The death of [ 1 BeRSeRKeR] Dronut (Orc)

in The Inn of the Shady Grove

from the perspective of [53 Dark Dreamer] Terru The Empire (Gnome)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a golden crown set with diamonds (magic) [68%]
<worn on eyes>       a foggy visor [79%]
<worn in ear>        a shimmering shark tooth earring
<worn in ear>        an ancient dragon tooth earring (magic) [59%]
<worn on face>       a white hot mask of living flame [poor] (glowing) [46%]
<worn around neck>   an angelic brass gorget from Cloud Giant Kingdom
<worn around neck>   an amulet of fire dragon's blood (magic) [49%]
<worn on body>       some robes of the arch-magi (magic) (glowing) (illuminating)
<worn about body>    a glittering black robe (glowing)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>a glowing white pearl (glowing) [61%]
<attached to belt>   an enchanted spellbook (magic) [79%]
<attached to belt>   an obsidian hookah [86%]
<worn on arms>       some mantis sleeves
<held as shield>     a small circular shield of blue flames [superior] [87%]
<worn around wrist>  some wooden beads of enlightenment (glowing) [83%]
<worn around wrist>  a gnomish lifegiving wristband
<worn on hands>      a pair of black leather gloves glowing with faerie fire (magic) (glowing)
<worn on finger>     a yellow ring of chrysoberyl [superior] (magic) [82%]
<worn on finger>     a bone band of infinite power (magic) (humming)
<held>               an oval seastone [poor] (magic) (humming)
<worn on legs>       some soldier's dragonscale pants
<worn on feet>       a pair of duergar-hide boots (magic)

The Path of Prosperity
Obvious exits: -N -E -S -W
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)

< 449h/449H 94v/136V Pos: standing >

< 449h/449H 94v/136V Pos: standing >
You quickly scan the area.
A female orc who is close by to your north.
An orcish merchant who is close by to your north.
An orcish street sweeper who is close by to your north.
An orcish thief who is close by to your north.
Zehla Malen who is close by to your north.
A large warhorse who is close by to your east.
An orcish elite who is close by to your east.
A black skunk who is not far off to your east.
A black skunk who is a brief walk away to your east.
An orcish thief who is rather far off to your east.
An orcish thief who is in the distance to your east.
An orcish shaman who is in the distance to your east.
The orc gate guard who is in the distance to your east.
The orc gate guard who is in the distance to your east.
The orc gate guard who is in the distance to your east.
A young orc sentinel who is in the distance to your east.
A young orc sentinel who is in the distance to your east.
The orc gate guard who is in the distance to your east.
A female orc who is close by to your south.
Xixermo who is close by to your south.
An orcish warrior who is close by to your west.
A wandering soul who is close by to your west.
An orcish street sweeper who is not far off to your west.
A drunken orc who is not far off to your west.
An orcish shaman who is not far off to your west.
An orcish guard who is not far off to your west.
The Shady Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
An orcish guard who is not far off to your west.
An old orcish woman who is a brief walk away to your west.
An orcish warrior who is rather far off to your west.
A female orc who is rather far off to your west.
An orcish elite who is rather far off to your west.
A baby orc who is rather far off to your west.
A female orc who is in the distance to your west.
An old orcish woman who is in the distance to your west.

< 449h/449H 95v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: In the Shady Weaponry
</map>

<map>
Zone: Shady Grove.
Room: In the Shady Weaponry
</map>
In the Shady Weaponry
Obvious exits: -N
Running about town, this female orc is restocking her low supplies.(Red Aura)
Xixermo is here organizing his polishing weapons.(Red Aura)

< 449h/449H 95v/136V Pos: standing >

< 449h/449H 96v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of Prosperity
</map>

<map>
Zone: Shady Grove.
Room: The Path of Prosperity
</map>
The Path of Prosperity
Obvious exits: -N -E -S -W
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)

< 449h/449H 97v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of Prosperity
</map>

<map>
Zone: Shady Grove.
Room: The Path of Prosperity
</map>
The Path of Prosperity
Obvious exits: -E -S -W
An orcish warrior is here preparing for the next invasion.(Red Aura)
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)

< 449h/449H 97v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Holy Shrine of the Black Order
</map>

<map>
Zone: Shady Grove.
Room: The Holy Shrine of the Black Order
</map>
The Holy Shrine of the Black Order
Obvious exits: -N -W
A stray dog runs around searching for someone to play with.
A dark orcish priest rests here praying.(Red Aura)

< 449h/449H 97v/136V Pos: standing >

< 449h/449H 98v/136V Pos: standing >
You quickly scan the area.
An orcish warrior who is close by to your north.
A wandering soul who is close by to your north.
A thick-haired buffalo who is close by to your west.
A wild horse who is close by to your west.
A prong-horned antelope who is close by to your west.
An orcish shaman who is close by to your west.
An orcish warrior who is not far off to your west.
The mailman who is not far off to your west.

< 449h/449H 100v/136V Pos: standing >
An orcish warrior enters from the north.

< 449h/449H 102v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
A thick-haired buffalo stands here.
A wild horse stands here.
A prong-horned antelope stands here.
An orcish shaman is here practicing a new spell.(Red Aura)

< 449h/449H 102v/136V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
A drunken orc who is close by to your north.
An orcish shaman who is close by to your north.
An orcish guard who is close by to your north.
The Shady Quartermaster who is close by to your north.
The town crier who is close by to your north.
An orcish guard who is close by to your north.
A female orc who is not far off to your north.
An orcish assassin who is not far off to your north.
A draft horse who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
A baby orc who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
The grinning bobcat who is rather far off to your north.
A draft horse who is in the distance to your north.
An orcish warrior who is close by to your east.
A stray dog who is close by to your east.
A dark orcish priest who is close by to your east.
An orcish assassin who is close by to your south.
An old orcish woman who is close by to your south.
A drunken orc who is a brief walk away to your south.
An orcish merchant who is a brief walk away to your south.
An orcish assassin who is in the distance to your south.
An orcish warrior who is close by to your west.
The mailman who is close by to your west.

< 449h/449H 103v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish assassin prowls the area hunting his new prey.
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)

< 449h/449H 103v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S

< 449h/449H 103v/136V Pos: standing >
You quickly scan the area.
An orcish assassin who is close by to your north.
An old orcish woman who is close by to your north.
A thick-haired buffalo who is not far off to your north.
A wild horse who is not far off to your north.
A prong-horned antelope who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
A drunken orc who is a brief walk away to your north.
An orcish shaman who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
The town crier who is a brief walk away to your north.
A female orc who is rather far off to your north.
An orcish assassin who is rather far off to your north.
A draft horse who is in the distance to your north.
An orcish guard who is in the distance to your north.
A baby orc who is in the distance to your north.
An orcish guard who is in the distance to your north.
A drunken orc who is close by to your south.
An orcish merchant who is close by to your south.
An orcish assassin who is a brief walk away to your south.
The grinning bobcat who is rather far off to your south.
The grinning bobcat who is rather far off to your south.
An orcish merchant who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
The orc gate guard who is rather far off to your south.

< 449h/449H 104v/136V Pos: standing >

< 449h/449H 105v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
A drunken orc wanders about lost out of his mind.(Red Aura)
An orcish merchant is standing here completing his next transaction.(Red Aura)

< 449h/449H 105v/136V Pos: standing >
You quickly scan the area.
An orcish assassin who is not far off to your north.
An old orcish woman who is not far off to your north.
A thick-haired buffalo who is a brief walk away to your north.
A wild horse who is a brief walk away to your north.
An orcish shaman who is a brief walk away to your north.
An orcish street sweeper who is rather far off to your north.
A drunken orc who is rather far off to your north.
An orcish shaman who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
A female orc who is in the distance to your north.
An orcish assassin who is in the distance to your north.
Khazar, the jeweler who is close by to your east.
An orcish assassin who is not far off to your south.
The grinning bobcat who is a brief walk away to your south.
The grinning bobcat who is a brief walk away to your south.
An orcish merchant who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
An umber hulk who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A black skunk who is close by to your west.
The orc gate guard who is close by to your west.

< 449h/449H 106v/136V Pos: standing >
An orcish merchant leaves west.

< 449h/449H 109v/136V Pos: standing >
The Path of the Damned winds its wicked path south.
You extend your sights southward.
The Path of the Damned
Obvious exits: -N -E -S

< 449h/449H 111v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S

< 449h/449H 112v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
A small collar collects among the rubble on the ground.
An orcish assassin prowls the area hunting his new prey.

< 449h/449H 111v/136V Pos: standing >
You quickly scan the area.
A drunken orc who is not far off to your north.
An old orcish woman who is rather far off to your north.
A thick-haired buffalo who is in the distance to your north.
A wild horse who is in the distance to your north.
A prong-horned antelope who is in the distance to your north.
An orcish shaman who is in the distance to your north.
A drunken orc who is close by to your east.
An orcish shaman who is close by to your east.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The grinning bobcat who is close by to your south.
The grinning bobcat who is close by to your south.
An orcish merchant who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 449h/449H 112v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S

< 449h/449H 115v/136V Pos: standing >
You quickly scan the area.
A drunken orc who is close by to your north.
An old orcish woman who is a brief walk away to your north.
A thick-haired buffalo who is rather far off to your north.
A wild horse who is rather far off to your north.
A prong-horned antelope who is rather far off to your north.
An orcish shaman who is rather far off to your north.
An orcish street sweeper who is in the distance to your north.
A drunken orc who is in the distance to your north.
An orcish shaman who is in the distance to your north.
An orcish guard who is in the distance to your north.
The Shady Quartermaster who is in the distance to your north.
The town crier who is in the distance to your north.
An orcish guard who is in the distance to your north.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish assassin who is close by to your south.
The grinning bobcat who is not far off to your south.
The grinning bobcat who is not far off to your south.
An orcish merchant who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
An umber hulk who is not far off to your south.
The orc gate guard who is not far off to your south.

< 449h/449H 116v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
A drunken orc wanders about lost out of his mind.(Red Aura)

< 449h/449H 121v/136V Pos: standing >

< 449h/449H 122v/136V Pos: standing >
You start chanting...

< 449h/449H 127v/136V Pos: standing >
Casting: clone form *

< 449h/449H 131v/136V Pos: standing >
You complete your spell...
You blur and take on the form of a drunken orc!

< 449h/449H 135v/136V Pos: standing >
You quickly scan the area.
An old orcish woman who is not far off to your north.
An orcish warrior who is a brief walk away to your north.
A thick-haired buffalo who is a brief walk away to your north.
A wild horse who is a brief walk away to your north.
A prong-horned antelope who is a brief walk away to your north.
An orcish shaman who is a brief walk away to your north.
An orcish shaman who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
Khazar, the jeweler who is close by to your east.
The grinning bobcat who is not far off to your south.
An orcish shaman who is not far off to your south.
An orcish assassin who is a brief walk away to your south.
The grinning bobcat who is a brief walk away to your south.
An orcish merchant who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
An umber hulk who is a brief walk away to your south.
An orcish merchant who is close by to your west.
A black skunk who is close by to your west.
The orc gate guard who is close by to your west.

< 449h/449H 136v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Entry to the Barracks of the Black Order
</map>

<map>
Zone: Shady Grove.
Room: The Entry to the Barracks of the Black Order
</map>
The Entry to the Barracks of the Black Order
Obvious exits: -E -W#
An orcish merchant is standing here completing his next transaction.(Red Aura)
A small black skunk peers wearily at you.
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 449h/449H 135v/136V Pos: standing >
The iron seems to be closed.

< 449h/449H 135v/136V Pos: standing >
The iron seems to be closed.

< 449h/449H 135v/136V Pos: standing >

< 449h/449H 135v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
A drunken orc wanders about lost out of his mind.(Red Aura)

< 449h/449H 135v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S

< 449h/449H 134v/136V Pos: standing >
You quickly scan the area.
An old orcish woman who is close by to your north.
An orcish warrior who is not far off to your north.
A thick-haired buffalo who is not far off to your north.
A wild horse who is not far off to your north.
A prong-horned antelope who is not far off to your north.
An orcish shaman who is not far off to your north.
An orcish shaman who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
The Shady Quartermaster who is a brief walk away to your north.
The town crier who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
A female orc who is rather far off to your north.
The grinning bobcat who is in the distance to your north.
An orcish guard who is in the distance to your north.
A female orc who is close by to your east.
A drunken orc who is close by to your south.
The grinning bobcat who is a brief walk away to your south.
An orcish shaman who is a brief walk away to your south.
An orcish assassin who is rather far off to your south.
The grinning bobcat who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
An umber hulk who is rather far off to your south.

< 449h/449H 134v/136V Pos: standing >
Alas, you cannot go that way. . . .

< 449h/449H 135v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)

< 449h/449H 135v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -W
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
An orcish assassin prowls the area hunting his new prey.
Crawling about, this baby orc is crying loudly.
A cowardly orcish girl tries to hide herself in protection.(Red Aura)

< 449h/449H 134v/136V Pos: standing >
You quickly scan the area.
An old orcish woman who is close by to your east.
Meinar, the old baker who is not far off to your east.

< 449h/449H 134v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -U

< 449h/449H 134v/136V Pos: standing >
Alas, you cannot go that way. . . .

< 449h/449H 135v/136V Pos: standing >
Alas, you cannot go that way. . . .

< 449h/449H 136v/136V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your east.
An orcish assassin who is close by to your east.
A baby orc who is close by to your east.
An old orcish woman who is not far off to your east.
Meinar, the old baker who is a brief walk away to your east.
An orcish elite who is close by above you.
An orcish elite who is close by above you.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 449h/449H 136v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Bar of Dancing Flame
</map>

<map>
Zone: Shady Grove.
Room: The Bar of Dancing Flame
</map>
The Bar of Dancing Flame
Obvious exits: -N -D
The corpse of an Orc is lying here.
A mighty board stands here held up by great swords reading 'Flame Board.'
An orcish elite searches the area here for any signs of problems.(Red Aura)
An orcish elite searches the area here for any signs of problems.(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)

< 449h/449H 135v/136V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 449h/449H 135v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -U

< 449h/449H 134v/136V Pos: standing >

< 449h/449H 134v/136V Pos: standing >

< 449h/449H 136v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Bar of Dancing Flame
</map>

<map>
Zone: Shady Grove.
Room: The Bar of Dancing Flame
</map>
The Bar of Dancing Flame
Obvious exits: -N -D
The corpse of an Orc is lying here.
A mighty board stands here held up by great swords reading 'Flame Board.'
An orcish elite searches the area here for any signs of problems.(Red Aura)
An orcish elite searches the area here for any signs of problems.(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)

< 449h/449H 135v/136V Pos: standing >

< 449h/449H 135v/136V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Inn of the Shady Grove
</map>

<map>
Zone: Shady Grove.
Room: The Inn of the Shady Grove
</map>
The Inn of the Shady Grove
Obvious exits: -E -S
A spellbook lies here, discarded.
[5] A long steel sword is here in the dirt.
[27] A small bandage rests upon the ground here.
A small collar collects among the rubble on the ground.
An Orc (medium) stands here. (Non-Fraggable)(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
You are knocked to the ground by an orcish guard's mighty bash!

< 448h/449H 134v/136V Pos: sitting >
< T: Terru TP: sit TC:few scratches E: orcish sta EP: excellent >
 
< 448h/449H 134v/136V Pos: sitting >
< T: Terru TP: sit TC:few scratches E: orcish sta EP: excellent >
 You attack an orcish guard. [0 Hits]
An orcish guard attacks you. [3 Hits]

< 402h/449H 134v/136V Pos: sitting >
< T: Terru TP: sit TC: small wounds E: orcish sta EP: excellent >
 
< 402h/449H 134v/136V Pos: sitting >
< T: Terru TP: sit TC: small wounds E: orcish sta EP: excellent >
 You attack an orcish guard. [0 Hits]

< 402h/449H 134v/136V Pos: sitting >
< T: Terru TP: sit TC: small wounds E: orcish sta EP: excellent >
 An orc anti-paladin suddenly attacks YOU!
You are briefly surrounded by a red aura!

< 381h/449H 134v/136V Pos: sitting >
< T: Terru TP: sit TC: small wounds E: orcish sta EP: excellent >
 An orcish guard attacks you. [3 Hits]

< 349h/449H 134v/136V Pos: sitting >
< T: Terru TP: sit TC: small wounds E: orcish sta EP: excellent >
 
< 349h/449H 134v/136V Pos: sitting >
< T: Terru TP: sit TC: small wounds E: orcish sta EP: excellent >
 
< 349h/449H 134v/136V Pos: sitting >
< T: Terru TP: sit TC: small wounds E: orcish sta EP: excellent >
 You attack an orcish guard. [0 Hits]

< 349h/449H 134v/136V Pos: sitting >
< T: Terru TP: sit TC: small wounds E: orcish sta EP: excellent >
 The illusion surrounding you fades away!
An orc anti-paladin wields an orcish-forged blade [poor].
An orc anti-paladin starts casting an offensive spell.
An orc anti-paladin attacks you. [3 Hits]
You clamber to your feet.

< 317h/449H 134v/136V Pos: standing >
< T: Terru TP: sta TC: few wounds E: orcish sta EP: excellent >
 You start chanting...

< 317h/449H 134v/136V Pos: standing >
< T: Terru TP: sta TC: few wounds E: orcish sta EP: excellent >
 An orc anti-paladin completes his spell...
An orc anti-paladin utters the words 'jiparl xafe'
You are sent reeling by an orc anti-paladin's unholy word.
OUCH!  That really did HURT!

< 271h/449H 134v/136V Pos: standing >
< T: Terru TP: sta TC: few wounds E: orcish sta EP: excellent >
 You feel the swirling shadows around your body dissipate.
You suddenly see an orcish guard's foot in your chest.
An orcish guard attacks you. [0 Hits]

< 270h/449H 134v/136V Pos: standing >
< T: Terru TP: sta TC: few wounds E: orcish sta EP: excellent >
 Casting: asphyxiate *

< 270h/449H 134v/136V Pos: standing >
< T: Terru TP: sta TC: few wounds E: orcish sta EP: excellent >
 You complete your spell...
A pair of Ghostly Hands appear before an Orc, close around his neck and begin to squeeze!
[Damage: 38 ] You smirk as a pair of ghostly hands tighten around an Orc's throat!
An Orc is dead! R.I.P.
You receive your share of experience.