The death of [ 3 Sorcerer] Jim (Goblin)

in Brogan's Bar

from the perspective of [ 3 Sorcerer] Jim (Goblin)


   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (good)          
  *Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
  *The Temple of the Sun                         (good)          
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (slightly good) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (extremely good)
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (slightly good) 
   The Prisons of Carthapia                      (slightly evil) 
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (evil)          
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly good) 
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly good) 
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (good)          
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (very evil)     
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (good)          
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (evil)          
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (evil)          
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (good)          
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (evil)          
  *The Forgotten Mansion                         (evil)          
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (good)          
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (good)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (good)          
  *The Realm of Barovia                          (very good)     
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (extremely good)
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (very good)     
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1h/37H 106v/107V Pos: standing >
You are no longer aggressive to monsters.

< 1h/37H 106v/107V Pos: standing >
Your Terminal mode is now: GEN .

< 1h/37H 106v/107V Pos: standing >
Your Terminal mode is now: ANSI.

< 1h/37H 106v/107V Pos: standing >
Your Terminal mode is now: MSP .

< 1h/37H 107v/107V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Room of Charred Pillars
</map>

<map>
Zone: The Town of Moregeeth.
Room: Room of Charred Pillars
</map>
Room of Charred Pillars
Obvious exits: -U -D
A few drops of fresh blood are scattered around the area.
A young sorcerer stands here practicing his fireballs.
A young sorcerer stands here practicing his fireballs.

< 1h/37H 106v/107V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Mage Supply Shop
</map>

<map>
Zone: The Town of Moregeeth.
Room: Mage Supply Shop
</map>
Mage Supply Shop
Obvious exits: -S# -U
Puddles of fresh blood cover the ground.
An old man stands here fiddling with jars trying to fill his latest order.

< 1h/37H 105v/107V Pos: standing >
Alas, you cannot go that way. . . .

< 1h/37H 105v/107V Pos: standing >
Ok.

< 1h/37H 106v/107V Pos: standing >
You quickly scan the area.
A grub who is close by to your south.
A young sorcerer who is close by above you.
A young sorcerer who is close by above you.
Gorblag who is not far off above you.
A sorcerer's apprentice who is not far off above you.

< 1h/37H 106v/107V Pos: standing >
Mage Supply Shop
Obvious exits: -S -U
Puddles of fresh blood cover the ground.
An old man stands here fiddling with jars trying to fill his latest order.

< 2h/37H 107v/107V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Along the Street of Guilds
</map>

<map>
Zone: The Town of Moregeeth.
Room: Along the Street of Guilds
</map>
Along the Street of Guilds
Obvious exits: -N -E -S# -W
Puddles of fresh blood cover the ground.
The corpse of a Goblin is lying here.
A grub crawls about looking for carrion.

< 2h/37H 106v/107V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>

<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
A few drops of fresh blood are scattered around the area.
A concrete fountain dedicated to Moreg stands here.
A grub crawls about looking for carrion.
A scarab beetle is here searching for food.
The Moregeeth Quartermaster stands here.
A huge warg stands here snarling and growling.
A huge warg stands here snarling and growling.
A wealthy noble walks about town while shopping.

< 2h/37H 105v/107V Pos: standing >
A grub enters from the west.

<map>
Zone: The Town of Moregeeth.
Room: A room of nightmaric visions
</map>
A room of nightmaric visions
Obvious exits: -W -U

< 2h/37H 104v/107V Pos: standing >
A grub enters from the west.
A grub suddenly attacks YOU!
A grub misses you.
Sorry, you aren't allowed to do that in combat.

< 2h/37H 104v/107V Pos: standing >
< T: Jim TP: sta TC: awful E: grub sta EP: excellent >
 A grub enters from the west.
Sorry, you aren't allowed to do that in combat.

< 2h/37H 104v/107V Pos: standing >
< T: Jim TP: sta TC: awful E: grub sta EP: excellent >
 A grub suddenly attacks YOU!
A grub misses you.

< 2h/37H 104v/107V Pos: standing >
< T: Jim TP: sta TC: awful E: grub sta EP: excellent >
 You are no longer aggressive to monsters.

< 2h/37H 104v/107V Pos: standing >
< T: Jim TP: sta TC: awful E: grub sta EP: excellent >
 You attempt to flee...

<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>

<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
Fresh blood splatters cover the area.
A concrete fountain dedicated to Moreg stands here.
A scarab beetle is here searching for food.
The Moregeeth Quartermaster stands here.
A huge warg stands here snarling and growling.
A huge warg stands here snarling and growling.
A wealthy noble walks about town while shopping.
You flee westward!

< 2h/37H 83v/107V Pos: standing >
Saving Jim.

< 2h/37H 83v/107V Pos: standing >
A scarab beetle leaves down.

< 2h/37H 83v/107V Pos: standing >
A scarab beetle enters from the north.

< 2h/37H 84v/107V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: A room of nightmaric visions
</map>

<map>
Zone: The Town of Moregeeth.
Room: A room of nightmaric visions
</map>
A room of nightmaric visions
Obvious exits: -W -U
A few drops of fresh blood are scattered around the area.
A grub crawls about looking for carrion.
A grub crawls about looking for carrion.

< 2h/37H 84v/107V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: A Hole in Reality
</map>

<map>
Zone: The Town of Moregeeth.
Room: A Hole in Reality
</map>
A Hole in Reality
Obvious exits: -U -D
Fresh blood splatters cover the area.
A scarab beetle is here searching for food.
A scarab beetle is here searching for food.
An illusionist apprentice stands here terrorizing an elf.
An illusionist apprentice stands here terrorizing an elf.

< 2h/37H 83v/107V Pos: standing >
Alas, you cannot go that way. . . .

< 2h/37H 84v/107V Pos: standing >
A grub enters from below.
A grub enters from below.

< 2h/37H 84v/107V Pos: standing >
A grub suddenly attacks YOU!
A grub misses you.
A grub suddenly attacks YOU!
A grub misses you.

< 2h/37H 84v/107V Pos: standing >
< T: Jim TP: sta TC: awful E: grub sta EP: excellent >
 You are no longer aggressive to monsters.

< 2h/37H 84v/107V Pos: standing >
< T: Jim TP: sta TC: awful E: grub sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 2h/37H 84v/107V Pos: standing >
< T: Jim TP: sta TC: awful E: grub sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 2h/37H 84v/107V Pos: standing >
< T: Jim TP: sta TC: awful E: grub sta EP: excellent >
 You attempt to flee...

<map>
Zone: The Town of Moregeeth.
Room: A room of nightmaric visions
</map>
A room of nightmaric visions
Obvious exits: -W -U
Puddles of fresh blood cover the ground.
You flee downward!

< 2h/37H 61v/107V Pos: standing >
Saving Jim.

< 2h/37H 61v/107V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (good)          
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (slightly good) 
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (very evil)     
  *Orrak                                         (very evil)     
   Pits of Cerberus                              (slightly good) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (good)          
  *Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
  *The Temple of the Sun                         (good)          
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (slightly good) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (extremely good)
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (slightly good) 
   The Prisons of Carthapia                      (slightly evil) 
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (evil)          
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly good) 
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly good) 
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (good)          
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (very evil)     
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (good)          
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (evil)          
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (evil)          
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (good)          
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (evil)          
  *The Forgotten Mansion                         (evil)          
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (good)          
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (good)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (good)          
  *The Realm of Barovia                          (very good)     
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (extremely good)
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (very good)     
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 2h/37H 61v/107V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>

<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
Fresh blood splatters cover the area.
A concrete fountain dedicated to Moreg stands here.
A scarab beetle is here searching for food.
The Moregeeth Quartermaster stands here.
A huge warg stands here snarling and growling.
A huge warg stands here snarling and growling.
A wealthy noble walks about town while shopping.

< 2h/37H 61v/107V Pos: standing >
A scarab beetle enters from below.

< 2h/37H 61v/107V Pos: standing >

< 2h/37H 64v/107V Pos: standing >

< 2h/37H 65v/107V Pos: standing >

< 3h/37H 67v/107V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Along the Street of Guilds
</map>
Along the Street of Guilds
Obvious exits: -N -E -S# -W
Fresh blood covers everything in the area.
The corpse of a Goblin is lying here.

< 3h/37H 67v/107V Pos: standing >
Ok.

< 3h/37H 68v/107V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Brogan's Bar
</map>

<map>
Zone: The Town of Moregeeth.
Room: Brogan's Bar
</map>
Brogan's Bar
Obvious exits: -N -S# -U
A few drops of fresh blood are scattered around the area.
A greyish stone wall is here to the up.
[3] The corpse of a drunk goblin is lying here.
The corpse of a goblin slut is lying here.
The corpse of a gruff bartender is lying here.
The corpse of a goblin slut is lying here.
The corpse of a gaily dressed bard is lying here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
A sly rogue skulks about the shadows here.

< 3h/37H 67v/107V Pos: standing >
That's absurd.

< 3h/37H 68v/107V Pos: standing >
Oof! You bump into a greyish stone wall...

< 3h/37H 69v/107V Pos: standing >
You quickly scan the area.
A mage shopkeeper who is not far off to your north.
A Halfling who is close by above you.
A Firbolg who is close by above you.
A Gnome who is close by above you.
A Gnome who is close by above you.

< 4h/37H 70v/107V Pos: standing >

< 5h/37H 75v/107V Pos: standing >

< 5h/37H 79v/107V Pos: standing >

< 6h/37H 82v/107V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (good)          
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (slightly good) 
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (very evil)     
  *Orrak                                         (very evil)     
   Pits of Cerberus                              (slightly good) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (good)          
  *Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
  *The Temple of the Sun                         (good)          
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (slightly good) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (extremely good)
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (slightly good) 
   The Prisons of Carthapia                      (slightly evil) 
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (evil)          
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly good) 
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly good) 
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (good)          
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (very evil)     
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (good)          
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (evil)          
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (evil)          
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (good)          
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (evil)          
  *The Forgotten Mansion                         (evil)          
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (good)          
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (good)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (good)          
  *The Realm of Barovia                          (very good)     
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (extremely good)
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (very good)     
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 7h/37H 89v/107V Pos: standing >

< 8h/37H 95v/107V Pos: standing >
A greyish stone wall crumbles to dust and blows away.

< 9h/37H 98v/107V Pos: standing >
Sparkling magic surrounds someone as he begins his chant.
A Gnome snaps into visibility.

< 10h/37H 103v/107V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'grzzs'
A Gnome's magic rips the fabric of reality causing ChAoTiC energies to pour in.
-=[You stagger as a magic missile from a Gnome hits you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[You stagger as a magic missile from a Gnome hits you.]=-
Your consciousness begins to fade in and out as your mortality slips away.....
-=[