<worn as a badge> a clump of glowing fuzz [21%]
<worn on head> the shadowy crown of damnation of endurance (magic)
<worn on eyes> the eyes of the High Forest (glowing) [59%]
<worn in ear> a shimmering crystal dragon scale (magic) (glowing) [79%]
<worn in ear> a brightly flaming earring [83%]
<worn on face> the mask of wildmagic[213h 48m 46s]
<worn around neck> a hardened sapphire pendant from The Halfcut Hills
<worn around neck> the amulet named "Flow" of greater wisdom [75%]
<worn on body> the armor of a MaDMaN (magic) [84%]
<worn about body> a golden cloak of wool (magic)
<worn on tail> a brass tail ring with two dangling rubies (magic) (glowing) [58%]
<worn about waist> a vortex of air forming a sash of health [72%]
<worn on belt buckle>a soul sceptre of power (magic) (glowing) [77%]
<worn on arms> a pair of intricately designed armplates (glowing)
<held as shield> a well-polished mithril body shield [superior] [86%]
<worn around wrist> some polished endurium bracers of endurance (magic) [69%]
<worn around wrist> the ancestral bracelet of Sevenoaks of regeneration (magic)
<worn on hands> a pair of hazy green gloves of regeneration (magic) (glowing) [52%]
<worn on finger> a ring called 'Soulcatcher' of regeneration (invis) [55%]
<worn on finger> a shiny ring of the faeries (magic) (glowing)
<primary weapon> the mace of mentality
<worn on legs> a pair of chromium dragonscale greaves (magic)
<worn on feet> some spiked rock climbing boots of endurance
.......^M^...
....M^M^...
..^^^^^..
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
An ice elemental enters from the east.
< 947h/947H 210v/217V Pos: standing >
..*****..
..*******^^
...^******^..
...^^*****...
....^.@M*..^.
^..M...*.^^^.
^.......^M^..
.....M^M^..
...^^^^^.
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
An ice elemental enters from the east.
< 947h/947H 210v/217V Pos: standing >
...*****.
...*******^
....^******^.
....^^*****..
^....^@***..^
^^..M...*.^^^
.^.......^M^.
......M^M^.
....^^^^^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
An ice elemental enters from the east.
< 947h/947H 210v/217V Pos: standing >
....*****
....*******
.....^******^
.....^^*****.
.^....@M***..
.^^..M...*.^^
..^.......^M^
M......M^M^
.....^^^^
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
An ice elemental enters from the east.
< 947h/947H 209v/217V Pos: standing >
...^^****
.....*****.
.....*******^
.....^******^
.....^@*****.
.^....M.***..
.^^..M...*.^^
.^.......^M
......M^M
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
An ice elemental enters from the south.
< 947h/947H 209v/217V Pos: standing >
..^^..**.
....^^****.
......*****..
.....*******^
.....^@*****^
.....^M*****.
.^....^.***..
^^..M...*.^
^.......^
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
An ice elemental enters from the south.
< 947h/947H 209v/217V Pos: standing >
...^^..**
^....^^****
+......*****.
......*******
......@******
M.....^^*****
+.^....^.***.
.^^..M...*.
.^.......
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
An ice elemental enters from the east.
< 947h/947H 209v/217V Pos: standing >
.........
^...^^..**.
+^....^^****.
+......*****.
......@******
......M******
M.....^^*****
.^....^.***
^^..M...*
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
An ice elemental enters from the south.
< 947h/947H 215v/217V Pos: standing >
*........
*..........
+^...^^..**..
+^....^^****.
+.....@*****.
......*******
......^******
.....^^****
^....^.**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
An ice elemental enters from the south.
< 947h/947H 213v/217V Pos: standing >
**.......
+*.........
.+^...^^..**.
.+^....^^****
.+....@M*****
.......******
.......^*****
M.....^^***
.^....^.*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
An ice elemental enters from the east.
< 947h/947H 212v/217V Pos: standing >
+**......
^+*........
..+^...^^..**
..+^....^^***
..+...@M.****
........*****
........^****
.M.....^^**
+.^....^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
An ice elemental enters from the east.
< 947h/947H 212v/217V Pos: standing >
*+**.....
^^+*.......
...+^...^^..*
...+^....^^**
...+..@M..***
.........****
.........^***
..M.....^^*
.+.^....^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
An ice elemental enters from the east.
< 947h/947H 212v/217V Pos: standing >
^*+**....
.^^+*......
....+^...^^..
....+^....^^*
....+.@M...**
..........***
..........^**
...M.....^^
*.+.^....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
An ice elemental enters from the east.
< 947h/947H 214v/217V Pos: standing >
*^*+**...
..^^+*.....
.....+^...^^.
.....+^....^^
.....+@M....*
...........**
...........^*
....M.....^
**.+.^...
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
An ice elemental enters from the east.
< 947h/947H 214v/217V Pos: standing >
+.++**...
**^*+**....
...^^+*......
.....+^...^^.
.....+@....^^
.....+M.....*
...........**
..........^
...M.....
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
An ice elemental enters from the south.
< 947h/947H 214v/217V Pos: standing >
^*P^^*..^
++.++**...^
.**^*+**.....
...^^+*......
.....+@...^^.
.....+M....^^
.....+......*
..........*
.........
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
An ice elemental enters from the south.
< 947h/947H 213v/217V Pos: standing >
^*+*^^.^.
*^*P^^*..^.
+++.++**...^.
.**^*+**.....
...^^+@......
.....+M...^^.
.....+^....^^
....+......
.........
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
An ice elemental enters from the south.
< 947h/947H 213v/217V Pos: standing >
**+*.....
^^*+*^^.^..
**^*P^^*..^..
+++.++**...^.
.**^*+@*.....
...^^+M......
.....+^...^^.
....+^....^
...+.....
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
An ice elemental enters from the south.
< 947h/947H 213v/217V Pos: standing >
***+*....
*^^*+*^^.^.
.**^*P^^*..^.
++++.++**...^
..**^*@**....
....^^+*.....
......+^...^^
.....+^....
....+....
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
An ice elemental enters from the east.
< 947h/947H 213v/217V Pos: standing >
****+*...
**^^*+*^^.^
..**^*P^^*..^
.++++.++**...
...**^@M**...
^....^^+*....
.......+^...^
......+^...
.....+...
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
An ice elemental enters from the east.
< 947h/947H 216v/217V Pos: standing >
^**.+..P.
.****+*....
.**^^*+*^^.^.
..**^*P^^*..^
.++++.@+**...
...**^*+**...
^....^^+*....
......+^...
.....+^..
A Turning Point Marked with an Impaled Head
Obvious exits: -N -E -S -W
An old sign is posted here in the grass.
An ice elemental enters from the south.
< 947h/947H 214v/217V Pos: standing >
^*..+....
^^**.+.....
^.****+*.P...
.**^^*+*^^.^.
..**^*@^^*..^
.++++.M+**...
...**^*+**...
....^^+*...
.....+^..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
*Shrek Suicide Squad (Ogre)(huge) stands in mid-air here, fighting a Gnome.(Red Aura)
An impenetrable globe of darkness floats near Shrek's head.
A water elemental stands here, fighting Shrek. (Minion)
A water elemental stands here, fighting Shrek. (Minion)
A water elemental stands here, fighting Shrek. (Minion)
A Gnome (small) Allah The Empire stands in mid-air here, fighting Shrek.(Gold Aura)
*An air elemental stands in mid-air here, fighting Shrek. (Minion)
*An air elemental stands in mid-air here, fighting Shrek. (Minion)
*An air elemental stands in mid-air here, fighting Shrek. (Minion)
A Gnome (small) Allah The Empire stands in mid-air here, fighting Shrek.(Gold Aura)
An air elemental is here looking like a small living tornado.(Illusion) (casting) (Gold Aura)
An ice elemental enters from the south.
< 947h/947H 213v/217V Pos: standing >
An air elemental completes his spell...
An air elemental utters the word 'agsplnuahz'
Ghostly hands appear before Shrek, close around his neck and begin to squeeze!
Shrek snaps into visibility.
Shrek gasps for air as a pair of ghostly hands tighten around his throat!
< 947h/947H 216v/217V Pos: standing >
An air elemental snaps into visibility.
Shrek gasps for air as a pair of ghostly hands tighten around his throat!
< 947h/947H 217v/217V Pos: standing >
Shrek gasps for air as a pair of ghostly hands tighten around his throat!
A Gnome starts casting an offensive spell.
< 947h/947H 217v/217V Pos: standing >
An air elemental starts casting an offensive spell called 'asphyxiate'.
< 947h/947H 217v/217V Pos: standing >
A dark blue, bitterly icy wave flows over Shrek.
A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
Shrek is engulfed by a shower of arcing electricity sent by a Gnome.
You start chanting...
You snap into visibility.
< 947h/947H 217v/217V Pos: standing >
An air elemental snaps into visibility.
An air elemental completes his spell...
An air elemental utters the word 'asphyxiate'
Ghostly hands appear before Shrek, close around his neck and begin to squeeze!
Shrek snaps into visibility.
Shrek gasps for air as a pair of ghostly hands tighten around his throat!
You complete your spell...
You point at a Gnome.
The sphere circling a Gnome's body darts in front of your assault!
A Gnome gives an order to his followers.
You dodge a bash from a water elemental, who loses its balance and falls.
You dodge a bash from a water elemental, who loses its balance and falls.
You dodge a bash from a water elemental, who loses its balance and falls.
Nimli enters from the north.
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: small wounds E: water kne EP: few scratches >
An air elemental snaps into visibility.
Shrek gasps for air as a pair of ghostly hands tighten around his throat!
Yzari snaps into visibility.
A dark shroud encases Yzari as she charges into battle.
A Gnome is knocked to the ground by Yzari's mighty bash!
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
Shrek gasps for air as a pair of ghostly hands tighten around his throat!
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
Shrek snaps into visibility.
A Gnome attacks Shrek. [1 Hits]
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
Shrek snaps into visibility.
A Gnome attacks Shrek. [0 Hits]
Shrek snaps into visibility.
Shrek attacks a Gnome. [6 Hits]
A Gnome starts casting an offensive spell.
You start chanting...
You snap into visibility.
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
Electrical arcs continue to blacken and pincushion Shrek.
An air elemental snaps into visibility.
Shrek snaps into visibility.
An air elemental attacks Shrek. [4 Hits]
An air elemental snaps into visibility.
An air elemental attacks Shrek. [4 Hits]
An air elemental snaps into visibility.
Shrek snaps into visibility.
An air elemental ignites into black flames as it hits Shrek!
An air elemental ignites into black flames as it hits Shrek!
An air elemental attacks Shrek. [3 Hits]
Nimli starts casting a spell.
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
An air elemental attempts to flee.
An air elemental leaves east.
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
You complete your spell...
You point at a Gnome.
The sphere circling a Gnome's body darts in front of your assault!
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
Shrek snaps into visibility.
Shrek is engulfed by a shower of arcing electricity sent by a Gnome.
You snap into visibility.
You attack a water elemental. [0 Hits]
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
Nimli completes her spell...
Nimli utters the words 'ofzahzf wunsoeuio'
Nimli points at Shrek.
Shrek shudders as an immense rush of life flows into his body!
An air elemental sneaks in from the east.
You start chanting...
You snap into visibility.
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
An air elemental starts casting an offensive spell called 'asphyxiate'.
An air elemental snaps into visibility.
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
Shrek snaps into visibility.
A dark blue, bitterly icy wave flows over Shrek.
Electrical arcs continue to blacken and pincushion Shrek.
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
You complete your spell...
You point at a Gnome.
[Damage: 94 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
An ice elemental says in goblin 'I must assist my master!'
An ice elemental suddenly attacks a water elemental!
Pane snaps into visibility.
Pane makes a valiant attempt to bash a Gnome, but simply falls through him.
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
Shrek snaps into visibility.
Electrical arcs continue to blacken and pincushion Shrek.
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
An air elemental completes his spell...
An air elemental utters the word 'asphyxiate'
Ghostly hands appear before Shrek, close around his neck and begin to squeeze!
Shrek gasps for air as a pair of ghostly hands tighten around his throat!
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
An air elemental snaps into visibility.
Shrek gasps for air as a pair of ghostly hands tighten around his throat!
Yzari snaps into visibility.
Yzari attacks a Gnome. [4 Hits]
You start chanting...
You snap into visibility.
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
Shrek gasps for air as a pair of ghostly hands tighten around his throat!
Shrek snaps into visibility.
A Gnome attacks Shrek. [0 Hits]
Nimli starts casting a spell.
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
You are surrounded by a purple glow.
Shrek snaps into visibility.
A Gnome attacks Shrek. [0 Hits]
< 947h/947H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
Electrical arcs continue to blacken and pincushion Shrek.
Lathander the Morninglord's grace flows down on you refreshing your spell power!
You complete your spell...
You point at a Gnome.
[Damage: 103 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
You snap into visibility.
[Damage: 6 ] You attack a water elemental. [1 Hits]
< 1003h/1003H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
Shrek snaps into visibility.
An air elemental ignites into black flames as it hits Shrek!
An air elemental ignites into black flames as it hits Shrek!
An air elemental attacks Shrek. [2 Hits]
An air elemental ignites into black flames as it hits Shrek!
An air elemental ignites into black flames as it hits Shrek!
An air elemental attacks Shrek. [2 Hits]
An air elemental ignites into black flames as it hits Shrek!
An air elemental ignites into black flames as it hits Shrek!
An air elemental ignites into black flames as it hits Shrek!
An air elemental attacks Shrek. [3 Hits]
A Gnome gives an order to his followers.
An air elemental topples over itself as it tries to bash Nimli.
An air elemental topples over itself as it tries to bash Nimli.
An air elemental topples over itself as it tries to bash Nimli.
< 1003h/1003H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
Electrical arcs continue to blacken and pincushion Shrek.
An air elemental starts casting an offensive spell.
< 1003h/1003H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
Nimli completes her spell...
Nimli utters the words 'ofzahzf wunsoeuio'
Nimli points at Shrek.
Shrek shudders as an immense rush of life flows into his body!
You start chanting...
< 1003h/1003H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: few scratches >
An air elemental snaps into visibility.
An air elemental completes his spell...
An air elemental utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks Nimli!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks Nimli!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks Nimli!
Shrek snaps into visibility.
Shrek's mace of the earth summons the power of the earth and rock at a Gnome.
Shrek causes an EARTHQUAKE!
A swarm of insects seems unaffected by the quake.
A swarm of insects seems unaffected by the quake.
A swarm of insects seems unaffected by the quake.
An air elemental staggers and almost falls!
Nimli staggers slightly but manages to keep her balance.
Yzari staggers slightly but manages to keep her balance.
An ice elemental crashes to the ground!
The ground rumbles beneath you, but affects you not at all.
An air elemental seems unaffected by the quake.
An air elemental seems unaffected by the quake.
An air elemental seems unaffected by the quake.
A Gnome seems unaffected by the quake.
A deadly rain of rocks and earth falls from above!
A rain of earth and stone crushes a swarm of insects.
You receive your share of experience.
A rain of earth and stone crushes a swarm of insects.
You receive your share of experience.
A rain of earth and stone crushes a swarm of insects.
You receive your share of experience.
A rain of earth and stone crushes an air elemental.
An air elemental's helmet of corruption cracks from the bombardment of earth.
A rain of earth and stone crushes an ice elemental.
A rain of earth and stone crushes a water elemental.
A rain of earth and stone crushes a water elemental.
A rain of earth and stone crushes a water elemental.
A rain of earth and stone crushes a Gnome.
Shrek's spell flows around an air elemental, leaving it unharmed!
A rain of earth and stone crushes an air elemental.
A rain of earth and stone crushes an air elemental.
Shrek causes an EARTHQUAKE!
An air elemental crashes to the ground!
Nimli staggers slightly but manages to keep her balance.
Yzari staggers slightly but manages to keep her balance.
The ground rumbles beneath you, but affects you not at all.
An air elemental seems unaffected by the quake.
An air elemental seems unaffected by the quake.
An air elemental seems unaffected by the quake.
A Gnome seems unaffected by the quake.
Shrek attacks a Gnome. [6 Hits]
< 1003h/1003H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: nasty wounds >
A dark blue, bitterly icy wave flows over Shrek.
Electrical arcs continue to blacken and pincushion Shrek.
< 1003h/1003H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: nasty wounds >
You snap into visibility.
You complete your spell...
[Damage: 19 ] You hurl a spike of razor sharp ice at a Gnome.
[Damage: 18 ] You hurl a spike of razor sharp ice at a Gnome.
[Damage: 18 ] You hurl a spike of razor sharp ice at a Gnome.
[Damage: 16 ] You hurl a spike of razor sharp ice at a Gnome.
< 1003h/1003H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: nasty wounds >
Shrek snaps into visibility.
Electrical arcs continue to blacken and pincushion Shrek.
An air elemental snaps into visibility.
Shrek snaps into visibility.
An air elemental attacks Shrek. [0 Hits]
< 1003h/1003H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water kne EP: nasty wounds >
[Damage: 15 ] A water elemental rises to its feet.
An ice elemental clambers to its feet.
An ice elemental attacks a water elemental. [1 Hits]
Nimli starts casting a spell.
< 1003h/1003H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water sta EP: pretty hurt >
An air elemental clambers to its feet.
You snap into visibility.
You attack a water elemental. [0 Hits]
A Gnome clambers to his feet.
Ok.
A Gnome avoids being bashed by an ice elemental, who loses its balance and falls.
< 1003h/1003H 217v/217V Pos: standing >
< T: Shrek TP: sta TC: few wounds E: water sta EP: pretty hurt >
Yzari snaps into visibility.
A Gnome is stunned!
Yzari's blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon a Gnome!
A Gnome screams in utter terror as he is damned by Yzari's God.
A Gnome's yellow ring of chrysoberyl [superior] was disintegrated by the negative energy!
A Gnome's a white hot mask of living flame was disintegrated by the negative energy!
A Gnome's clump of glowing fuzz of intelligence was disintegrated by the negative energy!
A water elemental stops following a Gnome.
A water elemental stops following a Gnome.
A water elemental stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!