The death of [50 Elementalist] Korquaz The Empire (Gnome)

in A Blacksmith Shop

from the perspective of [50 Elementalist] Korquaz The Empire (Gnome)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the crown of unholy saints [superior]
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a spiked chitin earring from The Surface Realm of Duris [86%]
<worn on face>       a mask of hades [superior] (magic) (glowing) [48%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a symbol of domination (magic) (humming)
<worn on body>       a high priest robe of Xlorkortor [superior]
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a silken sash of raw silk [poor]
<worn on belt buckle>a glowing tin belt buckle
<worn around wrist>  a sparkling diamond bracelet (glowing)
<worn around wrist>  an ink-covered steel bracer [superior]
<worn on hands>      a pair of strange gauntlets (magic)
<worn on finger>     a large glowing ring [poor] (magic) (glowing) (illuminating)
<worn on finger>     a glowing black ring
<held>               a carved femur of a stupid barb [superior] (magic) (glowing) (illuminating)
<worn on legs>       greaves of avoidance [superior]

Obvious exits: -East  -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
A poor female commoner stands here, trying to find the money for food.
A dirty young boy stands here, staring at the passers-by in awe.

< 468h/468H 228v/231V Pos: standing >
Shurakai leaves west.
You follow Shurakai.

Inside the Gates of Ceothia
   Standing before you is the grand merchant town of
Ceothia.  Its winding streets and warring inns well
known throughout the region.  Loud shouts can be heard
in the distance, as the merchants try and loose their
goods on the public.  The town center is surrounded by
a cobblestone road, and merchants that are just stopping
over are expected to leave their wagons along them.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
[4] The corpse of an elite Ceothian guard is lying here.
Shattered bits of ice are scattered about the area.
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 230v/231V Pos: standing >
Shurakai leaves north.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East  -South
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
A poor commoner stands here, trying to earn a living.

< 468h/468H 229v/231V Pos: standing >
Shurakai leaves north.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -East  -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 228v/231V Pos: standing >
Shurakai leaves east.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East  -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 230v/231V Pos: standing >
Shurakai leaves north.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 229v/231V Pos: standing >
Shurakai leaves north.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East  -South -West 
The corpse of an elite Ceothian guard is lying here.
A wooden sign with a black bird on it, swings in the air here.
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 230v/231V Pos: standing >
Shurakai leaves south.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 229v/231V Pos: standing >
Shurakai leaves west.
You follow Shurakai.

A Small Herb Shop
   A small counter rests to the side of the shop, it
surface littered with various herbs.  Bunches of herbs
hang from the roof, some in the process of drying,
others long since having lost their moisture.  Small
packets of herbs have been labeled and set aside on a
rack, for those customers that know what they are after.
Obvious exits: -East 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
A Ceothian guard stands here, keeping a watchful eye out for trouble.
A withered old woman stands here, slowly stringing herbs for drying.

< 468h/468H 228v/231V Pos: standing >
Shurakai leaves east.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 230v/231V Pos: standing >
Shurakai leaves north.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East  -South -West 
The corpse of an elite Ceothian guard is lying here.
A wooden sign with a black bird on it, swings in the air here.
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 229v/231V Pos: standing >
Shurakai leaves north.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East  -South
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
A large dog stands here, nosing the ground for signs of food.
A Ceothian guard stands here, keeping a watchful eye out for trouble.

< 468h/468H 230v/231V Pos: standing >
Shurakai's powerful pierce wounds a Ceothian guard.

< 468h/468H 230v/231V Pos: standing >
Shurakai parries a Ceothian guard's lunge at him.
A Ceothian guard's decent punch strikes Shurakai.
A Ceothian guard almost sweeps Shurakai off of his feet with a well placed leg sweep.

< 468h/468H 230v/231V Pos: standing >
You start chanting...

< 468h/468H 230v/231V Pos: standing >
A Ceothian guard's face turns pale as Shurakai slams his head into his face.
A Ceothian guard stumbles side to side with starry eyes and a lost expression... Finally collapsing.

< 468h/468H 230v/231V Pos: standing >
You complete your spell...
You point at a Ceothian guard.
[Damage: 153 ] Your iceball shatters upon impacting a Ceothian guard, rending flesh and sending blood flying.

< 468h/468H 230v/231V Pos: standing >
You don't have that spell memorized.

< 468h/468H 231v/231V Pos: standing >
Shurakai's powerful slash wounds a Ceothian guard.
Shurakai's powerful pierce wounds a Ceothian guard.
Shurakai's slash wounds a Ceothian guard.
Shurakai's powerful slash strikes a Ceothian guard.
You don't have that spell memorized.

< 468h/468H 231v/231V Pos: standing >
You start chanting...

< 468h/468H 231v/231V Pos: standing >
You complete your spell...
You point at a Ceothian guard.
Your victim's spirit is greatly protected causing your spell to do less damage.
[Damage: 73 ] A Ceothian guard's entire body spasms uncontrollably as his soul is wracked with unbearable pain.

< 468h/468H 231v/231V Pos: standing >
You start chanting...

< 468h/468H 231v/231V Pos: standing >
You complete your spell...
You point at a Ceothian guard.
Your victim's spirit is greatly protected causing your spell to do less damage.
[Damage: 74 ] A Ceothian guard's entire body spasms uncontrollably as his soul is wracked with unbearable pain.

< 468h/468H 231v/231V Pos: standing >
Shurakai's powerful slash strikes a Ceothian guard.
Shurakai's powerful pierce strikes a Ceothian guard.
Shurakai's powerful slash strikes a Ceothian guard.
Shurakai's slash strikes a Ceothian guard.

< 468h/468H 231v/231V Pos: standing >
You start chanting...

< 468h/468H 231v/231V Pos: standing >
You complete your spell...
You point at a Ceothian guard.
Your victim's spirit is greatly protected causing your spell to do less damage.
[Damage: 74 ] A Ceothian guard's entire body spasms uncontrollably as his soul is wracked with unbearable pain.

< 468h/468H 231v/231V Pos: standing >
You start chanting...

< 468h/468H 231v/231V Pos: standing >
Shurakai's powerful slash strikes a Ceothian guard.
Shurakai's powerful pierce strikes a Ceothian guard.
Shurakai's powerful slash strikes a Ceothian guard.
Shurakai's powerful slash strikes a Ceothian guard.

< 468h/468H 231v/231V Pos: standing >
You complete your spell...
You point at a Ceothian guard.
[Damage: 97 ] Your blast of molten spray slams into a Ceothian guard, burning holes into his flesh.

< 468h/468H 231v/231V Pos: standing >
A Ceothian guard seems to have come back to his senses.

< 468h/468H 231v/231V Pos: standing >
You start chanting...

< 468h/468H 231v/231V Pos: standing >
You complete your spell...
You point at a Ceothian guard.
[Damage: 118 ] Your blast of molten spray slams into a Ceothian guard, burning holes into his flesh.

< 468h/468H 231v/231V Pos: standing >
A Ceothian guard clambers to his feet.
A Ceothian guard's face turns pale as Shurakai slams his head into his face.
A Ceothian guard is incapacitated and will slowly die, if not aided.

< 468h/468H 231v/231V Pos: standing >
You start chanting...

< 468h/468H 231v/231V Pos: standing >
You complete your spell...
You point at a Ceothian guard.
[Damage:  7 ] Your blast of molten spray slams into a Ceothian guard, burning holes into his flesh.
A Ceothian guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a Ceothian guard.

< 468h/468H 231v/231V Pos: standing >
A scavenging dog leaves south.

< 468h/468H 231v/231V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -North -East  -South
A few drops of fresh blood are scattered around the area.
The corpse of a Ceothian guard is lying here.
Shattered bits of ice are scattered about the area.
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 231v/231V Pos: standing >
Shurakai gets something from the corpse of a Ceothian guard.

< 468h/468H 231v/231V Pos: standing >
Shurakai puts a pile of coins into a bottomless bag of the illithids.

< 468h/468H 231v/231V Pos: standing >
Shurakai leaves north.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 230v/231V Pos: standing >
Shurakai leaves west.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East  -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
A well dressed young boy stands here, trying to play out of sight.

< 468h/468H 229v/231V Pos: standing >
Shurakai leaves west.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East  -South
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 229v/231V Pos: standing >
Shurakai leaves north.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 230v/231V Pos: standing >
The day has begun.

< 468h/468H 230v/231V Pos: standing >
A wealthy man enters from the north.
Shurakai leaves north.
You follow Shurakai.

A Wealthy Dwelling
This rather wealthy home does not stray in design
to far from the standard single story dwellings of
the town.  A large intricately woven carpet covers
the majority of the floor, where it does not are
polished wooden floor boards.  The walls are covered
with fine tapestries and paintings, whilst the ceiling
has been painted white.  A silken curtain separates the
sleeping area, and is kept closed, whilst a large
iron stove warms the home.
Obvious exits: -South
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 229v/231V Pos: standing >
Shurakai leaves south.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
A wealthy young man stands here, carefully planning his next venture.

< 468h/468H 230v/231V Pos: standing >
Shurakai leaves west.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East  -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
A Ceothian guard stands here, keeping a watchful eye out for trouble.

< 468h/468H 229v/231V Pos: standing >
Shurakai leaves north.
You follow Shurakai.

A Wealthy Dwelling
This rather wealthy home does not stray in design
to far from the standard single story dwellings of
the town.  A large intricately woven carpet covers
the majority of the floor, where it does not are
polished wooden floor boards.  The walls are covered
with fine tapestries and paintings, whilst the ceiling
has been painted white.  A silken curtain separates the
sleeping area, and is kept closed, whilst a large
iron stove warms the home.
Obvious exits: -South
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 228v/231V Pos: standing >
Shurakai leaves south.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East  -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
A Ceothian guard stands here, keeping a watchful eye out for trouble.

< 468h/468H 230v/231V Pos: standing >
Shurakai leaves east.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
A wealthy young man stands here, carefully planning his next venture.

< 468h/468H 229v/231V Pos: standing >
Shurakai leaves north.
You follow Shurakai.

A Wealthy Dwelling
This rather wealthy home does not stray in design
to far from the standard single story dwellings of
the town.  A large intricately woven carpet covers
the majority of the floor, where it does not are
polished wooden floor boards.  The walls are covered
with fine tapestries and paintings, whilst the ceiling
has been painted white.  A silken curtain separates the
sleeping area, and is kept closed, whilst a large
iron stove warms the home.
Obvious exits: -South
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 228v/231V Pos: standing >
Shurakai leaves south.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
A wealthy young man stands here, carefully planning his next venture.

< 468h/468H 230v/231V Pos: standing >
Shurakai leaves south.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East  -South
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.

< 468h/468H 229v/231V Pos: standing >
Shurakai leaves east.
You follow Shurakai.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East  -South -West 
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
A well dressed young boy stands here, trying to play out of sight.

< 468h/468H 228v/231V Pos: standing >
Shurakai leaves north.
You follow Shurakai.

A Blacksmith Shop
   All sorts of items are scattered about this shop,
ranging from orders to the more common items sought
after from a blacksmith.  A small table serves as the
counter, with items being paid for upon completion.
A small array of weapons rest in the far corner.  A
crate of broad-head arrow tips rests next to the table,
and a large peg holds horse shoes.
Obvious exits: -North -South
A crafting recipe lies here collecting dust.
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
An apprentice blacksmith stands here, taking down orders to be made.

< 468h/468H 229v/231V Pos: standing >
Shurakai leaves north.
You follow Shurakai.

A Blacksmith's Forge
   A large open forge sits in the middle of the room,
its tremendous heat making the room almost unbearable.
An anvil sits close by the forge, used in shaping the
raw metal into items of some use.  Two large barrels
rest in the corner of the room, one filled with a fine
oil and the other with water, both used to cool the
metals in their various stages of make.
Obvious exits: -South
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
A sweaty blacksmith stands here, pounding a piece of steel into shape.

< 468h/468H 229v/231V Pos: standing >
Shurakai places a wicked black dagger named 'Sanguine Blessing' [superior] in the back of a sweaty blacksmith, resulting in some strange noises and some blood.

< 468h/468H 231v/231V Pos: standing >
As a sweaty blacksmith attempts to attack Shurakai, Shurakai intercepts the attack with his hands and twist a sweaty blacksmith's arm!
A sweaty blacksmith's decent punch wounds Shurakai.
Shurakai parries a sweaty blacksmith's lunge at him.
A sweaty blacksmith suddenly looks stronger!

< 468h/468H 231v/231V Pos: standing >
Shurakai's impressive slash wounds a sweaty blacksmith.
Shurakai's powerful pierce wounds a sweaty blacksmith.
Shurakai's impressive slash wounds a sweaty blacksmith.
Shurakai's impressive slash wounds a sweaty blacksmith.

< 468h/468H 231v/231V Pos: standing >
You start chanting...

< 468h/468H 231v/231V Pos: standing >
A sweaty blacksmith's face turns pale as Shurakai slams his head into his face.

< 468h/468H 231v/231V Pos: standing >
Casting: greater mending 

< 468h/468H 231v/231V Pos: standing >
You complete your spell...
You point at Shurakai.
Shurakai shudders as an immense rush of life flows into his body!

< 468h/468H 231v/231V Pos: standing >
Your group consists of ( 2/20):
( Head)   416/409   hit,  140/140  move Shurakai
(Front)   468/468   hit,  231/231  move Korquaz

< 468h/468H 231v/231V Pos: standing >
You sit down and relax.

< 468h/468H 231v/231V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               3 - gaseous cloud
( 8th circle)  3 - corrosive blast
               2 - spirit jump
( 7th circle)  1 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  1 - spirit sight
               5 - greater mending
( 5th circle)  1 - bearstrength
               4 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               1 - scorching touch
               4 - mending
( 3rd circle)  8 - scalding blast
               1 - purify spirit
( 2nd circle)  7 - flameburst
               3 - lesser mending
( 1st circle)  9 - ice missile
               1 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) arieks shattering iceball
    5 seconds:  ( 9th) arieks shattering iceball
    8 seconds:  ( 9th) arieks shattering iceball
   11 seconds:  ( 9th) arieks shattering iceball
   13 seconds:  ( 9th) arieks shattering iceball
   16 seconds:  ( 7th) greater soul disturbance
   18 seconds:  ( 7th) greater soul disturbance
   21 seconds:  ( 7th) greater soul disturbance
   23 seconds:  ( 5th) molten spray
   25 seconds:  ( 5th) molten spray
   27 seconds:  ( 5th) molten spray
   29 seconds:  ( 6th) greater mending

You can memorize 1 4th circle spell(s).
You continue your study.

< 468h/468H 231v/231V Pos: sitting >
You have no idea how to even begin.

< 468h/468H 231v/231V Pos: sitting >
You start meditating...

< 468h/468H 231v/231V Pos: sitting >
Shurakai's impressive slash wounds a sweaty blacksmith.
Shurakai's impressive pierce wounds a sweaty blacksmith.
Shurakai's slash wounds a sweaty blacksmith.
A sweaty blacksmith dodges Shurakai's attack.

< 468h/468H 231v/231V Pos: sitting >
Shurakai deflects a sweaty blacksmith's blow and strikes back at him!
Shurakai's slash wounds a sweaty blacksmith.
Shurakai parries a sweaty blacksmith's lunge at him.

< 468h/468H 231v/231V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 468h/468H 231v/231V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 468h/468H 231v/231V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 468h/468H 231v/231V Pos: sitting >
Autosaving...

< 468h/468H 231v/231V Pos: sitting >
You have finished memorizing arieks shattering iceball.
Shurakai's impressive slash wounds a sweaty blacksmith.
Shurakai misses a sweaty blacksmith.
Shurakai's slash wounds a sweaty blacksmith.
Shurakai's slash wounds a sweaty blacksmith.

< 468h/468H 231v/231V Pos: sitting >
Shurakai's wicked black dagger named 'Sanguine Blessing' [superior] flashes into the path of a sweaty blacksmith's attack, then Shurakai delivers a graceful counter-attack!
Shurakai's mighty slash wounds a sweaty blacksmith.
A scimitar named 'Woundhealer' slices through the air with incredible ease!
Shurakai's impressive slash wounds a sweaty blacksmith.
Shurakai parries a sweaty blacksmith's lunge at him.
A sweaty blacksmith whacks Shurakai in the side with a sound kick.

< 468h/468H 231v/231V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 468h/468H 231v/231V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 468h/468H 231v/231V Pos: sitting >
A sweaty blacksmith's face turns pale as Shurakai slams his head into his face.
A sweaty blacksmith stumbles side to side with starry eyes and a lost expression... Finally collapsing.

< 468h/468H 231v/231V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 468h/468H 231v/231V Pos: sitting >
Shurakai's powerful slash wounds a sweaty blacksmith.
Shurakai's pierce wounds a sweaty blacksmith.
Shurakai's slash wounds a sweaty blacksmith.
Shurakai's powerful slash wounds a sweaty blacksmith.

< 468h/468H 231v/231V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 468h/468H 231v/231V Pos: sitting >
You have finished memorizing molten spray.

< 468h/468H 231v/231V Pos: sitting >
You have finished memorizing molten spray.

< 468h/468H 231v/231V Pos: sitting >
You have finished memorizing molten spray.

< 468h/468H 231v/231V Pos: sitting >
You have finished memorizing greater mending.
You snap out of your meditative trance, memorization complete.
Shurakai's powerful slash wounds a sweaty blacksmith.
Shurakai's awesome pierce strikes a sweaty blacksmith.
Shurakai's slash wounds a sweaty blacksmith.
Shurakai's powerful slash wounds a sweaty blacksmith.

< 468h/468H 231v/231V Pos: sitting >
You clamber to your feet.

< 468h/468H 231v/231V Pos: standing >
You start chanting...

< 468h/468H 231v/231V Pos: standing >
You complete your spell...
You point at a sweaty blacksmith.
[Damage: 234 ] Your iceball shatters upon impacting a sweaty blacksmith, rending flesh and sending blood flying.

< 468h/468H 231v/231V Pos: standing >
You start chanting...

< 468h/468H 231v/231V Pos: standing >
Shurakai's powerful slash strikes a sweaty blacksmith.
Shurakai's pierce strikes a sweaty blacksmith hard.
Shurakai's mighty slash strikes a sweaty blacksmith hard.
Shurakai's mighty slash strikes a sweaty blacksmith hard.

< 468h/468H 231v/231V Pos: standing >
You complete your spell...
You point at a sweaty blacksmith.
[Damage: 167 ] Your iceball shatters upon impacting a sweaty blacksmith, rending flesh and sending blood flying.

< 468h/468H 231v/231V Pos: standing >
You start chanting...

< 468h/468H 231v/231V Pos: standing >
A sweaty blacksmith seems to have come back to his senses.

< 468h/468H 231v/231V Pos: standing >
You complete your spell...
You point at a sweaty blacksmith.
[Damage: 152 ] Your iceball shatters upon impacting a sweaty blacksmith, rending flesh and sending blood flying.

< 468h/468H 231v/231V Pos: standing >
You start chanting...

< 468h/468H 231v/231V Pos: standing >
Shurakai's mighty slash critically injures a sweaty blacksmith.
A sweaty blacksmith clambers to his feet.
Shurakai's impressive pierce hits a sweaty blacksmith.
A sweaty blacksmith is mortally wounded, and will die soon, if not aided.
Shurakai's crude slash hits a sweaty blacksmith.
A sweaty blacksmith is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A sweaty blacksmith's death cry reverberates in your head as he falls to the ground.
You abort your spell before it's done!

< 468h/468H 231v/231V Pos: standing >
Shurakai gets something from the corpse of a sweaty blacksmith.

< 468h/468H 231v/231V Pos: standing >
Shurakai puts a pile of coins into a bottomless bag of the illithids.

< 468h/468H 231v/231V Pos: standing >
Experience till level: 30799945
Shurakai leaves south.
You follow Shurakai.

A Blacksmith Shop
   All sorts of items are scattered about this shop,
ranging from orders to the more common items sought
after from a blacksmith.  A small table serves as the
counter, with items being paid for upon completion.
A small array of weapons rest in the far corner.  A
crate of broad-head arrow tips rests next to the table,
and a large peg holds horse shoes.
Obvious exits: -North -South
A crafting recipe lies here collecting dust.
Shurakai Foot soldier The Empire (Human)(medium) stands in mid-air here.
An apprentice blacksmith stands here, taking down orders to be made.

< 468h/468H 230v/231V Pos: standing >

< 468h/468H 230v/231V Pos: standing >
Shurakai places a wicked black dagger named 'Sanguine Blessing' [superior] in the back of an apprentice blacksmith, resulting in some strange noises and some blood.
A Kobold snaps into visibility.
Out of nowhere, a Kobold stabs you in the back.
OUCH!  That really did HURT!

< 399h/468H 230v/231V Pos: standing >
< T: Korquaz TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 An apprentice blacksmith misses Shurakai.
An apprentice blacksmith's punch strikes Shurakai.
An apprentice blacksmith's decent punch wounds Shurakai.
An apprentice blacksmith suddenly looks stronger!

< 399h/468H 230v/231V Pos: standing >
< T: Korquaz TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 Shurakai headbutts an apprentice blacksmith, but apparently an apprentice blacksmith got the best of him.
A Kobold snaps into visibility.
A Kobold tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 399h/468H 230v/231V Pos: sitting >
< T: Korquaz TP: sit TC: small wounds E: A Kobold sta EP: excellent >
 A Kobold parries your futile lunge at him.
A Kobold snaps into visibility.

< 399h/468H 230v/231V Pos: sitting >
< T: Korquaz TP: sit TC: small wounds E: A Kobold sta EP: excellent >
 A Kobold snaps into visibility.
A Kobold's powerful slash strikes you.
A Kobold's pierce strikes you hard.
A Kobold's powerful pierce strikes you hard.
A Kobold's impressive slash strikes you.
A Kobold's impressive slash strikes you.
A Kobold's impressive slash strikes you.
A Kobold's impressive slash strikes you.

< 232h/468H 230v/231V Pos: sitting >
< T: Korquaz TP: sit TC: nasty wounds E: A Kobold sta EP: excellent >
 A Kobold snaps into visibility.
Before you can react a Kobold suddenly lashes at you.
A Kobold seems to tense up before unleasing a powerful strike to your abdomen! You feel the a lot less energetic.

< 187h/468H 196v/231V Pos: sitting >
< T: Korquaz TP: sit TC: nasty wounds E: A Kobold sta EP: excellent >
 Shurakai's slash wounds an apprentice blacksmith.
Shurakai's powerful pierce wounds an apprentice blacksmith.
Shurakai's mighty slash strikes an apprentice blacksmith.
Shurakai's impressive slash wounds an apprentice blacksmith.

< 187h/468H 196v/231V Pos: sitting >
< T: Korquaz TP: sit TC: nasty wounds E: A Kobold sta EP: excellent >
 An apprentice blacksmith's punch wounds Shurakai.
Shurakai's wicked black dagger named 'Sanguine Blessing' [superior] flashes into the path of an apprentice blacksmith's attack, then Shurakai delivers a graceful counter-attack!
Shurakai's impressive slash wounds an apprentice blacksmith.
Shurakai's impressive slash wounds an apprentice blacksmith.
An apprentice blacksmith's punch strikes Shurakai.
An apprentice blacksmith hits Shurakai with a mighty kick to his chest.

< 187h/468H 196v/231V Pos: sitting >
< T: Korquaz TP: sit TC: nasty wounds E: A Kobold sta EP: excellent >
 A Kobold snaps into visibility.
A Kobold's slash strikes you hard.
A Kobold's pierce seriously wounds you.
A Kobold's impressive pierce strikes you very hard.
A Kobold's powerful slash seriously wounds you.
A Kobold's mighty slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Kobold's impressive slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Kobold's impressive slash causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 13h/468H 196v/231V Pos: sitting >
< T: Korquaz TP: sit TC: awful E: A Kobold sta EP: excellent >
 A Kobold parries your futile lunge at him.
A Kobold snaps into visibility.

< 13h/468H 196v/231V Pos: sitting >
< T: Korquaz TP: sit TC: awful E: A Kobold sta EP: excellent >
 Shurakai attempts to flee.
Shurakai tries to flee, but can't make it out of here!

< 13h/468H 196v/231V Pos: sitting >
< T: Korquaz TP: sit TC: awful E: A Kobold sta EP: excellent >
 Shurakai attempts to flee.
Shurakai leaves south.

< 13h/468H 196v/231V Pos: sitting >
< T: Korquaz TP: sit TC: awful E: A Kobold sta EP: excellent >
 A Kobold snaps into visibility.
A Kobold's impressive slash hits you.
Your consciousness begins to fade in and out as your mortality slips away.....