<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of intelligence (magic)
<worn on head> the great helm of mysticism (glowing)
<worn on eyes> a frost dragon's eye (glowing)
<worn in ear> a sapphire earring [83%]
<worn in ear> a tiny lightning enshrouded black earring [superior] (magic)
<worn on face> the petrified visage of Lord Nymav K'haar [superior]
<worn around neck> some kharma mind beads (magic)
<worn around neck> a psionicist locket of power of endurance (magic) (glowing)
<worn on body> the Living Necroplasm (magic)[223h 8m 17s]
<worn about body> the cloak of Arachdrathos [superior] (magic)
<worn on back> a large leather backpack
<worn as quiver> the epic flute of sleeping and charming (magic) [39%]
<worn about waist> a belt of fresh blood [superior] [88%]
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<attached to belt> a bottle of lemonade [60%]
<attached to belt> a cosmic tome [44%]
<worn on arms> some gnomish sleeves of ingenuity of endurance [53%]
<held as shield> an angel wyrm scale [superior] (magic) [86%]
<worn around wrist> some polished endurium bracers (magic) [75%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> a pair of hazy green gloves (magic) (glowing)
<worn on finger> the ring of the Netherworld (magic) (glowing)
<worn on finger> a ring of elemental control [superior] (magic) (glowing) [73%]
<primary weapon> the shadowy staff of damnation (magic) (glowing)
<worn on legs> some leggings of red flames of endurance (magic)
<worn on feet> mystical boots of Volo the Traveller (magic) (glowing) [86%]
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (slightly good)
Clan Stoutdorf Settlement (slightly good)
Kobold Settlement (neutral)
The High Moor Forest (neutral)
The Stone Tomb of Kelek (very evil)
*Orrak (very evil)
Pits of Cerberus (slightly good)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
Village of Werrun (slightly good)
Nizari (slightly evil)
The Dark Stone Tower of the Northern Realms (good)
*Tower of High Sorcery (slightly good)
Bloodstone Keep (neutral)
*The Temple of the Sun (good)
The Elemental Groves (neutral)
Temple of Flames (slightly good)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (slightly evil)
The Mountain of the Banished (neutral)
Nakral's Crypt (slightly good)
The Outcasts Tower (extremely good)
Fort Boyard (neutral)
Crystalspyre Mountains (slightly good)
The Prisons of Carthapia (slightly evil)
Faerie Realm (pure good)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (neutral)
*The Githyanki Fortress (evil)
Labyrinth of No Return (evil)
The Desert City of Venan'Trut (neutral)
Rogue Plains (slightly good)
City of Torrhan (slightly good)
The Lair of the Swamp Troll King (evil)
Zalkapfaan, City of the Headless Horde (neutral)
New Cave city (slightly good)
Ice Tower (slightly evil)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (good)
IceCrag Castle (slightly good)
Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (slightly evil)
The Jade Empire (very evil)
Mazzolin (slightly evil)
Forest of Mir (slightly good)
Quintaragon Castle (good)
The Sky City of Ultarium (neutral)
Lair of the Gibberling King (evil)
Plane of Air (slightly good)
The Kingdom of Torg (evil)
Tribal Oasis (slightly good)
The Para-Elemental Plane of Smoke (slightly evil)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (slightly evil)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (slightly evil)
The Ethereal Plane (neutral)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (neutral)
Plane of Fire (slightly evil)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (neutral)
Jotunheim (slightly good)
The Transparent Tower (good)
Krethik Keep (slightly evil)
Temple of the Earth (slightly good)
Sea Kingdom (slightly evil)
Plane of Earth (slightly good)
Sevenoaks (neutral)
The Keep of Evil (evil)
*The Forgotten Mansion (evil)
Domain of Lost Souls (slightly good)
The Hall of Knighthood (good)
The Depths of Duris (slightly good)
Arachdrathos Guilds (slightly evil)
Valley of the Snow Ogres (neutral)
*The Great Shaboath (good)
The Tempest Court (neutral)
Pit of Dragons (slightly good)
Ny'Neth (slightly good)
Lost Temple of Tikitzopl (slightly good)
The Scorched Valley (good)
*The Realm of Barovia (very good)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (slightly evil)
Githzerai Stronghold (neutral)
Ceothia (slightly evil)
Tiamat (extremely good)
The Fortress of Dreams (neutral)
Bahamut's Palace (very good)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (slightly evil)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (slightly good)
The Bronze Citadel (slightly good)
Ny'Neth's Stronghold Continued (slightly evil)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 1214h/1004H 210v/211V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Moxo.
Ye roll up yer sleeves, and examine the dead...
The corpse of Jim is made of flesh and appears to be of average quality.
The corpse of Jim has an item value of 1.
It appears to be the corpse of Jim.
a small wooden mace
a steel long sword
a steel short sword
a thin steel dagger
a two-handed sword
a steel warhammer
a stout oaken cudgel
a belt of sewn ratskins
a reptile skin cloak
a large moth-eaten leather sack
a quill
a spellbook
a pair of tight black slippers
a shabby alligator skin jerkin
an amber-colored rod
[2] a light blue scarf
[5] a small bandage
a little round wooden shield
[2] a quill
[2] a spellbook
< 1214h/1004H 210v/211V Pos: standing >
Brogan dodges Kir's attack.
Brogan dodges Kir's attack.
Kir snaps into visibility.
Kir's fine bludgeon strikes Brogan.
Kir's bludgeon strikes Brogan.
Kir's impressive bludgeon strikes Brogan.
Kir's fine bludgeon strikes Brogan.
Kir's fine bludgeon strikes Brogan.
Brogan dodges Kir's attack.
Kir's bludgeon strikes Brogan.
Fatwa's holy avenger of Ambran moves with a blinding speed and successfully repels a burly bouncer's attack!
Fatwa's holy avenger of Ambran moves with a blinding speed and successfully repels a burly bouncer's attack!
Fatwa parries a burly bouncer's lunge at him.
Fatwa snaps into visibility.
< 1214h/1004H 210v/211V Pos: standing >
A burly bouncer's punch grazes Drok.
A burly bouncer's weak punch grazes Drok.
A burly bouncer's weak punch grazes Drok.
Drok's eyes roll as a burly bouncer plants a foot in his face.
< 1214h/1004H 210v/211V Pos: standing >
Sgan misses a burly bouncer.
Sgan misses a burly bouncer.
< 1214h/1004H 210v/211V Pos: standing >
Brogan's punch grazes Fatwa.
Brogan suffers from contact with the aura about Fatwa.
Brogan's weak punch grazes Fatwa.
Brogan suffers from contact with the aura about Fatwa.
Fatwa dodges Brogan's attack.
Brogan almost sweeps Fatwa off of his feet with a well placed leg sweep.
Brogan suffers from contact with the aura about Fatwa.
< 1214h/1004H 210v/211V Pos: standing >
Fatwa dodges a sly rogue's attack.
Fatwa dodges a sly rogue's attack.
Drok's powerful slash enshrouds a burly bouncer in a mist of blood.
Drok's impressive bludgeon enshrouds a burly bouncer in a mist of blood.
Drok's impressive bludgeon grievously wounds a burly bouncer.
Drok's impressive slash hits a burly bouncer.
A burly bouncer is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a burly bouncer dies in agony.
A burly bouncer stops following Brogan.
< 1214h/1004H 210v/211V Pos: standing >
Fatwa's slash strikes Brogan.
Fatwa's slash strikes Brogan.
Fatwa's fine slash strikes Brogan.
< 1213h/1004H 210v/211V Pos: standing >
Drok gets a few coins from the corpse of a burly bouncer.
the corpse of a burly bouncer does not contain the essence.
< 1213h/1004H 210v/211V Pos: standing >
Drok puts a pile of coins into a net of endless currents.
You do not see a essence here.
< 1213h/1004H 210v/211V Pos: standing >
Fatwa's skin seems to turn to stone.
It appears to be the corpse of a burly bouncer.
Nothing.
< 1213h/1004H 211v/211V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Drok.
A faint hum can be heard from the mace of the earth carried by Drok.
< 1213h/1004H 211v/211V Pos: standing >
Fatwa parries a burly bouncer's lunge at him.
Fatwa snaps into visibility.
A burly bouncer's feeble punch grazes Fatwa.
Fatwa parries a burly bouncer's lunge at him.
A burly bouncer whacks Fatwa in the side with a sound kick.
< 1213h/1004H 211v/211V Pos: standing >
Brogan dodges Kir's attack.
Kir snaps into visibility.
Kir's fine bludgeon strikes Brogan.
Brogan dodges Kir's attack.
Kir's fine bludgeon strikes Brogan.
Kir's impressive bludgeon strikes Brogan.
Kir's impressive bludgeon strikes Brogan.
Brogan dodges Kir's attack.
Brogan dodges Kir's attack.
Brogan dodges Kir's attack.
< 1213h/1004H 211v/211V Pos: standing >
Inic places a gladius called 'Backstabber' in the back of Brogan, resulting in some strange noises and some blood.
< 1213h/1004H 211v/211V Pos: standing >
Fatwa deflects Brogan's blow and strikes back at him!
Fatwa snaps into visibility.
Fatwa's slash strikes Brogan very hard.
Brogan suddenly appears a bit confused!
Brogan's feeble punch grazes Fatwa.
Brogan suffers from contact with the aura about Fatwa.
Fatwa's holy avenger of Ambran moves with a blinding speed and successfully repels Brogan's attack!
Fatwa dodges Brogan's attack.
Sgan misses a burly bouncer.
Sgan misses a burly bouncer.
< 1213h/1004H 211v/211V Pos: standing >
Fatwa dodges a sly rogue's attack.
Fatwa's holy avenger of Ambran moves with a blinding speed and successfully repels a sly rogue's attack!
A sly rogue attempts to flee.
A sly rogue leaves down.
< 1213h/1004H 211v/211V Pos: standing >
Brogan dodges Inic's attack.
Inic's fine slash strikes Brogan.
Inic's fine pierce strikes Brogan.
Inic's pierce strikes Brogan.
Inic's fine slash strikes Brogan.
< 1212h/1004H 211v/211V Pos: standing >
Fatwa's fine slash strikes Brogan hard.
Fatwa's fine slash strikes Brogan hard.
Fatwa's fine slash strikes Brogan very hard.
Fatwa's fine slash strikes Brogan very hard.
< 1212h/1004H 211v/211V Pos: standing >
Brogan's face turns pale as Inic slams his head into his face.
< 1212h/1004H 211v/211V Pos: standing >
< 1212h/1004H 211v/211V Pos: standing >
Fatwa parries a burly bouncer's lunge at him.
Fatwa snaps into visibility.
A burly bouncer's feeble punch grazes Fatwa.
Fatwa's holy avenger of Ambran moves with a blinding speed and successfully repels a burly bouncer's attack!
< 1212h/1004H 211v/211V Pos: standing >
Kir misses Brogan.
Kir snaps into visibility.
Kir's bludgeon enshrouds Brogan in a mist of blood.
Kir's impressive bludgeon causes Brogan to grimace in pain.
Kir's impressive bludgeon hits Brogan.
Brogan is mortally wounded, and will die soon, if not aided.
Kir's weak bludgeon hits Brogan.
Brogan is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of Brogan.
A burly bouncer stops following Brogan.
< 1212h/1004H 211v/211V Pos: standing >
Drok gets a few coins from the corpse of Brogan.
the corpse of Brogan does not contain the essence.
< 1212h/1004H 211v/211V Pos: standing >
Drok puts a pile of coins into a net of endless currents.
You do not see a essence here.
< 1212h/1004H 211v/211V Pos: standing >
A burly bouncer dodges Sgan's attack.
A burly bouncer dodges Sgan's attack.
It appears to be the corpse of Brogan.
Nothing.
< 1212h/1004H 211v/211V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Moxo.
Inn of the Twisted Spine
Obvious exits: -D
Fresh blood covers everything in the area.
The corpse of brogan is lying here.
The corpse of a burly bouncer is lying here.
The corpse of a Goblin is lying here.
Inic Crusader - The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
*Orthyn Allah - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
Drok DemonLord - The Empire (Firbolg)(giant) stands in mid-air here.(Gold Aura)
*Moxo Allah - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Kir Allah - The Empire (Human)(large) stands in mid-air here.(Gold Aura)
Sgan High Templar - The Empire (Gnome)(small) stands in mid-air here, fighting a burly bouncer.(Red Aura)
*Jalorps Templar - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
Plonus High Templar - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Fatwa Allah - The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
A burly bouncer stands in mid-air here, fighting Fatwa.
< 1211h/1004H 211v/211V Pos: standing >
Sgan starts casting an offensive spell.
< 1211h/1004H 211v/211V Pos: standing >
Sgan completes his spell...
Sgan utters the words 'unsozfol efaui'
Sgan drains a burly bouncer - what a waste of energy!
< 1211h/1004H 211v/211V Pos: standing >
Fatwa parries a burly bouncer's lunge at him.
Fatwa dodges a burly bouncer's attack.
Fatwa parries a burly bouncer's lunge at him.
Fatwa snaps into visibility.
Fatwa's eyes roll as a burly bouncer plants a foot in his face.
Kir assists Fatwa heroically.
Kir snaps into visibility.
Kir's impressive bludgeon strikes a burly bouncer.
< 1211h/1004H 211v/211V Pos: standing >
Fatwa snaps into visibility.
A burly bouncer is knocked to the ground by Fatwa's mighty bash!
< 1211h/1004H 211v/211V Pos: standing >
Sgan misses a burly bouncer.
Sgan misses a burly bouncer.
< 1211h/1004H 211v/211V Pos: standing >
Drok suddenly attacks a burly bouncer!
Drok's slash strikes a burly bouncer very hard.
< 1210h/1004H 211v/211V Pos: standing >
Fatwa snaps into visibility.
Fatwa's powerful slash strikes a burly bouncer very hard.
Fatwa's holy avenger of Ambran flares with pure light, unleashing the virtue of the gods at a burly bouncer!
A burly bouncer screams in utter terror as he is judged before Fatwa's God.
Fatwa's impressive slash strikes a burly bouncer hard.
< 1210h/1004H 211v/211V Pos: standing >
Inic places a gladius called 'Backstabber' in the back of a burly bouncer, resulting in some strange noises and some blood.
< 1210h/1004H 211v/211V Pos: standing >
A burly bouncer misses Fatwa.
Fatwa parries a burly bouncer's lunge at him.
Fatwa snaps into visibility.
< 1210h/1004H 211v/211V Pos: standing >
Kir's impressive bludgeon strikes a burly bouncer very hard.
Kir's impressive bludgeon seriously wounds a burly bouncer.
Kir's impressive bludgeon seriously wounds a burly bouncer.
Kir's impressive bludgeon enshrouds a burly bouncer in a mist of blood.
Kir's impressive bludgeon enshrouds a burly bouncer in a mist of blood.
Kir's impressive bludgeon grievously wounds a burly bouncer.
Kir's fine bludgeon hits a burly bouncer.
A burly bouncer is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a burly bouncer.
< 1210h/1004H 211v/211V Pos: standing >
the corpse of a burly bouncer does not contain the essence.
< 1210h/1004H 211v/211V Pos: standing >
You do not see a essence here.
< 1210h/1004H 211v/211V Pos: standing >
It appears to be the corpse of a burly bouncer.
a few coins
< 1210h/1004H 211v/211V Pos: standing >
Kir gets a few coins from the corpse of a burly bouncer.
< 1210h/1004H 211v/211V Pos: standing >
Kir puts a pile of coins into a portable hole.
< 1210h/1004H 211v/211V Pos: standing >
Plonus sits down in a comfortable spot.
< 1209h/1004H 211v/211V Pos: standing >
Plonus opens an arcane spellbook covered with runes and begins studying it intently.
< 1209h/1004H 211v/211V Pos: standing >
A sly rogue sneaks in from below.
< 1209h/1004H 211v/211V Pos: standing >
A sly rogue suddenly attacks Drok!
A sly rogue suddenly appears a bit confused!
A sly rogue misses Drok.
< 1209h/1004H 211v/211V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Kir.
< 1209h/1004H 211v/211V Pos: standing >
< 1208h/1004H 211v/211V Pos: standing >
Fatwa growls menacingly.
< 1208h/1004H 211v/211V Pos: standing >
< 1208h/1004H 211v/211V Pos: standing >
Inic's impressive pierce strikes a sly rogue hard.
< 1208h/1004H 211v/211V Pos: standing >
Fatwa snaps into visibility.
Fatwa brings down the holy avenger of Ambran in a mighty slash, cleaving a sly rogue from his target!
Fatwa heroically rescues Drok.
< 1208h/1004H 211v/211V Pos: standing >
Fatwa dodges a sly rogue's attack.
Fatwa parries a sly rogue's lunge at him.
A sly rogue attempts to flee.
A sly rogue leaves down.
Fatwa snaps into visibility.
< 1208h/1004H 211v/211V Pos: standing >
Plonus closes his book and smiles broadly.
< 1207h/1004H 211v/211V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Drok.
Plonus clambers to his feet.
< 1207h/1004H 211v/211V Pos: standing >
You feel your skin soften and return to normal.
< 1206h/1004H 211v/211V Pos: standing >
< 1206h/1004H 211v/211V Pos: standing >
Sgan says in gnome 'stone'
< 1206h/1004H 211v/211V Pos: standing >
Plonus starts casting a spell.
< 1206h/1004H 211v/211V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Moxo.
Orthyn starts casting a spell.
< 1205h/1004H 211v/211V Pos: standing >
Sgan gets a compact pile of bones from his bag of impossibilities.
< 1205h/1004H 211v/211V Pos: standing >
Inn of the Twisted Spine
Obvious exits: -D
Fresh blood splatters cover the area.
The corpse of a burly bouncer is lying here.
The corpse of brogan is lying here.
The corpse of a burly bouncer is lying here.
The corpse of a Goblin is lying here.
Inic Crusader - The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
*Orthyn Allah - The Empire (Gnome)(small) stands in mid-air here. (Casting) (Gold Aura)
Drok DemonLord - The Empire (Firbolg)(giant) stands in mid-air here.(Gold Aura)
*Moxo Allah - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Kir Allah - The Empire (Human)(large) stands in mid-air here.(Gold Aura)
Sgan High Templar - The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
*Jalorps Templar - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
Plonus High Templar - The Empire (Gnome)(small) stands in mid-air here. (Casting) (Gold Aura)
*Fatwa Allah - The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
< 1205h/1004H 211v/211V Pos: standing >
Plonus completes his spell...
Plonus utters the words 'xarr ay ghaiz'
< 1205h/1004H 211v/211V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'xarr ay ghaiz'
< 1205h/1004H 211v/211V Pos: standing >
Sgan starts casting a spell called 'wall of bones'.
< 1205h/1004H 211v/211V Pos: standing >
< 1204h/1004H 211v/211V Pos: standing >
Plonus sits down in a comfortable spot.
< 1204h/1004H 211v/211V Pos: standing >
Plonus opens an arcane spellbook covered with runes and begins studying it intently.
Orthyn starts casting a spell.
< 1204h/1004H 211v/211V Pos: standing >
Sgan completes his spell...
Sgan utters the words 'xarr ay baizg'
Sgan's spell fizzles and dies.
< 1204h/1004H 211v/211V Pos: standing >
< 1204h/1004H 211v/211V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Inic.
Plonus closes his book and smiles broadly.
< 1203h/1004H 211v/211V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'ofajs ghaiz gtui'
Orthyn's flesh melds with conjured rocks, turning it to stone.
Plonus's flesh melds with conjured rocks, turning it to stone.
Inic's flesh melds with conjured rocks, turning it to stone.
Jalorps's flesh melds with conjured rocks, turning it to stone.
Drok's flesh melds with conjured rocks, turning it to stone.
Your flesh melds with conjured rocks, turning it to stone.
Moxo's flesh melds with conjured rocks, turning it to stone.
< 1203h/1004H 211v/211V Pos: standing >
Sgan starts casting a spell called 'haste'.
< 1203h/1004H 211v/211V Pos: standing >
Plonus clambers to his feet.
< 1203h/1004H 211v/211V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.
< 1203h/1004H 211v/211V Pos: standing >
Sgan completes his spell...
Sgan utters the word 'paghz'
Sgan starts to move with uncanny speed!
Orthyn sits down in a comfortable spot.
You appear to be Gnome and is in excellent condition.
He's small in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
His hands glow blood red!
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
He is surrounded by a magenta glow.
He is surrounded by a blood-red glow.
He is surrounded by a fluxing blue energy field.
< 1203h/1004H 211v/211V Pos: standing >
Orthyn opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.
< 1202h/1004H 211v/211V Pos: standing >
Orthyn closes his book and smiles broadly.
< 1202h/1004H 211v/211V Pos: standing >
You start chanting...
< 1202h/1004H 211v/211V Pos: standing >
Orthyn clambers to his feet.
< 1201h/1004H 211v/211V Pos: standing >
Casting: chaos shield *
< 1201h/1004H 211v/211V Pos: standing >
Casting: chaos shield
< 1201h/1004H 211v/211V Pos: standing >
You complete your spell...
A wild magical aura swirls up and around you.
< 1201h/1004H 211v/211V Pos: standing >
Drok twibbles around aimlessly.
< 1200h/1004H 211v/211V Pos: standing >
< 1200h/1004H 211v/211V Pos: standing >
You sit down and relax.
< 1200h/1004H 211v/211V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 6 of 6
9th circle: 4 of 5 ( 1 seconds)
10th circle: 5 of 5
11th circle: 3 of 4 ( 2 seconds)
12th circle: 1 of 1
You begin to invoke evil and assimilate the powers of darkness.
< 1200h/1004H 211v/211V Pos: sitting >
You feel infused by 11th circle DARK powers!
< 1200h/1004H 211v/211V Pos: sitting >
Looks like an exit.
You extend your sights downward.
Brogan's Bar
Obvious exits: -N -S# -U
A few drops of fresh blood are scattered around the area.
A greyish stone wall is here to the up. (magic)
[3] The corpse of a drunk goblin is lying here.
The corpse of a goblin slut is lying here.
The corpse of a gruff bartender is lying here.
The corpse of a goblin slut is lying here.
The corpse of a gaily dressed bard is lying here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
A Goblin (small) stands here. (Non-Fraggable)(Red Aura)
< 1199h/1004H 211v/211V Pos: sitting >
A faint hum can be heard from the rod of Dispator carried by Kir.
< 1199h/1004H 211v/211V Pos: sitting >
You feel infused by 9th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
< 1199h/1004H 211v/211V Pos: sitting >
Moxo shrugs helplessly.
< 1199h/1004H 211v/211V Pos: sitting >
< 1199h/1004H 211v/211V Pos: sitting >
You clamber to your feet.
< 1199h/1004H 211v/211V Pos: standing >
Sgan sits down in a comfortable spot.
< 1198h/1004H 211v/211V Pos: standing >
Oof! Drok bumps into a greyish stone wall...
Sgan opens a midnight blue tome with silver bindings and begins studying it intently.
< 1198h/1004H 211v/211V Pos: standing >
< 1198h/1004H 211v/211V Pos: standing >
< 1198h/1004H 211v/211V Pos: standing >
Oof! Drok bumps into a greyish stone wall...
< 1198h/1004H 211v/211V Pos: standing >
You start chanting...
You snap into visibility.
< 1197h/1004H 211v/211V Pos: standing >
< 1197h/1004H 211v/211V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Kir.
You complete your spell...
A greyish stone wall crumbles to dust and blows away.
< 1197h/1004H 211v/211V Pos: standing >
Saving Yans.
< 1197h/1004H 211v/211V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: Brogan's Bar
</map>
<map>
Zone: The Town of Moregeeth.
Room: Brogan's Bar
</map>
Brogan's Bar
Obvious exits: -N -S# -U
A few drops of fresh blood are scattered around the area.
[3] The corpse of a drunk goblin is lying here.
The corpse of a goblin slut is lying here.
The corpse of a gruff bartender is lying here.
The corpse of a goblin slut is lying here.
The corpse of a gaily dressed bard is lying here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
A sly rogue skulks about the shadows here.(Red Aura)
A Goblin (small) stands here. (Non-Fraggable)(Red Aura)
< 1197h/1004H 210v/211V Pos: standing >
< 1197h/1004H 210v/211V Pos: standing >
A sly rogue sneaks up.
< 1196h/1004H 210v/211V Pos: standing >
< 1196h/1004H 210v/211V Pos: standing >
< 1196h/1004H 210v/211V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 1196h/1004H 210v/211V Pos: standing >
Drok floats in from above.
< 1196h/1004H 210v/211V Pos: standing >
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
[Damage: 10 ] -=[You watch with self-pride as the magic missile hits a Goblin.]=-
[Damage: 10 ] -=[You watch with self-pride as the magic missile hits a Goblin.]=-
A Goblin is mortally wounded, and will die soon, if not aided.
[Damage: 1 ] -=[You watch with self-pride as the magic missile hits a Goblin.]=-
A Goblin is dead! R.I.P.
You receive your share of experience.