<worn as a badge> the badge of the chamberlain [superior] [34%]
<worn on head> a wreath of poisonous ivy of endurance [43%]
<worn on eyes> the eye of gorgimera Xiizhaha [superior] (glowing) [84%]
<worn in ear> a lightning earring [superior]
<worn in ear> a mithril stud carved like a fist [superior] [55%]
<worn on face> a mask made of leaves [superior] [73%]
<worn around neck> an emerald pendant of the ice drake [poor] [86%]
<worn around neck> a slaadi necklace of Chaos (glowing) [82%]
<worn on body> the platemail of the Nessus royal guard of dexterity (glowing) (humming) [81%]
<worn about body> the mantle of the Dark [superior]
<worn on back> a black rucksack with a gale crest [87%]
<worn as quiver> some stitched-up limbs of the damned [38%]
<worn about waist> the woven entrails of an unfortunate soul [superior] [88%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (humming)
<worn on arms> some poisonous sleeves
<worn around wrist> a blackened bracelet of the ogre chiefs [41%]
<worn around wrist> a steel wire (glowing) [75%]
<worn on hands> some razor-knuckled blood crystal gloves [43%]
<worn on finger> a ring of the beholder [superior] [87%]
<worn on finger> a shiny crimson ring [poor] (invis) [89%]
<primary weapon> a razor-edged dagger
<secondary weapon> the dagger of Wind[203h 25m 26s]
<worn on legs> a pair of chitaneous leg plates [poor] [68%]
<worn on feet> a pair of winded boots of endurance [52%]
Zone: The Monestary of Tranquility.
Room: The Base of An Icy Mountain Trail
</map>
The Base of An Icy Mountain Trail
Obvious exits: -E -W
< 796h/796H 145v/151V Pos: standing >
^MMMM
*^^^MM
M**^MMMM
M^**MMMMM
M^^*MM@^MM
M^^*^*.^MMM
MM^MM**^^MM
M^MM**^^^MM
^MM***^DM
Steep Hills Within a Valley
Obvious exits: -N -E -S -W
< 796h/796H 144v/151V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 796h/796H 146v/151V Pos: standing >
^^^MM
**^MMMM
M^**MMMMM
M^^*MM.^MM
M^^*^*@^MMM
MM^MM**^^MM
MM^MM**^^^MM
M^MM***^DMM
MM^***^^M
Steep Hills Within a Valley
Obvious exits: -N -E -S -W
< 796h/796H 147v/151V Pos: standing >
^*.^M
M*@^^
M**^^
A Forest Covered With Snow
Obvious exits: -N -E -S -W
A large pile of ice lies here in a heap.
A golem carved from clear ice stands here.
A golem carved from clear ice stands here.
A golem carved from clear ice stands here.
A golem carved from clear ice stands here.
There are Duergar tracks going north.
There are some tracks heading north.
< 796h/796H 147v/151V Pos: standing >
M*M^^
M*@^^
MMD*^
A Forest Covered With Snow
Obvious exits: -N -E -S -W
< 796h/796H 147v/151V Pos: standing >
M**^^
MM@*^
^*.*^
A Forest Covered With Snow
Obvious exits: -N -E -S -W
A wyrm with scales of ice patrols the path.
< 796h/796H 146v/151V Pos: standing >
MMD*^
^*@*^
^*M*^
A Forest Covered With Snow
Obvious exits: -N -E -S -W
< 796h/796H 146v/151V Pos: standing >
^*.*^
^*@*^
^^*^^
A Forest Covered With Snow
Obvious exits: -N -E -S -W
A golem carved from clear ice stands here.
A golem carved from clear ice stands here.
A golem carved from clear ice stands here.
< 796h/796H 146v/151V Pos: standing >
^*M*^
^^@^^
M^*^M
A Forest Covered With Snow
Obvious exits: -N -E -S -W
< 796h/796H 146v/151V Pos: standing >
^^.^^
M^@^M
M^D^M
A Forest Covered With Snow
Obvious exits: -N -E -S -W
< 796h/796H 145v/151V Pos: standing >
M^*^M
M^@^M
M^MMM
A Forest Covered With Snow
Obvious exits: -N -E -S -W
A wyrm with scales of ice patrols the path.
There are some tracks heading south.
< 796h/796H 145v/151V Pos: standing >
M^D^M
M^@MM
M^*^M
A Forest Covered With Snow
Obvious exits: -N -E -S -W
A frost giant warrior prowls around looking for intruders.
A golem carved from clear ice stands here.
A golem carved from clear ice stands here.
A golem carved from clear ice stands here.
< 796h/796H 145v/151V Pos: standing >
M^MMM
M^@^M
M^^MM
A Forest Covered With Snow
Obvious exits: -N -E -S -W
< 796h/796H 145v/151V Pos: standing >
< 796h/796H 146v/151V Pos: standing >
< 796h/796H 150v/151V Pos: standing >
MMM^*^MMM
MMMM^*^MM
MMMMM^*MMM
MMMMM^*^MM
MMMMM^@MM
MMMMMM^MM M
MMMMM^^^M MM
MMMM^^ M
MM^^.
Steep Hills Within a Valley
Obvious exits: -N -E -S -W
< 796h/796H 149v/151V Pos: standing >
<map>
Zone: the Lost Temple of the North.
Room: A Tunnel of Ice
</map>
A Tunnel of Ice
Obvious exits: -N -S
< 796h/796H 147v/151V Pos: standing >
<map>
Zone: the Lost Temple of the North.
Room: Before the Ice Guardians
</map>
Before the Ice Guardians
Obvious exits: -N -S
< 796h/796H 146v/151V Pos: standing >
<map>
Zone: the Lost Temple of the North.
Room: Mouth of a Large Tunnel
</map>
Mouth of a Large Tunnel
Obvious exits: -N -S
< 796h/796H 146v/151V Pos: standing >
MMM^*MMM
MMMM^*^MM
MMMMM^^MM
MMMMMM^MM M
MMMMM^@^M MM
MMMMM^^ M
MMMM^^.
MMM^^MM
^^.^^M
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 796h/796H 147v/151V Pos: standing >
MMM^*^MM
MMMM^^MM
MMMMMM^MM M
MMMMM^.^M MM
MMMMM^@ M
MMMM^^.
MMMM^^MM
^^^.^^M M
M^^...
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 796h/796H 147v/151V Pos: standing >
MMM^^MM
MMMMM^MM M
MMMMM^.^M MM
MMMMM^. M
MMMM^^@
MMMM^^MM
^^^^.^^M M
MM^^... M
M^^.^.
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
< 796h/796H 146v/151V Pos: standing >
MMMM^MM
MMMM^.^M MM
MMMMM^. M
MMMM^^.
MMMM^^@M
^^^^.^^M M
^MM^^... MM
MM^^.^.
^.^.^.^
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
Lomikolnd the humanoid bard from The Fields Between stands here.
< 796h/796H 146v/151V Pos: standing >
< 796h/796H 148v/151V Pos: standing >
MMM^.^M M
MMMM^. M
MMMM^^.
MMMM^^MM
^^^^.^@M M
^MM^^... MM
MMM^^.^. M
M^.^.^.^
^^.^^^.M
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 796h/796H 148v/151V Pos: standing >
MMM^. M
MMM^^.
MMMM^^MM
^^^^.^^M M
^MM^^.@. MM
MMM^^.^. M
MM^.^.^.^
M^^.^^^.M
^^..^.^^M
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
< 796h/796H 147v/151V Pos: standing >
MM^^.
MMM^^MM
^^^^.^^M M
^MM^^... MM
MMM^^.@. M
MM^.^.^.^
MM^^.^^^.M
M^^..^.^^M
..^^^^.^^
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 796h/796H 147v/151V Pos: standing >
MM^^MM
^^^.^^M M
^MM^^... MM
MMM^^... M
MM^.^.@.^
MM^^.^^^.M
MM^^..^.^^M
M..^^^^.^^^
M.^..^^^^
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 796h/796H 147v/151V Pos: standing >
^^.^^M
MM^^... M
MMM^^... M
MM^.^...^
MM^^.^@^.M
MM^^..^.^^M
MM..^^^^.^^^
MM.^..^^^^^
^.^^.^^^^
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 796h/796H 147v/151V Pos: standing >
M^^...
MM^^...
MM^.^...^
MM^^.^.^.M
MM^^..@.^^M
MM..^^^^.^^^
MMM.^..^^^^^^
^^.^^.^^^^.
.^^^^.^..
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 796h/796H 146v/151V Pos: standing >
< 796h/796H 148v/151V Pos: standing >
< 796h/796H 150v/151V Pos: standing >
< 796h/796H 151v/151V Pos: standing >
< 796h/796H 151v/151V Pos: standing >
< 796h/796H 151v/151V Pos: standing >
M^^...
MM^^...
MM^.^...^
MM^^.^.^.M
MM^^..@.^^M
MM..^^^^.^^^
MMM.^..^^^^^^
^^.^^.^^^^.
.^^^^.^..
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 796h/796H 151v/151V Pos: standing >
< 796h/796H 151v/151V Pos: standing >
You attempt to give consent...
< 796h/796H 151v/151V Pos: standing >
MM^^...
MMM^^...
MMM^.^...^
MMM^^.^.^.M
MMM^^.@^.^^M
MMM..^^^^.^^^
MMMM.^..^^^^^
M^^.^^.^^^^
M.^^^^.^.
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
< 796h/796H 149v/151V Pos: standing >
^MM^^...
MMMM^^...
MMMM^.^...^
MMMM^^.^.^.M
MMMM^^@.^.^^M
MMMM..^^^^.^^
MMMMM.^..^^^^
MM^^.^^.^^^
MM.^^^^.^
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
< 796h/796H 147v/151V Pos: standing >
MMM^^...
MMM^.^...^
MMMM^^.^.^.M
MMMM^^..^.^^M
MMMM..@^^^.^^
MMMMM.^..^^^^
MMM^^.^^.^^^^
MMM.^^^^.^.
M^^^.^...
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 796h/796H 145v/151V Pos: standing >
MM^.^...^
MMM^^.^.^.M
MMMM^^..^.^^M
MMMM...^^^.^^
MMMMM.@..^^^^
MMM^^.^^.^^^^
MMMM.^^^^.^..
MM^^^.^....
M^M^^^^.^
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 796h/796H 144v/151V Pos: standing >
MM^^.^.^.
MMM^^..^.^^
MMMM...^^^.^^
MMMMM....^^^^
MMM^^.@^.^^^^
MMMM.^^^^.^..
MMM^^^.^....^
MM^M^^^^.^.
^^^.^...^
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 796h/796H 144v/151V Pos: standing >
MM^^..^.^
MMM...^^^.^
MMMMM....^^^^
MMM^^..^.^^^^
MMMM.^@^^.^..
MMM^^^.^....^
MMM^M^^^^.^.^
M^^^.^...^.
.^^.^.***
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 796h/796H 144v/151V Pos: standing >
MM...^^^.
MMMM....^^^
MMM^^..^.^^^^
MMMM.^.^^.^..
MMM^^^@^....^
MMM^M^^^^.^.^
MM^^^.^...^..
M.^^.^.***.
^..M.****
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
< 796h/796H 143v/151V Pos: standing >
The world becomes surreal, everything becomes a blur and you cannot tell
the difference between reality and dreams. You are flying, colors flow past
you like paint in a river. Then, as if something changed, you feel a sense of urgency
as you begin falling rapidly towards the ground below. You close your eyes as the ground
rushes towards you...
You open your eyes and see:
<map>
Zone: The Valoisian Castle.
Room: The Entrance to the Oakencrest Mansion
</map>
The Entrance to the Oakencrest Mansion
Obvious exits: -N -E -S -W
*Cerif (Kobold)(small) stands, apparently asleep.
*A little squirrel-like creature searches for some food.(Red Aura)
A servant scurries along on an errand.(Gold Aura)
There are Kobold tracks going north.
Are you really here? It must be a dream, you must be sleeping.
< 796h/796H 145v/151V Pos: standing >
< 796h/796H 151v/151V Pos: standing >
In your dreams, or what?
< 796h/796H 151v/151V Pos: standing >
In your dreams, or what?
< 796h/796H 151v/151V Pos: standing >
In your dreams, or what?
< 796h/796H 151v/151V Pos: standing >
You wake up.
< 796h/796H 151v/151V Pos: standing >
You tense up and become more alert.
< 796h/796H 151v/151V Pos: standing >
You are already standing.
< 796h/796H 151v/151V Pos: standing >
You now follow a ratatosk.
< 796h/796H 151v/151V Pos: standing >
Cerif now follows a ratatosk.
< 796h/796H 151v/151V Pos: standing >
< 796h/796H 151v/151V Pos: standing >
Cerif sneaks south.
You follow a ratatosk.
<map>
Zone: The Valoisian Castle.
Room: A Circular Fountain in a Lush Courtyard
</map>
<map>
Zone: The Valoisian Castle.
Room: A Circular Fountain in a Lush Courtyard
</map>
A Circular Fountain in a Lush Courtyard
Obvious exits: -N -E -W
A circular fountain erupts with water.
*Cerif (Kobold)(small) stands in mid-air here.
*A little squirrel-like creature searches for some food.(Red Aura)
A noble lord listens to a retired soldier.
A former soldier relaxes in a chair and talks about old times.
< 796h/796H 150v/151V Pos: standing >
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
You follow a ratatosk.
<map>
Zone: The Valoisian Castle.
Room: Before a Large Courtyard
</map>
<map>
Zone: The Valoisian Castle.
Room: Before a Large Courtyard
</map>
Before a Large Courtyard
Obvious exits: -N -E -W
*Cerif (Kobold)(small) stands in mid-air here.
*A little squirrel-like creature searches for some food.(Red Aura)
< 796h/796H 149v/151V Pos: standing >
Backstab who?
< 796h/796H 149v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 151v/151V Pos: standing >
Backstab who?
You follow a ratatosk.
<map>
Zone: The Valoisian Castle.
Room: A Blue-Hued Brick Road
</map>
<map>
Zone: The Valoisian Castle.
Room: A Blue-Hued Brick Road
</map>
A Blue-Hued Brick Road
Obvious exits: -N -S -W#
*Cerif (Kobold)(small) stands in mid-air here.
*A little squirrel-like creature searches for some food.(Red Aura)
There are Duergar tracks going north.
There are Kobold tracks going north.
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
< 796h/796H 150v/151V Pos: standing >
Backstab who?
A ratatosk opens the door.
< 796h/796H 150v/151V Pos: standing >
Backstab who?
You follow a ratatosk.
<map>
Zone: The Valoisian Castle.
Room: The Common Room of the Wailing Griffon
</map>
<map>
Zone: The Valoisian Castle.
Room: The Common Room of the Wailing Griffon
</map>
The Common Room of the Wailing Griffon
Obvious exits: -N -E
The corpse of a mercenary is lying here.
The corpse of a stealthy figure is lying here.
*Cerif (Kobold)(small) stands in mid-air here.
*A little squirrel-like creature searches for some food.(Red Aura)
A Human (medium) Foot soldier The Empire stands in mid-air here, fighting the barkeep.(Gold Aura)
The barkeep stands here, fighting a Human.(Gold Aura)
A lively drunkard blows the frothe of his brew.(Gold Aura)
A lively drunkard blows the frothe of his brew.(Gold Aura)
< 796h/796H 149v/151V Pos: standing >
You snap into visibility.
[Damage: 62 ] A Human makes a strange sound as you place a razor-edged dagger in his back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 47 ] A Human makes a strange sound as you place a razor-edged dagger in his back.
Sparks... flashing lights... you cannot concentrate!
Cerif snaps into visibility.
Cerif tackles a Human square in the chest knocking the wind out of him!
Cerif snaps into visibility.
< 796h/796H 149v/151V Pos: standing >
< T: barkeep TP: sta TC: small wounds E: A Human sit EP: few wounds >
You snap into visibility.
[Damage: 13 ] [Damage: 13 ] You attack a Human. [2 Hits]
< 796h/796H 150v/151V Pos: standing >
< T: barkeep TP: sta TC: small wounds E: A Human sit EP: nasty wounds >
A Human attacks the barkeep. [0 Hits]
< 796h/796H 150v/151V Pos: standing >
< T: barkeep TP: sta TC: small wounds E: A Human sit EP: nasty wounds >
A ratatosk closes the door.
< 796h/796H 150v/151V Pos: standing >
< T: barkeep TP: sta TC: small wounds E: A Human sit EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 796h/796H 150v/151V Pos: standing >
< T: barkeep TP: sta TC: small wounds E: A Human sit EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 796h/796H 150v/151V Pos: standing >
< T: barkeep TP: sta TC: small wounds E: A Human sit EP: nasty wounds >
A faint hum can be heard from Sunblade, longsword of Justice carried by Cerif.
The barkeep suddenly appears a bit confused!
The barkeep attacks a Human. [3 Hits]
Sorry, you aren't allowed to do that in combat.
< 796h/796H 150v/151V Pos: standing >
< T: barkeep TP: sta TC: small wounds E: A Human sit EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
A ratatosk closes the door.
< 796h/796H 150v/151V Pos: standing >
< T: barkeep TP: sta TC: small wounds E: A Human sit EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 796h/796H 150v/151V Pos: standing >
< T: barkeep TP: sta TC: small wounds E: A Human sit EP: nasty wounds >
Cerif snaps into visibility.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
A Human looks pale as his lifeforce is drained by Cerif!
A Human tucks in his arms, rolls quickly away, then thrust his feet skywards, leaping back to his feet!
A Human is mortally wounded, and will die soon, if not aided.
A Human's long, supple silk-threaded robe was completely destroyed by the massive blow!
A Human's pair of goggles of faerie sight was completely destroyed by the massive blow!
A Human's embroidered illithid-hide backsheath of endurance was completely destroyed by the massive blow!
A Human's daemonic serpentine insignia was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!