<worn as a badge> a royal badge of Arcium [superior]
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a glowing crystalline earring
<worn in ear> a blue Cimmerian earring
<worn on face> a frogskin mask [superior]
<worn around neck> an iron neck guard
<worn around neck> a studded stone collar
<worn on body> a goblin-made leather shirt
<worn about body> a cloak of tazten bark
<worn as quiver> a soldiers quiver
<worn about waist> a sash of Tentro
<worn on arms> sleeves of rotting flesh [superior] [83%]
<worn around wrist> a purple wormskin bracer studded with obsidian
<worn around wrist> a spiked purple steel bracer
<worn on hands> some spiked raxian pit gauntlets of precision
<worn on finger> a strange black ring
<worn on finger> a thick gold and platinum ring [superior]
<primary weapon> a patched gem switchblade
<secondary weapon> an obsidian and steel dagger [superior]
<worn on legs> a pair of serpentine leggings
<worn on feet> a fine pair of dragonscale sabatons
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -West
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
A sergeant of the city's regular guard stands here.
< 283h/315H 104v/106V Pos: standing >
Slay whom?
< 284h/315H 105v/106V Pos: standing >
Slay whom?
< 284h/315H 105v/106V Pos: standing >
Slay whom?
< 285h/315H 106v/106V Pos: standing >
Slay whom?
Yzari leaves east riding on a winged hellhound.
Sadash leaves east.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East -South -West
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 285h/315H 105v/106V Pos: standing >
Slay whom?
Yzari leaves south riding on a winged hellhound.
Sadash leaves south.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -West
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 285h/315H 104v/106V Pos: standing >
Slay whom?
< 285h/315H 104v/106V Pos: standing >
Slay whom?
< 286h/315H 104v/106V Pos: standing >
Slay whom?
< 286h/315H 104v/106V Pos: standing >
Yzari leaves west riding on a winged hellhound.
Sadash leaves west.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -East -South -West
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
A half-orc warrior stands here, staring ominously.
< 287h/315H 104v/106V Pos: standing >
Yzari leaves west riding on a winged hellhound.
Sadash leaves west.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls. This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -East -South -West
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 287h/315H 104v/106V Pos: standing >
Yzari leaves south riding on a winged hellhound.
Sadash leaves south.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls. This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -North -East -South
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 287h/315H 103v/106V Pos: standing >
Slay whom?
Yzari leaves south riding on a winged hellhound.
Sadash leaves south.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls. This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -North -East
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 287h/315H 102v/106V Pos: standing >
Slay whom?
< 288h/315H 103v/106V Pos: standing >
Slay whom?
< 288h/315H 103v/106V Pos: standing >
Slay whom?
< 289h/315H 105v/106V Pos: standing >
Slay whom?
Yzari leaves east riding on a winged hellhound.
Sadash leaves east.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -West
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 289h/315H 104v/106V Pos: standing >
Slay whom?
< 289h/315H 104v/106V Pos: standing >
Slay whom?
< 290h/315H 105v/106V Pos: standing >
Slay whom?
< 290h/315H 106v/106V Pos: standing >
Slay whom?
Yzari leaves west riding on a winged hellhound.
Sadash leaves west.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls. This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -North -East
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 290h/315H 105v/106V Pos: standing >
Slay whom?
< 291h/315H 105v/106V Pos: standing >
Yzari leaves north riding on a winged hellhound.
Sadash leaves north.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls. This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -North -East -South
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 291h/315H 104v/106V Pos: standing >
Slay whom?
< 291h/315H 104v/106V Pos: standing >
Slay whom?
< 292h/315H 104v/106V Pos: standing >
Slay whom?
Yzari leaves north riding on a winged hellhound.
Sadash leaves north.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls. This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -East -South -West
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 292h/315H 103v/106V Pos: standing >
Slay whom?
Yzari leaves west riding on a winged hellhound.
Sadash leaves west.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls. This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -East -West
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 292h/315H 103v/106V Pos: standing >
Slay whom?
< 292h/315H 103v/106V Pos: standing >
Slay whom?
< 293h/315H 104v/106V Pos: standing >
Slay whom?
Yzari leaves west riding on a winged hellhound.
Sadash leaves west.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls. This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -East -West
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
A half-orc shaman stands here, lost in contemplation.
< 293h/315H 103v/106V Pos: standing >
Slay whom?
< 294h/315H 104v/106V Pos: standing >
Slay whom?
< 294h/315H 104v/106V Pos: standing >
Slay whom?
< 294h/315H 105v/106V Pos: standing >
Slay whom?
< 294h/315H 105v/106V Pos: standing >
Yzari leaves west riding on a winged hellhound.
Sadash leaves west.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
The Gates to the Royal Docks
This gate protects the Royal Docks from most everyday kind of threats to
members of the royalty coming to and from the palace. The wall surrounding
the area looks to be able to easily stave off intruders who might be
interested in assaulting an unprepared member of the royalty, however, the
wall only protects a small area adjacent to the bay, so it is completely
ineffective in repelling a true invasion from the sea.
Obvious exits: -North -East -South# -West
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 295h/315H 105v/106V Pos: standing >
Slay whom?
< 295h/315H 105v/106V Pos: standing >
Slay whom?
< 295h/315H 105v/106V Pos: standing >
Slay whom?
< 296h/315H 105v/106V Pos: standing >
Slay whom?
< 296h/315H 105v/106V Pos: standing >
Slay whom?
< 296h/315H 105v/106V Pos: standing >
Slay whom?
< 296h/315H 105v/106V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your north.
A commoner who is rather far off to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
Aria who is in the distance to your north.
A half-orc shaman who is close by to your east.
A half-orc warrior who is rather far off to your east.
< 297h/315H 105v/106V Pos: standing >
Slay whom?
< 297h/315H 105v/106V Pos: standing >
Slay whom?
< 297h/315H 105v/106V Pos: standing >
Slay whom?
< 297h/315H 105v/106V Pos: standing >
Slay whom?
< 298h/315H 105v/106V Pos: standing >
Slay whom?
Yzari opens the gate.
< 298h/315H 105v/106V Pos: standing >
Slay whom?
Yzari leaves south riding on a winged hellhound.
Sadash leaves south.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East # -South -West #
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 299h/315H 104v/106V Pos: standing >
< 299h/315H 104v/106V Pos: standing >
Slay whom?
< 299h/315H 104v/106V Pos: standing >
Slay whom?
< 301h/315H 106v/106V Pos: standing >
Slay whom?
< 301h/315H 106v/106V Pos: standing >
Slay whom?
< 301h/315H 106v/106V Pos: standing >
Slay whom?
< 302h/315H 106v/106V Pos: standing >
Sadash starts casting a spell.
< 302h/315H 106v/106V Pos: standing >
Autosaving...
< 303h/315H 106v/106V Pos: standing >
Slay whom?
< 304h/315H 106v/106V Pos: standing >
Slay whom?
< 305h/315H 106v/106V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your north.
A retired soldier who is a brief walk away to your north.
A commoner who is in the distance to your north.
An officer of the regular guard who is not far off to your south.
A member of the regular guard who is a brief walk away to your south.
< 306h/315H 106v/106V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your north.
A retired soldier who is a brief walk away to your north.
A commoner who is in the distance to your north.
An officer of the regular guard who is not far off to your south.
A member of the regular guard who is a brief walk away to your south.
< 306h/315H 106v/106V Pos: standing >
Slay whom?
< 307h/315H 106v/106V Pos: standing >
Slay whom?
< 307h/315H 106v/106V Pos: standing >
Slay whom?
< 308h/315H 106v/106V Pos: standing >
< 308h/315H 106v/106V Pos: standing >
Slay whom?
< 309h/315H 106v/106V Pos: standing >
Slay whom?
< 309h/315H 106v/106V Pos: standing >
< 310h/315H 106v/106V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your north.
A retired soldier who is a brief walk away to your north.
A commoner who is in the distance to your north.
An officer of the regular guard who is not far off to your south.
A member of the regular guard who is a brief walk away to your south.
< 310h/315H 106v/106V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your north.
A retired soldier who is a brief walk away to your north.
A commoner who is in the distance to your north.
An officer of the regular guard who is not far off to your south.
A member of the regular guard who is a brief walk away to your south.
< 310h/315H 106v/106V Pos: standing >
Sadash completes his spell...
Sadash utters the words 'xarr ay ghaiz'
< 310h/315H 106v/106V Pos: standing >
Slay whom?
< 311h/315H 106v/106V Pos: standing >
< 312h/315H 106v/106V Pos: standing >
Slay whom?
< 313h/315H 106v/106V Pos: standing >
Slay whom?
< 313h/315H 106v/106V Pos: standing >
Slay whom?
< 314h/315H 106v/106V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your north.
A commoner who is in the distance to your north.
An officer of the regular guard who is not far off to your south.
A member of the regular guard who is a brief walk away to your south.
< 315h/315H 106v/106V Pos: standing >
Yzari leaves north riding on a winged hellhound.
Sadash leaves north.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
The Gates to the Royal Docks
This gate protects the Royal Docks from most everyday kind of threats to
members of the royalty coming to and from the palace. The wall surrounding
the area looks to be able to easily stave off intruders who might be
interested in assaulting an unprepared member of the royalty, however, the
wall only protects a small area adjacent to the bay, so it is completely
ineffective in repelling a true invasion from the sea.
Obvious exits: -North -East -South -West
Sadash Suicide Squad (Kobold)(small) stands, floating here.
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Sadash nods.
Slay whom?
< 315h/315H 105v/106V Pos: standing >
A war-hardened warrior enters from the north.
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Slay whom?
Yzari closes the gate.
< 315h/315H 105v/106V Pos: standing >
A war-hardened warrior leaves west.
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Sadash sits down in a comfortable spot.
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Sadash opens a spellbook and begins studying it intently.
Slay whom?
Yzari leaves west riding on a winged hellhound.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls. This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -East -West
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
A war-hardened half-orc stands here.
< 315h/315H 104v/106V Pos: standing >
< 315h/315H 104v/106V Pos: standing >
Slay whom?
< 315h/315H 104v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Yzari leaves east riding on a winged hellhound.
You follow Yzari.
<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
The Gates to the Royal Docks
This gate protects the Royal Docks from most everyday kind of threats to
members of the royalty coming to and from the palace. The wall surrounding
the area looks to be able to easily stave off intruders who might be
interested in assaulting an unprepared member of the royalty, however, the
wall only protects a small area adjacent to the bay, so it is completely
ineffective in repelling a true invasion from the sea.
Obvious exits: -North -East -South# -West
Yzari The Bold Suicide Squad (Orc)(medium) sits atop a winged hellhound.
Sadash Suicide Squad (Kobold)(small) sits resting.
< 315h/315H 105v/106V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your north.
A commoner who is rather far off to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
Aria who is in the distance to your north.
A half-orc shaman who is close by to your east.
A half-orc warrior who is rather far off to your east.
A war-hardened warrior who is close by to your west.
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
A retired soldier enters from the north.
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Slay whom?
< 315h/315H 105v/106V Pos: standing >
Yzari says 'no'
< 315h/315H 105v/106V Pos: standing >
A Firbolg enters from the west.
[Damage: 7 ] Your fine pierce wounds a Firbolg.
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
Yzari says 'come'
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
A dark shroud encases Yzari as she charges into battle.
A winged hellhound's hooves crash into a Firbolg's chest with a stunning force.
A Firbolg is knocked to the ground!
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: pretty hurt >
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: pretty hurt >
Tiu enters from the west.
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: pretty hurt >
Tiu suddenly attacks a Firbolg!
Tiu's impressive crush strikes a Firbolg.
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: pretty hurt >
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: pretty hurt >
Yzari's impressive slash strikes a Firbolg hard.
Yzari's impressive slash strikes a Firbolg hard.
Sadash clambers to his feet.
Sadash, looking very frustrated, packs up his book.
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: pretty hurt >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 21 ] Your pierce strikes a Firbolg very hard.
[Damage: 10 ] Your impressive pierce strikes a Firbolg.
[Damage: 10 ] Your pierce strikes a Firbolg.
[Damage: 9 ] Your impressive pierce strikes a Firbolg.
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: awful >
A war-hardened warrior enters from the west.
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: awful >
A war-hardened warrior suddenly attacks a Firbolg!
A war-hardened warrior misses a Firbolg.
Sadash starts casting an offensive spell.
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: awful >
C'mon, you are doing it all the time!
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: awful >
Sorry, you aren't allowed to do that in combat.
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: awful >
A Firbolg misses you.
You dodge a Firbolg's vicious attack.
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: awful >
Sadash completes his spell...
Sadash utters the words 'diesilla barh'
A Firbolg wavers under the impact of the lightning bolt sent by Sadash.
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: awful >
Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your impressive pierce strikes a Firbolg very hard.
[Damage: 10 ] Your pierce seriously wounds a Firbolg.
[Damage: 10 ] Your pierce seriously wounds a Firbolg.
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: awful >
Yzari's slash grievously wounds a Firbolg.
Yzari misses a Firbolg.
Sadash starts casting an offensive spell.
< 315h/315H 105v/106V Pos: standing >
< T: Tox TP: sta TC:excellent E: A Firbolg sit EP: awful >
Tiu says 'Beg for forgiveness and be saved!'
Tiu's crush critically injures a Firbolg.
A Firbolg is mortally wounded, and will die soon, if not aided.
Snapping ribs can be heard as Tiu caves in a Firbolg's chest with a fearsome blow.
A Firbolg's obsidian headband studded with durithalite [superior] was completely destroyed by the massive blow!
A Firbolg's soldiers ring was completely destroyed by the massive blow!
A Firbolg is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!