The death of [35 Mercenary] Nz Suicide Squad (Duergar)

in On the Prison Floor L1

from the perspective of [37 Frost Magus] Bh (Halfling)

<worn as a badge>    an ashen tin badge
<worn on head>       the helm of light
<worn on eyes>       a troll-skin eyepatch
<worn in ear>        the royal clasp of Bloodstone [76%]
<worn in ear>        a goblin earring (glowing)
<worn on face>       a glowing rune covered mask (glowing)
<worn around neck>   a dangling spider necklace (humming)
<worn around neck>   a frost-rimed flesh pendant from Verspin
<worn on body>       a spiked marble tunic
<worn about body>    a sparkling dragonscale mantle from Bloodstone Keep
<worn as quiver>     an unique stone quiver
<worn about waist>   a stylish tin girth
<worn on belt buckle>lucky alchemist sack
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some light hemp arm plates from The Surface Realm of Duris
<held as shield>     a rusty hemp heater shield [88%]
<worn around wrist>  a bracelet of ivory
<worn around wrist>  an unique limestone wristguard
<worn on hands>      a pair of white healer gloves [poor] (magic)
<worn on finger>     a spider-shaped diorite ring (magic)
<worn on finger>     a gleaming ruby band
<primary weapon>     a shimmering staff (magic)
<worn on legs>       some knight's tin pants from Enclave of the Opal Phoenix


< 345h/384H 32v/139V Pos: standing >
On Prison Way
Obvious exits: -N -E -W

< 345h/384H 31v/139V Pos: standing >
On Prison Way
Obvious exits: -E -S -W
An elite watcher of the keep is standing here.

< 345h/384H 30v/139V Pos: standing >
On Prison Way
Obvious exits: -E -W

< 345h/384H 30v/139V Pos: standing >
On Prison Way
Obvious exits: -E -S -W

< 346h/384H 29v/139V Pos: standing >
At the Entrance to The Prison
Obvious exits: -N# -E
A watcher of the keep stands ready to defend the citizenry.

< 346h/384H 29v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 346h/384H 29v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 346h/384H 30v/139V Pos: standing >
You get some faerie dust from an ermineskin backpack.

< 346h/384H 32v/139V Pos: standing >
You start chanting...

< 346h/384H 35v/139V Pos: standing >
Casting: faerie sight 

< 346h/384H 37v/139V Pos: standing >
You complete your spell...
Your eyes begin to twinkle.

< 347h/384H 38v/139V Pos: standing >
You quickly scan the area.
A sinister prisoner who is not far off to your north.
An elite watcher who is a brief walk away to your east.

< 347h/384H 41v/139V Pos: standing >
Your body vibrates as you fan out your molecules.
Inside the Gates of the Prison
Obvious exits: -N -E -S#

< 347h/384H 42v/139V Pos: standing >
You quickly scan the area.
A sinister prisoner who is close by to your north.
A small rat who is close by to your east.
A sinister prisoner who is close by to your east.
A sinister prisoner who is close by to your east.
A timid prisoner who is not far off to your east.
A shady prisoner who is not far off to your east.
A watcher of the keep who is close by to your south.

< 347h/384H 44v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -W
A small black rat is scrounging about here for some food.
A sinister prisoner is standing here looking you over.(Red Aura)
A sinister prisoner is standing here looking you over.(Red Aura)

< 348h/384H 45v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -W
A timid prisoner is standing here, wishing he were free.

< 348h/384H 44v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -W

< 348h/384H 44v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 348h/384H 44v/139V Pos: standing >
You quickly scan the area.
A small rat who is close by to your north.
A timid prisoner who is a brief walk away to your north.
A sinister prisoner who is a brief walk away to your north.
A timid prisoner who is close by to your west.
A small rat who is not far off to your west.
A sinister prisoner who is not far off to your west.
A sinister prisoner who is not far off to your west.

< 348h/384H 46v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -S -W -U
A small black rat is scrounging about here for some food.

< 348h/384H 45v/139V Pos: standing >
You quickly scan the area.
A timid prisoner who is not far off to your north.
A sinister prisoner who is not far off to your north.
A shady prisoner who is close by to your west.
A timid prisoner who is close by to your west.
A sinister prisoner who is a brief walk away to your west.
A sinister prisoner who is close by above you.

< 348h/384H 47v/139V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E# -S -W -D
A sinister prisoner is standing here looking you over.(Red Aura)

< 348h/384H 47v/139V Pos: standing >
You quickly scan the area.
A menacing prisoner who is not far off to your north.
A timid prisoner who is close by to your south.
A timid prisoner who is close by to your west.
A menacing prisoner who is close by to your west.
A sinister prisoner who is not far off to your west.
A timid prisoner who is not far off to your west.
A shady prisoner who is not far off to your west.
A timid prisoner who is not far off to your west.
A shady prisoner who is a brief walk away to your west.
A sinister prisoner who is a brief walk away to your west.
A small rat who is close by below you.

< 348h/384H 48v/139V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a shady prisoner is lying here.
A timid prisoner is standing here, wishing he were free.
A menacing prisoner is standing here.(Red Aura)

< 349h/384H 49v/139V Pos: standing >
A menacing prisoner enters from the south.
On the Prison Floor L2
Obvious exits: -N -E -S -W
A sinister prisoner is standing here looking you over.(Red Aura)
A timid prisoner is standing here, wishing he were free.
A shady prisoner is standing here glaring at you.
A timid prisoner is standing here, wishing he were free.

< 349h/384H 49v/139V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -W#
A shady prisoner is standing here glaring at you.
A sinister prisoner is standing here looking you over.(Red Aura)

< 349h/384H 49v/139V Pos: standing >
The door seems to be closed.

< 349h/384H 49v/139V Pos: standing >
It seems to be locked.

< 349h/384H 50v/139V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A sinister prisoner who is close by to your east.
A timid prisoner who is close by to your east.
A shady prisoner who is close by to your east.
A timid prisoner who is close by to your east.
A menacing prisoner who is not far off to your east.
A timid prisoner who is not far off to your east.
A sinister prisoner who is a brief walk away to your east.

< 349h/384H 55v/139V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W#
A timid prisoner is standing here, wishing he were free.

< 350h/384H 56v/139V Pos: standing >
You quickly scan the area.
A sinister prisoner who is close by to your east.
A sinister prisoner who is not far off to your east.
A timid prisoner who is not far off to your east.
A sinister prisoner who is not far off to your east.
A shady prisoner who is not far off to your east.
A Duergar who is not far off to your east.
A shady prisoner who is not far off to your east.
A shady prisoner who is close by to your south.
A sinister prisoner who is close by to your south.

< 350h/384H 57v/139V Pos: standing >
On the Prison Floor L2
Obvious exits: -E -S -U

< 350h/384H 58v/139V Pos: standing >
Pardon?

< 350h/384H 61v/139V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W#
A timid prisoner is standing here, wishing he were free.

< 351h/384H 61v/139V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W

< 351h/384H 61v/139V Pos: standing >
To the north the prison continues.
You extend your sights northward.
On the Prison Floor L2
Obvious exits: -E -S -W
A sinister prisoner is standing here looking you over.(Red Aura)
A timid prisoner is standing here, wishing he were free.
A timid prisoner is standing here, wishing he were free.
A shady prisoner is standing here glaring at you.

< 351h/384H 63v/139V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a shady prisoner is lying here.
A sinister prisoner is standing here looking you over.(Red Aura)
A timid prisoner is standing here, wishing he were free.
A sinister prisoner is standing here looking you over.(Red Aura)
A shady prisoner stands here, fighting a Duergar.
A Duergar (medium)  Suicide Squad sits in mid-air here, fighting a shady prisoner.(Red Aura)
A shady prisoner stands here, fighting a Duergar.

< 351h/384H 65v/139V Pos: standing >
A shady prisoner attacks a Duergar. [2 Hits]

< 351h/384H 67v/139V Pos: standing >
A Duergar clambers to his feet.

< 352h/384H 71v/139V Pos: standing >
A shady prisoner attacks a Duergar. [0 Hits]

< 352h/384H 72v/139V Pos: standing >
A shady prisoner's face turns pale as a Duergar slams his head into his face.
A shady prisoner is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a shady prisoner.

< 352h/384H 72v/139V Pos: standing >
A sinister prisoner leaves west.

< 352h/384H 74v/139V Pos: standing >
A shady prisoner kicks a Duergar in the stomach, rendering him breathless.
A shady prisoner attacks a Duergar. [0 Hits]

< 352h/384H 75v/139V Pos: standing >
A Duergar attacks a shady prisoner. [3 Hits]

< 352h/384H 76v/139V Pos: standing >
A sinister prisoner leaves south.

< 353h/384H 78v/139V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[2] The corpse of a shady prisoner is lying here.
A timid prisoner is standing here, wishing he were free.
A Duergar (medium)  Suicide Squad stands in mid-air here, fighting a shady prisoner.(Red Aura)
A shady prisoner stands here, fighting a Duergar.

< 353h/384H 81v/139V Pos: standing >
A shady prisoner attacks a Duergar. [0 Hits]

< 353h/384H 83v/139V Pos: standing >
A sinister prisoner enters from the west.
A Duergar attacks a shady prisoner. [2 Hits]

< 353h/384H 85v/139V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a shady prisoner is lying here.
A sinister prisoner is standing here looking you over.(Red Aura)

< 354h/384H 86v/139V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E# -S -W -D
A sinister prisoner is standing here looking you over.(Red Aura)

< 354h/384H 86v/139V Pos: standing >
The door seems to be closed.

< 354h/384H 86v/139V Pos: standing >
It seems to be locked.

< 354h/384H 87v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -S -W -U

< 355h/384H 93v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W

< 355h/384H 95v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W
A small black rat is scrounging about here for some food.

< 355h/384H 94v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S
A sinister prisoner is standing here looking you over.(Red Aura)

< 355h/384H 93v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 355h/384H 94v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 355h/384H 94v/139V Pos: standing >
Inside the Gates of the Prison
Obvious exits: -N -E -S#

< 355h/384H 94v/139V Pos: standing >
Ok.

< 356h/384H 97v/139V Pos: standing >
Ok.

< 356h/384H 101v/139V Pos: standing >
You quickly scan the area.
A sinister prisoner who is close by to your north.
A sinister prisoner who is not far off to your east.
A shady prisoner who is not far off to your east.
A timid prisoner who is not far off to your east.
A small rat who is a brief walk away to your east.
A watcher of the keep who is close by to your south.

< 356h/384H 102v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -W

< 356h/384H 102v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -W
A sinister prisoner is standing here looking you over.(Red Aura)
A shady prisoner is standing here glaring at you.
A timid prisoner is standing here, wishing he were free.

< 356h/384H 101v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -W
A small black rat is scrounging about here for some food.

< 356h/384H 101v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -S -W -U

< 357h/384H 103v/139V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A sinister prisoner who is not far off to your north.
A small rat who is close by to your south.
A small rat who is not far off to your west.
A sinister prisoner who is a brief walk away to your west.
A sinister prisoner who is close by above you.

< 357h/384H 104v/139V Pos: standing >
A Duergar enters from above.

< 357h/384H 111v/139V Pos: standing >
A Duergar leaves west.

< 358h/384H 111v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 358h/384H 113v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A small black rat is scrounging about here for some food.

< 358h/384H 113v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
A sinister prisoner is standing here looking you over.(Red Aura)

< 358h/384H 112v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/384H 112v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/384H 113v/139V Pos: standing >
Inside the Gates of the Prison
Obvious exits: -N -E -S#
A Duergar (medium)  Suicide Squad stands in mid-air here.(Red Aura)

< 358h/384H 112v/139V Pos: standing >
A Duergar opens the door.

< 358h/384H 113v/139V Pos: standing >
A Duergar leaves south.
At the Entrance to The Prison
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
A Duergar (medium)  Suicide Squad stands in mid-air here.(Red Aura)
A homeless man is here, longing for better times.
A watcher of the keep stands ready to defend the citizenry.(Red Aura)

< 358h/384H 112v/139V Pos: standing >
A Duergar closes the door.
Alas, you cannot go that way. . . .

< 358h/384H 113v/139V Pos: standing >
On Prison Way
Obvious exits: -E -S -W

< 358h/384H 113v/139V Pos: standing >
On Prison Way
Obvious exits: -E -W

< 358h/384H 112v/139V Pos: standing >
On Prison Way
Obvious exits: -E -S -W

< 358h/384H 112v/139V Pos: standing >
On Prison Way
Obvious exits: -N -E -W
An insane woman mumbles to herself, with a wild look in her eyes.

< 359h/384H 111v/139V Pos: standing >
You start chanting...

< 359h/384H 115v/139V Pos: standing >
Casting: wall of ice **

< 359h/384H 117v/139V Pos: standing >
Casting: wall of ice 

< 360h/384H 121v/139V Pos: standing >
You complete your spell...

< 360h/384H 122v/139V Pos: standing >
You failed.

< 360h/384H 128v/139V Pos: standing >
You failed.

< 360h/384H 128v/139V Pos: standing >
You failed.

< 360h/384H 129v/139V Pos: standing >
You failed.

< 361h/384H 129v/139V Pos: standing >
You failed.

< 361h/384H 131v/139V Pos: standing >
You quickly scan the area.
A citizen of Bloodstone who is close by to your north.
An insane woman who is close by to your north.
A black squirrel who is close by to your north.
An insane woman who is close by to your north.
A small sparrow who is close by to your north.
A large dog who is close by to your north.
A watcher of the keep who is close by to your north.
A watcher of the keep who is close by to your north.
A wino who is not far off to your north.
The baron's servant who is not far off to your north.
The baron's servant who is not far off to your north.
A watcher of the keep who is not far off to your north.
A noble lady who is not far off to your north.
A Bloodstone merchant who is not far off to your north.
A watcher of the keep who is a brief walk away to your north.
A little brat who is a brief walk away to your north.
An insane woman who is a brief walk away to your north.
A prostitute who is a brief walk away to your north.
A Bloodstone knight who is in the distance to your north.
A citizen of Bloodstone who is not far off to your east.
The keep's crier who is a brief walk away to your east.
A guard of the keep who is rather far off to your east.
A Duergar who is rather far off to your west.
A homeless man who is rather far off to your west.
A watcher of the keep who is rather far off to your west.

< 361h/384H 132v/139V Pos: standing >
You failed.

< 361h/384H 136v/139V Pos: standing >
On Prison Way
Obvious exits: -E -S -W

< 361h/384H 137v/139V Pos: standing >
You quickly scan the area.
An insane woman who is close by to your east.
A citizen of Bloodstone who is a brief walk away to your east.
The keep's crier who is rather far off to your east.
A guard of the keep who is in the distance to your east.
An elite watcher who is close by to your south.
A watcher of the keep who is not far off to your west.
A homeless man who is a brief walk away to your west.

< 362h/384H 139v/139V Pos: standing >
On Prison Way
Obvious exits: -E -W

< 362h/384H 138v/139V Pos: standing >
You quickly scan the area.
An insane woman who is not far off to your east.
A citizen of Bloodstone who is rather far off to your east.
The keep's crier who is in the distance to your east.
A watcher of the keep who is close by to your west.
A homeless man who is not far off to your west.

< 362h/384H 138v/139V Pos: standing >
On Prison Way
Obvious exits: -E -S -W
A watcher of the keep stands ready to defend the citizenry.(Red Aura)

< 362h/384H 137v/139V Pos: standing >
You quickly scan the area.
An insane woman who is a brief walk away to your east.
A citizen of Bloodstone who is in the distance to your east.
A salesman who is close by to your south.
A homeless man who is close by to your west.

< 362h/384H 137v/139V Pos: standing >
At the Entrance to The Prison
Obvious exits: -N# -E
Puddles of fresh blood cover the ground.
You sense a lifeform nearby.
A homeless man is here, longing for better times.

< 363h/384H 138v/139V Pos: standing >
You quickly scan the area.
A watcher of the keep who is close by to your east.
An insane woman who is rather far off to your east.

< 363h/384H 138v/139V Pos: standing >
You start chanting...

< 363h/384H 138v/139V Pos: standing >
Casting: wall of ice **

< 364h/384H 138v/139V Pos: standing >
Casting: wall of ice 

< 364h/384H 138v/139V Pos: standing >
You complete your spell...

< 364h/384H 138v/139V Pos: standing >
A Duergar opens the door.

< 365h/384H 138v/139V Pos: standing >
A Duergar leaves north.

< 365h/384H 138v/139V Pos: standing >

< 365h/384H 138v/139V Pos: standing >
You don't find anything you didn't see before.

< 365h/384H 138v/139V Pos: standing >
You failed.

< 366h/384H 138v/139V Pos: standing >

< 366h/384H 138v/139V Pos: standing >
Your body vibrates as you fan out your molecules.
Inside the Gates of the Prison
Obvious exits: -N -E -S#
Fresh blood covers everything in the area.

< 366h/384H 137v/139V Pos: standing >
You failed.

< 366h/384H 137v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -W
A small black rat is scrounging about here for some food.
A timid prisoner is standing here, wishing he were free.

< 366h/384H 137v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -W
A sinister prisoner is standing here looking you over.(Red Aura)
A sinister prisoner is standing here looking you over.(Red Aura)

< 366h/384H 137v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -W
A shady prisoner is standing here glaring at you.

< 366h/384H 138v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 366h/384H 138v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -S -W -U
Fresh blood splatters cover the area.

< 366h/384H 137v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 367h/384H 136v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A sinister prisoner is standing here looking you over.(Red Aura)

< 367h/384H 135v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.

< 367h/384H 136v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 367h/384H 137v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S
A sinister prisoner is standing here looking you over.(Red Aura)

< 367h/384H 137v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N# -E -S

< 367h/384H 138v/139V Pos: standing >
On the Prison Floor L1
Obvious exits: -N# -E -S -W
A Duergar (medium)  Suicide Squad stands in mid-air here.(Red Aura)

< 368h/384H 137v/139V Pos: standing >
You start chanting...
You snap into visibility.

< 368h/384H 139v/139V Pos: standing >
You complete your spell...
[Damage: 59 ] The lightning bolt hits a Duergar with full impact.

< 368h/384H 139v/139V Pos: standing >
You start chanting...
You snap into visibility.

< 369h/384H 139v/139V Pos: standing >
A Duergar attempts to flee.
A Duergar leaves south.

< 369h/384H 139v/139V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 47 ] The lightning bolt hits a Duergar with full impact.

< 369h/384H 139v/139V Pos: standing >
A Duergar enters from the south.

< 369h/384H 139v/139V Pos: standing >
You start chanting...
You snap into visibility.

< 369h/384H 139v/139V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 52 ] The lightning bolt hits a Duergar with full impact.

< 369h/384H 139v/139V Pos: standing >
You start chanting...
You snap into visibility.

< 369h/384H 139v/139V Pos: standing >
You snap into visibility.

< 370h/384H 139v/139V Pos: standing >
You snap into visibility.
A Duergar attacks you. [2 Hits]

< 341h/384H 139v/139V Pos: standing >
< T: Bh TP: sta TC: small wounds E: A Duergar sta EP:  awful >
 You complete your spell...
[Damage: 25 ] The lightning bolt hits a Duergar with full impact.
A Duergar's jagged sword [superior] exploded spreading charges of electrical energy!
A Duergar's some blue platemail [poor] exploded spreading charges of electrical energy!
A Duergar's unique clay coif exploded spreading charges of electrical energy!
A Duergar's dwarf skin belt exploded spreading charges of electrical energy!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!