The death of [39 Flame Reaver] Zucht (Goblin)

in Along the Outer Wall of Sarmiz'Duul

from the perspective of [39 Flame Reaver] Zucht (Goblin)

<worn as a badge>    badge of the Darvanu
<worn on head>       a diabolical gem hood
<worn on eyes>       an ensanguined leather eyepatch
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a blood-stained gem stud
<worn on face>       a knight's hemp veil [84%]
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a necklace of dangling rat skulls
<worn on body>       a masterly-crafted ruby tunic
<worn about body>    the magnificent mantle of Storm Port
<worn about waist>   a twined sapphire girth
<worn on arms>       the pauldrons of the tide of intelligence (glowing)
<worn around wrist>  a bracelet of shadows
<worn around wrist>  a lieutenant's bracer
<worn on hands>      some exquisite brass gloves
<worn on finger>     a shimmering obsidian band
<primary weapon>     a jade katana [superior]
<worn on legs>       some blood red leg plates [poor]
<worn on feet>       some studded black boots [superior]

You quickly scan the area.
A retired soldier who is not far off to your south.

< 319h/375H 136v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S

< 319h/375H 135v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
An aging but brawny half-orc stands here enjoying life.

< 319h/375H 134v/136V Pos: standing >
This aging half-orc looks to have fought many a battle in his day, but has
since given up the sword in favor of the simpler things in life.
A retired soldier appears to be Half Orc and is in excellent condition.
He's medium in size.


< 320h/375H 135v/136V Pos: standing >
You have memorized the following spells:
( 8th circle)  2 - fireball
( 7th circle)  3 - ferrix precision
( 6th circle)  2 - ray of enfeeblement
               1 - fireshield
( 5th circle)  4 - burning hands
( 4th circle)  4 - flameburst
( 3rd circle)  4 - magic missile

You can memorize no more spells.

< 320h/375H 136v/136V Pos: standing >
[Damage:  4 ] 
< 321h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: small wounds E: male sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage:  4 ] [Damage:  4 ] [Damage:  3 ] [Damage:  4 ] -=[You attack a retired soldier.]=- [4 Hits]

< 321h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: small wounds E: male sta EP: few scratches >
 You start chanting...

< 321h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: small wounds E: male sta EP: few scratches >
 [Damage: 11 ] A retired soldier is burned severely as he hits you!
[Damage:  9 ] A retired soldier is burned severely as he hits you!
You suddenly see a retired soldier's foot in your chest.
[Damage:  4 ] A retired soldier is burned severely as he hits you!
-=[A retired soldier attacks you.]=- [2 Hits]

< 281h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP: few scratches >
 Casting: fireball 

< 281h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP: few scratches >
 You complete your spell...
[Damage: 131 ] You throw a fireball at a retired soldier and have the satisfaction of seeing him enveloped in flames.

< 281h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  few wounds >
 You start chanting...

< 281h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  few wounds >
 Casting: fireball 

< 281h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  few wounds >
 You complete your spell...
[Damage: 135 ] You throw a fireball at a retired soldier and have the satisfaction of seeing him enveloped in flames.
[Damage: 10 ] A retired soldier is burned severely as he hits you!
-=[A retired soldier attacks you.]=- [1 Hits]

< 266h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  nasty wounds >
 You start chanting...

< 266h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  nasty wounds >
 You complete your spell...
[Damage: 36 ] You burned a retired soldier.

< 266h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP: pretty hurt >
 [Damage:  5 ] [Damage:  5 ] -=[You attack a retired soldier.]=- [2 Hits]
You start chanting...

< 266h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP: pretty hurt >
 Casting: burning hands 

< 266h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP: pretty hurt >
 You complete your spell...
[Damage: 28 ] You burned a retired soldier.

< 266h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP: pretty hurt >
 [Damage: 10 ] A retired soldier is burned severely as he hits you!
A retired soldier's kick parts your hair but does little else.
-=[A retired soldier attacks you.]=- [1 Hits]

< 250h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  awful >
 You start chanting...

< 250h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  awful >
 Casting: burning hands 

< 250h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  awful >
 You complete your spell...
[Damage: 33 ] You burned a retired soldier.

< 250h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  awful >
 You start chanting...

< 250h/375H 136v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  awful >
 You complete your spell...
You point at a retired soldier.
[Damage: 33 ] Your flameburst collides silently with a retired soldier, who screams out in sudden pain.
A retired soldier is incapacitated and will slowly die, if not aided.
A retired soldier slumps to the ground.

< 250h/375H 136v/136V Pos: standing >
<You start chanting...

< 250h/375H 136v/136V Pos: standing >
<You complete your spell...
You point at a retired soldier.
[Damage:  7 ] Your flameburst collides silently with a retired soldier, who screams out in sudden pain.
A retired soldier is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a retired soldier's last actions in this world.

< 250h/375H 136v/136V Pos: standing >
You get a few coins from the corpse of a retired soldier.
There were: 2 platinum coins, 11 gold coins. 

< 250h/375H 136v/136V Pos: standing >
You are not using it.

< 250h/375H 136v/136V Pos: standing >
Ok.
You put 2 platinum, 11 gold, 0 silver, and 0 copper coins into a large moth-eaten leather sack.

< 250h/375H 136v/136V Pos: standing >
Your hands are full.

< 250h/375H 136v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a retired soldier is lying here.

< 250h/375H 136v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a retired soldier is lying here.

< 251h/375H 136v/136V Pos: standing >
A large moth-eaten leather sack contains:
the sharkbone bracelet of the wight
a small pile of coins
a glass ampoule of holy water
a blacksteel cutlass
[2] a jade katana
a jade katana [poor]
an iron-shod rod
a kau sin ke whipping chain [poor]
a long-shafted yari
a worker's shirt
a lieutenant's bracer
a quill
[3] a small bandage

< 252h/375H 136v/136V Pos: standing >
It appears to be the corpse of a retired soldier.
Nothing.

< 252h/375H 136v/136V Pos: standing >
You sit down and relax.

< 253h/375H 136v/136V Pos: sitting >
You have memorized the following spells:
( 7th circle)  3 - ferrix precision
( 6th circle)  2 - ray of enfeeblement
               1 - fireshield
( 5th circle)  1 - burning hands
( 4th circle)  2 - flameburst
( 3rd circle)  4 - magic missile

And you are currently memorizing the following spells:
   13 seconds:  ( 8th) fireball
   26 seconds:  ( 8th) fireball
   35 seconds:  ( 5th) burning hands
   44 seconds:  ( 5th) burning hands
   53 seconds:  ( 5th) burning hands
   61 seconds:  ( 4th) flameburst
   68 seconds:  ( 4th) flameburst

You can memorize no more spells.
You continue your study.

< 253h/375H 136v/136V Pos: sitting >
You stop using a black, steel tanto.

< 253h/375H 136v/136V Pos: sitting >
You hold a spirit totem of Zucht.

< 253h/375H 136v/136V Pos: sitting >
You are using:
<worn as a badge>    badge of the Darvanu
<worn on head>       a diabolical gem hood
<worn on eyes>       an ensanguined leather eyepatch
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a blood-stained gem stud
<worn on face>       a knight's hemp veil [84%]
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a necklace of dangling rat skulls
<worn on body>       a masterly-crafted ruby tunic
<worn about body>    the magnificent mantle of Storm Port
<worn about waist>   a twined sapphire girth
<worn on arms>       the pauldrons of the tide of intelligence (glowing)
<worn around wrist>  a bracelet of shadows
<worn around wrist>  a lieutenant's bracer
<worn on hands>      some exquisite brass gloves
<worn on finger>     a bent ring [poor]
<worn on finger>     a shimmering obsidian band
<primary weapon>     a jade katana [superior]
<held>               a spirit totem of Zucht (glowing)
<worn on legs>       some blood red leg plates [poor]
<worn on feet>       some studded black boots [superior]

< 253h/375H 136v/136V Pos: sitting >
You start meditating...

< 253h/375H 136v/136V Pos: sitting >
You have finished memorizing fireball.

< 254h/375H 136v/136V Pos: sitting >
You have finished memorizing fireball.

< 256h/375H 136v/136V Pos: sitting >
You have finished memorizing burning hands.

< 257h/375H 136v/136V Pos: sitting >
You have finished memorizing burning hands.

< 258h/375H 136v/136V Pos: sitting >
You have finished memorizing burning hands.

< 259h/375H 136v/136V Pos: sitting >
You have finished memorizing flameburst.

< 260h/375H 136v/136V Pos: sitting >
You have finished memorizing flameburst.
Your studies are complete.

< 261h/375H 136v/136V Pos: sitting >
You stop using a spirit totem of Zucht.

< 261h/375H 136v/136V Pos: sitting >
You wield a black, steel tanto.

< 261h/375H 136v/136V Pos: sitting >
You are using:
<worn as a badge>    badge of the Darvanu
<worn on head>       a diabolical gem hood
<worn on eyes>       an ensanguined leather eyepatch
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a blood-stained gem stud
<worn on face>       a knight's hemp veil [84%]
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a necklace of dangling rat skulls
<worn on body>       a masterly-crafted ruby tunic
<worn about body>    the magnificent mantle of Storm Port
<worn about waist>   a twined sapphire girth
<worn on arms>       the pauldrons of the tide of intelligence (glowing)
<worn around wrist>  a bracelet of shadows
<worn around wrist>  a lieutenant's bracer
<worn on hands>      some exquisite brass gloves
<worn on finger>     a bent ring [poor]
<worn on finger>     a shimmering obsidian band
<primary weapon>     a jade katana [superior]
<secondary weapon>   a black, steel tanto
<worn on legs>       some blood red leg plates [poor]
<worn on feet>       some studded black boots [superior]

< 261h/375H 136v/136V Pos: sitting >
You clamber to your feet.

< 262h/375H 136v/136V Pos: standing >
Autosaving...

< 272h/375H 136v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
The corpse of a retired soldier is lying here.

< 273h/375H 136v/136V Pos: standing >
It appears to be the corpse of a retired soldier.
Nothing.

< 274h/375H 136v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
The corpse of a retired soldier is lying here.

< 274h/375H 136v/136V Pos: standing >
Saving Zucht.

< 274h/375H 136v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
The corpse of a retired soldier is lying here.

< 274h/375H 136v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E

< 274h/375H 135v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 275h/375H 134v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E
An aging but brawny half-orc stands here enjoying life.

< 275h/375H 134v/136V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your north.
A Sarmiz'Duul peacekeeper who is close by to your north.
A half-orc shaman who is a brief walk away to your east.
A commoner who is a brief walk away to your east.
A commoner who is rather far off to your east.

< 275h/375H 135v/136V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 276h/375H 135v/136V Pos: standing >
You sit down and relax.

< 276h/375H 135v/136V Pos: sitting >
You have memorized the following spells:
( 8th circle)  2 - fireball
( 7th circle)  3 - ferrix precision
( 6th circle)  2 - ray of enfeeblement
               1 - fireshield
( 5th circle)  4 - burning hands
( 4th circle)  4 - flameburst
( 3rd circle)  4 - magic missile

You can memorize no more spells.

< 276h/375H 135v/136V Pos: sitting >
You stop using a black, steel tanto.

< 276h/375H 135v/136V Pos: sitting >
You hold a spirit totem of Zucht.

< 276h/375H 136v/136V Pos: sitting >
You are using:
<worn as a badge>    badge of the Darvanu
<worn on head>       a diabolical gem hood
<worn on eyes>       an ensanguined leather eyepatch
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a blood-stained gem stud
<worn on face>       a knight's hemp veil [84%]
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a necklace of dangling rat skulls
<worn on body>       a masterly-crafted ruby tunic
<worn about body>    the magnificent mantle of Storm Port
<worn about waist>   a twined sapphire girth
<worn on arms>       the pauldrons of the tide of intelligence (glowing)
<worn around wrist>  a bracelet of shadows
<worn around wrist>  a lieutenant's bracer
<worn on hands>      some exquisite brass gloves
<worn on finger>     a bent ring [poor]
<worn on finger>     a shimmering obsidian band
<primary weapon>     a jade katana [superior]
<held>               a spirit totem of Zucht (glowing)
<worn on legs>       some blood red leg plates [poor]
<worn on feet>       some studded black boots [superior]

< 276h/375H 136v/136V Pos: sitting >
You start meditating...

< 276h/375H 136v/136V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 277h/375H 136v/136V Pos: standing >
The night has begun.

< 289h/375H 136v/136V Pos: standing >
A retired soldier enters from the west.

< 289h/375H 136v/136V Pos: standing >
A retired soldier leaves west.

< 293h/375H 136v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E
An aging but brawny half-orc stands here enjoying life.

< 295h/375H 135v/136V Pos: standing >
This aging half-orc looks to have fought many a battle in his day, but has
since given up the sword in favor of the simpler things in life.
A retired soldier appears to be Half Orc and is in excellent condition.
He's medium in size.


< 295h/375H 135v/136V Pos: standing >
You quickly scan the area.
A half-orc shaman who is a brief walk away to your east.

< 295h/375H 135v/136V Pos: standing >
[Damage:  3 ] 
< 296h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: small wounds E: male sta EP: few scratches >
 [Damage:  5 ] [Damage:  4 ] -=[You attack a retired soldier.]=- [2 Hits]

< 296h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: small wounds E: male sta EP: few scratches >
 You start chanting...

< 296h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: small wounds E: male sta EP: few scratches >
 You suddenly see a retired soldier's foot in your chest.
[Damage:  5 ] A retired soldier is burned severely as he hits you!
-=[A retired soldier attacks you.]=- [0 Hits]

< 285h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: small wounds E: male sta EP: few scratches >
 Casting: fireball 

< 285h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: small wounds E: male sta EP: few scratches >
 You complete your spell...
[Damage: 53 ] You throw a fireball at a retired soldier and have the satisfaction of seeing him enveloped in flames.

< 285h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: small wounds E: male sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  5 ] You score a CRITICAL HIT!!!!!
[Damage:  9 ] [Damage:  4 ] -=[You attack a retired soldier.]=- [3 Hits]

< 285h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: small wounds E: male sta EP:  small wounds >
 You start chanting...

< 285h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: small wounds E: male sta EP:  small wounds >
 Casting: fireball *

< 285h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: small wounds E: male sta EP:  small wounds >
 [Damage:  9 ] A retired soldier is burned severely as he hits you!
-=[A retired soldier attacks you.]=- [1 Hits]

< 269h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  small wounds >
 You complete your spell...
[Damage: 109 ] You throw a fireball at a retired soldier and have the satisfaction of seeing him enveloped in flames.

< 269h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  few wounds >
 You start chanting...

< 269h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  few wounds >
 You complete your spell...
[Damage: 23 ] You burned a retired soldier.

< 269h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  4 ] [Damage:  4 ] [Damage:  4 ] -=[You attack a retired soldier.]=- [3 Hits]
You start chanting...

< 269h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  nasty wounds >
 Casting: burning hands 

< 269h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  nasty wounds >
 You complete your spell...
[Damage: 21 ] You burned a retired soldier.

< 269h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  nasty wounds >
 [Damage: 18 ] A retired soldier is burned severely as he hits you!
You suddenly see a retired soldier's foot in your chest.
[Damage:  6 ] A retired soldier is burned severely as he hits you!
-=[A retired soldier attacks you.]=- [1 Hits]

< 225h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  nasty wounds >
 You start chanting...

< 225h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  nasty wounds >
 Casting: burning hands 

< 225h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  nasty wounds >
 You complete your spell...
[Damage: 24 ] You burned a retired soldier.

< 225h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  nasty wounds >
 You start chanting...

< 225h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  nasty wounds >
 You complete your spell...
[Damage: 26 ] You burned a retired soldier.

< 225h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP: pretty hurt >
 [Damage:  3 ] [Damage:  5 ] -=[You attack a retired soldier.]=- [2 Hits]

< 225h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP: pretty hurt >
 You start chanting...

< 225h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP: pretty hurt >
 [Damage: 10 ] A retired soldier is burned severely as he hits you!
-=[A retired soldier attacks you.]=- [1 Hits]

< 208h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP: pretty hurt >
 You complete your spell...
You point at a retired soldier.
[Damage: 29 ] Your flameburst collides silently with a retired soldier, who screams out in sudden pain.

< 208h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP: pretty hurt >
 You start chanting...

< 208h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP: pretty hurt >
 You complete your spell...
You point at a retired soldier.
[Damage: 31 ] Your flameburst collides silently with a retired soldier, who screams out in sudden pain.

< 208h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  awful >
 You start chanting...

< 208h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  awful >
 You suddenly see a retired soldier's foot in your chest.
[Damage:  6 ] A retired soldier is burned severely as he hits you!
-=[A retired soldier attacks you.]=- [0 Hits]

< 196h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  awful >
 You complete your spell...
You point at a retired soldier.
[Damage: 24 ] Your flameburst collides silently with a retired soldier, who screams out in sudden pain.

< 196h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  awful >
 [Damage:  4 ] -=[You attack a retired soldier.]=- [1 Hits]

< 196h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  awful >
 You start chanting...

< 196h/375H 135v/136V Pos: standing >
< T: Zucht TP: sta TC: few wounds E: male sta EP:  awful >
 You complete your spell...
You point at a retired soldier.
[Damage: 28 ] Your flameburst collides silently with a retired soldier, who screams out in sudden pain.
A retired soldier is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A retired soldier's death cry reverberates in your head as he falls to the ground.

< 196h/375H 135v/136V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 196h/375H 135v/136V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 196h/375H 135v/136V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 196h/375H 136v/136V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 196h/375H 136v/136V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 196h/375H 136v/136V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 196h/375H 136v/136V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 196h/375H 136v/136V Pos: standing >
You get a few coins from the corpse of a retired soldier.
There were: 2 platinum coins, 14 gold coins. 

< 196h/375H 136v/136V Pos: standing >
You are not using it.

< 196h/375H 136v/136V Pos: standing >
Ok.
You put 2 platinum, 14 gold, 0 silver, and 0 copper coins into a large moth-eaten leather sack.

< 196h/375H 136v/136V Pos: standing >
Your hands are full.

< 196h/375H 136v/136V Pos: standing >
You don't have that spell memorized.

< 196h/375H 136v/136V Pos: standing >
You sit down and relax.

< 196h/375H 136v/136V Pos: sitting >
You have memorized the following spells:
( 7th circle)  3 - ferrix precision
( 6th circle)  2 - ray of enfeeblement
               1 - fireshield
( 3rd circle)  4 - magic missile

And you are currently memorizing the following spells:
   13 seconds:  ( 8th) fireball
   26 seconds:  ( 8th) fireball
   35 seconds:  ( 5th) burning hands
   44 seconds:  ( 5th) burning hands
   53 seconds:  ( 5th) burning hands
   63 seconds:  ( 5th) burning hands
   70 seconds:  ( 4th) flameburst
   78 seconds:  ( 4th) flameburst
   85 seconds:  ( 4th) flameburst
   93 seconds:  ( 4th) flameburst

You can memorize no more spells.
You continue your study.

< 196h/375H 136v/136V Pos: sitting >
You are not using it.

< 196h/375H 136v/136V Pos: sitting >
You do not seem to have the 'totem'.

< 196h/375H 136v/136V Pos: sitting >
You are using:
<worn as a badge>    badge of the Darvanu
<worn on head>       a diabolical gem hood
<worn on eyes>       an ensanguined leather eyepatch
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a blood-stained gem stud
<worn on face>       a knight's hemp veil [84%]
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a necklace of dangling rat skulls
<worn on body>       a masterly-crafted ruby tunic
<worn about body>    the magnificent mantle of Storm Port
<worn about waist>   a twined sapphire girth
<worn on arms>       the pauldrons of the tide of intelligence (glowing)
<worn around wrist>  a bracelet of shadows
<worn around wrist>  a lieutenant's bracer
<worn on hands>      some exquisite brass gloves
<worn on finger>     a bent ring [poor]
<worn on finger>     a shimmering obsidian band
<primary weapon>     a jade katana [superior]
<held>               a spirit totem of Zucht (glowing)
<worn on legs>       some blood red leg plates [poor]
<worn on feet>       some studded black boots [superior]

< 196h/375H 136v/136V Pos: sitting >
You start meditating...

< 197h/375H 136v/136V Pos: sitting >
You have finished memorizing fireball.

< 198h/375H 136v/136V Pos: sitting >
You have finished memorizing fireball.

< 200h/375H 136v/136V Pos: sitting >
You have finished memorizing burning hands.

< 201h/375H 136v/136V Pos: sitting >
You have finished memorizing burning hands.

< 202h/375H 136v/136V Pos: sitting >
You have finished memorizing burning hands.

< 203h/375H 136v/136V Pos: sitting >
You have finished memorizing burning hands.

< 204h/375H 136v/136V Pos: sitting >
You have finished memorizing flameburst.

< 205h/375H 136v/136V Pos: sitting >
You have finished memorizing flameburst.

< 206h/375H 136v/136V Pos: sitting >
You have finished memorizing flameburst.

< 207h/375H 136v/136V Pos: sitting >
You have finished memorizing flameburst.
Your studies are complete.

< 208h/375H 136v/136V Pos: sitting >
You stop using a spirit totem of Zucht.

< 208h/375H 136v/136V Pos: sitting >
You wield a black, steel tanto.

< 208h/375H 136v/136V Pos: sitting >
You are using:
<worn as a badge>    badge of the Darvanu
<worn on head>       a diabolical gem hood
<worn on eyes>       an ensanguined leather eyepatch
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a blood-stained gem stud
<worn on face>       a knight's hemp veil [84%]
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a necklace of dangling rat skulls
<worn on body>       a masterly-crafted ruby tunic
<worn about body>    the magnificent mantle of Storm Port
<worn about waist>   a twined sapphire girth
<worn on arms>       the pauldrons of the tide of intelligence (glowing)
<worn around wrist>  a bracelet of shadows
<worn around wrist>  a lieutenant's bracer
<worn on hands>      some exquisite brass gloves
<worn on finger>     a bent ring [poor]
<worn on finger>     a shimmering obsidian band
<primary weapon>     a jade katana [superior]
<secondary weapon>   a black, steel tanto
<worn on legs>       some blood red leg plates [poor]
<worn on feet>       some studded black boots [superior]

< 208h/375H 136v/136V Pos: sitting >
You clamber to your feet.

< 208h/375H 136v/136V Pos: standing >
A Sarmiz'Duul peacekeeper enters from the north.
A Sarmiz'Duul peacekeeper enters from the north.

< 211h/375H 136v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a retired soldier is lying here.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 215h/375H 136v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E
The corpse of a retired soldier is lying here.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 216h/375H 136v/136V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 217h/375H 135v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E
The corpse of a retired soldier is lying here.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 217h/375H 134v/136V Pos: standing >
A Sarmiz'Duul peacekeeper leaves north.
A Sarmiz'Duul peacekeeper leaves north.

< 217h/375H 134v/136V Pos: standing >
It appears to be the corpse of a retired soldier.
Nothing.

< 217h/375H 134v/136V Pos: standing >
You are not using it.

< 218h/375H 136v/136V Pos: standing >
You get a small bandage from a large moth-eaten leather sack.

< 218h/375H 136v/136V Pos: standing >
Your hands are full.

< 218h/375H 136v/136V Pos: standing >
You attempt to bandage yourself.

< 218h/375H 136v/136V Pos: standing >
You continue bandaging yourself.

< 228h/375H 134v/136V Pos: standing >
You continue bandaging yourself.

< 237h/375H 132v/136V Pos: standing >
You continue bandaging yourself.

< 247h/375H 129v/136V Pos: standing >
You continue bandaging yourself.

< 257h/375H 126v/136V Pos: standing >
You continue bandaging yourself.

< 262h/375H 123v/136V Pos: standing >
You can't bandage any more with this bandage.

< 262h/375H 123v/136V Pos: standing >
Autosaving...

< 265h/375H 123v/136V Pos: standing >
The burning flames around your body die down and fade.

< 273h/375H 136v/136V Pos: standing >
You feel the world speeding up around you.

< 287h/375H 136v/136V Pos: standing >
The taste of blood slowly fades from your body.

< 315h/375H 136v/136V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E
The corpse of a retired soldier is lying here.

< 316h/375H 136v/136V Pos: standing >
A Sarmiz'Duul peacekeeper enters from the north.
A Sarmiz'Duul peacekeeper enters from the north.

< 321h/375H 136v/136V Pos: standing >
Autosaving...

< 321h/375H 136v/136V Pos: standing >
You sit down and relax.

< 323h/375H 136v/136V Pos: sitting >
You have memorized the following spells:
( 8th circle)  2 - fireball
( 7th circle)  3 - ferrix precision
( 6th circle)  2 - ray of enfeeblement
               1 - fireshield
( 5th circle)  4 - burning hands
( 4th circle)  4 - flameburst
( 3rd circle)  4 - magic missile

You can memorize no more spells.

< 323h/375H 136v/136V Pos: sitting >
You stop using a black, steel tanto.

< 323h/375H 136v/136V Pos: sitting >
You hold a spirit totem of Zucht.

< 323h/375H 136v/136V Pos: sitting >
You are using:
<worn as a badge>    badge of the Darvanu
<worn on head>       a diabolical gem hood
<worn on eyes>       an ensanguined leather eyepatch
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a blood-stained gem stud
<worn on face>       a knight's hemp veil [84%]
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a necklace of dangling rat skulls
<worn on body>       a masterly-crafted ruby tunic
<worn about body>    the magnificent mantle of Storm Port
<worn about waist>   a twined sapphire girth
<worn on arms>       the pauldrons of the tide of intelligence (glowing)
<worn around wrist>  a bracelet of shadows
<worn around wrist>  a lieutenant's bracer
<worn on hands>      some exquisite brass gloves
<worn on finger>     a bent ring [poor]
<worn on finger>     a shimmering obsidian band
<primary weapon>     a jade katana [superior]
<held>               a spirit totem of Zucht (glowing)
<worn on legs>       some blood red leg plates [poor]
<worn on feet>       some studded black boots [superior]

< 323h/375H 136v/136V Pos: sitting >
You start meditating...

< 323h/375H 136v/136V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 324h/375H 136v/136V Pos: standing >
You stop using a spirit totem of Zucht.

< 324h/375H 136v/136V Pos: standing >
You wield a black, steel tanto.

< 324h/375H 136v/136V Pos: standing >
You are using:
<worn as a badge>    badge of the Darvanu
<worn on head>       a diabolical gem hood
<worn on eyes>       an ensanguined leather eyepatch
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a blood-stained gem stud
<worn on face>       a knight's hemp veil [84%]
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a necklace of dangling rat skulls
<worn on body>       a masterly-crafted ruby tunic
<worn about body>    the magnificent mantle of Storm Port
<worn about waist>   a twined sapphire girth
<worn on arms>       the pauldrons of the tide of intelligence (glowing)
<worn around wrist>  a bracelet of shadows
<worn around wrist>  a lieutenant's bracer
<worn on hands>      some exquisite brass gloves
<worn on finger>     a bent ring [poor]
<worn on finger>     a shimmering obsidian band
<primary weapon>     a jade katana [superior]
<secondary weapon>   a black, steel tanto
<worn on legs>       some blood red leg plates [poor]
<worn on feet>       some studded black boots [superior]

< 324h/375H 136v/136V Pos: standing >
A Sarmiz'Duul peacekeeper leaves north.
A Sarmiz'Duul peacekeeper leaves north.

< 325h/375H 136v/136V Pos: standing >
A Sarmiz'Duul peacekeeper enters from the north.
A Sarmiz'Duul peacekeeper enters from the north.

< 327h/375H 136v/136V Pos: standing >
A Sarmiz'Duul peacekeeper leaves east.
A Sarmiz'Duul peacekeeper leaves east.

< 328h/375H 136v/136V Pos: standing >
A Grey Elf enters from the east.

< 349h/375H 136v/136V Pos: standing >
A Gnome snaps into visibility.

< 349h/375H 136v/136V Pos: standing >
A Grey Elf suddenly attacks YOU!
A half-elf guard snaps into visibility.
A half-elf guard dances an acrobatic maneuver in battle, tripping you.

< 349h/375H 136v/136V Pos: sitting >
< T: Zucht TP: sit TC:few scratches E: A Grey Elf sta EP: excellent >
 A Gnome snaps into visibility.
A Gnome completes her spell...
A Gnome utters the words 'abrauztg gpahhzfuio uqzbarr'
A Gnome points at you.
You reel in pain as a Gnome's iceball shatters upon impacting you.
OUCH!  That really did HURT!
-=[A half-elf guard attacks you.]=- [3 Hits]

< 118h/375H 136v/136V Pos: sitting >
< T: Zucht TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
 A half-elf guard plays a song to lift his spirit off the ground.
You fly through the air, free as a bird!

< 118h/375H 136v/136V Pos: sitting >
< T: Zucht TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
 A Sarmiz'Duul peacekeeper enters from the east.
A Sarmiz'Duul peacekeeper enters from the east.
A Gnome snaps into visibility.

< 118h/375H 136v/136V Pos: sitting >
< T: Zucht TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
 A Gnome completes her spell...
A Gnome utters the words 'arieks shattering iceball'
A Gnome points at you.
You reel in pain as a Gnome's iceball shatters upon impacting you.
Your black, steel tanto freezes and shatters into million pieces from the intense cold!
Your bent ring [poor] freezes and shatters into million pieces from the intense cold!