The death of [41 Air Magus] Eue (Human)

in The Spectator Level of the Gladiator Pit

from the perspective of [51 MaUleR] Daiwor Suicide Squad (Troll)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       the sharp skull of the marlith [poor] (magic) (glowing)
<worn on eyes>       the monocle of damnation (glowing)
<worn in ear>        a scintilating earring
<worn in ear>        an earring of pure gold [superior] (magic)
<worn on face>       a mask of dragonscale of precision (magic)
<worn around neck>   a cloak of demonic subterfuge of precision (magic)
<worn around neck>   a slaadi necklace of Chaos of damage (glowing)
<worn on body>       the chameleon suit of transformation [poor]
<worn about body>    the cloak of the battledancer of regeneration [85%]
<worn as quiver>     a quiver smeared with blood
<worn about waist>   the winged belt of flight of health (magic)
<worn on arms>       the armplates of armageddon [superior]
<worn around wrist>  a bracelet of influence [poor] (magic)
<worn around wrist>  a steel wire of agility (magic) (glowing)
<worn on hands>      the gauntlets of FuRy of regeneration (magic) (glowing) [84%]
<worn on finger>     the ring of the masters [superior] (glowing)
<worn on finger>     a ring of fire protection (magic)
<wielding twohanded> a massive spiked demon mace of the tanar'ri of damage (magic) (humming) [69%]
<worn on legs>       some superior gem leggings
<worn on feet>       the boots of a MaDMaN (glowing)


< 1475h/1475H 165v/165V Pos: standing >
Gruul leaves north.
You follow Jzz.

The South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -East  -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Jzz closes the door.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves east.
You follow Jzz.

The Eastern End of the South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 163v/165V Pos: standing >
Gruul leaves north.
You follow Jzz.

Southwest Corner of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves east.
You follow Jzz.

Southern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
Gruul leaves east.
You follow Jzz.

Southeast Corner of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 162v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 163v/165V Pos: standing >
Gruul leaves north.
You follow Jzz.

Eastern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
Gruul leaves north.
You follow Jzz.

Eastern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves north.
You follow Jzz.

Eastern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves west.
You follow Jzz.

The Gladiator Combat Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 165v/165V Pos: standing >

< 1475h/1475H 165v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.

< 1475h/1475H 165v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.

< 1475h/1475H 165v/165V Pos: standing >
Gruul leaves north.
You follow Jzz.

Northern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -East  -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves east.
You follow Jzz.

Northeast Corner of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves south.
You follow Jzz.

Eastern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is not far off to your west.

< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves west.
You follow Jzz.

The Gladiator Combat Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.

< 1475h/1475H 165v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.

< 1475h/1475H 165v/165V Pos: standing >

< 1475h/1475H 165v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.

< 1475h/1475H 165v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.

< 1475h/1475H 165v/165V Pos: standing >
Gruul leaves west.
You follow Jzz.

Western Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
A maintenance worker walks through the hallways, cleaning up after the gladiators.

< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves south.
You follow Jzz.

Western Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
Gruul leaves south.
You follow Jzz.

Western Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is not far off to your north.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is not far off to your north.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is a brief walk away to your north.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves east.
You follow Jzz.

The Gladiator Combat Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves east.
You follow Jzz.

Eastern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 162v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves south.
You follow Jzz.

Southeast Corner of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves west.
You follow Jzz.

Southern Wall of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves west.
You follow Jzz.

Southwest Corner of the Gladiator Practice Chamber
   This large auditorium has several massive stone pillars supporting
it.  However, it has been constructed in a fashion so that the central
practice combat area is clear of pillars, offering optimal maneuverability
with added realism of the actual gladiator pit.  A large furred mat sewn
over with black leather makes up the floor, seving as a sparring
mat.  There are numerous wooden weapon racks with wooden and composite
sparring weapons used for the gladiators to warm up before their big
fights.
Obvious exits: -North -East  -South
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 162v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is rather far off to your north.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 165v/165V Pos: standing >
Gruul leaves south.
You follow Jzz.

The Eastern End of the South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is in the distance to your north.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
A maintenance worker who is in the distance to your north.

< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves west.
You follow Jzz.

The South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -East  -South# -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves west.
You follow Jzz.

The South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -East  -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves north.
You follow Jzz.

A Gladiator Meditation Chamber
   This is one of several meditation chambers offered in the gladiator
preparation area of the Gladiator Pits of Verspin.  There is a large
pillow with several candles and burning incense in this chamber.
Many gladiators prefer meditation in seclusion before a big fight,
so there is only one pillow in the room.
Obvious exits: -South
Numerous prayer icons, candles, and scripture rests in this chamber.
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 165v/165V Pos: standing >
Gruul leaves south.
You follow Jzz.

The South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -East  -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves west.
You follow Jzz.

A Bend in the South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -East 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
Gruul leaves north.
You follow Jzz.

The South Hall
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -North -South
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your north.

< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves north.
You follow Jzz.

The Statue of Siamorphe
   This central chamber of the Gladiatior Preparation Area of Verspin
connects the north hall, the south hall, and the equipment center.
A massive statue of the Greater God Siamorphe stands here.  A glorious,
kingly figure stands here grasping a silver chalice with a golden sun on
the side of the cup.  A circlet is worn on the brow of this figure, with
an identical golden sun set in the middle.  This God represents nobility
and human royalty, a respected power of the Verspin people here to bless
the gladiators of Verspin before they do battle.
Obvious exits: -North -East  -South -West 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
Rosman, brother of Ramous and priest of Verspin blesses passing gladiators.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 163v/165V Pos: standing >
As you pass, Rosman touches your head and says 'Nobility be with you.'


< 1475h/1475H 164v/165V Pos: standing >
Gruul leaves west.
You follow Jzz.

Entrance to the Preparation Area
   This preparation area for the Gladiators of Verspin has numerous
functions.  There are small chambers for weapon storage, a meditation
chamber, a pre-fight training mat, a medic, and personal quarters
for the gladiators themselves to rest before fights.  Each of these
chambers are interconnected through a series of hallways in this
portion of the Gladiator Pit of Verspin.
Obvious exits: -East  -West 
A large sign has been posted on the northern wall.
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Gruul leaves west.
You follow Jzz.

A Small Landing on the Access Stairs
   These access stairs are plated with steel, to prevent the
earth and stone below to chip and crumble from usage overtime.
These steel stairs lead up towards the spectator level, the
middle Gladiator preparation chamber level, and the lower pit-fighter
level in which the combat is performed around the clock.
Obvious exits: -East  -Up    -Down 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is not far off to your east.

< 1475h/1475H 165v/165V Pos: standing >
Gruul floats up.
You follow Jzz.

On the Gladiator Access Stairs
   These access stairs are plated with steel, to prevent the
earth and stone below to chip and crumble from usage overtime.
These steel stairs lead up towards the spectator level, the
middle Gladiator preparation chamber level, and the lower pit-fighter
level in which the combat is performed around the clock.
Obvious exits: -Up   # -Down 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Jzz opens the gate.

< 1475h/1475H 164v/165V Pos: standing >
Gruul floats up.
You follow Jzz.

The Top of a Secured Access Staircase
   This secured staircase, on the western end of the spectator level of
the Gladiator Pit, prevents citizens from accessing the gladiator
preparation chambers and the pit itself below.  A large sign is
posted just in front of the gate blocking the stairs, reading:
'Access Denied'
Obvious exits: -East  -Down 
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
A strong security guard stands here, protecting the gate.
A strong security guard stands here, protecting the gate.

< 1475h/1475H 163v/165V Pos: standing >
Jzz closes the gate.

< 1475h/1475H 163v/165V Pos: standing >
Gruul leaves east.
You follow Jzz.

Western Foyer of the Spectator Level
   This level of the gladiator pit encircles the area directly below it,
allowing the spectators of Verspin to watch the action from directly above.
An access staircase leads further down into the gladiator pit area, where
the actual combat is performed.  The stands here have several bleechers,
perfect for the people of Verspin to sit up while watching the fights.
Obvious exits: -North -South -West  -Up   
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.

< 1475h/1475H 163v/165V Pos: standing >
You quickly scan the area.
A young showgoer who is close by to your north.
An air elemental who is close by to your south.
An air elemental who is close by to your south.
A Human who is close by to your south.
A Verspin showgoer who is close by to your south.
A strong security guard who is close by to your west.
A loud shopper who is close by above you.

< 1475h/1475H 164v/165V Pos: standing >

< 1475h/1475H 165v/165V Pos: standing >

< 1475h/1475H 165v/165V Pos: standing >
Gruul leaves south.
You follow Jzz.

The Spectator Level of the Gladiator Pit
   This level of the gladiator pit encircles the area directly below it,
allowing the spectators of Verspin to watch the action from directly above.
An access staircase leads further down into the gladiator pit area, where
the actual combat is performed.  The stands here have several bleechers,
perfect for the people of Verspin to sit up while watching the fights.
Obvious exits: -North -South
Fresh blood splatters cover the area.
The corpse of a young showgoer is lying here.
*Yzari  Suicide Squad (Orc)(medium) stands in mid-air here.
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
An air elemental stands in mid-air here, fighting a Verspin showgoer. (Minion) 
An air elemental stands in mid-air here, fighting a Verspin showgoer. (Minion) 
A Human (medium) stands in mid-air here.
A Verspin showgoer stands here, fighting an air elemental.

< 1475h/1475H 164v/165V Pos: standing >
You quickly scan the area.
A young showgoer who is not far off to your north.

< 1475h/1475H 164v/165V Pos: standing >
Yzari snaps into visibility.
A dark shroud encases Yzari as she charges into battle.
A Human is knocked to the ground by Yzari's mighty bash!

< 1475h/1475H 164v/165V Pos: standing >
Yzari parries a Human's lunge at her.
Yzari snaps into visibility.
You snap into visibility.
You fill with BLoodLuST and make a ferocious attack against a Human!
You growl as a Human avoids your maul, and you become FURIOUS when you hit the ground!

< 1475h/1475H 164v/165V Pos: kneeling >
< T: Yzari TP: sta TC:excellent E: A Human sit EP: few scratches >
 Jzz holds a sign that says: "Will work for food." Somebody feed him.

< 1475h/1475H 164v/165V Pos: kneeling >
< T: Yzari TP: sta TC:excellent E: A Human sit EP: few scratches >
 An air elemental's decent crush strikes a Verspin showgoer.
An air elemental misses a Verspin showgoer.
An air elemental's decent crush wounds a Verspin showgoer.
A Verspin showgoer dodges an air elemental's attack.
An air elemental misses a Verspin showgoer.
Gruul grasps his totem tightly, and begins communing with the spirits.
Gruul starts casting an offensive spell.
Gruul snaps into visibility.

< 1475h/1475H 164v/165V Pos: kneeling >
< T: Yzari TP: sta TC:excellent E: A Human sit EP: few scratches >
 Gruul completes his spell...
Gruul utters the words 'abrauztg gpahhzfuio uqzbarr'
Gruul points at a Human.
Gruul's iceball shatters upon impacting a Human, rending flesh and sending blood flying.

< 1475h/1475H 164v/165V Pos: kneeling >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 
< 1475h/1475H 164v/165V Pos: kneeling >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 An air elemental dodges a Verspin showgoer's attack.
An air elemental blocks a Verspin showgoer's lunge at it.
A Verspin showgoer turns to focus his attack on a Human!

< 1475h/1475H 164v/165V Pos: kneeling >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 Gruul starts casting an offensive spell.
Gruul snaps into visibility.

< 1475h/1475H 164v/165V Pos: kneeling >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 You can't seem to get a single swing in.
You feel less like a lion and more like your normal self.

< 1475h/1475H 164v/165V Pos: kneeling >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 Yzari snaps into visibility.
Yzari's impressive slash strikes a Human very hard.
Yzari's blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon a Human!
A Human screams in utter terror as he is damned by Yzari's God.
Yzari's impressive slash grievously wounds a Human.
Yzari's impressive slash hits a Human.
A Human's glowing shield of polished rose quartz was completely destroyed by the massive blow!
An air elemental stops following a Human.
An air elemental stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1726.