.
There are some tracks heading south.
< 563h/929H 111v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>
Tharnadian Bank
Obvious exits: -S
The corpse of a Gnome is lying here.
A spellbook lies here, discarded.
A scroll is lying here.
A piece of parchment damp with water sits here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
A crafting recipe lies here collecting dust.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[6] A steel dagger has been tossed aside here.
[4] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[15] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
< 563h/929H 111v/249V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
A street sweeper who is not far off to your south.
A stray cat who is a brief walk away to your south.
A stray cat who is a brief walk away to your south.
A stray dog who is rather far off to your south.
A militia guard who is in the distance to your south.
< 563h/929H 112v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.
A young man in leather armor seems to be patrolling the walls.
There are some tracks heading south.
< 564h/929H 113v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 564h/929H 113v/249V Pos: standing >
Backstab who?
< 565h/929H 118v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[3] The corpse of an elite guard is lying here.
A small piece of gray animal matter lies here.
A stray tomcat is darting after rodents, here.
A stray tomcat is darting after rodents, here.
< 566h/929H 119v/249V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
Sxtstab who is not far off to your north.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A controller who is close by to your east.
A homeless peasant who is a brief walk away to your east.
A stray dog who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
< 566h/929H 120v/249V Pos: standing >
Backstab who?
< 566h/929H 122v/249V Pos: standing >
Backstab who?
< 567h/929H 123v/249V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are Duergar tracks going north.
< 567h/929H 124v/249V Pos: standing >
Backstab who?
Sxtstab enters from the north.
< 567h/929H 124v/249V Pos: standing >
You attempt to stab Sxtstab in the back, but their shadow shield quickly absorbs the impact before fading away!
You snap into visibility.
Sxtstab snaps into visibility.
[Damage: 1 ] Sxtstab makes a strange sound as you place a wicked black dagger named 'Sanguine Blessing' in his back.
[Damage: 66 ] Sxtstab makes a strange sound as you place a sleek adamantium dagger named 'Blight' in his back.
Sxtstab starts casting an offensive spell.
< 567h/929H 125v/249V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: Sxtstab sta EP: small wounds >
Sxtstab completes his spell...
Sxtstab utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You snap into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 508h/929H 126v/249V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: Sxtstab sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
Sorry, you aren't allowed to do that in combat.
< 468h/929H 126v/249V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: Sxtstab sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
Sorry, you aren't allowed to do that in combat.
< 427h/929H 126v/249V Pos: standing >
< T: Sxtstab TP: sta TC: nasty wounds E: Sxtstab sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 427h/929H 126v/249V Pos: standing >
< T: Sxtstab TP: sta TC: nasty wounds E: Sxtstab sta EP: small wounds >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: An Eastern Gate Guard Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: An Eastern Gate Guard Tower
</map>
An Eastern Gate Guard Tower
Obvious exits: -D
A heavy Scorpion ballista is here.
A tharnadian thief-hunter watches over the town streets intently. (casting) (Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer is lying here, incapacitated.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
You flee upward!
< 427h/929H 110v/249V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'aqqzrzfahze pzaruio'
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
Sxtstab MuRdErEr *-* Bloodlust *-* (Duergar)(small) stands in mid-air here.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are some tracks heading south.
There are some tracks heading north.
Sxtstab starts casting an offensive spell.
< 427h/929H 109v/249V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You score a CRITICAL HIT!!!
You snap into visibility.
[Damage: 23 ] Sxtstab makes a strange sound as you place a wicked black dagger named 'Sanguine Blessing' in his back.
You twist the blade and watch as a Sxtstab writhes in agony.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 17 ] Sxtstab makes a strange sound as you place a sleek adamantium dagger named 'Blight' in his back.
< 427h/929H 109v/249V Pos: standing >
< T: Sxtstab TP: sta TC: nasty wounds E: Sxtstab sta EP: few wounds >
A tharnadian thief-hunter enters from above.
You snap into visibility.
Sxtstab attacks you. [0 hits]
< 427h/929H 109v/249V Pos: standing >
< T: Sxtstab TP: sta TC: nasty wounds E: Sxtstab sta EP: few wounds >
You are knocked to the ground by a tharnadian thief-hunter's mighty bash!
< 426h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC: nasty wounds E: Sxtstab sta EP: few wounds >
Sxtstab completes his spell...
Sxtstab utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You snap into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 388h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC: nasty wounds E: Sxtstab sta EP: few wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 351h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC: nasty wounds E: Sxtstab sta EP: few wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 292h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC: nasty wounds E: Sxtstab sta EP: few wounds >
Sxtstab starts casting an offensive spell.
< 292h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC: nasty wounds E: Sxtstab sta EP: few wounds >
You feel your skin soften and return to normal.
You snap into visibility.
Sxtstab attacks you. [1 hits]
< 291h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC: nasty wounds E: Sxtstab sta EP: few wounds >
You snap into visibility.
[Damage: 15 ] A tharnadian thief-hunter is burned severely as he hits you!
[Damage: 14 ] A tharnadian thief-hunter is burned severely as he hits you!
[Damage: 13 ] A tharnadian thief-hunter is burned severely as he hits you!
A tharnadian thief-hunter attacks you. [3 hits]
< 220h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC:pretty hurt E: Sxtstab sta EP: few wounds >
You attempt to knee Sxtstab, but don't quite make it.
You snap into visibility.
[Damage: 11 ] [Damage: 11 ] The illusion surrounding a Gnome fades apart!
You attack a Gnome. [2 hits]
< 220h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC:pretty hurt E: A Gnome sta EP: few wounds >
A Gnome completes his spell...
A Gnome utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You snap into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 183h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC:pretty hurt E: A Gnome sta EP: few wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 147h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC:pretty hurt E: A Gnome sta EP: few wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
You wish that your wounds would stop BLEEDING so much!
< 86h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC: awful E: A Gnome sta EP: few wounds >
Sparkling magic surrounds a Gnome as he begins his chant.
A Gnome starts casting an offensive spell.
< 86h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC: awful E: A Gnome sta EP: few wounds >
< 86h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC: awful E: A Gnome sta EP: few wounds >
The first hint of daylight can be seen on the northern horizon.
A Gnome completes his spell...
A Gnome utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You snap into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
You wish that your wounds would stop BLEEDING so much!
< 47h/929H 109v/249V Pos: sitting >
< T: Sxtstab TP: sit TC: awful E: A Gnome sta EP: few wounds >
You snap into visibility.
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...
Your pair of vampiric dragonscale gauntlets was completely destroyed by the massive blow!
Your Daganar's cloak of stealth was completely destroyed by the massive blow!
Your red ring of perfection was completely destroyed by the massive blow!