The death of [25 Defender] Iokla The Empire (Human)

in Center of the Guild Square

from the perspective of [55 Frost Magus] Nil Suicide Squad (Kobold)

<worn on head>       the shadowy crown of damnation of endurance (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a brightly flaming earring [75%]
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [75%]
<worn on face>       the mask of wildmagic[239h 22m 13s]
<worn around neck>   the amulet named "Flow" of greater wisdom (humming) [64%]
<worn around neck>   a hardened sapphire pendant from The Halfcut Hills [63%]
<worn on body>       the armor of a MaDMaN (magic) [61%]
<worn about body>    a golden cloak of wool (magic) [79%]
<worn on tail>       a brass tail ring with two dangling rubies (magic) (glowing) [55%]
<worn about waist>   a vortex of air forming a sash of health [67%]
<worn on belt buckle>a soul sceptre of power (magic) (glowing) [63%]
<worn on arms>       a pair of intricately designed armplates (glowing) [68%]
<held as shield>     a well-polished mithril body shield [superior] [82%]
<worn around wrist>  some polished endurium bracers of endurance (magic) [42%]
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration (magic) [87%]
<worn on hands>      a pair of hazy green gloves of regeneration (magic) (glowing) [40%]
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<primary weapon>     a fine dragonscale long sword from Plane of Fire (magic)
<worn on legs>       a pair of chromium dragonscale greaves (magic) [84%]
<worn on feet>       some spiked rock climbing boots of endurance [82%]

You make a magical gesture, sending an ice elemental back to the nether plane.
An ice elemental stops following you.

< 906h/906H 224v/224V Pos: standing >
Cuivra enters from the west.
Raniom enters from the west.

< 906h/906H 224v/224V Pos: standing >
Raniom sings a song to protect her from the world.
Bands of AMAZINGLY strong armor wrap around you.
You sit down and relax.

< 906h/906H 224v/224V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  4 of  6   (   2 seconds)
  8th circle:  6 of  6
  9th circle:  5 of  5
 10th circle:  4 of  5   (   1 seconds)
 11th circle:  4 of  4

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 906h/906H 224v/224V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!

< 906h/906H 224v/224V Pos: sitting >
Pane snickers softly.

< 906h/906H 224v/224V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 906h/906H 224v/224V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 906h/906H 224v/224V Pos: sitting >
You clamber to your feet.

< 906h/906H 224v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)
A few drops of fresh blood are scattered around the area.
*Raniom Worshiper of Luthic - Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)
*Cuivra  Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Pane  Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pane's head.

< 906h/906H 224v/224V Pos: standing >
Raniom sings a song to protect her from the world.

< 906h/906H 224v/224V Pos: standing >
Pardon?

< 906h/906H 224v/224V Pos: standing >
You start chanting...
You snap into visibility.

< 906h/906H 224v/224V Pos: standing >
You complete your spell...
A wall of ice crumbles to dust and blows away.

< 906h/906H 224v/224V Pos: standing >
Raniom sings a song to protect her from the world.

< 906h/906H 224v/224V Pos: standing >
Pane chitters in thrikreen 'heading out'

< 906h/906H 224v/224V Pos: standing >
You nod.

< 906h/906H 224v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
*Raniom Worshiper of Luthic - Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)
*Cuivra  Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Pane  Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pane's head.

< 906h/906H 224v/224V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.

< 906h/906H 224v/224V Pos: standing >
Pane sneaks east.
Cuivra leaves east.
Raniom leaves east.

< 906h/906H 224v/224V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 906h/906H 224v/224V Pos: standing >
You quickly scan the area.
Raniom who is close by to your east.
Cuivra who is close by to your east.
Pane who is close by to your east.
Nzzn who is not far off to your east.
A black dracolich who is not far off to your east.
A green dracolich who is not far off to your east.
An elite guard specialist who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.

< 906h/906H 224v/224V Pos: standing >

< 906h/906H 224v/224V Pos: standing >
Alarm bells sound, signalling an invasion!

< 906h/906H 224v/224V Pos: standing >
Alarm bells sound, signalling an invasion!

< 906h/906H 224v/224V Pos: standing >
Alarm bells sound, signalling an invasion!

< 906h/906H 224v/224V Pos: standing >
Alarm bells sound, signalling an invasion!

< 906h/906H 224v/224V Pos: standing >
Alarm bells sound, signalling an invasion!

< 906h/906H 224v/224V Pos: standing >
You failed.

< 906h/906H 224v/224V Pos: standing >

< 906h/906H 224v/224V Pos: standing >
Alarm bells sound, signalling an invasion!

< 906h/906H 224v/224V Pos: standing >
You start chanting...

< 906h/906H 224v/224V Pos: standing >
Casting: wall of ice *

< 906h/906H 224v/224V Pos: standing >
Casting: wall of ice 

< 906h/906H 224v/224V Pos: standing >
You complete your spell...

< 906h/906H 224v/224V Pos: standing >
You quickly scan the area.
A black dracolich who is not far off to your east.
An elite guard specialist who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
Raniom who is in the distance to your east.
Cuivra who is in the distance to your east.
Pane who is in the distance to your east.

< 906h/906H 224v/224V Pos: standing >

		Score information for Nil

Level: 55   Race: Kobold   Class: Ethermancer / Frost Magus Sex: Male
Hit points: 906(906)  Moves: 224(224)
Coins carried:    1 platinum     9 gold     3 silver     5 copper
Coins in bank: 24429 platinum     0 gold     0 silver     0 copper
Playing time: 28 days / 6 hours/ 47 minutes
Received data: 0.6960 MB this session.
Send data:     0.0142 MB this session.
Compression ratio: 82%
Title:  Suicide Squad
Group Leader: Nzzn
Status:  Standing.
         Coldshielded
Epic points(total): 11388(51473) Current task: find runestone of Kobold Settlement
Epic Bonus: Epic Points Bonus (21.80%)
Frags:   +8.37   Deaths:   39
Consenting: Cuivra
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Reduced Size Sneaking
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse:   12 Spell Pulse:  0.58 
Leaderboard Points: 2010 

Active Spells:
--------------
globe of invulnerability (4 minutes)
ethereal form (18 minutes)
minor globe of invulnerability (less than a minute remaining)
iceflow armor (less than a minute remaining)
windrage (1 minute)
reduce (37 minutes)
elephantstrength (6 minutes)
spirit armor (16 minutes)
vitality (9 minutes)
pantherspeed (17 minutes)
cold ward (8 minutes)
faerie sight (12 minutes)


< 906h/906H 224v/224V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 906h/906H 224v/224V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 906h/906H 224v/224V Pos: standing >
You are momentarily blinded as powerful sparks of magic leap forth from your mask.

< 906h/906H 224v/224V Pos: standing >
A blazing imp enters from the west.
A water elemental enters from the west.
A LARGE water elemental enters from the west.
A water elemental enters from the west.

< 906h/906H 224v/224V Pos: standing >
A blazing imp leaves west.
A water elemental leaves west.
A LARGE water elemental leaves west.
A water elemental leaves west.

< 906h/906H 224v/224V Pos: standing >
Your minor globe shimmers and fades into thin air.
The icy shell encasing you melts away.
An Inclined Pathway
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)
Militia forces muster to bolster the town's defenses against the invaders!!!

< 906h/906H 224v/224V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 906h/906H 224v/224V Pos: standing >
Alarm bells sound, signalling an invasion!

< 906h/906H 224v/224V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 906h/906H 224v/224V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 906h/906H 224v/224V Pos: standing >
You start chanting...

< 906h/906H 224v/224V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 906h/906H 224v/224V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 906h/906H 224v/224V Pos: standing >
You complete your spell...
Your ethereal energy form is renewed

< 906h/906H 224v/224V Pos: standing >

< 906h/906H 224v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)

< 906h/906H 224v/224V Pos: standing >
You start chanting...

< 906h/906H 224v/224V Pos: standing >
Alarm bells sound, signalling an invasion!

< 906h/906H 224v/224V Pos: standing >
Alarm bells sound, signalling an invasion!

< 906h/906H 224v/224V Pos: standing >
You complete your spell...
Flowing ice encases you in a solid protective barrier!
Alarm bells sound, signalling an invasion!

< 906h/906H 224v/224V Pos: standing >
Autosaving...

< 906h/906H 224v/224V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 906h/906H 224v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)

< 906h/906H 224v/224V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.

< 906h/906H 224v/224V Pos: standing >
You quickly scan the area.
A black dracolich who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.

< 906h/906H 224v/224V Pos: standing >
You quickly scan the area.
A black dracolich who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.

< 906h/906H 224v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 906h/906H 223v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 906h/906H 223v/224V Pos: standing >
Looks like an exit.
You extend your sights eastward.
An Inclined Pathway
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)

< 906h/906H 223v/224V Pos: standing >

< 906h/906H 223v/224V Pos: standing >

< 906h/906H 223v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
A Human (medium) Foot soldier The Empire stands here. (Non-Fraggable)(Gold Aura)

< 906h/906H 222v/224V Pos: standing >
A Human leaves east.

< 906h/906H 224v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 906h/906H 223v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)
A Human (medium) Foot soldier The Empire stands here. (Non-Fraggable)(Gold Aura)

< 906h/906H 222v/224V Pos: standing >
A Human leaves west.

< 906h/906H 223v/224V Pos: standing >
None here are loyal subjects of yours!

< 906h/906H 224v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 906h/906H 223v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
Militia forces muster to bolster the town's defenses against the invaders!!!

< 906h/906H 222v/224V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.

< 906h/906H 223v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 906h/906H 224v/224V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
Fresh blood covers everything in the area.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 906h/906H 223v/224V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 906h/906H 221v/224V Pos: standing >
 
   MMMMMMMM^    
  MMMMMMMMM^M   
 MMMMMM^^^D^MM  
 ++^MMMMMMMPMM  
 ^^^MMM@DMMMMM  
 ^^.^^MMMMM^^M  
 .^.^^.^MM^^^M  
  ^...^^^^^^^   
   ^^^.^.^M.    
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The guildhall of The Empire is here.

< 906h/906H 219v/224V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 906h/906H 220v/224V Pos: standing >
 
   MMMMMMM^M    
  MMMMMMMM^MM   
 MMMMM^^^D^MMM  
 +^MMMMMMMPMMM  
 ^^MMMG@MMMMMM  
 ^.^^MMMMM^^MM  
 ^.^^.^MM^^^MM  
  ...^^^^^^^M   
   ^^.^.^M.^    
A Rocky Mountain Clearing
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A saddled white drake flies here, its massive wings spread.

< 906h/906H 222v/224V Pos: standing >
 
   MMMMMMMM^    
  MMMMMMMMM^M   
 MMMMMM^^^D^MM  
 ++^MMMMMMMPMM  
 ^^^MMM@DMMMMM  
 ^^.^^MMMMM^^M  
 .^.^^.^MM^^^M  
  ^...^^^^^^^   
   ^^^.^.^M.    
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The guildhall of The Empire is here.

< 906h/906H 220v/224V Pos: standing >

< 906h/906H 224v/224V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.

< 906h/906H 224v/224V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*Grutap  Suicide Squad (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 906h/906H 223v/224V Pos: standing >
Grutap leaves south.

< 906h/906H 223v/224V Pos: standing >
You quickly scan the area.
Grutap who is not far off to your south.
A water elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
A water elemental who is close by to your west.
A blazing imp who is close by to your west.
A water elemental who is close by to your west.
Gruel who is close by to your west.

< 906h/906H 223v/224V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -U -D -NW
A few drops of fresh blood are scattered around the area.
A huge block of solid ice is here to the down. (magic)
A bulletin board stands here.
A water elemental is here, flowing like a living current. (minion) 
A LARGE water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A blazing imp hovers in mid-air here. (minion) 
A water elemental is here, flowing like a living current.(Red Aura)
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.

< 906h/906H 222v/224V Pos: standing >
You quickly scan the area.
You see nothing.

< 906h/906H 222v/224V Pos: standing >
A water elemental nods.

< 906h/906H 223v/224V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 906h/906H 223v/224V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
*Grutap  Suicide Squad (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 906h/906H 222v/224V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.

< 906h/906H 222v/224V Pos: standing >
Grutap leaves north.

< 906h/906H 224v/224V Pos: standing >
 
   MMMMMMMM^    
  MMMMMMMMM^M   
 MMMMMM^^^D^MM  
 ++^MMMMMMM^MM  
 ^^^MMM@DMMMMM  
 ^^.^^MMMMM^^M  
 .^.^^.^MM^^^M  
  ^...^^^^^^^   
   ^^^.^.^M.    
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The guildhall of The Empire is here.

< 906h/906H 223v/224V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 906h/906H 221v/224V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 906h/906H 222v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U

< 906h/906H 220v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 906h/906H 223v/224V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.

< 906h/906H 224v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 906h/906H 223v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U

< 906h/906H 222v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 906h/906H 222v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D

< 906h/906H 223v/224V Pos: standing >
You quickly scan the area.
A magnificent heavy warhorse who is in the distance to your west.
A Human who is in the distance to your west.
The Kimordril Quartermaster who is in the distance to your west.
The gully dwarf town crier who is in the distance to your west.

< 906h/906H 223v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 906h/906H 222v/224V Pos: standing >
You start chanting...

< 906h/906H 224v/224V Pos: standing >
Casting: conjure ice 

< 906h/906H 224v/224V Pos: standing >
Lathander the Morninglord's grace flows down on you refreshing your spell power!
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.
A Human enters from the west.
A magnificent heavy warhorse trots in from the west.

< 906h/906H 224v/224V Pos: standing >
A Human leaves west.
A magnificent heavy warhorse leaves west.

< 906h/906H 224v/224V Pos: standing >
This only works for group leaders.

< 906h/906H 224v/224V Pos: standing >
Ok.

< 906h/906H 224v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An ice elemental enters from the east.

< 906h/906H 223v/224V Pos: standing >
Ok.

< 906h/906H 223v/224V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An ice elemental enters from the east.

< 906h/906H 222v/224V Pos: standing >
Ok.

< 906h/906H 222v/224V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
An ice elemental enters from the east.

< 906h/906H 223v/224V Pos: standing >
Ok.

< 906h/906H 223v/224V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) Foot soldier The Empire stands here. (Non-Fraggable)(Gold Aura)
The Kimordril Quartermaster stands here.(Gold Aura)
A short gully dwarf shouts out the town news here.(Gold Aura)
An ice elemental enters from the east.

< 906h/906H 222v/224V Pos: standing >
Ok.
You snap into visibility.
[Damage:  5 ] A Human is knocked to the ground by an ice elemental's mighty bash!

< 906h/906H 222v/224V Pos: standing >
[Damage: 15 ] [Damage: 17 ] An ice elemental attacks a Human. [2 Hits]

< 906h/906H 223v/224V Pos: standing >
A magnificent heavy warhorse suddenly attacks an ice elemental!

< 906h/906H 224v/224V Pos: standing >
A Human attacks an ice elemental. [0 Hits]

< 906h/906H 224v/224V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.

< 906h/906H 224v/224V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 906h/906H 224v/224V Pos: standing >
The Kimordril Quartermaster suddenly attacks YOU!
[Damage:  1 ] The Kimordril Quartermaster shivers from the unnatural cold as he hits you!
You complete your spell...
You point at a Human.
[Damage: 132 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.

< 905h/906H 224v/224V Pos: standing >
< T: Nil TP: sta TC:few scratches E: kimordril sta EP: few scratches >
 [Damage: 15 ] An ice elemental attacks a Human. [1 Hits]

< 905h/906H 224v/224V Pos: standing >
< T: Nil TP: sta TC:few scratches E: kimordril sta EP: few scratches >
 A magnificent heavy warhorse attacks an ice elemental. [0 Hits]

< 905h/906H 224v/224V Pos: standing >
< T: Nil TP: sta TC:few scratches E: kimordril sta EP: few scratches >
 You start chanting...
You snap into visibility.

< 905h/906H 224v/224V Pos: standing >
< T: Nil TP: sta TC:few scratches E: kimordril sta EP: few scratches >
 You snap into visibility.
Casting: arieks shattering iceball 

< 905h/906H 224v/224V Pos: standing >
< T: Nil TP: sta TC:few scratches E: kimordril sta EP: few scratches >
 You snap into visibility.
You complete your spell...
You point at a Human.
[Damage: 83 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A magnificent heavy warhorse stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.