The death of [41 Air Magus] Eue (Human)

in The Spectator Level of the Gladiator Pit

from the perspective of [56 Blackguard] Yzari Suicide Squad (Orc)

<floating about head>a LARGE blue ioun stone[227h 13m 22s]
<worn as a badge>    a royal badge of Arcium [superior]
<worn on head>       a ram horned helm of demonic allegiance of agility (magic) (humming)
<worn on eyes>       some catseye inventor's goggles of intelligence (magic) (glowing) [78%]
<worn in ear>        a dangling dematite earring of wisdom
<worn in ear>        a brightly flaming earring [79%]
<worn on face>       a stony granite face (magic) (glowing)
<worn around neck>   a collar of razor-sharp mithril blades of regeneration (magic) (glowing) [63%]
<worn around neck>   a necklace of dangling dwarven skulls [superior]
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    the severed wings of a turkey named 'Dinner' (humming) [70%]
<worn as quiver>     the frost giant's axe [superior] (magic)
<worn about waist>   the frayed ends of sanity of health (magic)
<worn on belt buckle>a cold steel axe called 'Brainripper' [poor] (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [88%]
<worn on arms>       some scintillating sleeves [superior] (magic)
<worn around wrist>  a bowman's adamantium wristband [poor] (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [65%]
<worn on hands>      the gauntlets of Torm's Justice (magic) (glowing) (humming)
<worn on finger>     a blue flame ring [poor] (magic)
<worn on finger>     the signet ring of Frenbar of health (magic)
<wielding twohanded> a blood red sword named 'Death Rider' (magic) (glowing)[227h 13m 22s]
<worn on legs>       a pair of vapor leggings of dexterity [72%]
<worn on feet>       the boots of a MaDMaN of charisma (glowing)


   This secret tunnel runs beneath the great city of Verspin.  There
are numerous dripping sounds heard in the distance of the Verspin
sewer system.  The deeper one travels through this tunnel, the
louder a low and deep roar can be heard.
Obvious exits: -South -Northwest#
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the south.

< 1406h/1340H 227v/228V Pos: standing >
Jzz closes the hidden.

< 1406h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1406h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1406h/1340H 227v/228V Pos: standing >
Jzz opens the secret.

< 1406h/1340H 227v/228V Pos: standing >
Gruul leaves northwest.
You follow Gruul.

An Empty Meditation Chamber
   This is one of several meditation chambers offered in the gladiator
preparation area of the Gladiator Pits of Verspin.  There is a large
pillow with several candles and burning incense in this chamber.
Many gladiators prefer meditation in seclusion before a big fight,
so there is only one pillow in the room.
Obvious exits: -North# -Southeast
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the southeast.

< 1406h/1340H 226v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1406h/1340H 228v/228V Pos: standing >
Jzz closes the secret.

< 1406h/1340H 228v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1406h/1340H 228v/228V Pos: standing >
Jzz opens the door.

< 1406h/1340H 228v/228V Pos: standing >
Gruul leaves north.
You follow Gruul.

The South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -East  -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the south.

< 1406h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.
Jzz closes the door.

< 1406h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1406h/1340H 227v/228V Pos: standing >
Gruul leaves east.
You follow Gruul.

The Eastern End of the South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the west.

< 1406h/1340H 226v/228V Pos: standing >
Gruul leaves north.
You follow Gruul.

Southwest Corner of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the south.

< 1406h/1340H 227v/228V Pos: standing >
Gruul leaves east.
You follow Gruul.

Southern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the west.

< 1406h/1340H 226v/228V Pos: standing >
Gruul leaves east.
You follow Gruul.

Southeast Corner of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the west.

< 1406h/1340H 225v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1406h/1340H 228v/228V Pos: standing >
Gruul leaves north.
You follow Gruul.

Eastern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the south.

< 1406h/1340H 227v/228V Pos: standing >
Gruul leaves north.
You follow Gruul.

Eastern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the south.

< 1406h/1340H 226v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1406h/1340H 226v/228V Pos: standing >
Gruul leaves north.
You follow Gruul.

Eastern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the south.

< 1406h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1406h/1340H 227v/228V Pos: standing >
Gruul leaves west.
You follow Gruul.

The Gladiator Combat Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the east.

< 1406h/1340H 226v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1406h/1340H 228v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1405h/1340H 228v/228V Pos: standing >

< 1405h/1340H 228v/228V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.

< 1405h/1340H 228v/228V Pos: standing >
Gruul leaves north.
You follow Gruul.

Northern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -East  -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the south.

< 1405h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves east.
You follow Gruul.

Northeast Corner of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the west.

< 1405h/1340H 226v/228V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves south.
You follow Gruul.

Eastern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the north.

< 1405h/1340H 227v/228V Pos: standing >
Gruul leaves west.
You follow Gruul.

The Gladiator Combat Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the east.

< 1405h/1340H 226v/228V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.

< 1405h/1340H 226v/228V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.

< 1405h/1340H 228v/228V Pos: standing >

< 1405h/1340H 228v/228V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.

< 1405h/1340H 228v/228V Pos: standing >
Gruul leaves west.
You follow Gruul.

Western Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A maintenance worker walks through the hallways, cleaning up after the gladiators.
Daiwor enters from the east.

< 1405h/1340H 227v/228V Pos: standing >
Gruul leaves south.
You follow Gruul.

Western Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the north.

< 1405h/1340H 226v/228V Pos: standing >
Gruul leaves south.
You follow Gruul.

Western Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the north.

< 1405h/1340H 227v/228V Pos: standing >
You quickly scan the area.
A maintenance worker who is not far off to your north.

< 1405h/1340H 227v/228V Pos: standing >
You quickly scan the area.
A maintenance worker who is not far off to your north.

< 1405h/1340H 227v/228V Pos: standing >
You quickly scan the area.
A maintenance worker who is a brief walk away to your north.
Gruul leaves east.
You follow Gruul.

The Gladiator Combat Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the west.

< 1405h/1340H 226v/228V Pos: standing >
Gruul leaves east.
You follow Gruul.

Eastern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the west.

< 1405h/1340H 225v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1405h/1340H 228v/228V Pos: standing >
Gruul leaves south.
You follow Gruul.

Southeast Corner of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the north.

< 1405h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1405h/1340H 227v/228V Pos: standing >
Gruul leaves west.
You follow Gruul.

Southern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the east.

< 1405h/1340H 226v/228V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves west.
You follow Gruul.

Southwest Corner of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the east.

< 1405h/1340H 225v/228V Pos: standing >
You quickly scan the area.
A maintenance worker who is rather far off to your north.

< 1404h/1340H 228v/228V Pos: standing >
Gruul leaves south.
You follow Gruul.

The Eastern End of the South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the north.

< 1404h/1340H 227v/228V Pos: standing >
You quickly scan the area.
A maintenance worker who is in the distance to your north.

< 1404h/1340H 227v/228V Pos: standing >
Gruul leaves west.
You follow Gruul.

The South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -East  -South# -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the east.

< 1404h/1340H 226v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1404h/1340H 228v/228V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves west.
You follow Gruul.

The South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -East  -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the east.

< 1404h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1404h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1404h/1340H 227v/228V Pos: standing >

< 1404h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves north.
You follow Gruul.

A Gladiator Meditation Chamber
   This is one of several meditation chambers offered in the gladiator
preparation area of the Gladiator Pits of Verspin.  There is a large
pillow with several candles and burning incense in this chamber.
Many gladiators prefer meditation in seclusion before a big fight,
so there is only one pillow in the room.
Obvious exits: -South
Numerous prayer icons, candles, and scripture rests in this chamber.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the south.

< 1404h/1340H 226v/228V Pos: standing >

< 1404h/1340H 228v/228V Pos: standing >
Gruul leaves south.
You follow Gruul.

The South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -East  -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the north.

< 1404h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves west.
You follow Gruul.

A Bend in the South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -East 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the east.

< 1404h/1340H 226v/228V Pos: standing >
Gruul leaves north.
You follow Gruul.

The South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -South
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the south.

< 1404h/1340H 227v/228V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your north.

< 1404h/1340H 227v/228V Pos: standing >
Gruul leaves north.
You follow Gruul.

The Statue of Siamorphe
   This central chamber of the Gladiatior Preparation Area of Verspin
connects the north hall, the south hall, and the equipment center.
A massive statue of the Greater God Siamorphe stands here.  A glorious,
kingly figure stands here grasping a silver chalice with a golden sun on
the side of the cup.  A circlet is worn on the brow of this figure, with
an identical golden sun set in the middle.  This God represents nobility
and human royalty, a respected power of the Verspin people here to bless
the gladiators of Verspin before they do battle.
A soothing aura fills the area.
Obvious exits: -North -East  -South -West 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Rosman, brother of Ramous and priest of Verspin blesses passing gladiators.(holy)(Gold Aura)
Daiwor enters from the south.

< 1404h/1340H 226v/228V Pos: standing >
As you pass, Rosman touches your head and says 'Nobility be with you.'

You quickly scan the area.
You see nothing.

< 1404h/1340H 228v/228V Pos: standing >
Gruul leaves west.
You follow Gruul.

Entrance to the Preparation Area
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -East  -West 
A large sign has been posted on the northern wall.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the east.

< 1404h/1340H 227v/228V Pos: standing >
Gruul leaves west.
You follow Gruul.

A Small Landing on the Access Stairs
   These access stairs are plated with steel, to prevent the
earth and stone below to chip and crumble from usage overtime.
These steel stairs lead up towards the spectator level, the
middle Gladiator preparation chamber level, and the lower pit-fighter
level in which the combat is performed around the clock.
Obvious exits: -East  -Up    -Down 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the east.

< 1404h/1340H 226v/228V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is not far off to your east.

< 1404h/1340H 228v/228V Pos: standing >
Gruul floats up.
You follow Gruul.

On the Gladiator Access Stairs
   These access stairs are plated with steel, to prevent the
earth and stone below to chip and crumble from usage overtime.
These steel stairs lead up towards the spectator level, the
middle Gladiator preparation chamber level, and the lower pit-fighter
level in which the combat is performed around the clock.
Obvious exits: -Up   # -Down 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor floats in from below.

< 1404h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 1404h/1340H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.
Jzz opens the gate.

< 1404h/1340H 227v/228V Pos: standing >
Gruul floats up.
You follow Gruul.

The Top of a Secured Access Staircase
   This secured staircase, on the western end of the spectator level of
the Gladiator Pit, prevents citizens from accessing the gladiator
preparation chambers and the pit itself below.  A large sign is
posted just in front of the gate blocking the stairs, reading:
'Access Denied'
Obvious exits: -East  -Down 
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A strong security guard stands here, protecting the gate.
A strong security guard stands here, protecting the gate.
Daiwor floats in from below.

< 1404h/1340H 226v/228V Pos: standing >
Jzz closes the gate.

< 1403h/1340H 226v/228V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves east.
You follow Gruul.

Western Foyer of the Spectator Level
   This level of the gladiator pit encircles the area directly below it,
allowing the spectators of Verspin to watch the action from directly above.
An access staircase leads further down into the gladiator pit area, where
the actual combat is performed.  The stands here have several bleechers,
perfect for the people of Verspin to sit up while watching the fights.
Obvious exits: -North -South -West  -Up   
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Daiwor enters from the west.

< 1403h/1340H 227v/228V Pos: standing >

< 1403h/1340H 227v/228V Pos: standing >

< 1403h/1340H 227v/228V Pos: standing >
You quickly scan the area.
A young showgoer who is close by to your north.
A Verspin showgoer who is close by to your north.
A Verspin showgoer who is not far off to your north.
An air elemental who is close by to your south.
An air elemental who is close by to your south.
A Human who is close by to your south.
A Verspin showgoer who is close by to your south.
A strong security guard who is close by to your west.
A strong security guard who is close by to your west.
A loud shopper who is close by above you.
Gruul leaves south.
You follow Gruul.

The Spectator Level of the Gladiator Pit
   This level of the gladiator pit encircles the area directly below it,
allowing the spectators of Verspin to watch the action from directly above.
An access staircase leads further down into the gladiator pit area, where
the actual combat is performed.  The stands here have several bleechers,
perfect for the people of Verspin to sit up while watching the fights.
Obvious exits: -North -South
Fresh blood splatters cover the area.
The corpse of a young showgoer is lying here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
An air elemental stands in mid-air here, fighting a Verspin showgoer. (Minion) 
An air elemental stands in mid-air here, fighting a Verspin showgoer. (Minion) 
A Human (medium) stands in mid-air here. (Non-Fraggable)(Gold Aura)
A Verspin showgoer stands here, fighting an air elemental.
Daiwor enters from the north.

< 1403h/1340H 226v/228V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  5 ] Your bash knocks a Human to the ground!

< 1406h/1340H 228v/228V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP: few scratches >
 You parry a Human's lunge at you.
You snap into visibility.
Daiwor snaps into visibility.
Daiwor fills with BLooDLuST and makes a ferocious leap at a Human!
A Human avoids Daiwor's ferocious maul, and down she goes!

< 1406h/1340H 228v/228V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP: few scratches >
 Jzz holds a sign that says: "Will work for food." Somebody feed him.

< 1406h/1340H 228v/228V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP: few scratches >
 An air elemental's decent crush strikes a Verspin showgoer.
An air elemental misses a Verspin showgoer.
An air elemental's decent crush wounds a Verspin showgoer.
A Verspin showgoer dodges an air elemental's attack.
An air elemental misses a Verspin showgoer.
Gruul grasps his totem tightly, and begins communing with the spirits.
Gruul starts casting an offensive spell.
Gruul snaps into visibility.

< 1406h/1340H 228v/228V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP: few scratches >
 Gruul completes his spell...
Gruul utters the words 'abrauztg gpahhzfuio uqzbarr'
Gruul points at a Human.
Gruul's iceball shatters upon impacting a Human, rending flesh and sending blood flying.

< 1450h/1340H 228v/228V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 
< 1450h/1340H 228v/228V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 An air elemental dodges a Verspin showgoer's attack.
An air elemental blocks a Verspin showgoer's lunge at it.
A Verspin showgoer turns to focus his attack on a Human!

< 1450h/1340H 228v/228V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 Gruul starts casting an offensive spell.
Gruul snaps into visibility.

< 1450h/1340H 228v/228V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 You snap into visibility.
[Damage: 21 ] Your impressive slash strikes a Human very hard.
Your blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon a Human!
[Damage: 101 ] The power of your God rains down pain and suffering upon a Human!
[Damage: 28 ] Your impressive slash grievously wounds a Human.
[Damage: 23 ] Your impressive slash hits a Human.
A Human's glowing shield of polished rose quartz was completely destroyed by the massive blow!
An air elemental stops following a Human.
An air elemental stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1726.