<worn as a badge> the atlantan badge of strength
<worn on head> the helmet of corruption (glowing)
<worn on eyes> the black eyepiece of Menzellon
<worn in ear> a pulsating diamond earring (glowing)
<worn in ear> a wad of spawn goo of endurance (magic) (humming)
<worn on face> a misty blue mask of gauze
<worn around neck> a grim blood soaked necklace [superior] (magic)
<worn around neck> a shiny mithril torque
<worn on body> the armor of Hellfire [superior] (glowing)
<worn about body> a tight green cloak of constitution [66%]
<worn as quiver> a tarnished dematite quiver [superior] [81%]
<worn about waist> a belt of body parts [poor] (magic)
<worn on arms> the vambraces of the vampire lords (magic) (humming)
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn around wrist> an ancient mithril bracer of Clan Bloodyfist [superior] (magic)
<worn on hands> the gauntlets of the lifestealer (magic) (glowing)
<worn on finger> a ring of despair [superior] (magic)
<worn on finger> a ring of despair [superior] (magic)
<primary weapon> a frost brand named 'Stormbringer' (magic) (glowing) (humming)
<secondary weapon> a dagger called 'Autumn Decay' (magic)
<worn on legs> a transparent sheen of slime
<worn on feet> the boots of a MaDMaN (glowing)
A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
[2] A large two-handed sword has been left here.
[10] A small bandage rests upon the ground here.
A gold plaque is mounted in the wall here.
Made of polished platinum, a water basin stands to the right of the arch.
< 1218h/1218H 212v/216V Pos: standing >
Grand Hallway
Obvious exits: -N -E -W
< 1218h/1218H 215v/216V Pos: standing >
Grand Hallway
Obvious exits: -E -S
< 1218h/1218H 214v/216V Pos: standing >
Grand Hallway
Obvious exits: -N -E -W
There are some tracks heading west.
< 1218h/1218H 214v/216V Pos: standing >
The Supplies Shop
Obvious exits: -S
< 1218h/1218H 214v/216V Pos: standing >
Grand Hallway
Obvious exits: -N -E -W
There are some tracks heading north.
< 1218h/1218H 215v/216V Pos: standing >
Grand Hallway
Obvious exits: -E -S
There are Troll tracks going east.
< 1218h/1218H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 1218h/1218H 214v/216V Pos: standing >
The Path of Holy Warriors
Obvious exits: -N -S
The corpse of a tharnadian thief-hunter is lying here.
There are Troll tracks going north.
< 1218h/1218H 214v/216V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
[2] The corpse of a militia guard is lying here.
< 1218h/1218H 213v/216V Pos: standing >
The taste of blood slowly fades from your body.
A Bend in the Wall Road
Obvious exits: -S -W
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
< 1207h/1207H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 1207h/1207H 214v/216V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
< 1207h/1207H 214v/216V Pos: standing >
A Burned-out Home
Obvious exits: -N
A rough, thick hide lies here, its surface glistening.
A twisted gem crown lies here on the ground.
A frozen hemp stud lies here on the ground.
A rusty hemp saddle lies here on the ground.
A patched hemp necklace lies here on the ground.
A stylish hemp crown lies here on the ground.
A decent brass belt buckle lies here on the ground.
An angelic hide bracer lies here on the ground.
Some diabolical hide talons lie here on the ground.
Some skin-wrapped hide leggings lie here on the ground. [88%]
A hardened hide tiara lies here on the ground.
Some legendary gem cuirass lie here on the ground.
A twisted reed hood lies here on the ground.
A dented reed rod lies here on the ground.
[4] A large wooden torch has been discarded here.
[13] A small bandage rests upon the ground here.
< 1207h/1207H 214v/216V Pos: standing >
You find a secret entrance!
< 1207h/1207H 216v/216V Pos: standing >
Ok.
< 1207h/1207H 216v/216V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
< 1207h/1207H 215v/216V Pos: standing >
Ok.
< 1207h/1207H 215v/216V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
< 1207h/1207H 214v/216V Pos: standing >
Autosaving...
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
< 1207h/1207H 213v/216V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N# -U
< 1207h/1207H 213v/216V Pos: standing >
Ok.
< 1207h/1207H 216v/216V Pos: standing >
The Secret Training Chamber
Obvious exits: -S
A rogue in training is standing here, practicing his backstab.(Red Aura)
< 1207h/1207H 215v/216V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
< 1207h/1207H 214v/216V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
< 1207h/1207H 213v/216V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
< 1207h/1207H 212v/216V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U#
< 1207h/1207H 212v/216V Pos: standing >
The trap seems to be closed.
< 1207h/1207H 214v/216V Pos: standing >
Ok.
< 1207h/1207H 216v/216V Pos: standing >
A Burned-out Home
Obvious exits: -N -D
A rough, thick hide lies here, its surface glistening.
A twisted gem crown lies here on the ground.
A frozen hemp stud lies here on the ground.
A rusty hemp saddle lies here on the ground.
A patched hemp necklace lies here on the ground.
A stylish hemp crown lies here on the ground.
A decent brass belt buckle lies here on the ground.
An angelic hide bracer lies here on the ground.
Some diabolical hide talons lie here on the ground.
Some skin-wrapped hide leggings lie here on the ground. [88%]
A hardened hide tiara lies here on the ground.
Some legendary gem cuirass lie here on the ground.
A twisted reed hood lies here on the ground.
A dented reed rod lies here on the ground.
[4] A large wooden torch has been discarded here.
[13] A small bandage rests upon the ground here.
< 1207h/1207H 215v/216V Pos: standing >
Pardon?
< 1207h/1207H 215v/216V Pos: standing >
Pardon?
< 1207h/1207H 215v/216V Pos: standing >
Ok.
< 1207h/1207H 215v/216V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
There are some tracks heading north.
< 1207h/1207H 214v/216V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your east.
A street sweeper who is close by to your east.
< 1207h/1207H 214v/216V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are Troll tracks going east.
< 1207h/1207H 214v/216V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
< 1207h/1207H 214v/216V Pos: standing >
You quickly scan the area.
An ice elemental who is not far off to your south.
Qaz who is not far off to your south.
A stray dog who is not far off to your south.
A militia guard who is a brief walk away to your south.
A street sweeper who is close by to your west.
A street sweeper who is close by to your west.
A shady mercenary who is not far off to your west.
< 1207h/1207H 215v/216V Pos: standing >
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
The corpse of sarn, the banker is lying here.
[2] A long steel sword is here in the dirt.
A spellbook lies here, discarded.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
[15] A small bandage rests upon the ground here.
A cudgel has been dropped here.
[6] A large wooden torch has been discarded here.
[3] A stout cudgel carved from oak wood lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A steel dagger has been tossed aside here.
[3] A steel short sword lies discarded here.
[3] A steel long sword has been left here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
A large wooden counter is here, with a sign posted on it.
Qaz enters from the south.
An ice elemental enters from the south.
< 1207h/1207H 216v/216V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
An ice elemental is here chilling the room. (minion)
*Qaz (Kobold)(small) stands in mid-air here.(Red Aura)
There are Kobold tracks going north.
< 1207h/1207H 216v/216V Pos: standing >
Qaz leaves north.
An ice elemental leaves north.
< 1207h/1207H 216v/216V Pos: standing >
Your group consists of ( 4/20):
( Head) Kobold
(Front) 1207/1207 hit, 216/216 move Bryken
(Front) Qaz
(Front) Zukus
Qaz enters from the north.
An ice elemental enters from the north.
< 1207h/1207H 216v/216V Pos: standing >
Qaz leaves south.
An ice elemental leaves south.
< 1207h/1207H 216v/216V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
The corpse of a militia guard is lying here.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1207h/1207H 215v/216V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a stray dog is lying here.
[2] The corpse of a militia guard is lying here.
A large stone warhammer has been dropped here.
An ice elemental is here chilling the room. (minion)
*Qaz (Kobold)(small) stands in mid-air here.(Red Aura)
A large wandering dog is here, growling at you.
There are Troll tracks going south.
There are Kobold tracks going west.
< 1207h/1207H 214v/216V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
[2] The corpse of a tharnadian thief-hunter is lying here.
A soft leather jacket has been discarded here.
< 1207h/1207H 213v/216V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 1207h/1207H 212v/216V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
[2] The corpse of a militia guard is lying here.
< 1207h/1207H 212v/216V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
< 1207h/1207H 211v/216V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 1207h/1207H 211v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 1207h/1207H 212v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 1207h/1207H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .
Qaz enters from the east.
An ice elemental enters from the east.
< 1207h/1207H 214v/216V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A militia guard who is close by to your north.
A stray dog who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 1207h/1207H 215v/216V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A small pair of eyes rolls about here.
A young man in leather armor seems to be patrolling the walls.
Alarm bells sound, signalling an invasion!
Qaz enters from the south.
An ice elemental enters from the south.
< 1207h/1207H 215v/216V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
[3] The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A barrel with a large tap, lies upon its side.
A cudgel has been dropped here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
[9] A small bandage rests upon the ground here.
[3] A steel long sword has been left here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A large rat is scurrying about here.
There are some tracks heading west.
< 1207h/1207H 214v/216V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
The corpse of a Human is lying here.
A few coins lie scattered here.
A dwarven-made dragonscale ringmail lies here on the ground.
A legendary dragonscale mask lies here on the ground.
[10] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
[2] A steel long sword has been left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1207h/1207H 213v/216V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A large rat who is close by to your north.
Jodnan who is not far off to your north.
A Human who is close by above you.
The mailman who is close by below you.
< 1207h/1207H 213v/216V Pos: standing >
Qaz enters from the north.
An ice elemental enters from the north.
< 1207h/1207H 216v/216V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
[3] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
[9] The corpse of a Gnome is lying here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here (Newbie). (Non-Fraggable)
< 1207h/1207H 216v/216V Pos: standing >
Qaz floats up.
An ice elemental leaves up.
< 1207h/1207H 216v/216V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
Jodnan who is not far off to your north.
An ice elemental who is close by above you.
Qaz who is close by above you.
The mailman who is close by below you.
< 1207h/1207H 216v/216V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
[3] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
[9] The corpse of a Gnome is lying here.
A large sign hangs from the front of the counter here.
An ice elemental is here chilling the room. (minion)
*Qaz (Kobold)(small) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
< 1207h/1207H 215v/216V Pos: standing >
Qaz closes the door.
< 1207h/1207H 215v/216V Pos: standing >
You attempt to hide yourself.
< 1207h/1207H 215v/216V Pos: standing >
Qaz floats down.
An ice elemental leaves down.
< 1207h/1207H 215v/216V Pos: standing >
A Gnome enters from below.
< 1207h/1207H 215v/216V Pos: standing >
A Gnome leaves down.
< 1207h/1207H 215v/216V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W# -D
A few drops of fresh blood are scattered around the area.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
[3] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
[9] The corpse of a Gnome is lying here.
A large sign hangs from the front of the counter here.
< 1207h/1207H 215v/216V Pos: standing >
A Human has entered the game.
< 1207h/1207H 215v/216V Pos: standing >
The innkeeper stores a Human's stuff in the safe and shows him to his room.
Tiru enters from below.
< 1207h/1207H 215v/216V Pos: standing >
A Human has entered the game.
< 1207h/1207H 215v/216V Pos: standing >
The innkeeper stores a Human's stuff in the safe and shows him to his room.
< 1207h/1207H 215v/216V Pos: standing >
A Human has entered the game.
< 1207h/1207H 215v/216V Pos: standing >
The innkeeper stores a Human's stuff in the safe and shows him to his room.
< 1207h/1207H 215v/216V Pos: standing >
A Human has entered the game.
< 1207h/1207H 215v/216V Pos: standing >
The innkeeper stores a Human's stuff in the safe and shows him to his room.
< 1207h/1207H 215v/216V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W# -D
A few drops of fresh blood are scattered around the area.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
[3] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
[9] The corpse of a Gnome is lying here.
A large sign hangs from the front of the counter here.
*Tiru (Kobold)(small) stands in mid-air here.(Red Aura)
A Human has entered the game.
< 1207h/1207H 215v/216V Pos: standing >
The innkeeper stores a Human's stuff in the safe and shows him to his room.
< 1207h/1207H 215v/216V Pos: standing >
A Human has entered the game.
< 1207h/1207H 215v/216V Pos: standing >
You see nothing special about him.
This Human is in awful condition.
He's medium in size.
< 1207h/1207H 215v/216V Pos: standing >
< 1207h/1207H 215v/216V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W# -D
Puddles of fresh blood cover the ground.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
[3] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
[9] The corpse of a Gnome is lying here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here (Newbie). (Non-Fraggable)
*Tiru (Kobold)(small) stands in mid-air here.(Red Aura)
< 1207h/1207H 215v/216V Pos: standing >
< 1207h/1207H 215v/216V Pos: standing >
[Damage: 20 ] A Human makes a strange sound but is suddenly very silent as you place a dagger called 'Autumn Decay' in his back.
A Human is dead! R.I.P.
You receive your share of experience.