<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a plumed griffon's feather helm and visor [superior]
<worn on eyes> the eyes of a bewitched silver dragon (glowing)
<worn in ear> a strip of Tiamat's flesh (magic) (glowing)
<worn in ear> an earring of hope and enlightenment (magic) (glowing)
<worn on face> the scale of a hydrawyrm
<worn around neck> the holy symbol of sanctity (magic) (glowing) (humming)
<worn around neck> the necklace of resilience [superior] (magic)
<worn on body> the platemail of might (magic) (glowing)
<worn about body> some robes of protection of power
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> the threads of astral projection of endurance (glowing)
<worn on belt buckle>a glowing black tome with a bone splint spine (magic) (glowing)
<attached to belt> a harp of the sirens (magic) (glowing)
<attached to belt> an illithid-skin sack (magic) (glowing)
<worn on arms> some moss-covered sleeves [superior] (glowing)
<held as shield> a crested shield of Melkivar (magic)
<worn around wrist> a bracelet of living water [superior] (magic)
<worn around wrist> a bracer of hunting [poor] [80%]
<worn on hands> the gloves of immolation (glowing)
<worn on finger> the ring of the mind flayer (magic) (glowing)
<worn on finger> the ring of the void [poor] (magic)
<held> a book of dwarven religion [superior] (magic) (glowing)
<worn on legs> some bright blue leg plates
<worn on feet> the slippers of rot and decay
^...^......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
*Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 161v/258V Pos: standing >
Qaz leaves north.
You follow Qaz.
^^.^.^^.^^M
^.^^^MM^^.^^^
.^^^^...^....^^
....^^^.^...^^.
.^....M@.^^.^^.
....^^...M.^^.^
^.M.^..^^.^^^..
M.^..^M^...^^
.^....^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 160v/258V Pos: standing >
Qaz leaves north.
You follow Qaz.
..^^^^^^^MM
^^^.^.^^.^^MM
^^.^^^MM^^.^^^M
.^^^^...^....^^
....^^^@^...^^.
.^....M..^^.^^.
....^^...M.^^.^
.M.^..^^.^^^.
.^..^M^...^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 160v/258V Pos: standing >
Qaz leaves north.
You follow Qaz.
^^.^MM^^^MM
...^^^^^^^MMM
.^^^.^.^^.^^MMM
^^.^^^MM^^.^^^M
.^^^^..@^....^^
....^^^.^...^^.
.^....M..^^.^^.
...^^...M.^^.
M.^..^^.^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
*Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 159v/258V Pos: standing >
Qaz leaves north.
You follow Qaz.
^^MMMMM^MMM
.^^.^MM^^^MMM
M...^^^^^^^MMMM
.^^^.^.^^.^^MMM
^^.^^^M@^^.^^^M
.^^^^...^....^^
....^^^.^...^^.
^....M..^^.^^
..^^...M.^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A mountaineer walks through here, poised for combat.(Gold Aura)
A mountaineer suddenly attacks Qaz!
Qaz snaps into visibility.
A mountaineer's feeble punch grazes Qaz.
< 1312h/1312H 157v/258V Pos: standing >
A mountaineer enters from the west.
< 1312h/1312H 162v/258V Pos: standing >
A mountaineer suddenly attacks YOU!
You snap into visibility.
A mountaineer's crude punch grazes you.
[Damage: 3 ] A mountaineer suffers from contact with the holy aura about you.
Qaz starts casting an offensive spell.
< 1304h/1312H 165v/258V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: mountaineer sta EP: few wounds >
You start chanting...
< 1304h/1312H 165v/258V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: mountaineer sta EP: few wounds >
Qaz snaps into visibility.
You complete your spell...
[Damage: 2 ] A mountaineer is stunned!
[Damage: 12 ] A mountaineer turns into a pile of ash as your flamestrike hits!
A mountaineer is dead! R.I.P.
You receive your share of experience.
A mountaineer's death cry reverberates in your head as he falls to the ground.
< 1304h/1312H 165v/258V Pos: standing >
Qaz blocks a mountaineer's lunge at him.
A mountaineer's feeble punch grazes Qaz.
Qaz blocks a mountaineer's lunge at him.
< 1304h/1312H 165v/258V Pos: standing >
Qaz snaps into visibility.
< 1304h/1312H 167v/258V Pos: standing >
Qaz completes his spell...
Qaz utters the words 'diesilla fuio'
A wild electrical surge emits from Qaz's fingertips...
Qaz snaps into visibility.
And turns a mountaineer into a charred sparkling corpse!
A mountaineer is dead! R.I.P.
You receive your share of experience.
A mountaineer's death cry reverberates in your head as he falls to the ground.
< 1305h/1312H 169v/258V Pos: standing >
^^MMMMM^^MM
.^^.^MM^^MMMM
^...^^^^^^^MMMM
.^^^.^.^^.^^MMM
^^.^^^.@^^.^^^M
.^^^^...^....^^
....^^^.^...^^.
^...M^..M^.^^
..^^...^.^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a mountaineer is lying here.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1306h/1312H 171v/258V Pos: standing >
Slay whom?
< 1308h/1312H 178v/258V Pos: standing >
Qaz sits down in a comfortable spot.
< 1308h/1312H 179v/258V Pos: standing >
You sit down and relax.
< 1310h/1312H 184v/258V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - prayer
(11th circle) 1 - true seeing
1 - group recall
2 - lesser sanctuary
(10th circle) 4 - full harm
1 - accelerated healing
( 9th circle) 2 - word of recall
2 - plane shift
1 - silence
( 8th circle) 1 - dispel magic
4 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 2 - curse
3 - flame strike
1 - darkness
( 5th circle) 1 - vitality
4 - destroy undead
1 - soulshield
( 4th circle) 1 - remove curse
1 - summon
1 - protection from good
1 - cure disease
5 - invigorate
( 3rd circle) 1 - earthquake
1 - remove poison
1 - sense life
7 - cause critical
( 2nd circle) 7 - blindness
1 - protection from fire
1 - protection from cold
2 - word of command
( 1st circle) 3 - armor
3 - bless
1 - detect evil
1 - detect good
1 - detect magic
3 - turn undead
And you are currently praying for the following spells:
1 seconds: ( 5th) vitality
2 seconds: ( 5th) vitality
3 seconds: ( 6th) flame strike
You can pray no more spells.
You continue your praying.
< 1310h/1312H 185v/258V Pos: sitting >
You aren't trained in magic.
< 1310h/1312H 186v/258V Pos: sitting >
You start meditating...
< 1311h/1312H 188v/258V Pos: sitting >
You have finished praying for vitality.
< 1311h/1312H 190v/258V Pos: sitting >
You have finished praying for vitality.
< 1312h/1312H 193v/258V Pos: sitting >
You have finished praying for flame strike.
Your prayers are complete.
< 1312h/1312H 196v/258V Pos: sitting >
You clamber to your feet.
< 1312h/1312H 214v/258V Pos: standing >
You appear to be Duergar and is in excellent condition.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
He is glowing with malevolent power!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
A strange darkness flows around him.
< 1312h/1312H 216v/258V Pos: standing >
^^MMMMM^^MM
.^^.^MM^^MMMM
^...^^^^^^^MMMM
.^^^.^.^^.^^MMM
^^.^^^.@^^.^^^M
.^^^^...^....^^
....^^^.^...^^.
^...M^..^M.^^
..^^...^.^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a mountaineer is lying here.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) sits resting.(Red Aura)
< 1312h/1312H 223v/258V Pos: standing >
You get a slab of beef from a bottomless bag of the shield dwarves.
< 1312h/1312H 227v/258V Pos: standing >
You eat the slab of beef.
< 1312h/1312H 228v/258V Pos: standing >
Qaz clambers to his feet.
< 1312h/1312H 239v/258V Pos: standing >
Qaz leaves east.
You follow Qaz.
^MMMMM^^MMM
^^.^MM^^MMMMM
...^^^^^^^MMMMM
^^^.^.^^.^^MMMM
^.^^^.^@^.^^^MM
^^^^...^....^^^
...^^^.^...^^.^
...M^..^M.^^.
.^^...^.^^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 246v/258V Pos: standing >
Qaz leaves north.
You follow Qaz.
MM^DMM^MMMM
^^MMMMM^^MMMM
.^^.^MM^^MMMMMM
...^^^^^^^MMMMM
^^^.^.^@.^^MMMM
^.^^^.^^^.^^^MM
^^^^...^....^^^
..^^^.^...^^.
..M^..^M.^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)
< 1312h/1312H 247v/258V Pos: standing >
Qaz leaves north.
You follow Qaz.
MMMMMM^MMMM
MMM^DMM^MMMMM
.^^MMMMM^^MMMMM
.^^.^MM^^MMMMMM
...^^^^@^^MMMMM
^^^.^.^^.^^MMMM
^.^^^.^^^.^^^MM
^^^...^....^^
.^^^.^...^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 247v/258V Pos: standing >
Qaz leaves north.
You follow Qaz.
MM^^^^^MMMM
MMMMMMM^MMMMM
^MMM^DMM^MMMMMM
.^^MMMMM^^MMMMM
.^^.^MM@^MMMMMM
...^^^^^^^MMMMM
^^^.^.^^.^^MMMM
.^^^.^^^.^^^M
^^...^....^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 252v/258V Pos: standing >
Qaz leaves east.
You follow Qaz.
M^^^^^MMMMM
MMMMMM^MMMMMM
MMM^DMM^MMMMMMM
^^MMMMM^^MMMMMM
^^.^MM^@MMMMMMM
..^^^^^^^MMMMMM
^^.^.^^.^^MMMMM
^^^.^^^.^^^MM
^...^....^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 251v/258V Pos: standing >
Qaz leaves north.
You follow Qaz.
MMMMM^MMMM^
MM^^^^^MMMMMM
MMMMMMM^MMMMMM^
MMM^DMM^MMMMMMM
^^MMMMM@^MMMMMM
^^.^MM^^MMMMMMM
..^^^^^^^MMMMMM
^.^.^^.^^MMMM
^^.^^^.^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 250v/258V Pos: standing >
Qaz leaves north.
You follow Qaz.
MMMMM^M^M^.
MMMMMM^MMMM^.
MMM^^^^^MMMMMM^
MMMMMMM^MMMMMM^
MMM^DMM@MMMMMMM
^^MMMMM^^MMMMMM
^^.^MM^^MMMMMMM
.^^^^^^^MMMMM
.^.^^.^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 249v/258V Pos: standing >
Qaz leaves north.
You follow Qaz.
M^M^^.M^^^.
MMMMMM^M^M^..
MMMMMMM^MMMM^..
MMM^^^^^MMMMMM^
MMMMMMM@MMMMMM^
MMM^DMM^MMMMMMM
^^MMMMM^^MMMMMM
^.^MM^^MMMMMM
^^^^^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 248v/258V Pos: standing >
Qaz leaves north.
You follow Qaz.
M^^^^^.....
MM^M^^.M^^^.*
MMMMMMM^M^M^..*
MMMMMMM^MMMM^..
MMM^^^^@MMMMMM^
MMMMMMM^MMMMMM^
MMM^DMM^MMMMMMM
^MMMMM^^MMMMM
.^MM^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 247v/258V Pos: standing >
Qaz leaves west.
You follow Qaz.
MM^^^^^....
MMM^M^^.M^^^.
MMMMMMMM^M^M^..
MMMMMMMM^MMMM^.
MMMM^^^@^MMMMMM
^MMMMMMM^MMMMMM
^MMM^DMM^MMMMMM
^^MMMMM^^MMMM
^.^MM^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 248v/258V Pos: standing >
Qaz leaves west.
You follow Qaz.
^MM^^^^^...
MMMM^M^^.M^^^
MMMMMMMMM^M^M^.
MMMMMMMMM^MMMM^
MMMMM^^@^^MMMMM
+^MMMMMMM^MMMMM
^^MMM^DMM^MMMMM
.^^MMMMM^^MMM
^^.^MM^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a somber looking rakshasa berserker is lying here.
A small round shield has been dropped here.
A steel bastard sword lies discarded here.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 247v/258V Pos: standing >
Qaz leaves west.
You follow Qaz.
M^MM^^^^^..
MMMMM^M^^.M^^
MMMMMMMMMM^M^M^
MMMMMMMMMM^MMMM
MMMMMM^@^^^MMMM
++^MMMMMMM^MMMM
^^^MMM^DMM^MMMM
^.^^MMMMM^^MM
.^^.^MM^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 247v/258V Pos: standing >
Qaz leaves west.
You follow Qaz.
A Mountain Trail
Obvious exits: -E -W
Fresh blood splatters cover the area.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 1312h/1312H 250v/258V Pos: standing >
Slay whom?
< 1312h/1312H 258v/258V Pos: standing >
Slay whom?
< 1312h/1312H 258v/258V Pos: standing >
Slay whom?
< 1312h/1312H 258v/258V Pos: standing >
Slay whom?
< 1312h/1312H 258v/258V Pos: standing >
Qaz leaves west.
You follow Qaz.
The East Gates of Kimordril
Obvious exits: -E -W#
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
A small wooden mandolin has been left here.
A steel dagger about a foot in length lies here.
A rather large leather backpack lies here. (illuminating)
A rather large leather backpack lies here.
A small wooden flute has been left here.
A small wooden lyre is here.
A small wooden harp has been left here.
A small wooden drum has been left here.
A small wooden horn has been left here.
Qaz MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Bryken ZerkerLord *-* Bloodlust *-* (Troll)(large) sits in mid-air here, fighting a Human.(Red Aura)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting an elite guard. (casting) (Red Aura)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) sits here.(holy)(Gold Aura)
An elite guard specialist stands here, fighting Bryken.(Gold Aura)
An elite guard stands here, fighting Bryken.(Gold Aura)
An elite guard stands here, fighting Tiru.(Gold Aura)
An elite guard is lying here, incapacitated.(Gold Aura)
An elite guard stands here, fighting Bryken.(Gold Aura)
An elite guard is lying here, incapacitated.(Gold Aura)
Slay whom?
< 1312h/1312H 257v/258V Pos: standing >
Slay whom?
< 1312h/1312H 257v/258V Pos: standing >
Qaz starts casting an offensive spell.
Slay whom?
< 1312h/1312H 257v/258V Pos: standing >
Tiru snaps into visibility.
Tiru completes his spell...
Tiru utters the word 'pawwzf'
Tiru creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!
< 1312h/1312H 257v/258V Pos: standing >
Tiru dodges an elite guard's attack.
Tiru snaps into visibility.
An elite guard's fine punch strikes Tiru.
An elite guard's fine punch strikes Tiru.
Tiru easily ducks under an elite guard's lame kick.
< 1312h/1312H 257v/258V Pos: standing >
A Human's flaming two-handed sword [superior] moves with a blinding speed and successfully repels Bryken's attack!
Bryken misses a Human.
A halo of white light settles over a Human as he charges into battle.
Bryken misses a Human.
< 1312h/1312H 257v/258V Pos: standing >
Qaz completes his spell...
Qaz utters the words 'abrauztg gpahhzfuio uqzbarr'
Qaz points at a Human.
Qaz's iceball shatters upon impacting a Human, rending flesh and sending blood flying.
An elite guard's fine punch wounds Bryken.
An elite guard's fine punch wounds Bryken.
An elite guard's decent punch wounds Bryken.
Slay whom?
< 1312h/1312H 257v/258V Pos: standing >
Tiru starts casting an offensive spell.
< 1312h/1312H 257v/258V Pos: standing >
An elite guard specialist's fine punch wounds Bryken.
An elite guard specialist's decent punch wounds Bryken.
An elite guard specialist's punch wounds Bryken.
An elite guard specialist's punch wounds Bryken.
An elite guard specialist's fine punch wounds Bryken.
An elite guard specialist fills with BLooDLuST and makes a ferocious leap at Bryken!
Bryken avoids an elite guard specialist's ferocious maul, and down he goes!
< 1312h/1312H 257v/258V Pos: standing >
Qaz starts casting an offensive spell.
Qaz snaps into visibility.
< 1312h/1312H 257v/258V Pos: standing >
A magnificent heavy warhorse growls at Bryken.
A magnificent heavy warhorse suddenly attacks Bryken!
A magnificent heavy warhorse's decent thrash wounds Bryken.
Tiru snaps into visibility.
Tiru completes his spell...
Tiru utters the word 'pawwzf'
Tiru creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!
An elite guard's fine punch wounds Bryken.
An elite guard's punch wounds Bryken.
An elite guard's fine punch wounds Bryken.
An elite guard hits Bryken with a mighty kick to his chest.
< 1312h/1312H 257v/258V Pos: standing >
Qaz snaps into visibility.
Qaz completes his spell...
Qaz utters the words 'abrauztg gpahhzfuio uqzbarr'
Qaz points at a Human.
Qaz's iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 1312h/1312H 257v/258V Pos: standing >
Tiru starts casting an offensive spell called 'hammer'.
Tiru snaps into visibility.
< 1312h/1312H 257v/258V Pos: standing >
You start chanting...
You snap into visibility.
< 1312h/1312H 257v/258V Pos: standing >
Qaz starts casting an offensive spell.
Qaz snaps into visibility.
< 1312h/1312H 257v/258V Pos: standing >
A Human's fine slash wounds Bryken.
A Human's decent slash grazes Bryken.
< 1312h/1312H 257v/258V Pos: standing >
Tiru snaps into visibility.
Tiru completes his spell...
Tiru utters the word 'pawwzf'
Tiru creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!
You complete your spell...
[Damage: 11 ] [Damage: 11 ] You call down a roaring flamestrike which hits a Human dead on!
< 1312h/1312H 257v/258V Pos: standing >
Qaz snaps into visibility.
Qaz completes his spell...
Qaz utters the words 'abrauztg gpahhzfuio uqzbarr'
Qaz points at a Human.
Qaz's iceball shatters upon impacting a Human, rending flesh and sending blood flying.
Tiru dodges an elite guard's attack.
Tiru dodges an elite guard's attack.
Tiru dodges an elite guard's attack.
< 1312h/1312H 258v/258V Pos: standing >
Bryken clambers to his feet.
< 1312h/1312H 258v/258V Pos: standing >
Bryken parries an elite guard's lunge at him.
Bryken dodges an elite guard's attack.
Bryken dodges an elite guard's attack.
An elite guard turns to focus his attack on Tiru!
Bryken's impressive slash enshrouds a Human in a mist of blood.
Bryken's impressive pierce causes a Human to grimace in pain.
Bryken's impressive pierce critically injures a Human.
A Human is mortally wounded, and will die soon, if not aided.
Tiru starts casting an offensive spell called 'hammer'.
You start chanting...
You snap into visibility.
< 1312h/1312H 258v/258V Pos: standing >
An elite guard specialist misses Bryken.
< 1312h/1312H 258v/258V Pos: standing >
Bryken parries a magnificent heavy warhorse's lunge at him.
Sparkling magic surrounds Qaz as he begins his chant.
Qaz starts casting an offensive spell.
Qaz snaps into visibility.
< 1312h/1312H 258v/258V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 0 ] A Human is mortally wounded, and will die soon, if not aided.
[Damage: 3 ] A Human turns into a pile of ash as your flamestrike hits!
A Human's hard leather cloak melted from the intense heat!
A Human's glittering granite band melted from the intense heat!
A Human's embroidered trakkian belt melted from the intense heat!
A magnificent heavy warhorse stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!