The death of [53 Air Magus] Orthyn The Empire (Gnome)

in A Vaulted Runed Tunnel

from the perspective of [53 Thug] Olik Suicide Squad (Orc)

<worn as a badge>    a badge of the Vistani [poor] [77%]
<worn on head>       Khildarak's battle helmet (magic) [64%]
<worn on eyes>       the black eyepiece of Menzellon of endurance [76%]
<worn in ear>        an obsidian earring shaped like a skull [superior] [84%]
<worn in ear>        a brightly flaming earring of precision
<worn on face>       the mask of hatred [superior]
<worn around neck>   an emerald pendant of the ice drake [poor] (magic) [80%]
<worn around neck>   an emerald pendant of the ice drake [superior] (magic) [80%]
<worn on body>       the chameleon suit of transformation [poor]
<worn about body>    a tight green cloak
<worn as quiver>     the masters quiver [superior] (magic) (glowing)
<worn about waist>   the woven entrails of an unfortunate soul
<worn on belt buckle>a dagger of twisted souls [superior] (magic)
<attached to belt>   a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<worn on arms>       some slime-covered aboleth skin (magic) (glowing) [56%]
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming) [41%]
<worn around wrist>  an elven bracelet of precision (magic)
<worn on hands>      the sacred stone claws of Aan [poor] (magic)
<worn on finger>     an obsidian circle [superior] (magic)
<worn on finger>     an obsidian circle [superior] (magic)
<primary weapon>     a frost brand named 'Stormbringer' (magic) (glowing) (humming) [54%]
<secondary weapon>   the ice dagger of Sevenoaks (magic)
<worn on legs>       a pair of vapor leggings [poor]
<worn on feet>       the boots of a MaDMaN (glowing) [48%]

The Caverns of Time
Obvious exits: -N -E -W
A hook horror enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.

< 1002h/1002H 284v/288V Pos: standing >
 
  MM      .   
      ,   M,  
     ,,M.  ,  
 M   ,@P..,,  
 M  ,,  M,,   
 MM,,    ,,   
  M,M,   ,M   
The Caverns of Time
Obvious exits: -N -E -W
A gloomwing flutters about here, releasing a wave of gray mist.
A hook horror enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.

< 1002h/1002H 282v/288V Pos: standing >
 
  +MM    ,,   
 MMM      .M  
      ,   M,  
     ,@M.  ,  
 M   ,P...,,  
 M  ,,  M,,   
  M,,    ,,   
The Caverns of Time
Obvious exits: -N -E -S -W
A hook horror enters from the south.
The vampire of a guard of the guilds enters from the south.
The vampire of a guard of the guilds enters from the south.
The vampire of a guard of the guilds enters from the south.

< 1002h/1002H 281v/288V Pos: standing >
 
  MMMM   ,    
 ++MM    ,,.  
 MMM      .M  
      @   M,  
     ,PM.  ,  
 M   ,,...,,  
    ,,  M,,   
A Narrow Corner in the Caverns of Time
Obvious exits: -S -NE
A hook horror enters from the south.
The vampire of a guard of the guilds enters from the south.
The vampire of a guard of the guilds enters from the south.
The vampire of a guard of the guilds enters from the south.

< 1002h/1002H 281v/288V Pos: standing >
A Narrow, Wedged-In Tunnel
Obvious exits: -E -SW
A hook horror enters from the southwest.
The vampire of a guard of the guilds enters from the southwest.
The vampire of a guard of the guilds enters from the southwest.
The vampire of a guard of the guilds enters from the southwest.

< 1002h/1002H 286v/288V Pos: standing >
You quickly scan the area.
You see nothing.

< 1002h/1002H 286v/288V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Bend in the Tunnel
Obvious exits: -N -W

< 1002h/1002H 286v/288V Pos: standing >
Oof!  It seems that Laz is in your way.
You can't leave that way.

< 1002h/1002H 286v/288V Pos: standing >
Alas, you cannot go that way. . . .

< 1002h/1002H 286v/288V Pos: standing >
Alas, you cannot go that way. . . .

< 1002h/1002H 287v/288V Pos: standing >

< 1002h/1002H 288v/288V Pos: standing >
You quickly scan the area.
You see nothing.

< 1002h/1002H 288v/288V Pos: standing >
A Narrow, Wedged-In Tunnel
Obvious exits: -E -SW
Laz  Suicide Squad (Kobold)(small) stands in mid-air here.
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
A vicious hook horror is here, snarling. (minion) 
*A caribou graciously leaps from spot to spot in the tundra, looking about.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
Nimli  Suicide Squad (Kobold)(small) stands in mid-air here.
The vampire of a guard of the guilds stands here. (minion) 
The vampire of a guard of the guilds stands here. (minion) 
The vampire of a guard of the guilds stands here. (minion) 

< 1002h/1002H 288v/288V Pos: standing >
Nil bumps into Laz.

< 1002h/1002H 288v/288V Pos: standing >

< 1002h/1002H 288v/288V Pos: standing >
Jzz snickers softly.

< 1002h/1002H 288v/288V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Bend in the Tunnel
Obvious exits: -N -W

< 1002h/1002H 288v/288V Pos: standing >

< 1002h/1002H 288v/288V Pos: standing >
A Bend in the Tunnel
Obvious exits: -N -W
A hook horror enters from the west.
The vampire of a guard of the guilds enters from the west.
The vampire of a guard of the guilds enters from the west.
The vampire of a guard of the guilds enters from the west.

< 1002h/1002H 286v/288V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Rocky Tunnel Rise
Obvious exits: -N -S

< 1002h/1002H 286v/288V Pos: standing >
A Rocky Tunnel Rise
Obvious exits: -N -S
A hook horror enters from the south.
The vampire of a guard of the guilds enters from the south.
The vampire of a guard of the guilds enters from the south.
The vampire of a guard of the guilds enters from the south.

< 1002h/1002H 284v/288V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Old, Dirty Cavern
Obvious exits: -E -S -W

< 1002h/1002H 288v/288V Pos: standing >
An Old, Dirty Cavern
Obvious exits: -E -S -W
A hook horror enters from the south.
The vampire of a guard of the guilds enters from the south.
The vampire of a guard of the guilds enters from the south.
The vampire of a guard of the guilds enters from the south.

< 1002h/1002H 286v/288V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Cluttered Cornice
Obvious exits: -W
A pile of rubble clutters the cavern.
A large pile of crates lies here.

< 1002h/1002H 286v/288V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Niche of Debris
Obvious exits: -E
A large shipping crate sits on the docks here.
Some ragged clothes lie here.
A huge wooden crate sits here, collecting a thick layer of dust.
An old, reinforced shipping crate lies here in the dust.

< 1002h/1002H 286v/288V Pos: standing >
A Rocky Tunnel Rise
Obvious exits: -N -S
A hook horror enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.

< 1002h/1002H 284v/288V Pos: standing >
A Bend in the Tunnel
Obvious exits: -N -W
A hook horror enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.

< 1002h/1002H 282v/288V Pos: standing >
Alas, you cannot go that way. . . .

< 1002h/1002H 288v/288V Pos: standing >
A Narrow, Wedged-In Tunnel
Obvious exits: -E -SW
A hook horror enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.

< 1002h/1002H 286v/288V Pos: standing >
 
  MMMM   ,    
 ++MM    ,,.  
 MMM      .M  
      @   M,  
     ,,M.  ,  
 M   ,,...,,  
    ,,  M,,   
A Narrow Corner in the Caverns of Time
Obvious exits: -S -NE
A hook horror enters from the northeast.
The vampire of a guard of the guilds enters from the northeast.
The vampire of a guard of the guilds enters from the northeast.
The vampire of a guard of the guilds enters from the northeast.

< 1002h/1002H 284v/288V Pos: standing >
 
  +MM    ,,   
 MMM      .M  
      P   M,  
     ,@M.  ,  
 M   ,,...,,  
 M  ,,  M,,   
  M,,    ,,   
The Caverns of Time
Obvious exits: -N -E -S -W
A hook horror enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.

< 1002h/1002H 286v/288V Pos: standing >
 
  MM      .   
      ,   M,  
     ,PM.  ,  
 M   ,@...,,  
 M  ,,  M,,   
 MM,,    ,,   
  M,,,   ,M   
The Caverns of Time
Obvious exits: -N -E -W
A gloomwing flutters about here, releasing a wave of gray mist.
A hook horror enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.

< 1002h/1002H 284v/288V Pos: standing >
 
  MMM         
 M     ,   M  
 M    ,,M.    
 MM   @P...,  
 MM  ,,  M,,  
 MMM,,    ,,  
  ^M,,,   ,   
The Caverns of Time
Obvious exits: -N -E -S
A hook horror enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.

< 1002h/1002H 282v/288V Pos: standing >
 
       ,      
 M    ,,M.    
 MM   P,...,  
 MM  ,@  M,,  
 MMM,,    ,,  
 M^M,,,   ,M  
  MM,M,,...   
The Caverns of Time
Obvious exits: -N -W
A hook horror enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.

< 1002h/1002H 283v/288V Pos: standing >
Alas, you cannot go that way. . . .

< 1002h/1002H 286v/288V Pos: standing >
 
  M     ,     
 MM    ,,M.   
 MMM   ,,...  
 MMM  @P  M,  
 MMMM,,    ,  
 MM^M,,,   ,  
  MMM,M,,..   
The Caverns of Time
Obvious exits: -E -S
A hook horror enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.

< 1002h/1002H 286v/288V Pos: standing >
Alas, you cannot go that way. . . .

< 1002h/1002H 286v/288V Pos: standing >
 
  M    ,,M.   
 MMM   ,,...  
 MMM  P,  M,  
 MMMM,@    ,  
 MM^M,,,   ,  
 MMMM,M,,...  
  MM   ,,,.   
The Caverns of Time
Obvious exits: -N -S -W
A gloomwing flutters about here, releasing a wave of gray mist.
A hook horror enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.

< 1002h/1002H 284v/288V Pos: standing >
 
  MM    ,,M   
 MMMM   ,,..  
 MMMM  ,,  M  
 MMMMM@P      
 MMM^M,,,     
 MMMMM,M,,..  
  MMM   ,,,   
The Caverns of Time
Obvious exits: -E -S
A small hairless osquip scurries across the city floor.
A hook horror enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.

< 1002h/1002H 282v/288V Pos: standing >
Alas, you cannot go that way. . . .

< 1002h/1002H 287v/288V Pos: standing >
 
  MMM   ,,.   
 MMMM  ,,  M  
 MMMMMP,      
 MMM^M@,,     
 MMMMM,M,,..  
 MMMM   ,,,.  
              
The Caverns of Time
Obvious exits: -N -E -S -W
A hook horror enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.
The vampire of a guard of the guilds enters from the north.

< 1002h/1002H 286v/288V Pos: standing >
 
  MMMM   ,,   
 MMMMM  ,,    
 MMMMMM,,     
 ^MMM^@P,,    
 MMMMMM,M,,.  
 MMMMM   ,,,  
              
A Vaulted Runed Tunnel
Obvious exits: -E -W
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
A hook horror enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.
The vampire of a guard of the guilds enters from the east.

< 1002h/1002H 284v/288V Pos: standing >
You quickly scan the area.
You see nothing.

< 1002h/1002H 285v/288V Pos: standing >
You quickly scan the area.
You see nothing.

< 1002h/1002H 287v/288V Pos: standing >
You quickly scan the area.
You see nothing.

< 1002h/1002H 288v/288V Pos: standing >
You quickly scan the area.
You see nothing.

< 1002h/1002H 288v/288V Pos: standing >
 
  MMMM   ,,   
 MMMMM  ,,    
 MMMMMM,,     
 ^MMM^@,,,    
 MMMMMM,M,,.  
 MMMMM   ,,,  
              
A Vaulted Runed Tunnel
Obvious exits: -E -W
The vampire of a guard of the guilds stands here. (minion) 
The vampire of a guard of the guilds stands here. (minion) 
The vampire of a guard of the guilds stands here. (minion) 
Nimli  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
*A caribou graciously leaps from spot to spot in the tundra, looking about.
A vicious hook horror is here, snarling. (minion) 
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.
Laz  Suicide Squad (Kobold)(small) stands in mid-air here.
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
A tough Alatorin sentry stands here, guarding the area with a stern gaze.

< 1002h/1002H 288v/288V Pos: standing >

< 1002h/1002H 288v/288V Pos: standing >

< 1002h/1002H 288v/288V Pos: standing >
A Human rides in on a beautiful pegasus from the west.
A Gnome enters from the west.
A Barbarian enters from the west.
A Gnome enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
A Human enters from the west.

< 1002h/1002H 288v/288V Pos: standing >
A halo of white light settles over a Human as he charges into battle.
Nimli is knocked to the ground by a Human's mighty bash!

< 1002h/1002H 288v/288V Pos: standing >
A Human anticipates Nimli's attack and masterfully parries the incoming blow.
You are already standing.

< 1002h/1002H 288v/288V Pos: standing >
A Human snaps into visibility.
A halo of white light settles over a Human as he charges into battle.
A beautiful pegasus's hooves crash into Jzz's chest with a stunning force.
Jzz is knocked to the ground!

< 1002h/1002H 288v/288V Pos: standing >
A Human anticipates Jzz's attack and masterfully parries the incoming blow.
A Human snaps into visibility.

< 1002h/1002H 288v/288V Pos: standing >

< 1002h/1002H 288v/288V Pos: standing >
A beautiful pegasus suddenly attacks Jzz!
A beautiful pegasus's fine thrash strikes Jzz hard.
A Barbarian starts casting a spell.
A Human bravely steps in front of a Barbarian, shielding him from harm!
A Human withstands a bash from the vampire of a guard of the guilds, who bounces back and falls.
Jzz suddenly attacks a Barbarian!
Jzz misses a Barbarian.
A hook horror suddenly attacks a Barbarian!
A hook horror's feeble bite grazes a Barbarian.
A Barbarian is knocked to the ground by a tough Alatorin sentry's mighty bash!

< 1002h/1002H 288v/288V Pos: standing >
A tough Alatorin sentry's crude punch grazes a Barbarian.
A tough Alatorin sentry's decent punch grazes a Barbarian.
You are already standing.

< 1002h/1002H 288v/288V Pos: standing >
Nil starts casting an offensive spell.
Nil snaps into visibility.
Jzz gives an order to his followers.

< 1002h/1002H 288v/288V Pos: standing >
A Gnome starts casting a spell.

< 1002h/1002H 288v/288V Pos: standing >
A Barbarian stops invoking abruptly!

< 1002h/1002H 288v/288V Pos: standing >
A caribou starts casting an offensive spell.
A caribou snaps into visibility.
Laz gives an order to her followers.
A Gnome is knocked to the ground by the vampire of a guard of the guilds's mighty bash!
A Gnome avoids being bashed by the vampire of a guard of the guilds, who loses its balance and falls.

< 1002h/1002H 288v/288V Pos: standing >
Nil completes his spell...
Nil utters the words 'uqz gsutzg'
The sphere circling a Gnome's body darts in front of Nil's assault!
Nil stretches out his hand, unleashing a torret of razor sharp ice toward a Gnome!
Nil stretches out his hand, unleashing a torret of razor sharp ice toward a Gnome!
Nil stretches out his hand, unleashing a torret of razor sharp ice toward a Gnome!
A Human snaps into visibility.
A Human's slash seriously wounds Jzz.
A Human's holy avenger of Ambran flares with pure light, unleashing the virtue of the gods at Jzz!
Jzz screams in utter terror as he is judged before a Human's God.
Upon being struck, Jzz disappears into thin air.
Jzz stops following a caribou.
You snap into visibility.
You leap at a Gnome only to realize he is down already.

< 1002h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  small wounds >
 A Gnome stops invoking abruptly!

< 1002h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  small wounds >
 A tough Alatorin sentry peers around, scanning the area around his post for any signs of trouble.

A Human parries Nimli's lunge at him.
A Human's impressive slash strikes Nimli.
A Human's huge flaming greatsword burns Nimli with a godly fire!
A Human's impressive slash strikes Nimli.
A Human's huge flaming greatsword burns Nimli with a godly fire!
A Human's impressive slash strikes Nimli.
A Human's huge flaming greatsword burns Nimli with a godly fire!
A Human's impressive slash strikes Nimli.
A Human's huge flaming greatsword burns Nimli with a godly fire!

< 1002h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  small wounds >
 Nil starts casting an offensive spell.
Nil snaps into visibility.

< 1002h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  small wounds >
 A caribou completes his spell...
A caribou utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around his neck and begin to squeeze!
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
[Damage:  3 ] Your crude slash grazes a Gnome.
[Damage:  1 ] Your pierce grazes a Gnome.
You score a CRITICAL HIT!!!!!
[Damage: 11 ] Your fine pierce wounds a Gnome.

< 1002h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  small wounds >
 A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
Jzz misses a Barbarian.

< 1002h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  small wounds >
 A Gnome gasps for air as a pair of ghostly hands tighten around his throat!

< 1002h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  few wounds >
 Nil snaps into visibility.
Nil completes his spell...
Nil utters the words 'abrauztg gpahhzfuio uqzbarr'
Nil points at a Gnome.
Nil's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
Jzz starts casting an offensive spell.

< 1002h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  few wounds >
 The vampire of a guard of the guilds dodges a Gnome's attack.

< 1002h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  few wounds >
 The vampire of a guard of the guilds's feeble punch grazes a Gnome.
The vampire of a guard of the guilds's crude punch grazes a Gnome.
The vampire of a guard of the guilds's feeble punch grazes a Gnome.
A hook horror's feeble bite grazes a Barbarian.
A Barbarian dodges a hook horror's attack.
A hook horror's feeble bite grazes a Barbarian.

< 1002h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  few wounds >
 A Human bravely steps in front of a Gnome, shielding him from harm!
Jzz completes his spell...
Jzz utters the words 'abrauztg gpahhzfuio uqzbarr'
Jzz points at a Human.
A Human snaps into visibility.
Jzz's iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A halo of white light settles over a Human as he charges into battle.
An air elemental suddenly attacks YOU!
An air elemental snaps into visibility.
You snap into visibility.
An air elemental's feeble crush grazes you.
A caribou starts casting an offensive spell.
Nil starts casting an offensive spell.
Nil snaps into visibility.

< 1001h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  few wounds >
 A tough Alatorin sentry's crude punch grazes a Barbarian.
A tough Alatorin sentry's crude punch grazes a Barbarian.
A tough Alatorin sentry's crude punch grazes a Barbarian.

< 1001h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  few wounds >
 A Barbarian's fine crush wounds Jzz.
Jzz dodges a Barbarian's attack.

< 1001h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  few wounds >
 Nil snaps into visibility.
Nil completes his spell...
Nil utters the words 'abrauztg gpahhzfuio uqzbarr'
Nil points at a Gnome.
Nil's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
Jzz starts casting an offensive spell.

< 1001h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  nasty wounds >
 A Human parries Nimli's lunge at him.

< 1001h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  nasty wounds >
 A caribou completes his spell...
A caribou utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around his neck and begin to squeeze!
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!

< 1001h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP:  nasty wounds >
 A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
A Barbarian dodges Jzz's attack.
Laz starts casting an offensive spell.

< 1001h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP: pretty hurt >
 A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
A Human's powerful slash strikes Nimli very hard.
A Human's huge flaming greatsword burns Nimli with a godly fire!
A Human's impressive slash strikes Nimli.
A Human's huge flaming greatsword burns Nimli with a godly fire!
A Human's impressive slash strikes Nimli.
A Human's huge flaming greatsword burns Nimli with a godly fire!
Nil starts casting an offensive spell.
Nil snaps into visibility.

< 1001h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP: pretty hurt >
 A beautiful pegasus suddenly attacks the vampire of a guard of the guilds!
A beautiful pegasus's thrash wounds the vampire of a guard of the guilds.
Nimli clambers to her feet.

< 1001h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP: pretty hurt >
 You snap into visibility.
[Damage:  2 ] Your weak slash wounds a Gnome.
[Damage:  2 ] Your weak pierce wounds a Gnome.
[Damage:  2 ] Your weak pierce wounds a Gnome.

< 1001h/1002H 288v/288V Pos: sitting >
< T: undead TP: sta TC:few scratches E: A Gnome sit EP: pretty hurt >
 Laz completes her spell...
Laz utters the words 'unsozfol efaui'
Laz drains a Gnome - what a waste of energy!
Jzz completes his spell...
Jzz utters the words 'abrauztg gpahhzfuio uqzbarr'
Jzz points at a Gnome.
Jzz's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
A Gnome's gold tablet entitled "The Holy Code of Honor" freezes and shatters into million pieces from the intense cold!
A Gnome's the robes of the maelstrom of intelligence freezes and shatters into million pieces from the intense cold!
An air elemental stops following a Gnome.
An air elemental stops following a Gnome.
An air elemental stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!