<worn as a badge> the seal of Princess Rhithel (magic)
<worn on head> an ancient, tribal coif
<worn on eyes> a delicate spider-shaped eyepatch (magic)
<worn in ear> a tiny orb of obsidian (magic)
<worn in ear> a patched glassteel earring from The Behemoth Herders [57%]
<worn on face> a mask of Xlorkortor [superior] [74%]
<worn around neck> a studded stone collar
<worn around neck> a ruby amulet (magic)
<worn on body> a bamboo chestguard [70%]
<worn about body> a cloak of rotting flesh [superior] (illuminating)
<worn as quiver> a soldiers quiver [88%]
<worn about waist> a belt of swirling shadows [superior] (magic)
<worn on arms> some gladiators vambraces [poor] (magic)
<worn around wrist> a whitestone bracer [superior] (magic)
<worn around wrist> a bracelet of influence [poor] (magic) [86%]
<worn on hands> a pair of strange gauntlets (magic) [87%]
<worn on finger> a ring of sandstone [superior] (magic)
<worn on finger> a fanged diamond ring from Arcium, the Plagued Kingdom
<worn on legs> some gladiators leg plates [superior] (magic) (glowing)
<worn on feet> some spurred blood crystal boots (magic)
^^^^
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Kobold is lying here.
Shattered bits of ice are scattered about the area.
Cols (Human)(medium) stands here.(Gold Aura)
Sev (Gnome)(small) stands in mid-air here.(Gold Aura)
A large stag stands here proudly.
< 527h/527H 77v/167V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Nil is made of flesh and appears to be of average quality.
The corpse of Nil has an item value of 1.
It appears to be the corpse of Nil.
a bottomless bag of the illithids (magic)
a dark misty potion
some heirloom Blue Haze
< 527h/527H 78v/167V Pos: standing >
< 527h/527H 78v/167V Pos: standing >
< 527h/527H 79v/167V Pos: standing >
< 527h/527H 80v/167V Pos: standing >
.........
.........
....@..^^
^......M
^^^^
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Kobold is lying here.
Shattered bits of ice are scattered about the area.
Cols (Human)(medium) stands here.(Gold Aura)
Sev (Gnome)(small) stands in mid-air here.(Gold Aura)
A large stag stands here proudly.
Sev puts a bunch of stuff into a large leather backpack.
< 527h/527H 80v/167V Pos: standing >
Sev gets a bottomless bag of the illithids from the corpse of Nil.
Sev gets a dark misty potion from the corpse of Nil.
Sev gets some heirloom Blue Haze from the corpse of Nil.
Sev gets some stuff from the corpse of Nil.
< 527h/527H 80v/167V Pos: standing >
MM^......
.........
....@....
....P..^^
^......M
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Cols enters from the south.
< 527h/527H 76v/167V Pos: standing >
M^.......
........^
...P@...M
...P..^^^
......M
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
< 527h/527H 71v/167V Pos: standing >
^.......^
.......^
..P.@..M
..P..^^^
.....M
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
< 527h/527H 67v/167V Pos: standing >
.......^M
......^
.P..@.M
.P..^^^
....M
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
< 527h/527H 62v/167V Pos: standing >
......^M
.....^
P...@M
P..^^^
...M
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
< 527h/527H 57v/167V Pos: standing >
.......MM
......^M
....@^
P....M
P..^^^
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
< 527h/527H 53v/167V Pos: standing >
Outside a Fortified Gate
Obvious exits: -E -S -W
A gate guard inspects visitors as they enter city limits.
A gate guard inspects visitors as they enter city limits.
A gate guard inspects visitors as they enter city limits.
A gate guard inspects visitors as they enter city limits.
A gate guard inspects visitors as they enter city limits.
< 527h/527H 51v/167V Pos: standing >
You quickly scan the area.
A scarab who is close by to your east.
A small scorpion who is not far off to your east.
A tiny desert spider who is not far off to your south.
A small scorpion who is a brief walk away to your south.
< 527h/527H 51v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
A scarab burrows into the sand.
< 527h/527H 49v/167V Pos: standing >
You quickly scan the area.
A small scorpion who is close by to your east.
A large scorpion who is close by to your south.
A small scorpion who is a brief walk away to your south.
A large scorpion who is in the distance to your south.
A small scorpion who is in the distance to your south.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
< 527h/527H 49v/167V Pos: standing >
A small scorpion enters from the east.
< 527h/527H 49v/167V Pos: standing >
< 527h/527H 50v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
A small scorpion tries to hide under the sand.
A scarab burrows into the sand.
< 527h/527H 51v/167V Pos: standing >
You are carrying: (1/11)
a small black backpack (magic)
< 527h/527H 51v/167V Pos: standing >
You quickly scan the area.
A large scorpion who is close by to your south.
A small scorpion who is a brief walk away to your south.
A large scorpion who is in the distance to your south.
A small scorpion who is in the distance to your south.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
< 527h/527H 51v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
A small scorpion tries to hide under the sand.
A scarab burrows into the sand.
< 527h/527H 52v/167V Pos: standing >
You quickly scan the area.
A large scorpion who is close by to your south.
A small scorpion who is a brief walk away to your south.
A large scorpion who is in the distance to your south.
A small scorpion who is in the distance to your south.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
< 527h/527H 53v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A large scorpion searches for prey.
< 527h/527H 49v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
< 527h/527H 45v/167V Pos: standing >
You quickly scan the area.
A large scorpion who is close by to your north.
A small scorpion who is not far off to your north.
A scarab who is not far off to your north.
A small scorpion who is close by to your south.
A large scorpion who is a brief walk away to your south.
A small scorpion who is a brief walk away to your south.
A tiny desert spider who is close by to your west.
< 527h/527H 45v/167V Pos: standing >
A small scorpion enters from the south.
< 527h/527H 45v/167V Pos: standing >
< 527h/527H 46v/167V Pos: standing >
< 527h/527H 48v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A small scorpion tries to hide under the sand.
< 527h/527H 48v/167V Pos: standing >
A large scorpion enters from the north.
< 527h/527H 48v/167V Pos: standing >
A large scorpion suddenly attacks YOU!
A large scorpion misses you.
You are carrying: (1/11)
a small black backpack (magic)
< 527h/527H 48v/167V Pos: standing >
< T: Grom TP: sta TC:excellent E: large sta EP: excellent >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A large scorpion stands here, fighting YOU!
A small scorpion tries to hide under the sand.
< 527h/527H 48v/167V Pos: standing >
< T: Grom TP: sta TC:excellent E: large sta EP: excellent >
< 527h/527H 48v/167V Pos: standing >
< T: Grom TP: sta TC:excellent E: large sta EP: excellent >
[Damage: 12 ] Your fine punch strikes a large scorpion very hard.
[Damage: 13 ] Your fine punch strikes a large scorpion very hard.
You score a CRITICAL HIT!!!!!
[Damage: 27 ] Your impressive punch enshrouds a large scorpion in a mist of blood.
You score a CRITICAL HIT!!!!!
[Damage: 24 ] Your impressive punch causes a large scorpion to grimace in pain.
[Damage: 11 ] Your fine punch enshrouds a large scorpion in a mist of blood.
< 527h/527H 48v/167V Pos: standing >
< T: Grom TP: sta TC:excellent E: large sta EP: awful >
You whirl around, just avoiding a large scorpion's vicious attack.
< 527h/527H 48v/167V Pos: standing >
< T: Grom TP: sta TC:excellent E: large sta EP: awful >
[Damage: 12 ] Your fine punch grievously wounds a large scorpion.
A large scorpion is incapacitated and will slowly die, if not aided.
You score a CRITICAL HIT!!!!!
[Damage: 7 ] You hit a large scorpion in the throat, it chokes, gasps and dies.
A large scorpion is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a large scorpion's gurgling and choking signals its demise.
< 527h/527H 48v/167V Pos: standing >
You get a succulent roast from a small black backpack.
< 527h/527H 48v/167V Pos: standing >
< 527h/527H 51v/167V Pos: standing >
< 527h/527H 52v/167V Pos: standing >
You eat the succulent roast.
< 527h/527H 53v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a large scorpion is lying here.
A small scorpion tries to hide under the sand.
< 527h/527H 53v/167V Pos: standing >
You quickly scan the area.
A scarab who is close by to your north.
A tiny desert spider who is not far off to your east.
Teru who is a brief walk away to your south.
Sev who is a brief walk away to your south.
An Orc who is a brief walk away to your south.
A large scorpion who is a brief walk away to your south.
A small scorpion who is a brief walk away to your south.
< 527h/527H 53v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
< 527h/527H 49v/167V Pos: standing >
You quickly scan the area.
A small scorpion who is close by to your north.
A scarab who is not far off to your north.
A large scorpion who is close by to your east.
Teru who is not far off to your south.
Sev who is not far off to your south.
An Orc who is not far off to your south.
A large scorpion who is not far off to your south.
A small scorpion who is not far off to your south.
A tiny desert spider who is close by to your west.
A small scorpion who is close by to your west.
< 527h/527H 50v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S
< 527h/527H 46v/167V Pos: standing >
< 527h/527H 47v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E
Teru (Human)(medium) stands in mid-air here, fighting an Orc.(Gold Aura)
Sev (Gnome)(small) stands in mid-air here, fighting an Orc.(Gold Aura)
An Orc (medium) Suicide Squad sits in mid-air here, fighting a large scorpion.
A large scorpion stands here, fighting an Orc.
A small scorpion tries to hide under the sand.
< 527h/527H 45v/167V Pos: standing >
Alas, you cannot go that way. . . .
< 527h/527H 46v/167V Pos: standing >
[Damage: 58 ] WHAP! For a moment, you feel just like a dragon must as you punch an Orc.
You shiver from the unnatural cold as you hit an Orc.
< 492h/527H 47v/167V Pos: standing >
< T: large TP: sta TC: few wounds E: An Orc sit EP: few wounds >
Sev starts casting an offensive spell.
< 492h/527H 47v/167V Pos: standing >
< T: large TP: sta TC: few wounds E: An Orc sit EP: few wounds >
Sev completes her spell...
Sev utters the words 'ofzahzf gajr eughjfbaiqz'
Sev points at an Orc.
An Orc's entire body spasms uncontrollably as her soul is viciously attacked by Sev.
Teru's punch strikes an Orc.
An Orc blocks Teru's lunge at her.
Teru's fine punch strikes an Orc.
An Orc blocks Teru's lunge at her.
An Orc blocks Teru's lunge at her.
An Orc easily blocks Teru's lunge at her.
Teru starts to chant in a deep voice.
Teru touches an Orc with his vibrating palm, sending her into spasms of agony.
< 492h/527H 47v/167V Pos: standing >
< T: large TP: sta TC: few wounds E: An Orc sit EP: nasty wounds >
An Orc's impressive slash seriously wounds a large scorpion.
Sev starts casting an offensive spell.
< 492h/527H 47v/167V Pos: standing >
< T: large TP: sta TC: nasty wounds E: An Orc sit EP: nasty wounds >
Looking panicked, an Orc scrambles madly to her feet!
< 492h/527H 47v/167V Pos: standing >
< T: large TP: sta TC: nasty wounds E: An Orc sta EP: nasty wounds >
Sev completes her spell...
Sev utters the words 'abrauztg gpahhzfuio uqzbarr'
Sev points at an Orc.
Sev's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
An Orc attempts to flee.
An Orc leaves north.
< 492h/527H 47v/167V Pos: standing >
Sev leaves north.
< 492h/527H 47v/167V Pos: standing >
< 494h/527H 49v/167V Pos: standing >
Teru leaves north.
< 496h/527H 51v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
Cols (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
Teru (Human)(medium) stands in mid-air here.(Gold Aura)
< 501h/527H 50v/167V Pos: standing >
You quickly scan the area.
A small scorpion who is not far off to your north.
A scarab who is a brief walk away to your north.
Sev who is rather far off to your north.
A large scorpion who is close by to your east.
A large scorpion who is close by to your south.
A small scorpion who is close by to your south.
< 502h/527H 50v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Cols rides in on a magnificent heavy warhorse from the south.
Teru enters from the south.
< 503h/527H 46v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a large scorpion is lying here.
Sev (Gnome)(small) stands in mid-air here.(Gold Aura)
A small scorpion tries to hide under the sand.
Cols rides in on a magnificent heavy warhorse from the south.
Teru enters from the south.
Sev leaves west.
< 504h/527H 42v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A scarab burrows into the sand.
Cols rides in on a magnificent heavy warhorse from the south.
Teru enters from the south.
< 505h/527H 38v/167V Pos: standing >
You quickly scan the area.
A small scorpion who is close by to your east.
A small scorpion who is close by to your south.
A large scorpion who is rather far off to your south.
A small scorpion who is rather far off to your south.
< 506h/527H 39v/167V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S
Cols rides in on a magnificent heavy warhorse from the east.
Teru enters from the east.
< 508h/527H 35v/167V Pos: standing >
Outside a Fortified Gate
Obvious exits: -E -S -W
A gate guard inspects visitors as they enter city limits.
A gate guard inspects visitors as they enter city limits.
A gate guard inspects visitors as they enter city limits.
A gate guard inspects visitors as they enter city limits.
A gate guard inspects visitors as they enter city limits.
Cols rides in on a magnificent heavy warhorse from the south.
Teru enters from the south.
< 510h/527H 34v/167V Pos: standing >
MM.....^M
........MM
.......^M
.....@^
......M
.M..^^^
..M^
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Cols rides in on a magnificent heavy warhorse from the east.
Teru enters from the east.
< 511h/527H 32v/167V Pos: standing >
You quickly scan the area.
A gate guard who is close by to your east.
A gate guard who is close by to your east.
A gate guard who is close by to your east.
A gate guard who is close by to your east.
A gate guard who is close by to your east.
< 512h/527H 33v/167V Pos: standing >
MMM.....^
^........MM
^.......^M
.....@P^
.......M
..M..^^^
...M^
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Cols rides in on a magnificent heavy warhorse from the east.
Teru enters from the east.
< 515h/527H 30v/167V Pos: standing >
You are surrounded by a yellow glow.
You quickly scan the area.
A gate guard who is not far off to your east.
A gate guard who is not far off to your east.
A gate guard who is not far off to your east.
A gate guard who is not far off to your east.
A gate guard who is not far off to your east.
< 517h/527H 32v/167V Pos: standing >
MM.....^M
........MM
.......^M
....P@^
......M
.M..^^^
..M^
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Cols rides in on a magnificent heavy warhorse from the west.
Teru enters from the west.
< 518h/527H 72v/211V Pos: standing >
You quickly scan the area.
A gate guard who is close by to your east.
A gate guard who is close by to your east.
A gate guard who is close by to your east.
A gate guard who is close by to your east.
A gate guard who is close by to your east.
< 519h/527H 72v/211V Pos: standing >
Outside a Fortified Gate
Obvious exits: -E -S -W
A gate guard inspects visitors as they enter city limits.
A gate guard inspects visitors as they enter city limits.
A gate guard inspects visitors as they enter city limits.
A gate guard inspects visitors as they enter city limits.
A gate guard inspects visitors as they enter city limits.
Cols rides in on a magnificent heavy warhorse from the west.
Teru enters from the west.
< 522h/527H 72v/211V Pos: standing >
You quickly scan the area.
A tiny desert spider who is not far off to your south.
A small scorpion who is not far off to your south.
< 523h/527H 73v/211V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
Cols rides in on a magnificent heavy warhorse from the west.
Teru enters from the west.
< 525h/527H 71v/211V Pos: standing >
You quickly scan the area.
A scarab who is close by to your south.
A small scorpion who is not far off to your south.
A large scorpion who is in the distance to your south.
A small scorpion who is in the distance to your south.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
< 526h/527H 72v/211V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
[3] The corpse of a large scorpion is lying here.
Cols rides in on a magnificent heavy warhorse from the west.
Teru enters from the west.
< 527h/527H 68v/211V Pos: standing >
You quickly scan the area.
A small scorpion who is close by to your south.
Sev who is a brief walk away to your south.
An Orc who is a brief walk away to your south.
A large scorpion who is a brief walk away to your south.
A large scorpion who is in the distance to your south.
A gate guard who is not far off to your west.
A gate guard who is not far off to your west.
A gate guard who is not far off to your west.
A gate guard who is not far off to your west.
A gate guard who is not far off to your west.
< 527h/527H 69v/211V Pos: standing >
< 527h/527H 70v/211V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -S -W
Cols rides in on a magnificent heavy warhorse from the west.
Teru enters from the west.
< 527h/527H 65v/211V Pos: standing >
You quickly scan the area.
A tiny desert spider who is not far off to your south.
A gate guard who is a brief walk away to your west.
A gate guard who is a brief walk away to your west.
A gate guard who is a brief walk away to your west.
A gate guard who is a brief walk away to your west.
A gate guard who is a brief walk away to your west.
< 527h/527H 66v/211V Pos: standing >
Cols dismounts a magnificent heavy warhorse.
< 527h/527H 70v/211V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -S -W
Cols enters from the north.
A magnificent heavy warhorse trots in from the north.
Teru enters from the north.
< 527h/527H 66v/211V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -S -W
A tiny desert spider devours some prey.
Cols enters from the north.
A magnificent heavy warhorse trots in from the north.
Teru enters from the north.
< 527h/527H 62v/211V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
Cols enters from the east.
A magnificent heavy warhorse trots in from the east.
Teru enters from the east.
< 527h/527H 58v/211V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Sev (Gnome)(small) stands in mid-air here, fighting an Orc. (casting) (Gold Aura)
An Orc (medium) Suicide Squad stands in mid-air here, fighting a large scorpion. (casting)
A large scorpion stands here, fighting an Orc.
Cols enters from the north.
A magnificent heavy warhorse trots in from the north.
Teru enters from the north.
< 527h/527H 54v/211V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -S -W
Cols enters from the north.
A magnificent heavy warhorse trots in from the north.
Teru enters from the north.
< 527h/527H 49v/211V Pos: standing >
< 527h/527H 51v/211V Pos: standing >
< 527h/527H 52v/211V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Sev (Gnome)(small) stands in mid-air here, fighting an Orc.(Gold Aura)
An Orc (medium) Suicide Squad stands in mid-air here, fighting a large scorpion. (casting)
A large scorpion stands here, fighting an Orc.
Cols enters from the south.
A magnificent heavy warhorse trots in from the south.
Teru enters from the south.
Cols shivers as he hits an Orc.
An Orc is knocked to the ground by Cols's mighty bash!
Cols dives at an Orc skewering her with his huge gladiators blade [superior].
Cols shivers as he hits an Orc.
Teru settles to his knees.
< 527h/527H 48v/211V Pos: standing >
An Orc stops chanting abruptly!
Sev starts casting an offensive spell.
Teru passes well above his target and lands on his head.
< 527h/527H 48v/211V Pos: standing >
A large scorpion misses an Orc.
< 527h/527H 50v/211V Pos: standing >
Sev completes her spell...
Sev utters the words 'warhunso gsfal'
Sev points at an Orc.
A burst of molten spray sent from Sev's fingertips melts an Orc into a puddle of mush.
An Orc's steel cutlass melted from the intense heat!
An Orc is dead! R.I.P.
You receive your share of experience.