The death of [ 1 BeRSeRKeR] Dronut (Orc)

in The Inn of the Shady Grove

from the perspective of [ 1 BeRSeRKeR] Dronut (Orc)


The Inn of the Shady Grove
   The small and simple room here is decorated with a variety of
plants and pieces of furniture.  The room is constructed from stone
and mortar.  The room glows an erie yellow from the large candles
which burn on the counter along the west wall.  A hallway can be
seen just beyond the counter where visitors have taken some time
off.  There are exits leading into the House of the Poor and the
Bar of the Dancing Flame.
Obvious exits: -East  -South
A spellbook lies here, discarded.
[5] A long steel sword is here in the dirt.
[27] A small bandage rests upon the ground here.
A small collar collects among the rubble on the ground.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 27h/27H 113v/113V Pos: standing >
You boggle at that concept.

< 27h/27H 113v/113V Pos: standing >
You cannot multiclass until you reach level 50.
However, here is a list of your future choices:

   None (don't despair, you can always specialize)



< 27h/27H 113v/113V Pos: standing >
Your innate abilities: ('*' marked innates are always active)
  *ultravision
  *dayvision
  *seadog

< 27h/27H 113v/113V Pos: standing >
Skill
1h bludgeon                    8
1h flaying                    19
2h bludgeon                   17
bandage                        7
berserk                       16
blindfighting             (obtained at level 6)
carve                         18
climb                         19
double attack             (obtained at level 11)
dual wield                (obtained at level 11)
fishing                        8
hitall                    (obtained at level 11)
infuriate                 (obtained at level 41)
kick                          20
maul                      (obtained at level 30)
mount                         10
parry                         16
rage                      (obtained at level 6)
rampage                   (obtained at level 36)
retreat                       11
riposte                   (obtained at level 6)
rush                      (obtained at level 51)
salvage                        8
triple attack             (obtained at level 51)
unarmed damage                19
vicious strike            (obtained at level 51)
war cry                   (obtained at level 26)
Skill
1h bludgeon                    8
1h flaying                    19
2h bludgeon                   17
bandage                        7
berserk                       16
blindfighting             (obtained at level 6)
carve                         18
climb                         19
double attack             (obtained at level 11)
dual wield                (obtained at level 11)
fishing                        8
hitall                    (obtained at level 11)
infuriate                 (obtained at level 41)
kick                          20
maul                      (obtained at level 30)
mount                         10
parry                         16
rage                      (obtained at level 6)
rampage                   (obtained at level 36)
retreat                       11
riposte                   (obtained at level 6)
rush                      (obtained at level 51)
salvage                        8
triple attack             (obtained at level 51)
unarmed damage                19
vicious strike            (obtained at level 51)
war cry                   (obtained at level 26)

< 27h/27H 113v/113V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.

< 27h/27H 113v/113V Pos: standing >
You now feel like a true hero, no auto-fleeing here! :-)

< 27h/27H 113v/113V Pos: standing >
Hints are now turned OFF.

< 27h/27H 113v/113V Pos: standing >
Berserker - Last Edited: 2015-01-25 20:34:57 by ashyel
======================================================
Howling screams, whirling whips, snacking on danger and dining on death. 

Berserkers attack in a focused battle rage that can grant them many advantages on the battlefield, but their style tends to be sloppier than that of warriors and lacking somewhat in shield skill, causing them to take more damage in combat.  Many have been known to wield 2 handed weapons with a fury almost unmatched. 

Their rage tends to cause them to focus totally on a single target at a time. So while in their younger years they tend to attack more than warriors, as they age, they learn to switch targets quite effectively. 

Bards sing of rumors that some Berserkers have found a way to increase their size. Whether these stories are true or not, it is not truly known. They are said to pray to the ancient gods of the Nordic Lands. Such names as Odin, Loki, Thor, Beretorn, and Kvasir. What powers are granted by these beings is a closely guarded secret. Only the ancient dervish knows the true power that can be
unleashed. He dominates the Raven Realms dealing out death to those that
dare travel where they were never meant to be.

The following epic skills are available to this class:

   anatomy, shield combat, two weapon fighting, toughness, improved endurance, fix, smelt, indomitable rage, epic strength, epic power, epic agility, epic intelligence, epic dexterity, epic wisdom, epic constitution, epic charisma, epic luck and ship damage control. 

==Allowable races==
* Duergar via in-game quest.
* Dwarf via in-game quest.
* Orc
* Minotaur
* Orog

==Equipment usage==
Like all classes on Duris, Berserkers have their own item restrictions. They can use most heavy armor and non-slashing weapons but are more limited in using magical items.

==Specializations==
* Mauler
* Ragelord

==See also==
* Berserker Skills

==Allowed races==
* Human, Barbarian, Dwarf, Duergar, Troll, Orc, Minotaur

==Innate abilities==
None.

==Specializations==
* MaUleR
* RaGeloRd


The following help topics also matched your search:
 Berserker Skills

Berserker - Last Edited: 2015-01-25 20:34:57 by ashyel
======================================================
Howling screams, whirling whips, snacking on danger and dining on death. 

Berserkers attack in a focused battle rage that can grant them many advantages on the battlefield, but their style tends to be sloppier than that of warriors and lacking somewhat in shield skill, causing them to take more damage in combat.  Many have been known to wield 2 handed weapons with a fury almost unmatched. 

Their rage tends to cause them to focus totally on a single target at a time. So while in their younger years they tend to attack more than warriors, as they age, they learn to switch targets quite effectively. 

Bards sing of rumors that some Berserkers have found a way to increase their size. Whether these stories are true or not, it is not truly known. They are said to pray to the ancient gods of the Nordic Lands. Such names as Odin, Loki, Thor, Beretorn, and Kvasir. What powers are granted by these beings is a closely guarded secret. Only the ancient dervish knows the true power that can be
unleashed. He dominates the Raven Realms dealing out death to those that
dare travel where they were never meant to be.

The following epic skills are available to this class:

   anatomy, shield combat, two weapon fighting, toughness, improved endurance, fix, smelt, indomitable rage, epic strength, epic power, epic agility, epic intelligence, epic dexterity, epic wisdom, epic constitution, epic charisma, epic luck and ship damage control. 

==Allowable races==
* Duergar via in-game quest.
* Dwarf via in-game quest.
* Orc
* Minotaur
* Orog

==Equipment usage==
Like all classes on Duris, Berserkers have their own item restrictions. They can use most heavy armor and non-slashing weapons but are more limited in using magical items.

An orc anti-paladin starts casting a spell.
An orc anti-paladin completes his spell...
An orc anti-paladin utters the words 'qare xabrae'
An orc anti-paladin points at an orcish guard.
An orc anti-paladin starts casting a spell.
An orc anti-paladin completes his spell...
An orc anti-paladin utters the word 'saihpzfgszze'
An orc anti-paladin points at an orcish guard.
An orcish guard begins to move much more quickly.

< 27h/27H 113v/113V Pos: standing >
Screen length set to 48 lines.

< 27h/27H 113v/113V Pos: standing >
Help - Last Edited: 2011-10-09 20:56:58 by Jexni
================================================

The "help" command lets you access things like this entry. Type "help"
alone to see a list of major topics.

                      Duris DikuMUD - Main Help Menu

  Type:                   Produces:
  HELP..............This screen
  HELP INDEX........Help File Index
  HELP POLICIES.....Master list of Duris Policies and rules. These are a
  and HELP RULES    *must* read for all players.
  HELP <keyword>....Information on a policy, command, skill or spell
  HELP COMMANDS.....List of the most frequently used commands
  NEWS..............Up to date information on Duris
  COMMANDS..........List of *all* available commands, including SOCIAL ACTIONS
  FAQ.....* NEW! *........The FAQ (Duris"s Frequently Asked Questions)

  Help topics can be reached by using the entire spell/skill name, race/class name,
  or by short form query.  If you cannot find help for a term using short form, use
  the entire name.
The following character attributes are used in execution of this ability (if any):

< 27h/27H 113v/113V Pos: standing >
You may not use this command until level two.

< 27h/27H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East  -South
A spellbook lies here, discarded.
[5] A long steel sword is here in the dirt.
[27] A small bandage rests upon the ground here.
A small collar collects among the rubble on the ground.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 27h/27H 113v/113V Pos: standing >

		Character attributes for Dronut

Level: 1   Race: Orc   Class: BeRSeRKeR 
Age: 20 yrs / 0 mths  Height: 69 inches Weight: 214 lbs  Size: medium

STR: excellent        AGI: excellent         DEX: excellent
POW: good             INT: very good         WIS: very good
CON: excellent        CHA: excellent        LUCK: excellent

Armor Points: -23  Reduces melee damage taken by 2.3% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: better than average	Damroll: good
Alignment: extremely evil

Saving Throws: PAR[slightly better than bad]  FEA[slightly better than bad]
               BRE[far worse than average]  SPE[far worse than average]

Load carried: No Sweat

< 27h/27H 113v/113V Pos: standing >
A drunken orc enters from the south.
A drunken orc is knocked to the ground by an orcish guard's mighty bash!

< 27h/27H 113v/113V Pos: standing >
An orcish guard dodges a drunken orc's attack.
An orcish guard's crude punch wounds a drunken orc.
An orcish guard's fine punch strikes a drunken orc.
An orcish guard's crude punch wounds a drunken orc.

< 27h/27H 113v/113V Pos: standing >
A drunken orc misses an orcish guard.

< 27h/27H 113v/113V Pos: standing >
An orc anti-paladin suddenly attacks a drunken orc!
A dark shroud encases an orc anti-paladin as he charges into battle.
An orc anti-paladin's fine punch strikes a drunken orc.

< 27h/27H 113v/113V Pos: standing >
An orcish guard's crude punch wounds a drunken orc.
An orcish guard's crude punch wounds a drunken orc.
An orcish guard's crude punch wounds a drunken orc.

< 27h/27H 113v/113V Pos: standing >
An orcish guard dodges a drunken orc's attack.

< 27h/27H 113v/113V Pos: standing >
An orc anti-paladin's crude punch wounds a drunken orc.
An orc anti-paladin's weak punch wounds a drunken orc.
The illusion surrounding a Gnome fades apart!
An orc anti-paladin's punch strikes a Gnome.
An orc anti-paladin wields an orcish-forged blade [poor].
An orc anti-paladin starts casting an offensive spell.
A Gnome clambers to his feet.

< 27h/27H 113v/113V Pos: standing >
A Gnome starts casting an offensive spell.

< 27h/27H 113v/113V Pos: standing >
An orc anti-paladin completes his spell...
An orc anti-paladin utters the words 'jiparl xafe'
An orc anti-paladin sends a Gnome reeling with an unholy word.

< 27h/27H 113v/113V Pos: standing >
A Gnome dodges an orcish guard's attack.
A Gnome dodges an orcish guard's attack.
A Gnome dodges an orcish guard's attack.
An orcish guard kicks a Gnome in the stomach, rendering him breathless.

< 27h/27H 113v/113V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!