The death of [50 Controller] Kirderf Suicide Squad (Kobold)

in The Northern Docks

from the perspective of [56 Wildmage] Yans The Empire (Gnome)

<worn as a badge>    a clump of glowing fuzz [30%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an earring woven of mandrake fiber [49%]
<worn in ear>        a lightning earring [superior] [68%]
<worn on face>       a white hot mask of living flame (glowing) [61%]
<worn around neck>   a pleasant necklace of flowers
<worn around neck>   a necklace of drow testicles [superior] [78%]
<worn on body>       the Living Necroplasm[229h 44m 58s]
<worn about body>    a thin dragonskin cloak coated with brass [poor]
<worn on back>       a large leather backpack [86%]
<worn as quiver>     a silken backsheath of flight of wisdom [83%]
<worn about waist>   a belt of fresh blood [superior] [75%]
<worn on belt buckle>an intricate hourglass running in reverse [superior]
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (glowing) [87%]
<attached to belt>   a metal flask marked "molecular control" (glowing)
<worn on arms>       some blue dragonscale shoulder guards
<held as shield>     the shield of the battle dragon of constitution
<worn around wrist>  the ancestral bracelet of Sevenoaks of endurance [89%]
<worn around wrist>  some polished endurium bracers
<worn on hands>      a pair of hazy green gloves (glowing)
<worn on finger>     a ring of twisted gray mist
<worn on finger>     the ring of the Netherworld (glowing)
<primary weapon>     the shadowy staff of damnation of endurance (glowing)
<worn on legs>       some mantis leggings [76%]
<worn on feet>       a pair of dusty boots [superior] (glowing)


< 716h/727H 182v/184V Pos: standing >
                
  .             
 *..     .^.    
 **..   ..+.    
 ****..@M*+*.   
 .***.****.*..  
 ...***++.+**.  
  ^.***+*****   
   ^.**.***.    
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W

< 716h/727H 180v/184V Pos: standing >
                
                
 ..     .^.     
 *..   ..+.     
 ***...@*+*.    
 ***.****.*..   
 ..***++.+**..  
  .***+******   
   .**.***.*    
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A huge hippogryph stands here, cleaning its wing with its antlers.

< 716h/727H 178v/184V Pos: standing >
                
                
 .     .^.      
 ..   ..+.      
 **...M@+*.     
 **.****.*..    
 .***++.+**..   
  ***+M*****.   
   **.***.**    
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W

< 716h/727H 178v/184V Pos: standing >
                
                
      .^.       
 .   ..+.       
 *...M*@*.      
 *.****.*..     
 ***++.+**..    
  **+******.    
   *.***.**.    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 716h/727H 179v/184V Pos: standing >

< 716h/727H 182v/184V Pos: standing >
                
                
     .^.        
    ..+.        
 ...M*+@.       
 .****.*..      
 **++.+**..     
  *+M*****.     
   .***.**..    
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W

< 716h/727H 183v/184V Pos: standing >

< 716h/727H 183v/184V Pos: standing >
                
                
                
     .^.        
    ..+@        
 ...M*+*.       
 .****.*..      
  *++.+**..     
   +******.     
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W

< 716h/727H 181v/184V Pos: standing >
                
                
                
                
     .^@        
    ..+.        
 ...M*+*.       
  ****.*..      
   ++.+**..     
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W

< 716h/727H 179v/184V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 717h/727H 181v/184V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 717h/727H 184v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>
The Road to Storm Port
Obvious exits: -E -W
A Soldier of Fortune stands with his companions here.
A Soldier of Fortune stands with his companions here.
A Soldier of Fortune stands here pondering his next move.

< 717h/727H 182v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>
The Road to Storm Port
Obvious exits: -E -W

< 717h/727H 180v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>
The Road to Storm Port
Obvious exits: -E -W
*A shimmering visage of Aphantan wanders the prime plane.

< 717h/727H 178v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: Before the East Gates
</map>
Before the East Gates
Obvious exits: -E -W

< 717h/727H 178v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: East Gates of Storm Port
</map>

<map>
Zone: Storm Port.
Room: East Gates of Storm Port
</map>
East Gates of Storm Port
Obvious exits: -E -W#
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)

< 717h/727H 179v/184V Pos: standing >
The gate seems to be closed.

< 717h/727H 182v/184V Pos: standing >
Ok.

< 717h/727H 184v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>

<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>
Squall Road and Gale Road Intersection
Obvious exits: -N -E -W
An Orc commoner wanders the city here.(Red Aura)

< 717h/727H 183v/184V Pos: standing >
Ok.

< 718h/727H 183v/184V Pos: standing >
You quickly scan the area.
An orc merchant who is a brief walk away to your north.
An orc commoner who is a brief walk away to your west.
A young orc soldier who is a brief walk away to your west.

< 718h/727H 183v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -S -U

< 718h/727H 182v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W

< 718h/727H 181v/184V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your north.
Tiru who is not far off to your north.
An orc commoner who is not far off to your south.
An orc merchant who is close by to your west.
A stray dog who is not far off to your west.
An orc city guard who is not far off to your west.
An orc commoner who is a brief walk away to your west.
An orc female who is rather far off to your west.

< 718h/727H 183v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -E -S
An Orc merchant wanders the city, selling his wares.(Red Aura)

< 718h/727H 183v/184V Pos: standing >
You quickly scan the area.
Tiru who is close by to your north.
An orc sailor who is not far off to your east.
The harbour master who is not far off to your east.
A harbour worker who is rather far off to your east.
An orc shipwright who is rather far off to your east.
A harbour worker who is in the distance to your east.
An orc commoner who is a brief walk away to your south.

< 718h/727H 183v/184V Pos: standing >
An orc merchant leaves north.

< 719h/727H 183v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>

<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
An Orc merchant wanders the city, selling his wares.(Red Aura)
*Tiru Allah The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)

< 719h/727H 182v/184V Pos: standing >
Tiru leaves south.
You quickly scan the area.
Tiru who is close by to your south.
An orc commoner who is rather far off to your south.
An orc female who is close by to your west.
An orc female who is not far off to your west.
An orc city guard who is not far off to your west.
A young orc soldier who is not far off to your west.
A black crow who is a brief walk away to your west.
A black crow who is rather far off to your west.
A black crow who is close by above you.
An orc female who is close by above you.
A duergar foreman who is close by above you.

< 719h/727H 182v/184V Pos: standing >
You quickly scan the area.
An orc commoner who is rather far off to your south.
An orc female who is close by to your west.
An orc female who is not far off to your west.
An orc city guard who is not far off to your west.
A young orc soldier who is not far off to your west.
A black crow who is a brief walk away to your west.
A black crow who is rather far off to your west.
A black crow who is close by above you.
An orc female who is close by above you.
A duergar foreman who is close by above you.

< 720h/727H 184v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -E -S

< 721h/727H 183v/184V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your north.
Tiru who is close by to your east.
An orc sailor who is not far off to your east.
The harbour master who is not far off to your east.
A harbour worker who is rather far off to your east.
An orc shipwright who is rather far off to your east.
A harbour worker who is in the distance to your east.
An orc commoner who is a brief walk away to your south.

< 721h/727H 183v/184V Pos: standing >
Tiru enters from the east.

< 721h/727H 183v/184V Pos: standing >
Tiru leaves south.

< 721h/727H 183v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: Before the Docks of Storm Port
</map>
Before the Docks of Storm Port
Obvious exits: -E -W

< 722h/727H 182v/184V Pos: standing >
You quickly scan the area.
An orc sailor who is close by to your east.
The harbour master who is close by to your east.
A Kobold who is not far off to your east.
A harbour worker who is a brief walk away to your east.
An orc shipwright who is a brief walk away to your east.
A harbour worker who is rather far off to your east.

< 722h/727H 182v/184V Pos: standing >

< 722h/727H 184v/184V Pos: standing >

< 722h/727H 184v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N# -E -S -W
A huge block of solid ice is here to the east. (Illusion)
An Orc sailor searches for his ship along the pier.(Red Aura)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)

< 722h/727H 183v/184V Pos: standing >
An orc sailor leaves south.

< 722h/727H 183v/184V Pos: standing >
The sun starts to set in the south.
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the west. (Illusion)
A huge block of solid ice is here to the east. (Illusion)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
*A Kobold (tiny)  Suicide Squad stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 722h/727H 183v/184V Pos: standing >

< 723h/727H 183v/184V Pos: standing >

< 723h/727H 183v/184V Pos: standing >
A wall of ice crumbles to dust and blows away.
You say in gnome 'hide'
Your thin dragonskin cloak coated with brass [poor] hums briefly.

< 724h/727H 183v/184V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the east. (Illusion)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
A Kobold (tiny)  Suicide Squad stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 724h/727H 183v/184V Pos: standing >
Tiru enters from the west.

< 724h/727H 183v/184V Pos: standing >
Tiru leaves east.

< 724h/727H 183v/184V Pos: standing >

< 725h/727H 183v/184V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the east. (Illusion)
*Tiru Allah The Empire (Gnome)(small) sits in mid-air here, fighting a Kobold.(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
A Kobold (tiny)  Suicide Squad crouches in mid-air here, fighting Tiru.(Red Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 725h/727H 183v/184V Pos: standing >
The harbour master leaves east.

< 725h/727H 183v/184V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the east. (Illusion)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
*Tiru Allah The Empire (Gnome)(small) sits in mid-air here, fighting a Kobold.(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
A Kobold (tiny)  Suicide Squad stands in mid-air here, fighting Tiru.(Red Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 725h/727H 183v/184V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the east. (Illusion)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
*Tiru Allah The Empire (Gnome)(small) sits in mid-air here, fighting a Kobold.(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
A Kobold (tiny)  Suicide Squad stands in mid-air here, fighting Tiru.(Red Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 726h/727H 183v/184V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the east. (Illusion)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
*Tiru Allah The Empire (Gnome)(small) sits in mid-air here, fighting a Kobold.(Gold Aura)
Vespus, sorceress and mage teacher of Verspin stands here instructing. (minion)  (casting) 
*A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)(Red Aura)
A local minstrel is here, singing softly and playing her instruments. (minion)  (casting) 
A Kobold (tiny)  Suicide Squad stands in mid-air here, fighting Tiru.(Red Aura)
You sense a lifeform nearby.
*A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)(Red Aura)
*A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)(Red Aura)
*A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)(Red Aura)

< 726h/727H 183v/184V Pos: standing >

< 726h/727H 183v/184V Pos: standing >

< 727h/727H 183v/184V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the east. (Illusion)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
*Tiru Allah The Empire (Gnome)(small) sits in mid-air here, fighting a Kobold.(Gold Aura)
Vespus, sorceress and mage teacher of Verspin stands here instructing. (minion)  (casting) 
*A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)(Red Aura)
A local minstrel is here, singing softly and playing her instruments. (minion)  (casting) 
A Kobold (tiny)  Suicide Squad stands in mid-air here, fighting Tiru.(Red Aura)
You sense a lifeform nearby.
*A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)(Red Aura)
*A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)(Red Aura)
*A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)(Red Aura)

< 727h/727H 183v/184V Pos: standing >

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the east. (Illusion)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
Tiru Allah The Empire (Gnome)(small) sits in mid-air here, fighting a Kobold.(Gold Aura)
Vespus, head sorceress of Verspin stands in mid-air here, fighting Tiru. (Minion) 
*A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)(Red Aura)
A local minstrel is here, singing softly and playing her instruments. (minion) 
A Kobold (tiny)  Suicide Squad stands in mid-air here, fighting Tiru.(Red Aura)
You sense a lifeform nearby.
*A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)(Red Aura)
*A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)(Red Aura)
*A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)(Red Aura)

< 727h/727H 182v/184V Pos: standing >

< 727h/727H 182v/184V Pos: standing >
A Kobold dodges Tiru's attack.
A Kobold dodges Tiru's attack.
A Kobold dodges Tiru's attack.
Tiru snaps into visibility.
You start chanting...
You snap into visibility.
The harbour master suddenly attacks YOU!
-=[The harbour master's fine punch wounds you.]=-
A Kobold suddenly attacks YOU!
A Kobold snaps into visibility.
A Kobold misses you.

< 714h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:few scratches E: harbour sta EP: excellent >
 Tiru clambers to his feet.

< 714h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:few scratches E: harbour sta EP: excellent >
 A Kobold settles to his knees.
Tiru attempts to flee.
Tiru leaves west.

< 714h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:few scratches E: harbour sta EP: excellent >
 You complete your spell...
A writhing bolt of lightning leaves your hands...
[Damage: 119 ] -=[And blasts into the harbour master!]=-
[Damage: 183 ] -=[Then leaps and blasts into Vespus, head sorceress of Verspin!]=-
[Damage: 12 ] -=[Then leaps and blasts into a Kobold!]=-
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
[Damage: 117 ] -=[Then leaps and blasts into a local minstrel!]=-
[Damage: 54 ] -=[Then leaps and blasts into a Kobold!]=-
An orc sailor snaps into visibility.
[Damage: 37 ] -=[Then leaps and blasts into an orc sailor!]=-
A Kobold snaps into visibility.
[Damage: 12 ] -=[Then leaps and blasts into a Kobold!]=-
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
A Kobold snaps into visibility.
[Damage: 12 ] -=[Then leaps and blasts into a Kobold!]=-
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
A Kobold snaps into visibility.
[Damage: 12 ] -=[Then leaps and blasts into a Kobold!]=-
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
You dodge an orc sailor's vicious attack.
An orc sailor misses you.
An orc sailor's kick parts your hair but does little else.

< 883h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:excellent E: harbour sta EP:  small wounds >
 You start chanting...
You snap into visibility.

< 883h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:excellent E: harbour sta EP:  small wounds >
 A Kobold rises to his feet.

< 883h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:excellent E: harbour sta EP:  small wounds >
 You complete your spell...
[Damage: 140 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Kobold.]=-
Clutching his head a Kobold tries to escape the
maddening images circling him.
A Kobold is stunned!
[Damage: 47 ] -=[BOOOOOOOOOM!
a Kobold explodes in flames as a GIGANTIC fireball engulfs him.]=-
You dodge a local minstrel's vicious attack.
A local minstrel misses you.
-=[A local minstrel's fine punch wounds you.]=-

< 934h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:excellent E: harbour sta EP:  small wounds >
 A Kobold seems to be trying to shake off his woozy feeling.

< 934h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:excellent E: harbour sta EP:  small wounds >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage:  7 ] -=[Your fine bludgeon grazes the harbour master.]=-
The harbour master dodges your futile attack.
The harbour master dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage:  8 ] -=[Your bludgeon grazes the harbour master.]=-

< 938h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:excellent E: harbour sta EP:  small wounds >
 Your shadowy staff of damnation of endurance flares brilliantly as it intercepts Vespus, head sorceress of Verspin's attack and savagely strikes back!
Vespus, head sorceress of Verspin briefly reveals a red aura!
Vespus, head sorceress of Verspin misses you.

< 938h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:excellent E: harbour sta EP:  small wounds >
 You dodge the harbour master's vicious attack.
You dodge the harbour master's vicious attack.
You start chanting...

< 938h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:excellent E: harbour sta EP:  small wounds >
 You dodge a Kobold's vicious attack.
You dodge a Kobold's vicious attack.
You snap into visibility.

< 938h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:excellent E: harbour sta EP:  small wounds >
 You snap into visibility.
Casting: bigbys crushing hand *
An orc sailor misses you.
-=[An orc sailor's decent punch grazes you.]=-

< 930h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:excellent E: harbour sta EP:  small wounds >
 A Kobold attempts to flee.
Oof! a Kobold bumps into a wall of ice...
A Kobold tries to flee, but can't make it out of here!

< 929h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:excellent E: harbour sta EP:  small wounds >
 Casting: bigbys crushing hand 

< 929h/727H 184v/184V Pos: standing >
< T: Yans TP: sta TC:excellent E: harbour sta EP:  small wounds >
 You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality, alas the forces are too strong and the magic scatters beyond control!
You try to dispel a Kobold's magic.
and you fail miserably...
[Damage: 175 ] -=[An orc sailor is grabbed by your giant fist, which begins crushing him.]=-
[Damage: 153 ] -=[A Kobold is grabbed by your giant fist, which begins crushing him.]=-
A Kobold's magical glassteel visor was completely destroyed by the massive blow!
A Kobold's exquisite silk sash [superior] was completely destroyed by the massive blow!
A local minstrel stops following a Kobold.
Vespus, head sorceress of Verspin stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.