<worn as a badge> an insignia of the nomad healers (illuminating) [61%]
<worn on head> the great helm of mysticism of intelligence (glowing)
<worn on eyes> a pair of protective goggles
<worn in ear> an enchanted earring of power of endurance
<worn in ear> a scale of pulsating darkness
<worn on face> a mask of hades [superior] (magic) (glowing)
<worn around neck> an amulet of the forsaken [68%]
<worn around neck> an amulet of fire dragon's blood (magic) [86%]
<worn on body> a pitch black bodycloak (magic) (glowing)
<worn about body> a shimmering green cloak (magic)
<worn as quiver> an angelic emerald quiver from The Jade Empire [89%]
<worn about waist> the frayed ends of sanity (magic)
<worn on belt buckle>a tome of wizardry
<attached to belt> a tome of wizardry
<attached to belt> a tome of wizardry
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing) [45%]
<held as shield> a well-polished mithril body shield [poor] (illuminating)
<worn around wrist> the band of emerald flames (magic)[222h 57m 27s]
<worn on hands> some diabolical flesh talons from The Great Realm of Duris [65%]
<worn on finger> a bluestone ring (magic)
<worn on finger> the ring of the Netherworld (magic) (glowing)
<primary weapon> the silvery staff of the githyanki arch-mage [poor]
<worn on legs> some bright blue leg plates [81%]
<worn on feet> some boots of the forest (magic)
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SW -NE
< 508h/533H 108v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your north.
A patrolling guard who is not far off to your northeast.
< 508h/533H 109v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
Inside a Guard Tower
Obvious exits: -E -S -U
A guard spends his time resting here.
A guard spends his time resting here.
< 508h/533H 108v/133V Pos: standing >
You quickly scan the area.
A lookout guard who is close by above you.
A lookout guard who is close by above you.
< 508h/533H 109v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Standing atop a Watch Tower
</map>
<map>
Zone: Tribal Oasis.
Room: Standing atop a Watch Tower
</map>
Standing atop a Watch Tower
Obvious exits: -D
A strong guard watches the area around the village.
A strong guard watches the area around the village.
< 509h/533H 110v/133V Pos: standing >
Saving Loch.
< 509h/533H 112v/133V Pos: standing >
Standing atop a Watch Tower
Obvious exits: -D
A strong guard watches the area around the village.
A strong guard watches the area around the village.
< 509h/533H 112v/133V Pos: standing >
Outside already... Go find em.
< 510h/533H 119v/133V Pos: standing >
You are not comfortable enough to study. (try sitting/resting)
< 510h/533H 121v/133V Pos: standing >
You failed.
< 510h/533H 123v/133V Pos: standing >
Saving Loch.
< 511h/533H 124v/133V Pos: standing >
You are already standing.
< 511h/533H 124v/133V Pos: standing >
You failed.
< 511h/533H 129v/133V Pos: standing >
Saving Loch.
< 511h/533H 130v/133V Pos: standing >
You start chanting...
< 512h/533H 133v/133V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.
< 512h/533H 133v/133V Pos: standing >
Saving Loch.
< 512h/533H 133v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by below you.
A relaxing guard who is close by below you.
< 513h/533H 133v/133V Pos: standing >
You failed.
< 513h/533H 133v/133V Pos: standing >
You start chanting...
< 513h/533H 133v/133V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.
< 514h/533H 133v/133V Pos: standing >
Saving Loch.
< 514h/533H 133v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by below you.
A relaxing guard who is close by below you.
< 514h/533H 133v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by below you.
A relaxing guard who is close by below you.
< 514h/533H 133v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
Inside a Guard Tower
Obvious exits: -E -S -U
A guard spends his time resting here.
A guard spends his time resting here.
< 514h/533H 131v/133V Pos: standing >
Saving Loch.
< 514h/533H 131v/133V Pos: standing >
You quickly scan the area.
A lookout guard who is close by above you.
A lookout guard who is close by above you.
< 514h/533H 131v/133V Pos: standing >
You quickly scan the area.
A lookout guard who is close by above you.
A lookout guard who is close by above you.
< 514h/533H 131v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SW -NE
< 514h/533H 132v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your north.
A relaxing guard who is close by to your north.
A patrolling guard who is not far off to your northeast.
< 514h/533H 132v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your north.
A patrolling guard who is not far off to your northeast.
< 514h/533H 132v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -NE
[2] The corpse of an oasis village commoner is lying here.
< 515h/533H 130v/133V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your south.
A patrolling guard who is a brief walk away to your northeast.
< 515h/533H 130v/133V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your south.
A patrolling guard who is a brief walk away to your northeast.
< 515h/533H 130v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
A patrolling guard walks the perimeter of the village.
< 515h/533H 129v/133V Pos: standing >
The sun rises over the northern horizon.
< 515h/533H 130v/133V Pos: standing >
You quickly scan the area.
You see nothing.
< 515h/533H 130v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -NE
[2] The corpse of an oasis village commoner is lying here.
< 516h/533H 129v/133V Pos: standing >
Alas, you cannot go that way. . . .
< 516h/533H 129v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SW -NE
< 516h/533H 129v/133V Pos: standing >
< 516h/533H 130v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -SW -NE
< 516h/533H 130v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your west.
A relaxing guard who is close by to your west.
A patrolling guard who is close by to your northeast.
< 516h/533H 131v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
Inside a Guard Tower
Obvious exits: -E -S -U
A guard spends his time resting here.
A guard spends his time resting here.
< 517h/533H 131v/133V Pos: standing >
You quickly scan the area.
A lookout guard who is close by above you.
< 517h/533H 131v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -SW -NE
< 517h/533H 130v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SW -NE
< 517h/533H 128v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -NE
[2] The corpse of an oasis village commoner is lying here.
< 517h/533H 126v/133V Pos: standing >
Saving Loch.
< 517h/533H 128v/133V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 18 hours.
The corpse of an oasis village commoner is made of flesh and appears to be of average quality.
The corpse of an oasis village commoner has an item value of 1.
It appears to be the corpse of An oasis village commoner.
a few coins
< 518h/533H 130v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SW -NE
< 518h/533H 131v/133V Pos: standing >
Saving Loch.
< 518h/533H 131v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your north.
A relaxing guard who is close by to your north.
A patrolling guard who is not far off to your northeast.
< 518h/533H 131v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -SW -NE
< 519h/533H 130v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your west.
A relaxing guard who is close by to your west.
A patrolling guard who is close by to your northeast.
< 519h/533H 131v/133V Pos: standing >
Autosaving...
< 519h/533H 133v/133V Pos: standing >
You start chanting...
< 519h/533H 133v/133V Pos: standing >
You complete your spell...
You vanish.
< 520h/533H 133v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your west.
A relaxing guard who is close by to your west.
A patrolling guard who is close by to your northeast.
< 520h/533H 133v/133V Pos: standing >
Score information for Loch
Level: 52 Race: Gnome Class: Necromancer / Necrolyte Sex: Male
Hit points: 520(533) Moves: 133(133)
Coins carried: 30 platinum 122 gold 0 silver 0 copper
Coins in bank: 3089 platinum 129 gold 0 silver 0 copper
Playing time: 3 days / 18 hours/ 33 minutes
Received data: 0.4728 MB this session.
Send data: 0.0272 MB this session.
Compression ratio: 85%
Title: Allahling - The Empire
Status: Standing.
Epic points(total): 2777(6277) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (35.26%)
Frags: +0.17 Deaths: 18
Detecting: Invisible Evil Magic Life Heat
Protected from: Fire Cold Living All but High Circle Spells
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Blessing of the Gods
Stat Pool timeout: 5:36:37
Bartender Quests Remaining: 5
Combat Pulse: 15 Spell Pulse: 0.60
Leaderboard Points: 557
Active Spells:
--------------
improved invisibility (26 minutes)
stone skin (10 minutes)
globe of invulnerability (1 minute)
vitalize undead (11 minutes)
rested bonus (66 minutes)
protection from living (16 minutes)
protection from cold (16 minutes)
< 520h/533H 133v/133V Pos: standing >
Saving Loch.
< 520h/533H 133v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your west.
A relaxing guard who is close by to your west.
A patrolling guard who is close by to your northeast.
< 520h/533H 133v/133V Pos: standing >
Alas, you cannot go that way. . . .
< 520h/533H 133v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your west.
A patrolling guard who is close by to your northeast.
< 520h/533H 133v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your west.
A relaxing guard who is close by to your west.
A patrolling guard who is close by to your northeast.
< 521h/533H 133v/133V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -SW -NE
< 521h/533H 133v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -SW
A patrolling guard walks the perimeter of the village.
< 521h/533H 131v/133V Pos: standing >
You quickly scan the area.
A female village commoner who is a brief walk away to your east.
A patrolling guard who is rather far off to your east.
A patrolling sergeant who is rather far off to your east.
A patrolling guard who is in the distance to your east.
< 521h/533H 131v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -S -W
< 521h/533H 129v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
< 521h/533H 127v/133V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your east.
A patrolling guard who is not far off to your east.
A patrolling guard who is a brief walk away to your east.
A patrolling guard who is not far off to your west.
< 522h/533H 127v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -S -W
< 522h/533H 126v/133V Pos: standing >
You quickly scan the area.
A female village commoner who is not far off to your east.
A patrolling guard who is a brief walk away to your east.
A patrolling sergeant who is a brief walk away to your east.
A patrolling guard who is rather far off to your east.
An archery student who is close by to your south.
An archery student who is close by to your south.
An archery student who is close by to your south.
The archery teacher who is close by to your south.
A patrolling guard who is close by to your west.
< 522h/533H 127v/133V Pos: standing >
You quickly scan the area.
A female village commoner who is not far off to your east.
A patrolling guard who is a brief walk away to your east.
A patrolling sergeant who is a brief walk away to your east.
A patrolling guard who is rather far off to your east.
An archery student who is close by to your south.
An archery student who is close by to your south.
An archery student who is close by to your south.
The archery teacher who is close by to your south.
A patrolling guard who is close by to your west.
< 522h/533H 127v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: An Archery Field
</map>
<map>
Zone: Tribal Oasis.
Room: An Archery Field
</map>
An Archery Field
Obvious exits: -N -E
A village archery student practices in the field.
A village archery student practices in the field.
A village archery student practices in the field.
An agile elven archer, stands here teaching his students. (casting)
< 522h/533H 126v/133V Pos: standing >
Alas, you cannot go that way. . . .
< 522h/533H 127v/133V Pos: standing >
You quickly scan the area.
You see nothing.
< 522h/533H 127v/133V Pos: standing >
The archery teacher completes his spell...
The archery teacher utters the word 'brjf'
The archery teacher becomes a BLUR of speed!
Looks like an exit.
You extend your sights eastward.
An Archery Field
Obvious exits: -E -W
< 522h/533H 128v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: An Archery Field
</map>
An Archery Field
Obvious exits: -E -W
< 523h/533H 128v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: An Archery Field
</map>
An Archery Field
Obvious exits: -W
< 523h/533H 127v/133V Pos: standing >
Alas, you cannot go that way. . . .
< 523h/533H 127v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: An Archery Field
</map>
An Archery Field
Obvious exits: -E -W
< 523h/533H 126v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: An Archery Field
</map>
<map>
Zone: Tribal Oasis.
Room: An Archery Field
</map>
An Archery Field
Obvious exits: -N -E
A village archery student practices in the field.
A village archery student practices in the field.
A village archery student practices in the field.
An agile elven archer, stands here teaching his students.
< 523h/533H 124v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -S -W
< 523h/533H 123v/133V Pos: standing >
Alas, you cannot go that way. . . .
< 523h/533H 123v/133V Pos: standing >
You quickly scan the area.
A female village commoner who is not far off to your east.
A patrolling guard who is a brief walk away to your east.
A patrolling sergeant who is a brief walk away to your east.
A patrolling guard who is rather far off to your east.
An archery student who is close by to your south.
An archery student who is close by to your south.
The archery teacher who is close by to your south.
A patrolling guard who is close by to your west.
< 523h/533H 123v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
< 523h/533H 122v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
The corpse of a female village commoner is lying here.
The corpse of an oasis village commoner is lying here.
A female commoner goes about her daily business.
< 523h/533H 121v/133V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your east.
A patrolling sergeant who is close by to your east.
A patrolling guard who is not far off to your east.
A patrolling guard who is a brief walk away to your west.
< 523h/533H 121v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
A patrolling guard walks the perimeter of the village.
A patrolling sergeant looks around carefully.
< 523h/533H 121v/133V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your east.
A female village commoner who is close by to your west.
A patrolling guard who is rather far off to your west.
< 524h/533H 121v/133V Pos: standing >
Alas, you cannot go that way. . . .
< 524h/533H 124v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -SE
A patrolling guard walks the perimeter of the village.
< 524h/533H 122v/133V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your west.
A patrolling sergeant who is close by to your west.
A female village commoner who is not far off to your west.
A patrolling guard who is in the distance to your west.
An oasis village commoner who is not far off to your southeast.
A tired bard who is not far off to your southeast.
A tired bard who is not far off to your southeast.
A Kobold who is not far off to your southeast.
A patrolling guard who is a brief walk away to your southeast.
< 524h/533H 123v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -NW -SE
< 525h/533H 126v/133V Pos: standing >
You failed.
< 525h/533H 126v/133V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your east.
A relaxing guard who is close by to your east.
A patrolling guard who is close by to your northwest.
An oasis village commoner who is close by to your southeast.
A tired bard who is close by to your southeast.
A tired bard who is close by to your southeast.
A Kobold who is close by to your southeast.
A patrolling guard who is not far off to your southeast.
< 525h/533H 128v/133V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -NW -SE
A village commoner goes about his daily business.
A sleeping bard lies here in bed. (minion)
A sleeping bard lies here in bed. (minion)
A Kobold (small) stands in mid-air here. (Non-Fraggable)(Red Aura)
< 526h/533H 129v/133V Pos: standing >
You start chanting...
You snap into visibility.
< 526h/533H 132v/133V Pos: standing >
You complete your spell...
[Damage: 119 ] You drain a Kobold of some of his energy.
< 621h/533H 133v/133V Pos: standing >
A tired bard sings a song so well you feel your pain and suffering ebbing away.
< 621h/533H 133v/133V Pos: standing >
You start chanting...
< 621h/533H 133v/133V Pos: standing >
You complete your spell...
[Damage: 96 ] You drain a Kobold of some of his energy.
A Kobold's some gleaming brass talons was disintegrated by the negative energy!
A Kobold's light blue scarf was disintegrated by the negative energy!
A Kobold's pair of tight black slippers was disintegrated by the negative energy!
A tired bard stops following a Kobold.
A tired bard stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.