The death of [42 Minstrel] Raviel The Empire (Grey Elf)

in Within the Jungle of the Living Dead

from the perspective of [54 Reaper] Draculaz Suicide Squad (Kobold)

<floating about head>a dark purple ioun stone[230h 58m 32s]
<worn as a badge>    a clump of glowing fuzz [79%]
<worn on head>       the helmet of corruption (glowing)
<worn in ear>        a tiny orb of obsidian (magic)
<worn in ear>        an enchanted earring of power
<worn on face>       the mask of hatred
<worn around neck>   some kharma mind beads [poor] (magic)
<worn around neck>   some kharma mind beads [superior] (magic)
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    a dark-blue robe of stars and moons [superior] (magic) (humming)
<worn on tail>       a dented glassteel cord
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing) [25%]
<attached to belt>   a mystical tome with glowing elemental glyphs (magic)
<attached to belt>   an illithid-skin spellbook of wyld magick (magic)
<worn on arms>       a pair of stone sleeves [poor] (magic)
<held as shield>     a well-polished mithril body shield [poor]
<worn around wrist>  a small silvery bracelet [superior] (glowing)
<worn around wrist>  a ceremonial brass bracelet [superior] (magic)
<worn on hands>      the glowing gauntlets of the necromancer [superior] (magic) (glowing) (humming)
<worn on finger>     a bone band (magic) (humming) [87%]
<worn on finger>     the ring of the mind flayer of endurance (magic) (glowing)
<primary weapon>     the mace of mentality
<worn on legs>       some fur-lined horned ram-skull knee guards
<worn on feet>       a pair of boots emitting dust [superior] (magic) (glowing)

Rex  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rex's head.

< 731h/611H 155v/155V Pos: standing >
You say in goblin 'port him'

< 730h/611H 155v/155V Pos: standing >

< 730h/611H 155v/155V Pos: standing >
Jzz starts casting a spell.

< 730h/611H 155v/155V Pos: standing >

< 730h/611H 155v/155V Pos: standing >
Jzz completes his spell...
Jzz utters the word 'zhpzfsafhar'
The air explodes around you, revealing a glowing portal of energy!


< 729h/611H 155v/155V Pos: standing >

< 729h/611H 155v/155V Pos: standing >
Entrance to Shadow Swamp
Obvious exits: -E -S
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Jzz  Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
Rex  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rex's head.

< 729h/611H 155v/155V Pos: standing >
You peer into the etherportal and see...
Within the Jungle of the Living Dead

< 729h/611H 155v/155V Pos: standing >
Rex steps into the etherportal and disappears among the light.

< 729h/611H 155v/155V Pos: standing >
The portal hasn't re-stabilized yet...

< 728h/611H 155v/155V Pos: standing >
The portal hasn't re-stabilized yet...

< 728h/611H 155v/155V Pos: standing >
Jzz steps into the etherportal and disappears among the light.
The portal hasn't re-stabilized yet...

< 728h/611H 155v/155V Pos: standing >
The portal hasn't re-stabilized yet...

< 728h/611H 155v/155V Pos: standing >
The portal hasn't re-stabilized yet...

< 727h/611H 155v/155V Pos: standing >
The portal hasn't re-stabilized yet...

< 727h/611H 155v/155V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
 
 ^^*.*  
 M*@^M  
 MMM*^  
Within the Jungle of the Living Dead
Obvious exits: -N -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Jzz  Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
Rex  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rex's head.
*Nil  Suicide Squad (Kobold)(tiny) stands in mid-air here.

< 727h/611H 155v/155V Pos: standing >
Jzz sits down in a comfortable spot.

< 727h/611H 155v/155V Pos: standing >
Jzz stares off into space, entering a meditative trance.

< 727h/611H 155v/155V Pos: standing >
Nil has just given you his consent.

< 727h/611H 155v/155V Pos: standing >
Jzz snaps out of his meditative trance, grinning widely.
Nil starts following you.

< 727h/611H 155v/155V Pos: standing >
Jzz clambers to his feet.

< 727h/611H 155v/155V Pos: standing >
You peer into the etherportal and see...
Entrance to Shadow Swamp

< 726h/611H 155v/155V Pos: standing >
Nil is in another group.

< 726h/611H 155v/155V Pos: standing >
 
 ^^*.*  
 M*@^M  
 MMM*^  
Within the Jungle of the Living Dead
Obvious exits: -N -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Jzz  Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
Rex  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rex's head.
*Nil  Suicide Squad (Kobold)(tiny) stands in mid-air here.

< 726h/611H 155v/155V Pos: standing >
You peer into the etherportal and see...
Entrance to Shadow Swamp

< 726h/611H 155v/155V Pos: standing >

< 726h/611H 155v/155V Pos: standing >
You say in goblin 'other group'

< 726h/611H 155v/155V Pos: standing >
 
 ^^*.*  
 M*@^M  
 MMM*^  
Within the Jungle of the Living Dead
Obvious exits: -N -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Jzz  Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
Rex  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rex's head.
*Nil  Suicide Squad (Kobold)(tiny) stands in mid-air here.

< 726h/611H 155v/155V Pos: standing >
You peer into the etherportal and see...
Entrance to Shadow Swamp
Nil gropes himself - YUCK.

< 725h/611H 155v/155V Pos: standing >
Jzz starts casting a spell called 'etherportal'.
Looks like an exit.
You extend your sights northward.
 
 ***.*  
 ^^*.*  
 M*@^M  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W

< 725h/611H 155v/155V Pos: standing >
 
 ^^*.*  
 M*@^M  
 MMM*^  
Within the Jungle of the Living Dead
Obvious exits: -N -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Jzz  Suicide Squad (Kobold)(tiny) stands in mid-air here. (Casting) (Red Aura)
Rex  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rex's head.
*Nil  Suicide Squad (Kobold)(tiny) stands in mid-air here.

< 725h/611H 155v/155V Pos: standing >
Nil stops following you.
Nil starts following you.

< 725h/611H 155v/155V Pos: standing >
You peer into the etherportal and see...
Entrance to Shadow Swamp

< 725h/611H 155v/155V Pos: standing >
Jzz completes his spell...
Jzz utters the word 'zhpzfsafhar'
The air explodes around you, revealing a glowing portal of energy!


< 725h/611H 155v/155V Pos: standing >
 
 ^^*.*  
 M*@^M  
 MMM*^  
Within the Jungle of the Living Dead
Obvious exits: -N -S -W
[2] A glowing sphere of energy is here, slowly growing dimmer. (magic)
Jzz  Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
Rex  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rex's head.
*Nil  Suicide Squad (Kobold)(tiny) stands in mid-air here.

< 725h/611H 155v/155V Pos: standing >
Nil has just given you his consent.

< 725h/611H 155v/155V Pos: standing >
Nil is now a member of your group.

< 724h/611H 155v/155V Pos: standing >
Jzz sits down in a comfortable spot.

< 724h/611H 155v/155V Pos: standing >
Zukus steps out of the etherportal.
Jzz stares off into space, entering a meditative trance.

< 724h/611H 155v/155V Pos: standing >
Jzz snaps out of his meditative trance, grinning widely.

< 724h/611H 155v/155V Pos: standing >
Zukus starts casting a spell.

< 723h/611H 155v/155V Pos: standing >
Zukus completes his spell...
Zukus utters the word 'zuharuhl'

< 723h/611H 155v/155V Pos: standing >
Zukus starts casting a spell.
Jzz clambers to his feet.

< 723h/611H 155v/155V Pos: standing >
The etherportal crumbles to dust and blows away.

< 723h/611H 155v/155V Pos: standing >
Zukus completes his spell...
Zukus utters the word 'zuharuhl'

< 723h/611H 155v/155V Pos: standing >
Jzz sits down in a comfortable spot.

< 722h/611H 155v/155V Pos: standing >
Zukus has just given you his consent.

< 722h/611H 155v/155V Pos: standing >
Zukus starts casting a spell.

< 722h/611H 155v/155V Pos: standing >
Zukus is now a member of your group.

< 722h/611H 155v/155V Pos: standing >
Zukus completes his spell...
Zukus utters the word 'zuharuhl'
Rex looks vitalized.
You look around and quickly decide nobody is worthy enough to follow your greatness.
Nil stops following you.
Rex stops following you.
Jzz stops following you.

< 722h/611H 155v/155V Pos: standing >
It's really, really hot here.  A slight breeze would really improve things.

< 722h/611H 155v/155V Pos: standing >
Zukus recites a chant and a blue glow radiates from his finger tips.
You are surrounded by a blue glow.

< 722h/611H 155v/155V Pos: standing >
 
 ***.*  
 ^^@.*  
 M*P^M  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W

< 722h/611H 153v/155V Pos: standing >
The blue glow surrounding you fades away.
 
  ****.****   
 *****.*****  
 ^****.***^*  
 MM^^*@*****  
 MMM**^*****  
 ^^MMM*^^***  
  M^MMMM^^^   
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 722h/611H 151v/155V Pos: standing >
You don't know that spell!

< 721h/611H 154v/155V Pos: standing >
Approaching a Massive Iron Portcullis
Obvious exits: -N -W
A crafting recipe lies here collecting dust.
The corpse of a Grey Elf is lying here.
A large oaken sign has been erected here.
A massive headless vigilante roams the street for intruders.(Red Aura)

< 721h/611H 153v/155V Pos: standing >
It appears to be the corpse of Raviel.
Nothing.

< 721h/611H 153v/155V Pos: standing >
Before a Massive Iron Portcullis
Obvious exits: -E -W
A razorsharp iron shortsword lies here.

< 721h/611H 151v/155V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 721h/611H 155v/155V Pos: standing >
The Central Intersection of Zalkapfaan
Obvious exits: -N -E -S -W

< 721h/611H 154v/155V Pos: standing >
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W
A huge headless berserker stalks the area looking for trouble.(Red Aura)

< 721h/611H 153v/155V Pos: standing >
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W

< 721h/611H 152v/155V Pos: standing >
It's snowing very hard.
Before the Drawbridge of a Huge Granite Keep
Obvious exits: -E -S
A small bandage rests upon the ground here.
The corpse of a huge lime-scaled sea serpent is lying here.
The corpse of the bridge warden's pet xorn is lying here.

< 721h/611H 152v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 721h/611H 154v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 720h/611H 155v/155V Pos: standing >
Looks like an exit.
You extend your sights southward.
Atop a Great Oaken Drawbridge in Front of the Huge Granite Keep
Obvious exits: -N -S -W
An elite headless keep guard stands guard on the bridge.(Red Aura)
An elite headless keep guard stands guard on the bridge.(Red Aura)
An elite headless keep guard stands guard on the bridge.(Red Aura)
An elite headless keep guard stands guard on the bridge.(Red Aura)

< 720h/611H 155v/155V Pos: standing >
You quickly scan the area.
A huge headless berserker who is not far off to your east.
An elite headless keep guard who is close by to your south.
An elite headless keep guard who is close by to your south.
An elite headless keep guard who is close by to your south.
An elite headless keep guard who is close by to your south.

< 720h/611H 155v/155V Pos: standing >
It appears to be the corpse of a huge lime-scaled sea serpent.
Nothing.

< 720h/611H 155v/155V Pos: standing >
It appears to be the corpse of the bridge warden's pet xorn.
Nothing.

< 720h/611H 155v/155V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 4 hours.
The corpse of a huge lime-scaled sea serpent is made of flesh and appears to be of average quality.
The corpse of a huge lime-scaled sea serpent has an item value of 1.
It appears to be the corpse of a huge lime-scaled sea serpent.
Nothing.

< 720h/611H 155v/155V Pos: standing >
You quickly scan the area.
A huge headless berserker who is close by to your east.
An elite headless keep guard who is close by to your south.
An elite headless keep guard who is close by to your south.
An elite headless keep guard who is close by to your south.
An elite headless keep guard who is close by to your south.

< 720h/611H 155v/155V Pos: standing >
A huge headless berserker enters from the east.

< 719h/611H 155v/155V Pos: standing >
A huge headless berserker suddenly attacks YOU!

< 715h/611H 155v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: berserker sta EP: excellent >
 You attempt to flee...
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W
You flee eastward!

< 715h/611H 128v/155V Pos: standing >
Saving Draculaz.

< 715h/611H 131v/155V Pos: standing >
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W

< 715h/611H 133v/155V Pos: standing >
The Central Intersection of Zalkapfaan
Obvious exits: -N -E -S -W

< 715h/611H 134v/155V Pos: standing >
Before a Massive Iron Portcullis
Obvious exits: -E -W
A razorsharp iron shortsword lies here.

< 715h/611H 134v/155V Pos: standing >
Approaching a Massive Iron Portcullis
Obvious exits: -N -W
A crafting recipe lies here collecting dust.
The corpse of a Grey Elf is lying here.
A large oaken sign has been erected here.
A massive headless vigilante roams the street for intruders.(Red Aura)

< 715h/611H 135v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 715h/611H 136v/155V Pos: standing >
 
  ****.****   
 *****.*****  
 ^****.***^*  
 MM^^*@*****  
 MMM**^*****  
 ^^MMM*^M***  
  M^MMMM^^^   
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 715h/611H 138v/155V Pos: standing >
 
 ***.*  
 ^^@.*  
 M*P^*  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W

< 714h/611H 142v/155V Pos: standing >
Saving Draculaz.

< 714h/611H 155v/155V Pos: standing >

< 713h/611H 155v/155V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
  ****.****   
 *****.*****  
 ^****.***M*  
 MM^^@.*****  
 MMM*P^***M*  
 ^^MMM*M^***  
  M^MMMM^^^   
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 712h/611H 155v/155V Pos: standing >
 
  ****.****   
 *****.*****  
 ^****.***M*  
 MM^^*@*****  
 MMM**^*****  
 ^^MMM*M^***  
  M^MMMM^^^   
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 712h/611H 153v/155V Pos: standing >
Approaching a Massive Iron Portcullis
Obvious exits: -N -W
A crafting recipe lies here collecting dust.
The corpse of a Grey Elf is lying here.
A large oaken sign has been erected here.
A massive headless vigilante roams the street for intruders.(Red Aura)

< 712h/611H 151v/155V Pos: standing >
Before a Massive Iron Portcullis
Obvious exits: -E -W
A razorsharp iron shortsword lies here.

< 712h/611H 149v/155V Pos: standing >
The Central Intersection of Zalkapfaan
Obvious exits: -N -E -S -W

< 712h/611H 149v/155V Pos: standing >
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W

< 712h/611H 150v/155V Pos: standing >
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W
A huge headless berserker stalks the area looking for trouble.(Red Aura)

< 712h/611H 150v/155V Pos: standing >
Before the Drawbridge of a Huge Granite Keep
Obvious exits: -E -S
A small bandage rests upon the ground here.
The corpse of a huge lime-scaled sea serpent is lying here.
The corpse of the bridge warden's pet xorn is lying here.

< 711h/611H 151v/155V Pos: standing >
You quickly scan the area.
A huge headless berserker who is close by to your east.
An elite headless keep guard who is close by to your south.
An elite headless keep guard who is close by to your south.
An elite headless keep guard who is close by to your south.
An elite headless keep guard who is close by to your south.
A Human who is not far off to your south.
Ulster Stonehammer the constable who is not far off to your south.
Xomop Tippist who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.

< 711h/611H 153v/155V Pos: standing >
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W
A huge headless berserker stalks the area looking for trouble.(Red Aura)

< 711h/611H 154v/155V Pos: standing >
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W

< 711h/611H 153v/155V Pos: standing >
The Central Intersection of Zalkapfaan
Obvious exits: -N -E -S -W

< 711h/611H 152v/155V Pos: standing >
Before a Massive Iron Portcullis
Obvious exits: -E -W
A razorsharp iron shortsword lies here.

< 711h/611H 152v/155V Pos: standing >
Approaching a Massive Iron Portcullis
Obvious exits: -N -W
A crafting recipe lies here collecting dust.
The corpse of a Grey Elf is lying here.
A large oaken sign has been erected here.
A massive headless vigilante roams the street for intruders.(Red Aura)

< 711h/611H 153v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 711h/611H 154v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 711h/611H 155v/155V Pos: standing >
 
  ****.****   
 *****.*****  
 ^****.***M*  
 MM^^*@*****  
 MMM**^*****  
 ^^MMM*^M***  
  M^MMMM^^^   
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 711h/611H 153v/155V Pos: standing >
 
 ***.*  
 ^^@.*  
 M*P^*  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W

< 711h/611H 151v/155V Pos: standing >

< 711h/611H 155v/155V Pos: standing >

< 710h/611H 155v/155V Pos: standing >
Rex enters from the south.
 
 ***.*  
 ^^@.P  
 M*P^*  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W
Rex  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rex's head.

< 710h/611H 155v/155V Pos: standing >
Rex leaves east.

< 710h/611H 155v/155V Pos: standing >
Xomop Tippist enters from the east.

< 710h/611H 155v/155V Pos: standing >
A Grey Elf suddenly attacks YOU!
Jzz enters from the south.
Zukus enters from the south.
Nil enters from the south.

< 710h/611H 155v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 Jzz leaves east.
Zukus leaves east.
Nil leaves east.

< 710h/611H 155v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 A Grey Elf gives an order to his followers.
Xomop Tippist starts casting an offensive spell called 'bigbys crushing hand'.

< 710h/611H 155v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 
< 710h/611H 155v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 
< 710h/611H 155v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
  
 ***.*  
 ^^@P*  
 M**^*  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W
(Q)Ulster Stonehammer the shield dwarf constable of Alatorin stands here with a concerned look upon his face. (minion) (Gold Aura)
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion)  (casting) 
A Grey Elf (medium) Allahling - The Empire stands in mid-air here, fighting YOU! (Non-Fraggable)(Gold Aura)
A Grey Elf (medium) Crusader - The Empire stands in mid-air here.(Gold Aura)

< 710h/611H 155v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 Xomop Tippist completes his spell...
Xomop Tippist utters the words 'buoblg qfjgpuio paie'
A huge fist sent by Xomop Tippist grabs you, and begins crushing your body.
OUCH!  That really did HURT!

< 627h/611H 155v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 You start chanting...

< 627h/611H 155v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 
< 627h/611H 155v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 Casting: energy drain 
Jzz enters from the east.
Zukus enters from the east.
Nil enters from the east.
Rex enters from the east.

< 627h/611H 155v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 A Grey Elf attacks you. [0 Hits]

< 627h/611H 155v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 You complete your spell...
[Damage: 116 ] You drain a Grey Elf of some of his energy.
A Grey Elf is knocked to the ground by Rex's skillful bash!

< 720h/611H 166v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP:  small wounds >
 A Grey Elf sneaks north.
Xomop Tippist leaves north.
Ulster Stonehammer the constable sneaks north.

< 720h/611H 166v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP:  small wounds >
 You start chanting...

< 720h/611H 166v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP:  small wounds >
 Rex attacks a Grey Elf. [2 Hits]

< 719h/611H 166v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 You complete your spell...
[Damage: 111 ] You drain a Grey Elf of some of his energy.
Nil starts casting an offensive spell.
Nil snaps into visibility.

< 769h/611H 175v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 Jzz starts casting an offensive spell called 'arieks shattering iceball'.

< 769h/611H 175v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 Nil completes his spell...
Nil utters the words 'abrauztg gpahhzfuio uqzbarr'
Nil points at a Grey Elf.
Nil's spell flows around a Grey Elf, leaving him unharmed!
You start chanting...

< 769h/611H 175v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 A Grey Elf sings a song so well you feel your pain and suffering ebbing away.
You are surrounded by a blue glow.

< 769h/611H 175v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 Jzz completes his spell...
Jzz utters the words 'abrauztg gpahhzfuio uqzbarr'
Jzz points at a Grey Elf.
Jzz's iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.
A Grey Elf attacks you. [1 Hits]

< 768h/611H 175v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 Nil starts casting an offensive spell.
Nil snaps into visibility.

< 768h/611H 175v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 Casting: energy drain 

< 768h/611H 175v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 Jzz starts casting an offensive spell called 'arieks shattering iceball'.

< 768h/611H 175v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 You complete your spell...
[Damage: 114 ] You drain a Grey Elf of some of his energy.

< 769h/611H 196v/155V Pos: standing >
< T: Draculaz TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Nil snaps into visibility.
Nil completes his spell...
Nil utters the words 'abrauztg gpahhzfuio uqzbarr'
Nil points at a Grey Elf.
Nil's iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.
A Grey Elf's blue Cimmerian chain [superior] freezes and shatters into million pieces from the intense cold!
A Grey Elf's some dented tin vambraces freezes and shatters into million pieces from the intense cold!
A Grey Elf is dead! R.I.P.
You receive your share of experience.