The death of [ 1 Rogue] Killme (Duergar)

in Strongstone Circle

from the perspective of [52 Healer] Kale The Empire (Grey Elf)

<worn on head>       the royal crown of Aravne [superior] (magic)
<worn in ear>        a tiny golden hoop made by Pidd (magic) (humming) [82%]
<worn in ear>        a gnomish ear amplifier (magic)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   the wooden amulet of the ancient tree spirit [superior]
<worn on body>       a superior bone platemail
<worn on back>       a large leather backpack
<worn about waist>   a waistband of rock and stone (magic) [77%]
<held as shield>     a small circular shield of blue flames [superior]
<worn on hands>      some glowing dragonscale claws [80%]
<worn on finger>     a glowing black ring [superior] [88%]
<worn on finger>     a small fishbone signet ring [superior]
<worn on legs>       some angel feather leggings [poor] (magic)
<worn on feet>       devil's hide boots [superior] (magic)

A water elemental leaves north.
A water elemental leaves north.
Cols leaves north.
A vampire necromancer sneaks north.
Sha leaves north.
Ior leaves north.
You follow Fatwa.

Strongstone Pavilion
Obvious exits: -E -S -W
A tiny little weed has been discovered here.
The corpse of a duergar inquisitor is lying here.
The corpse of a clansdwarf is lying here.
The corpse of the Khildarak Quartermaster is lying here.
The corpse of a large steeder is lying here.
The corpse of a duergar inquisitor is lying here.
The corpse of the Khildarak Quartermaster is lying here.
The corpse of a clansdwarf is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large pool of water surrounds a statue.
A large stone statue stands here.
*Ior Allah The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
Sha Allah The Empire (Grey Elf)(small) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.
A brightly glowing torch floats near a vampire necromancer's head. (Illuminating)
Cols Foot soldier The Empire (Human)(small) stands in mid-air here.(Holy)(Gold Aura)
Dignar Allah The Empire (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Fatwa Allah The Empire (Human)(small) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
Om enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Tratten enters from the south.

< 787h/787H 129v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.

< 787h/787H 132v/140V Pos: standing >
Fatwa sneaks east riding on a beautiful pegasus.
A water elemental leaves east.
A water elemental leaves east.
Horns begin to bellow and drums thunder to the call to arms!
Cols leaves east.
A vampire necromancer sneaks east.
Sha leaves east.
Ior leaves east.
You follow Fatwa.

Strongstone Circle
Obvious exits: -E -W
*Ior Allah The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
Sha Allah The Empire (Grey Elf)(small) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.
A brightly glowing torch floats near a vampire necromancer's head. (Illuminating)
Cols Foot soldier The Empire (Human)(small) stands in mid-air here.(Holy)(Gold Aura)
Dignar Allah The Empire (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Fatwa Allah The Empire (Human)(small) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
Om enters from the west.
Pok sneaks in from the west.
Tratten enters from the west.
Horns begin to bellow and drums thunder to the call to arms!

< 787h/787H 134v/140V Pos: standing >
Fatwa sneaks east riding on a beautiful pegasus.
Horns begin to bellow and drums thunder to the call to arms!
A water elemental leaves east.
Horns begin to bellow and drums thunder to the call to arms!
A water elemental leaves east.
Dignar sneaks east.
Horns begin to bellow and drums thunder to the call to arms!
Cols leaves east.
A vampire necromancer sneaks east.
Sha leaves east.
Ior leaves east.
You follow Fatwa.

Southeast Corner of Strongstone Circle
Obvious exits: -N -W
*Ior Allah The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
Sha Allah The Empire (Grey Elf)(small) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.
A brightly glowing torch floats near a vampire necromancer's head. (Illuminating)
Cols Foot soldier The Empire (Human)(small) stands in mid-air here.(Holy)(Gold Aura)
Dignar Allah The Empire (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Fatwa Allah The Empire (Human)(small) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
Om enters from the west.
Tratten enters from the west.

< 787h/787H 135v/140V Pos: standing >
Fatwa sneaks north riding on a beautiful pegasus.
A water elemental leaves north.
A water elemental leaves north.
Cols leaves north.
Sha leaves north.
Ior leaves north.
You follow Fatwa.

Strongstone Circle
Obvious exits: -N -S
*Ior Allah The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
Sha Allah The Empire (Grey Elf)(small) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.
A brightly glowing torch floats near a vampire necromancer's head. (Illuminating)
Cols Foot soldier The Empire (Human)(small) stands in mid-air here.(Holy)(Gold Aura)
Dignar Allah The Empire (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Fatwa Allah The Empire (Human)(small) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
Om enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Tratten enters from the south.

< 787h/787H 138v/140V Pos: standing >
A faint hum can be heard from the mystical warhammer of the barbarian kings carried by Om.

< 787h/787H 138v/140V Pos: standing >
Fatwa sneaks north riding on a beautiful pegasus.
A water elemental leaves north.
Horns begin to bellow and drums thunder to the call to arms!
A water elemental leaves north.
Cols leaves north.
Sha leaves north.
Ior leaves north.
Horns begin to bellow and drums thunder to the call to arms!
You follow Fatwa.

Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
*Ior Allah The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
Sha Allah The Empire (Grey Elf)(small) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.
A brightly glowing torch floats near a vampire necromancer's head. (Illuminating)
Cols Foot soldier The Empire (Human)(small) stands in mid-air here.(Holy)(Gold Aura)
Dignar Allah The Empire (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Fatwa Allah The Empire (Human)(small) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
A clansdwarf scans the area for vermin.(Red Aura)
Om enters from the south.
Tratten enters from the south.

< 787h/787H 136v/140V Pos: standing >
A clansdwarf is knocked to the ground by Cols's mighty bash!
Cols dives at a clansdwarf skewering him with his great claymore 'Mist' [poor].
A clansdwarf is dead! R.I.P.
A sense of peace fills the room as Cols eliminates the evil force!
You receive your share of experience.
You have killed 1 of 1 Duergar(s) for boon # 1747.
The unmistakable scent of fresh blood can be smelled as a clansdwarf dies in agony.

< 787h/787H 136v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.

< 787h/787H 139v/140V Pos: standing >
Fatwa sneaks west riding on a beautiful pegasus.
A water elemental leaves west.
A water elemental leaves west.
Sha leaves west.
Ior leaves west.
You follow Fatwa.

Strongstone Circle
Obvious exits: -N -E -S# -W
A long steel sword is here in the dirt.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
[2] The corpse of a cavern snake is lying here.
*Ior Allah The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
Sha Allah The Empire (Grey Elf)(small) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.
A brightly glowing torch floats near a vampire necromancer's head. (Illuminating)
Dignar Allah The Empire (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Fatwa Allah The Empire (Human)(small) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
A duergar merchant watches his cart closely.
A clansdwarf looks through the merchants carts.(Red Aura)
Om enters from the east.
Horns begin to bellow and drums thunder to the call to arms!
Tratten enters from the east.
A duergar merchant suddenly attacks Tratten!
Tratten withstands a bash from a clansdwarf, who bounces back and falls.

< 787h/787H 138v/140V Pos: standing >
Om snaps into visibility.
Om heroically rescues Tratten.

< 787h/787H 138v/140V Pos: standing >
Fatwa snaps into visibility.
A beautiful pegasus's hooves crash into a duergar merchant's chest with a stunning force.
A duergar merchant is knocked to the ground!

< 787h/787H 138v/140V Pos: standing >
Cols enters from the east.

< 787h/787H 138v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.
A duergar merchant flies through the air, free as a bird!
A clansdwarf flies through the air, free as a bird!

< 787h/787H 138v/140V Pos: standing >
Fatwa snaps into visibility.
Fatwa's Illesarus, the Sword of Sharpness eminates a soft glow and Fatwa looks refreshed!
A torrent of divine energy flows from Fatwa into Fatwa's body, and his wounds begin to heal!
A duergar merchant is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Duergar(s) for boon # 1747.
You feel the bloodlust in your heart as you hear the death cry of a duergar merchant.

< 787h/787H 138v/140V Pos: standing >
A clansdwarf avoids being bashed by Cols, who loses his balance and falls.

< 787h/787H 138v/140V Pos: standing >

< 787h/787H 138v/140V Pos: standing >
A clansdwarf rises to her feet.

< 787h/787H 138v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.

< 787h/787H 138v/140V Pos: standing >
Fatwa snaps into visibility.
A beautiful pegasus's hooves crash into a clansdwarf's chest with a stunning force.
A clansdwarf is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Duergar(s) for boon # 1747.
The unmistakable scent of fresh blood can be smelled as a clansdwarf dies in agony.

< 787h/787H 138v/140V Pos: standing >
Cols clambers to his feet.

< 787h/787H 138v/140V Pos: standing >
Cols lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 787h/787H 138v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.

< 787h/787H 138v/140V Pos: standing >
Fatwa sneaks north riding on a beautiful pegasus.
A water elemental leaves north.
A water elemental leaves north.
Horns begin to bellow and drums thunder to the call to arms!
Cols leaves north.
Sha leaves north.
Ior leaves north.
You follow Fatwa.

House of Clan Dark Ingot
Obvious exits: -N# -E -S -W#
A rather large leather backpack lies here.
The scalp of a Kobold is lying here. [83%]
[6] A small steel scrap has lies here on the ground.
*Ior Allah The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
Sha Allah The Empire (Grey Elf)(small) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.
A brightly glowing torch floats near a vampire necromancer's head. (Illuminating)
Cols Foot soldier The Empire (Human)(small) stands in mid-air here.(Holy)(Gold Aura)
Dignar Allah The Empire (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Fatwa Allah The Empire (Human)(small) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
Horns begin to bellow and drums thunder to the call to arms!
Om enters from the south.
Pok sneaks in from the south.
Tratten enters from the south.

< 787h/787H 136v/140V Pos: standing >
A faint hum can be heard from the mystical warhammer of the barbarian kings carried by Om.

< 787h/787H 139v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.

< 787h/787H 140v/140V Pos: standing >
Fatwa sneaks south riding on a beautiful pegasus.
Horns begin to bellow and drums thunder to the call to arms!
A water elemental leaves south.
A water elemental leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Dignar sneaks south.
Cols leaves south.
A vampire necromancer sneaks south.
Sha leaves south.
Ior leaves south.
Horns begin to bellow and drums thunder to the call to arms!
You follow Fatwa.

Strongstone Circle
Obvious exits: -N -E -S# -W
Fresh blood splatters cover the area.
A long steel sword is here in the dirt.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
The corpse of a clansdwarf is lying here.
The corpse of a duergar merchant is lying here.
[2] The corpse of a cavern snake is lying here.
*Ior Allah The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
Sha Allah The Empire (Grey Elf)(small) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.
A brightly glowing torch floats near a vampire necromancer's head. (Illuminating)
Cols Foot soldier The Empire (Human)(small) stands in mid-air here.(Holy)(Gold Aura)
Dignar Allah The Empire (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Fatwa Allah The Empire (Human)(small) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
Om enters from the north.
Horns begin to bellow and drums thunder to the call to arms!
Tratten enters from the north.

< 787h/787H 138v/140V Pos: standing >
A clansdwarf suddenly attacks Sha!
Om bravely steps in front of Sha, shielding him from harm!
Fatwa sneaks east riding on a beautiful pegasus.
A water elemental leaves east.
Horns begin to bellow and drums thunder to the call to arms!
A water elemental leaves east.
Dignar sneaks east.
Cols leaves east.
Sha leaves east.
Ior leaves east.
You follow Fatwa.

Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a clansdwarf is lying here.
*Ior Allah The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
Sha Allah The Empire (Grey Elf)(small) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.
A brightly glowing torch floats near a vampire necromancer's head. (Illuminating)
Cols Foot soldier The Empire (Human)(small) stands in mid-air here.(Holy)(Gold Aura)
Dignar Allah The Empire (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Fatwa Allah The Empire (Human)(small) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
A clansdwarf scans the area for vermin.(Red Aura)
A clansdwarf suddenly attacks YOU!
Pok sneaks in from the west.
Tratten enters from the west.

< 787h/787H 136v/140V Pos: standing >
< T: Kale TP: sta TC:excellent E: duergar sta EP: excellent >
 Fatwa snaps into visibility.
A halo of white light settles over Fatwa as he charges into battle.
A beautiful pegasus's hooves crash into a clansdwarf's chest with a stunning force.
A clansdwarf is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Duergar(s) for boon # 1747.
A look of horror and a silent scream are a clansdwarf's last actions in this world.

< 787h/787H 136v/140V Pos: standing >
Cols is now guarding you!

< 787h/787H 136v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.

< 787h/787H 136v/140V Pos: standing >

< 787h/787H 136v/140V Pos: standing >
Fatwa sneaks west riding on a beautiful pegasus.
A water elemental leaves west.
A water elemental leaves west.
Cols leaves west.
Sha leaves west.
Ior leaves west.
You follow Fatwa.

Strongstone Circle
Obvious exits: -N -E -S# -W
Fresh blood splatters cover the area.
A long steel sword is here in the dirt.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
The corpse of a clansdwarf is lying here.
The corpse of a duergar merchant is lying here.
[2] The corpse of a cavern snake is lying here.
*Ior Allah The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
Sha Allah The Empire (Grey Elf)(small) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.
A brightly glowing torch floats near a vampire necromancer's head. (Illuminating)
Cols Foot soldier The Empire (Human)(small) stands in mid-air here.(Holy)(Gold Aura)
Dignar Allah The Empire (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Fatwa Allah The Empire (Human)(small) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
A clansdwarf stands here, fighting Om.(Red Aura)
*Om Allah The Empire (Barbarian)(medium) stands in mid-air here, fighting a clansdwarf.(Gold Aura)
Horns begin to bellow and drums thunder to the call to arms!
Tratten enters from the east.

< 787h/787H 134v/140V Pos: standing >
Fatwa snaps into visibility.
A halo of white light settles over Fatwa as he charges into battle.
A beautiful pegasus's hooves crash into a clansdwarf's chest with a stunning force.
A clansdwarf is knocked to the ground!

< 787h/787H 136v/140V Pos: standing >
A clansdwarf avoids being bashed by Cols, who loses his balance and falls.

< 787h/787H 139v/140V Pos: standing >
Om snaps into visibility.
Om attacks a clansdwarf. [4 Hits]
A clansdwarf attacks Om. [1 Hits]

< 787h/787H 140v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.
A clansdwarf flies through the air, free as a bird!

< 787h/787H 140v/140V Pos: standing >
Fatwa snaps into visibility.
A clansdwarf is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Duergar(s) for boon # 1747.
The unmistakable scent of fresh blood can be smelled as a clansdwarf dies in agony.

< 787h/787H 140v/140V Pos: standing >
Hint: Boats are sold in many hometowns. These will allow you to cross river and other bodies of water. 

< 787h/787H 140v/140V Pos: standing >

< 787h/787H 140v/140V Pos: standing >
Cols clambers to his feet.

< 787h/787H 140v/140V Pos: standing >
Fatwa starts casting a spell called 'soulshield'.

< 787h/787H 140v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.
Fatwa completes his spell...
Fatwa utters the word 'gajrgpuzre'
A holy aura forms around Fatwa!

< 787h/787H 140v/140V Pos: standing >
Ior starts casting a spell.

< 787h/787H 140v/140V Pos: standing >
Ior completes his spell...
Ior utters the word 'paghz'
Ior starts to move with uncanny speed!
Fatwa sits down in a comfortable spot.

< 787h/787H 140v/140V Pos: standing >
Fatwa takes out his holy symbol and begins praying intently.

< 787h/787H 140v/140V Pos: standing >
You have memorized the following spells:
(11th circle)  2 - group heal
(10th circle)  3 - full harm
               1 - accelerated healing
( 9th circle)  1 - word of recall
               1 - plane shift
               2 - holy word
               1 - silence
( 8th circle)  2 - dispel magic
               3 - mass heal
( 7th circle)  4 - full heal
               2 - endurance
( 6th circle)  1 - curse
               1 - continual light
               1 - flame strike
               4 - healing salve
( 5th circle)  5 - heal
               1 - vitality
               2 - destroy undead
( 4th circle)  2 - remove curse
               2 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  1 - cure blind
               2 - remove poison
               7 - cause critical
( 2nd circle)  6 - blindness
               5 - cause serious
( 1st circle)  4 - armor
               4 - bless
               1 - detect evil
               1 - detect magic
               2 - cause light

You can pray no more spells.

< 787h/787H 140v/140V Pos: standing >
Fatwa raises his holy symbol and smiles broadly.

< 787h/787H 140v/140V Pos: standing >
Fatwa clambers to his feet.

< 787h/787H 140v/140V Pos: standing >

< 787h/787H 140v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.

< 787h/787H 140v/140V Pos: standing >

< 787h/787H 140v/140V Pos: standing >
Pok nogs.

< 787h/787H 140v/140V Pos: standing >
You purge 'healing salve' from your thoughts.

< 787h/787H 140v/140V Pos: standing >
You sit down and relax.
Ior starts casting a spell.

< 787h/787H 140v/140V Pos: sitting >
Ior completes his spell...
Pok starts to move with uncanny speed!

< 787h/787H 140v/140V Pos: sitting >
You are praying for negative energy barrier, which will take about 1 seconds.

< 787h/787H 140v/140V Pos: sitting >
You have finished praying for negative energy barrier.
Your prayers are complete.

< 787h/787H 140v/140V Pos: sitting >
A vampire necromancer plays a song to lift his spirit off the ground.

< 787h/787H 140v/140V Pos: sitting >
You clamber to your feet.

< 787h/787H 140v/140V Pos: standing >
Your group consists of (14/20):
( Head)  1549/1142  hit,  175/175  move Fatwa
(Front)   799/799   hit,  127/127  move Tratten
(Front)   838/838   hit,  176/176  move Pok
(Front)  1937/1937  hit,  320/320  move Om
(Front)   944/848   hit,  110/110  move Ior
(Front)   787/787   hit,  140/140  move Kale
(Front)   767/767   hit,  130/130  move Sha
(Front)  1083/1040  hit,  196/196  move Cols
(Front)  2100/2100  hit,  610/610  move a beautiful pegasus
(Front)   744/744   hit,  149/149  move Tilran
(Front)   884/884   hit,  332/332  move Dignar
(Front)  1219/1219  hit,  172/172  move a water elemental
(Front)  1135/1135  hit,  182/182  move a water elemental
(Front)                                a water elemental

< 787h/787H 140v/140V Pos: standing >

< 787h/787H 140v/140V Pos: standing >
You start chanting...

< 787h/787H 140v/140V Pos: standing >
Casting: negative energy barrier 

< 787h/787H 140v/140V Pos: standing >
You complete your spell...
You are surrounded by a deadly aura of negative energy!

< 787h/787H 140v/140V Pos: standing >
You sit down and relax.

< 787h/787H 140v/140V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - group heal
(10th circle)  3 - full harm
               1 - accelerated healing
( 9th circle)  1 - word of recall
               1 - plane shift
               2 - holy word
               1 - silence
( 8th circle)  2 - dispel magic
               3 - mass heal
( 7th circle)  4 - full heal
               2 - endurance
( 6th circle)  1 - curse
               1 - continual light
               1 - flame strike
               3 - healing salve
( 5th circle)  5 - heal
               1 - vitality
               2 - destroy undead
( 4th circle)  2 - remove curse
               2 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  1 - cure blind
               2 - remove poison
               7 - cause critical
( 2nd circle)  6 - blindness
               5 - cause serious
( 1st circle)  4 - armor
               4 - bless
               1 - detect evil
               1 - detect magic
               2 - cause light

And you are currently praying for the following spells:
    1 seconds:  ( 6th) negative energy barrier

You can pray no more spells.
You continue your praying.

< 787h/787H 140v/140V Pos: sitting >

< 787h/787H 140v/140V Pos: sitting >
You have finished praying for negative energy barrier.
Your prayers are complete.

< 787h/787H 140v/140V Pos: sitting >

< 787h/787H 140v/140V Pos: sitting >
You clamber to your feet.

< 787h/787H 140v/140V Pos: standing >
Your group consists of (14/20):
( Head)  1537/1134  hit,  175/175  move Fatwa
(Front)   799/799   hit,  127/127  move Tratten
(Front)   838/838   hit,  176/176  move Pok
(Front)  1937/1937  hit,  320/320  move Om
(Front)   943/848   hit,  110/110  move Ior
(Front)   787/787   hit,  140/140  move Kale
(Front)   767/767   hit,  130/130  move Sha
(Front)  1082/1040  hit,  196/196  move Cols
(Front)  2100/2100  hit,  610/610  move a beautiful pegasus
(Front)   744/744   hit,  149/149  move Tilran
(Front)   884/884   hit,  332/332  move Dignar
(Front)  1219/1219  hit,  172/172  move a water elemental
(Front)  1135/1135  hit,  182/182  move a water elemental
(Front)                                a water elemental

< 787h/787H 140v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.
Sha sits down in a comfortable spot.
Ior sits down in a comfortable spot.

< 787h/787H 140v/140V Pos: standing >
Sha opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.
Pok starts casting a spell.

< 787h/787H 140v/140V Pos: standing >
Ior clambers to his feet.

< 787h/787H 140v/140V Pos: standing >
Sha closes his book and smiles broadly.
Pok completes his spell...
Pok utters the words 'sagg xuhpajh hgruqz'

< 787h/787H 140v/140V Pos: standing >
Sha clambers to his feet.

< 787h/787H 140v/140V Pos: standing >
Sha starts casting a spell.

< 787h/787H 140v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.
Ior starts casting a spell.

< 787h/787H 140v/140V Pos: standing >
Sha completes his spell...
Sha utters the word 'unsorabraoz'

< 787h/787H 140v/140V Pos: standing >
Ior completes his spell...
Ior utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Ior.

< 787h/787H 140v/140V Pos: standing >
Sha sits down in a comfortable spot.

< 787h/787H 140v/140V Pos: standing >
Sha opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 787h/787H 140v/140V Pos: standing >
Ior starts casting a spell.

< 787h/787H 140v/140V Pos: standing >

< 787h/787H 140v/140V Pos: standing >
Sha closes his book and smiles broadly.

< 787h/787H 140v/140V Pos: standing >
Ior completes his spell...
Ior utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Ior.

< 787h/787H 140v/140V Pos: standing >
Sha clambers to his feet.

< 787h/787H 140v/140V Pos: standing >
Ior sits down in a comfortable spot.

< 787h/787H 140v/140V Pos: standing >
A vampire necromancer plays a song to lift his spirit off the ground.

< 787h/787H 140v/140V Pos: standing >

< 787h/787H 140v/140V Pos: standing >
A Duergar enters from the east.

< 787h/787H 140v/140V Pos: standing >
Om snaps into visibility.
A Duergar snaps into visibility.
A Duergar is knocked to the ground by Om's skillful bash!

< 787h/787H 140v/140V Pos: standing >
Ior clambers to his feet.

< 787h/787H 140v/140V Pos: standing >
Fatwa snaps into visibility.
A beautiful pegasus's hooves crash into a Duergar's chest with a stunning force.
A Duergar's black leather mask was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Duergar(s) for boon # 1747.