<worn as a badge> a miniature carved piece of the statue of Astansus of intelligence
<worn on head> a magical pointy top hat [superior] (glowing)
<worn in ear> a glowing jade earring (glowing)
<worn in ear> a hoop of twisting obsidian of regeneration (humming)
<worn on face> a magical maple leaf [poor]
<worn around neck> a mermaid scale necklace
<worn around neck> a tribal necklace of royal authority [superior] (glowing)
<worn on body> a mangled black and silver robe [superior]
<worn about body> opalescent robes of the archmagi [superior] (glowing)
<worn on back> a large leather backpack
<worn as quiver> a blood-stained adamantium quiver from Sarmiz'Duul
<worn on belt buckle>an unique sapphire belt buckle [89%]
<attached to belt> a tome of mysticism (glowing)
<attached to belt> a tome of mysticism (glowing) [82%]
<worn on arms> some snapjaw-shell arm plates
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a bracelet of red rocks (glowing)
<worn around wrist> a bracelet of woven leafs [superior]
<worn on hands> a pair of crystalized gloves (glowing) (humming)
<worn on finger> a sapphire ring
<worn on finger> a sapphire ring [84%]
<primary weapon> a strange curved dagger
<worn on legs> some glowing ruby greaves from The Valoisian Castle
<worn on feet> boots of brain golem skin
< 405h/405H 119v/122V Pos: standing >
POOF! Suddenly Vespus is gone.
You feel a tap on your shoulder, and Vespus is standing behind you, giggling to herself.
You quickly scan the area.
An orc merchant who is not far off to your north.
An orc city guard who is close by to your south.
An orc city guard who is close by to your south.
An orc merchant who is close by to your south.
An orc commoner who is not far off to your south.
An orc merchant who is not far off to your west.
An orc city guard who is not far off to your west.
A stray dog who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
An orc commoner who is rather far off to your west.
< 405h/405H 120v/122V Pos: standing >
Gale Road
Obvious exits: -N -E -S
A local minstrel enters from the south.
Vespus, head sorceress of Verspin enters from the south.
< 405h/405H 121v/122V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your north.
An orc dock guard who is not far off to your east.
An orc sailor who is a brief walk away to your east.
An orc shipwright who is rather far off to your east.
A harbour worker who is in the distance to your east.
A harbour worker who is in the distance to your east.
An orc city guard who is not far off to your south.
An orc city guard who is not far off to your south.
An orc merchant who is not far off to your south.
An orc commoner who is a brief walk away to your south.
< 405h/405H 121v/122V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -E -W
A local minstrel enters from the west.
Vespus, head sorceress of Verspin enters from the west.
< 405h/405H 120v/122V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc guards the docks viciously.
A local minstrel enters from the west.
Vespus, head sorceress of Verspin enters from the west.
< 405h/405H 119v/122V Pos: standing >
You quickly scan the area.
An orc sailor who is close by to your east.
An orc shipwright who is not far off to your east.
A harbour worker who is a brief walk away to your east.
An orc dock guard who is close by to your south.
The harbour master who is close by to your south.
An orc sailor who is close by to your south.
< 405h/405H 121v/122V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
An Orc sailor searches for his ship along the pier.
< 405h/405H 122v/122V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.
An orc dock guard flies through the air, free as a bird!
< 405h/405H 122v/122V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc sailor searches for his ship along the pier.
A local minstrel enters from the west.
Vespus, head sorceress of Verspin enters from the west.
< 405h/405H 121v/122V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
An Orc shipwright stands here, selling ship rides across the sea.
< 405h/405H 121v/122V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc shipwright stands here, selling ship rides across the sea.
A local minstrel enters from the west.
Vespus, head sorceress of Verspin enters from the west.
< 405h/405H 120v/122V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon Interceptor floats here.
The Caravel DeAtH floats here.
The Ketch Fragbait floats here.
The Sloop hola floats here.
The Carrack S.S. Bong Water floats here.
The Carrack Tackle floats here.
The Ketch < > floats here.
The Sloop Labarca floats here.
The Ketch Teakwood Dog floats here.
The Sloop thisAgain floats here.
The Carrack dreamy floats here.
The Sloop Blood Sea Dynasty floats here.
The Yacht S.S. Tidecaller floats here.
The Ketch The Red Dawn floats here.
The Sloop ThE POrKcHoP eXpReSs floats here.
The Ketch ArchMage floats here.
The Sloop Shrek's Paradise floats here.
The Galleon Sunk Already floats here.
The Sloop shipsux floats here.
The Clipper Carabas floats here.
The Sloop . floats here.
The Caravel Enjoy! floats here.
The Caravel The Black Clover floats here.
The Sloop Pwny Express floats here.
The Galleon Teakwood Tree floats here.
The Sloop Invaldo floats here.
The Caravel Onwards! floats here.
The Galleon .... floats here.
An Orc harbour worker runs about performing his duties.
An Orc harbour worker runs about performing his duties.
< 405h/405H 121v/122V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
A harbour worker who is close by to your east.
An orc sailor who is close by to your west.
An orc dock guard who is not far off to your west.
< 405h/405H 122v/122V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon Interceptor floats here.
The Caravel DeAtH floats here.
The Ketch Fragbait floats here.
The Sloop hola floats here.
The Carrack S.S. Bong Water floats here.
The Carrack Tackle floats here.
The Ketch < > floats here.
The Sloop Labarca floats here.
The Ketch Teakwood Dog floats here.
The Sloop thisAgain floats here.
The Carrack dreamy floats here.
The Sloop Blood Sea Dynasty floats here.
The Yacht S.S. Tidecaller floats here.
The Ketch The Red Dawn floats here.
The Sloop ThE POrKcHoP eXpReSs floats here.
The Ketch ArchMage floats here.
The Sloop Shrek's Paradise floats here.
The Galleon Sunk Already floats here.
The Sloop shipsux floats here.
The Clipper Carabas floats here.
The Sloop . floats here.
The Caravel Enjoy! floats here.
The Caravel The Black Clover floats here.
The Sloop Pwny Express floats here.
The Galleon Teakwood Tree floats here.
The Sloop Invaldo floats here.
The Caravel Onwards! floats here.
The Galleon .... floats here.
An Orc harbour worker runs about performing his duties.
An Orc harbour worker runs about performing his duties.
< 405h/405H 122v/122V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.
An orc shipwright flies through the air, free as a bird!
< 405h/405H 122v/122V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc sailor searches for his ship along the pier.
A local minstrel enters from the east.
Vespus, head sorceress of Verspin enters from the east.
< 405h/405H 121v/122V Pos: standing >
10 most dangerous ships
-======================================================-
1: allah
Captain: Fatwa Class: Galleon Tonnage Sunk: 2683
2: ORP Iskra
Captain: Qari Class: Destroyer Tonnage Sunk: 2259
3: Demonic Rage
Captain: Drok Class: Galleon Tonnage Sunk: 1728
4: Titanic!
Captain: Sha Class: Destroyer Tonnage Sunk: 1664
5: Avernus Risings
Captain: Palewo Class: Caravel Tonnage Sunk: 1453
6: >>--'.--\/--.'--->
Captain: Omm Class: Galleon Tonnage Sunk: 933
7: Salty Squid
Captain: Thegu Class: Galleon Tonnage Sunk: 887
8: GoAway!
Captain: Kir Class: Galleon Tonnage Sunk: 872
9: WindRider
Captain: Plonus Class: Galleon Tonnage Sunk: 761
10: Shippy
Captain: Wash Class: Galleon Tonnage Sunk: 672
< 405h/405H 121v/122V Pos: standing >
You quickly scan the area.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is close by to your west.
< 405h/405H 121v/122V Pos: standing >
< 405h/405H 121v/122V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.
An orc sailor flies through the air, free as a bird!
You quickly scan the area.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is close by to your west.
< 405h/405H 121v/122V Pos: standing >
You quickly scan the area.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is close by to your west.
< 405h/405H 121v/122V Pos: standing >
You quickly scan the area.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is close by to your west.
< 405h/405H 121v/122V Pos: standing >
The Northern Docks
Obvious exits: -E -W
*Vespus, sorceress and mage teacher of Verspin stands here instructing. (minion)
*A local minstrel is here, singing softly and playing her instruments. (minion)
An Orc sailor searches for his ship along the pier.
< 405h/405H 121v/122V Pos: standing >
You start chanting...
< 405h/405H 121v/122V Pos: standing >
Vespus smiles and says 'Have you come here to learn?'
< 405h/405H 121v/122V Pos: standing >
Casting: wall of ice
< 405h/405H 121v/122V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.
< 405h/405H 121v/122V Pos: standing >
You complete your spell...
< 405h/405H 121v/122V Pos: standing >
< 405h/405H 121v/122V Pos: standing >
You start chanting...
< 405h/405H 122v/122V Pos: standing >
You complete your spell...
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
< 405h/405H 122v/122V Pos: standing >
Vespus smiles and says 'Have you come here to learn?'
< 405h/405H 122v/122V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the west.
An Orc shipwright stands here, selling ship rides across the sea.
< 405h/405H 122v/122V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the east.
*Vespus, sorceress and mage teacher of Verspin stands here instructing. (minion)
Kirderf Suicide Squad (Kobold)(small) stands in mid-air here.
*A local minstrel is here, singing softly and playing her instruments. (minion)
An Orc sailor searches for his ship along the pier.
Kirderf Suicide Squad (Kobold)(small) stands in mid-air here.
Kirderf Suicide Squad (Kobold)(small) stands in mid-air here.
Kirderf Suicide Squad (Kobold)(small) stands in mid-air here.
< 405h/405H 122v/122V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.
< 405h/405H 122v/122V Pos: standing >
You quickly scan the area.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is close by to your west.
< 405h/405H 122v/122V Pos: standing >
< 405h/405H 122v/122V Pos: standing >
Saving Kirderf.
< 405h/405H 122v/122V Pos: standing >
You sit down and relax.
< 405h/405H 122v/122V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - farsee
3 - group stone skin
( 9th circle) 1 - fly
1 - gate
3 - prismatic ray
( 8th circle) 1 - detect invisibility
1 - prismatic spray
1 - globe of invulnerability
2 - improved invisibility
( 7th circle) 1 - fireball
1 - haste
1 - dimension door
2 - wall of ice
( 6th circle) 3 - teleport
4 - stone skin
( 5th circle) 4 - identify
2 - slowness
2 - contain being
( 4th circle) 4 - lightning bolt
5 - wall of force
( 3rd circle) 1 - strength
6 - dispel magic
1 - mage flame
1 - agility
( 2nd circle) 9 - mirror image
( 1st circle) 5 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
2 seconds: ( 7th) wall of ice
4 seconds: ( 2nd) mirror image
You can memorize no more spells.
You continue your study.
< 405h/405H 122v/122V Pos: sitting >
You have finished memorizing wall of ice.
< 405h/405H 122v/122V Pos: sitting >
A local minstrel plays a song to lift her spirit off the ground.
< 405h/405H 122v/122V Pos: sitting >
Vespus smiles and says 'Have you come here to learn?'
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the east.
*Vespus, sorceress and mage teacher of Verspin stands here instructing. (minion)
Kirderf Suicide Squad (Kobold)(small) stands in mid-air here.
*A local minstrel is here, singing softly and playing her instruments. (minion)
An Orc sailor searches for his ship along the pier.
Kirderf Suicide Squad (Kobold)(small) stands in mid-air here.
Kirderf Suicide Squad (Kobold)(small) stands in mid-air here.
Kirderf Suicide Squad (Kobold)(small) stands in mid-air here.
< 405h/405H 122v/122V Pos: sitting >
You have finished memorizing mirror image.
Your studies are complete.
< 405h/405H 122v/122V Pos: sitting >
You clamber to your feet.
< 405h/405H 122v/122V Pos: standing >
You quickly scan the area.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is close by to your west.
An orc merchant who is a brief walk away to your west.
< 405h/405H 122v/122V Pos: standing >
Ok.
Vespus, head sorceress of Verspin starts casting a spell.
< 405h/405H 122v/122V Pos: standing >
< 405h/405H 122v/122V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.
< 405h/405H 122v/122V Pos: standing >
< 405h/405H 122v/122V Pos: standing >
Vespus, head sorceress of Verspin completes her spell...
Vespus, head sorceress of Verspin utters the word 'iaiznughunsoqz'
Vespus, head sorceress of Verspin shimmers in and out of view as Vespus, head sorceress of Verspin's illusion starts to cover her.
Kirderf shimmers in and out of view as Vespus, head sorceress of Verspin's illusion starts to cover him.
Kirderf slowly fades out of existence.
A local minstrel shimmers in and out of view as Vespus, head sorceress of Verspin's illusion starts to cover her.
You shimmer in and out of existence as Vespus, head sorceress of Verspin's illusion starts to cover you.
An orc sailor shimmers in and out of view as Vespus, head sorceress of Verspin's illusion starts to cover him.
An orc sailor slowly fades out of existence.
Kirderf shimmers in and out of view as Vespus, head sorceress of Verspin's illusion starts to cover him.
Kirderf slowly fades out of existence.
Kirderf shimmers in and out of view as Vespus, head sorceress of Verspin's illusion starts to cover him.
Kirderf slowly fades out of existence.
Kirderf shimmers in and out of view as Vespus, head sorceress of Verspin's illusion starts to cover him.
Kirderf slowly fades out of existence.
< 405h/405H 122v/122V Pos: standing >
Someone plays a song to lift her spirit off the ground.
< 405h/405H 122v/122V Pos: standing >
Someone plays a song to lift her spirit off the ground.
< 405h/405H 122v/122V Pos: standing >
Someone plays a song to lift her spirit off the ground.
< 405h/405H 122v/122V Pos: standing >
< 405h/405H 122v/122V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
An orc sailor who is close by to your west.
The harbour master who is close by to your west.
An orc merchant who is a brief walk away to your west.
< 405h/405H 122v/122V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
An orc sailor who is close by to your west.
The harbour master who is close by to your west.
An orc merchant who is a brief walk away to your west.
< 405h/405H 122v/122V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
An orc sailor who is close by to your west.
The harbour master who is close by to your west.
An orc merchant who is a brief walk away to your west.
< 405h/405H 122v/122V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
An orc sailor who is close by to your west.
The harbour master who is close by to your west.
An orc merchant who is a brief walk away to your west.
< 405h/405H 122v/122V Pos: standing >
Vespus smiles at her students, directing them in a sorcerous magic.
< 405h/405H 122v/122V Pos: standing >
Someone plays a song to lift her spirit off the ground.
< 405h/405H 122v/122V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the east.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 405h/405H 122v/122V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
An orc sailor who is close by to your west.
The harbour master who is close by to your west.
A Gnome who is a brief walk away to your west.
< 405h/405H 122v/122V Pos: standing >
A Gnome enters from the west.
< 405h/405H 122v/122V Pos: standing >
< 405h/405H 122v/122V Pos: standing >
You start chanting...
A Gnome leaves west.
< 405h/405H 122v/122V Pos: standing >
Casting: wall of ice *
< 405h/405H 122v/122V Pos: standing >
Casting: wall of ice
< 405h/405H 122v/122V Pos: standing >
You complete your spell...
< 405h/405H 122v/122V Pos: standing >
Someone plays a song to lift her spirit off the ground.
Someone finishes her song.
< 405h/405H 122v/122V Pos: standing >
The sun starts to set in the south.
You quickly scan the area.
A harbour worker who is close by to your east.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
A Gnome who is close by to your west.
The harbour master who is close by to your west.
< 405h/405H 122v/122V Pos: standing >
You start chanting...
You snap into visibility.
< 405h/405H 122v/122V Pos: standing >
You complete your spell...
< 405h/405H 122v/122V Pos: standing >
You kneel.
< 405h/405H 122v/122V Pos: kneeling >
< 405h/405H 122v/122V Pos: kneeling >
A Gnome enters from the west.
< 405h/405H 122v/122V Pos: kneeling >
POOF! Suddenly Vespus is gone.
You feel a tap on your shoulder, and Vespus is standing behind you, giggling to herself.
A Gnome snaps into visibility.
A Gnome leaps at you only to realize you are down already.
< 405h/405H 122v/122V Pos: kneeling >
The Northern Docks
Obvious exits: -E -W
A huge block of solid ice is here to the east.
A Gnome (small) Allah The Empire sits in mid-air here, fighting YOU!
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 405h/405H 122v/122V Pos: kneeling >
-=[A Gnome's slash grazes you.]=-
-=[A Gnome's feeble pierce grazes you.]=-
< 403h/405H 122v/122V Pos: kneeling >
< T: Kirderf TP: kne TC:few scratches E: A Gnome sit EP: excellent >
You rise to your feet.
< 403h/405H 122v/122V Pos: standing >
< T: Kirderf TP: sta TC:few scratches E: A Gnome sit EP: excellent >
The harbour master enters from the west.
You miss a Gnome.
You miss a Gnome.
A Gnome snaps into visibility.
< 403h/405H 122v/122V Pos: standing >
< T: Kirderf TP: sta TC:few scratches E: A Gnome sit EP: excellent >
Ok.
Vespus, head sorceress of Verspin starts casting an offensive spell called 'bigbys clenched fist'.
Vespus, head sorceress of Verspin snaps into visibility.
A local minstrel starts casting an offensive spell.
A local minstrel snaps into visibility.
< 403h/405H 122v/122V Pos: standing >
< T: Kirderf TP: sta TC:few scratches E: A Gnome sit EP: excellent >
A Gnome misses you.
A Gnome misses you.
A Gnome snaps into visibility.
< 403h/405H 122v/122V Pos: standing >
< T: Kirderf TP: sta TC:few scratches E: A Gnome sit EP: excellent >
You miss a Gnome.
You score a CRITICAL HIT!!!!!
A Gnome snaps into visibility.
[Damage: 2 ] -=[Your pierce grazes a Gnome.]=-
< 403h/405H 122v/122V Pos: standing >
< T: Kirderf TP: sta TC:few scratches E: A Gnome sit EP: few scratches >
Vespus, head sorceress of Verspin completes her spell...
Vespus, head sorceress of Verspin utters the words 'buoblg qrunsoqpze yugh'
A translucent field flashes around a Gnome's body upon contact with Vespus, head sorceress of Verspin's assault, deflecting it back at her!
A Gnome snaps into visibility.
A Gnome's fist beats the life out of Vespus, head sorceress of Verspin, blood pours from her body!
A local minstrel completes her spell...
A local minstrel utters the words 'buoblg qrunsoqpze yugh'
[Damage: 56 ] A local minstrel's fist beats the life out of a Gnome, blood pours from his body!
Vespus, head sorceress of Verspin misses a Gnome.
Vespus, head sorceress of Verspin suddenly appears a bit confused!
[Damage: 19 ] Vespus, head sorceress of Verspin's fine punch wounds a Gnome.
< 403h/405H 122v/122V Pos: standing >
< T: Kirderf TP: sta TC:few scratches E: A Gnome sit EP: small wounds >
You dodge a Gnome's vicious attack.
You dodge a Gnome's vicious attack.
You dodge a Gnome's vicious attack.
A Gnome snaps into visibility.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
The harbour master suddenly attacks a Gnome!
The harbour master's fine punch wounds a Gnome.
Kirderf suddenly attacks a Gnome!
Kirderf snaps into visibility.
Kirderf misses a Gnome.
< 403h/405H 122v/122V Pos: standing >
< T: Kirderf TP: sta TC:few scratches E: A Gnome sit EP: small wounds >
A Gnome clambers to his feet.
< 403h/405H 122v/122V Pos: standing >
< T: Kirderf TP: sta TC:few scratches E: A Gnome sta EP: small wounds >
You kneel.
A Gnome attempts to flee.
A Gnome leaves west.
< 403h/405H 122v/122V Pos: kneeling >
A Gnome completes his spell...
A Gnome utters the words 'qpaui diesilla'
A writhing bolt of lightning leaves a Gnome's hands...
And blasts into the harbour master!
Then leaps and blasts into Vespus, head sorceress of Verspin!
Then leaps and blasts into Kirderf!
Upon being struck, Kirderf disappears into thin air.
Kirderf stops following you.
Then leaps and blasts into a local minstrel!
-=[Then leaps and blasts into YOU!]=-
OUCH! That really did HURT!
An orc sailor snaps into visibility.
Then leaps and blasts into an orc sailor!
Kirderf snaps into visibility.
Then leaps and blasts into Kirderf!
Upon being struck, Kirderf disappears into thin air.
Kirderf stops following you.
Kirderf snaps into visibility.
Then leaps and blasts into Kirderf!
Upon being struck, Kirderf disappears into thin air.
Kirderf stops following you.
Kirderf snaps into visibility.
Then leaps and blasts into Kirderf!
Upon being struck, Kirderf disappears into thin air.
Kirderf stops following you.
A Gnome dodges an orc sailor's attack.
An orc sailor misses a Gnome.
An orc sailor misses a kick at a Gnome due to his small size.
< 349h/405H 122v/122V Pos: kneeling >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
You can't seem to get a single swing in.
< 349h/405H 122v/122V Pos: kneeling >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 349h/405H 122v/122V Pos: kneeling >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
You rise to your feet.
< 349h/405H 122v/122V Pos: standing >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
A Gnome completes his spell...
A Gnome utters the words 'qpaahuq fussrz'
-=[Ripples of ChAoTiC energy slam into you as reality comes crashing down.]=-
OUCH! That really did HURT!
Clutching your head you try to escape the
maddening images circling you!
The world starts spinning, and your ears are ringing!
-=[BOOOOOOOOOM!
You explode in flames as a GIGANTIC fireball engulfs you.]=-
OUCH! That really did HURT!
A Gnome dodges a local minstrel's attack.
A local minstrel misses a Gnome.
[Damage: 10 ] A local minstrel's fine punch wounds a Gnome.
< 162h/405H 122v/122V Pos: standing >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
You try to overcome your woozy feeling.
< 162h/405H 122v/122V Pos: standing >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
A Gnome snaps into visibility.
A Gnome's fine bludgeon grazes the harbour master.
The harbour master dodges a Gnome's attack.
The harbour master dodges a Gnome's attack.
A Gnome's bludgeon grazes the harbour master.
< 162h/405H 122v/122V Pos: standing >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
A Gnome's shadowy staff of damnation of endurance flares brilliantly as it intercepts Vespus, head sorceress of Verspin's attack and savagely strikes back!
Vespus, head sorceress of Verspin briefly reveals a red aura!
Vespus, head sorceress of Verspin misses a Gnome.
< 162h/405H 122v/122V Pos: standing >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
A Gnome dodges the harbour master's attack.
A Gnome dodges the harbour master's attack.
A Gnome starts casting an offensive spell.
< 162h/405H 122v/122V Pos: standing >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
A Gnome dodges your futile attack.
A Gnome dodges your futile attack.
A Gnome snaps into visibility.
< 162h/405H 122v/122V Pos: standing >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
The world stops spinning.
< 162h/405H 122v/122V Pos: standing >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
A Gnome snaps into visibility.
An orc sailor misses a Gnome.
An orc sailor's decent punch grazes a Gnome.
< 162h/405H 122v/122V Pos: standing >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
You attempt to flee...
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
PANIC! You couldn't escape!
< 142h/405H 122v/122V Pos: standing >
< T: harbour TP: sta TC: small wounds E: A Gnome sta EP: excellent >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qfjgpuio paie'
A Gnome loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
A Gnome tries to dispel your magic!
An orc sailor is encircled by a huge fist sent by a Gnome, which begins to crush his body.
-=[A huge fist sent by a Gnome grabs you, and begins crushing your body.]=-
Your magical glassteel visor was completely destroyed by the massive blow!
Your exquisite silk sash [superior] was completely destroyed by the massive blow!