<worn as a badge> a frost dragon's eye of intelligence (glowing)
<worn on head> the spirit helm of the Dlalargava (glowing)
<worn on eyes> a blood soaked eyepatch [superior] (magic)
<worn in ear> an obsidian earring shaped like a skull
<worn in ear> a spiked blackened earring
<worn on face> the mask of bloodlust (glowing)
<worn around neck> a necklace of halfling ears [poor] [64%]
<worn around neck> an amulet of discord (magic) [89%]
<worn on body> Lobos' leather coat of precision (magic)
<worn about body> a cape of entrapment [superior] (magic)
<worn on back> a flayed illithid-hide backpack
<worn as quiver> a fringed quiver (illuminating)
<worn about waist> a black leather belt with a crimson coral buckle
<worn on belt buckle>the fused spine of a swamp mite [poor] (illuminating)
<attached to belt> a large tome engulfed in blue flames (magic) (humming)
<attached to belt> a disguise kit
<worn on arms> a set of jagged blood crystal arm plates (magic)
<worn around wrist> an etched mithral bracer of agility (magic) (humming)
<worn around wrist> a pitch-black bracelet of damage (magic) [88%]
<worn on hands> some razor-knuckled blood crystal gloves (magic)
<worn on finger> a ring of despair [superior] (magic)
<worn on finger> a glowing faerie ring [73%]
<primary weapon> Silence, the dagger of anguish [superior] (magic) (illuminating)
<held> a brass lyre covered in red flames (humming)
<worn on legs> some diamondine leggings [superior]
<worn on feet> some spurred blood crystal boots (magic)
< 765h/765H 148v/149V Pos: standing >
A retired soldier closes the gate.
< 765h/765H 148v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 765h/765H 148v/149V Pos: standing >
< 765h/765H 148v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 765h/765H 148v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 765h/765H 149v/149V Pos: standing >
A retired soldier sneaks south.
You follow a retired soldier.
A Paved Obsidian Road
Obvious exits: -N -E -S
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 148v/149V Pos: standing >
A retired soldier sneaks east.
You follow a retired soldier.
The Office of Macom, the Shipwright
Obvious exits: -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
Macom, the town shipwright, stands here ready to deal.
< 765h/765H 147v/149V Pos: standing >
< 765h/765H 149v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 765h/765H 149v/149V Pos: standing >
Your minor globe shimmers and fades into thin air.
< 765h/765H 149v/149V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
< 765h/765H 149v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 765h/765H 149v/149V Pos: standing >
A retired soldier sneaks south.
You follow a retired soldier.
The Dock
Obvious exits: -N -S
The Sloop S.S. Minnow floats here.
The Galleon S.S.S. floats here.
The Corvette The Grinning Jackal floats here.
The Sloop Salty Leucrotta floats here.
The Galleon Golden Thief floats here.
The Yacht The Exploding Palm floats here.
The Sloop Deathrider floats here.
The Galleon Hi floats here.
The Yacht bugginator floats here.
The Galleon test floats here.
The Caravel Jaws floats here.
The Galleon ... floats here.
The Galleon Shippy floats here.
The Sloop Enjoy? floats here.
The Sloop Teakwood Samurai floats here.
The Caravel Don't shoot! floats here.
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 148v/149V Pos: standing >
< 765h/765H 148v/149V Pos: standing >
A retired soldier starts casting a spell.
< 765h/765H 148v/149V Pos: standing >
A retired soldier completes his spell...
A retired soldier utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a retired soldier's skin.
< 765h/765H 148v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 765h/765H 148v/149V Pos: standing >
You quickly scan the area.
Macom who is close by to your north.
< 765h/765H 149v/149V Pos: standing >
< 765h/765H 149v/149V Pos: standing >
Autosaving...
< 765h/765H 149v/149V Pos: standing >
The Dock
Obvious exits: -N -S
The Sloop S.S. Minnow floats here.
The Galleon S.S.S. floats here.
The Corvette The Grinning Jackal floats here.
The Sloop Salty Leucrotta floats here.
The Galleon Golden Thief floats here.
The Yacht The Exploding Palm floats here.
The Sloop Deathrider floats here.
The Galleon Hi floats here.
The Yacht bugginator floats here.
The Galleon test floats here.
The Caravel Jaws floats here.
The Galleon ... floats here.
The Galleon Shippy floats here.
The Sloop Enjoy? floats here.
The Sloop Teakwood Samurai floats here.
The Caravel Don't shoot! floats here.
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 149v/149V Pos: standing >
You stop your song.
< 765h/765H 149v/149V Pos: standing >
Pardon?
< 765h/765H 149v/149V Pos: standing >
You stop using a brass lyre covered in red flames.
< 765h/765H 149v/149V Pos: standing >
You hold a brass lyre covered in red flames.
< 765h/765H 149v/149V Pos: standing >
You haven't regained your composure.
< 765h/765H 149v/149V Pos: standing >
You haven't regained your composure.
< 765h/765H 149v/149V Pos: standing >
You quickly scan the area.
Macom who is close by to your north.
< 765h/765H 149v/149V Pos: standing >
You haven't regained your composure.
< 765h/765H 149v/149V Pos: standing >
You haven't regained your composure.
< 765h/765H 149v/149V Pos: standing >
You start playing your brass lyre covered in red flames and singing aloud.
< 765h/765H 149v/149V Pos: standing >
You appear to be Half-Elf and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's encased in a shimmering globe!
< 765h/765H 149v/149V Pos: standing >
< 765h/765H 149v/149V Pos: standing >
Aboard the Sloop S.S. Minnow
Obvious exits: -N
< 765h/765H 149v/149V Pos: standing >
You quickly scan the area.
Macom who is close by to your north.
< 765h/765H 149v/149V Pos: standing >
Aboard the Galleon S.S.S.
Obvious exits: -N -E -W
You can't make out much from a distance.
< 765h/765H 149v/149V Pos: standing >
Aboard the Corvette The Grinning Jackal
Obvious exits: -N
You can't make out much from a distance.
< 765h/765H 149v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 765h/765H 149v/149V Pos: standing >
Aboard the Sloop Salty Leucrotta
Obvious exits: -N
< 765h/765H 149v/149V Pos: standing >
You quickly scan the area.
Macom who is close by to your north.
< 765h/765H 149v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 765h/765H 149v/149V Pos: standing >
< 765h/765H 149v/149V Pos: standing >
The Dock
Obvious exits: -N -S
The Sloop S.S. Minnow floats here.
The Galleon S.S.S. floats here.
The Corvette The Grinning Jackal floats here.
The Sloop Salty Leucrotta floats here.
The Galleon Golden Thief floats here.
The Yacht The Exploding Palm floats here.
The Sloop Deathrider floats here.
The Galleon Hi floats here.
The Yacht bugginator floats here.
The Galleon test floats here.
The Caravel Jaws floats here.
The Galleon ... floats here.
The Galleon Shippy floats here.
The Sloop Enjoy? floats here.
The Sloop Teakwood Samurai floats here.
The Caravel Don't shoot! floats here.
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 149v/149V Pos: standing >
You quickly scan the area.
Macom who is close by to your north.
< 765h/765H 149v/149V Pos: standing >
A retired soldier sneaks north.
You follow a retired soldier.
The Office of Macom, the Shipwright
Obvious exits: -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
Macom, the town shipwright, stands here ready to deal.
< 765h/765H 148v/149V Pos: standing >
You follow a retired soldier.
A Paved Obsidian Road
Obvious exits: -N -E -S
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 147v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You quickly scan the area.
Macom who is close by to your east.
< 765h/765H 149v/149V Pos: standing >
< 765h/765H 149v/149V Pos: standing >
You quickly scan the area.
Macom who is close by to your east.
< 765h/765H 149v/149V Pos: standing >
< 765h/765H 149v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
A retired soldier sneaks north.
You follow a retired soldier.
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 148v/149V Pos: standing >
< 765h/765H 149v/149V Pos: standing >
A retired soldier opens the gate.
< 765h/765H 149v/149V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E# -S -W#
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 149v/149V Pos: standing >
A retired soldier sneaks north.
You follow a retired soldier.
The Gates to the Royal Docks
Obvious exits: -N -E -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 148v/149V Pos: standing >
Trip who?
A retired soldier closes the gate.
< 765h/765H 148v/149V Pos: standing >
Trip who?
< 765h/765H 148v/149V Pos: standing >
A retired soldier sneaks west.
You follow a retired soldier.
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 147v/149V Pos: standing >
You quickly scan the area.
A half-orc shaman who is a brief walk away to your east.
You follow a retired soldier.
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 146v/149V Pos: standing >
Trip who?
< 765h/765H 146v/149V Pos: standing >
Trip who?
< 765h/765H 147v/149V Pos: standing >
Trip who?
A retired soldier sneaks west.
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -E -S
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 148v/149V Pos: standing >
Trip who?
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -E -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 147v/149V Pos: standing >
A retired soldier sneaks north.
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -E -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 146v/149V Pos: standing >
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -E -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 145v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
Trip who?
< 765h/765H 146v/149V Pos: standing >
Trip who?
< 765h/765H 147v/149V Pos: standing >
You do not see or have the corpse.
< 765h/765H 148v/149V Pos: standing >
You do not see or have the corpse.
< 765h/765H 149v/149V Pos: standing >
Trip who?
< 765h/765H 149v/149V Pos: standing >
You don't know that spell!
< 765h/765H 149v/149V Pos: standing >
< 765h/765H 149v/149V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
A retired soldier who is not far off to your east.
A retired soldier who is a brief walk away to your east.
A retired soldier sneaks north.
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -E -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 148v/149V Pos: standing >
You don't know that spell!
A retired soldier sneaks north.
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -E -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 147v/149V Pos: standing >
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -E -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
A male commoner stands here.
< 765h/765H 147v/149V Pos: standing >
A retired soldier sneaks north.
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 147v/149V Pos: standing >
A retired soldier sneaks north.
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -S
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 147v/149V Pos: standing >
A retired soldier sneaks north.
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -E -S -W#
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
A male commoner stands here.
< 765h/765H 147v/149V Pos: standing >
A retired soldier sneaks north.
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -S -W#
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
An aging but brawny half-orc stands here enjoying life.
< 765h/765H 146v/149V Pos: standing >
A retired soldier sneaks north.
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -S
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 147v/149V Pos: standing >
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -S -W#
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 147v/149V Pos: standing >
< 765h/765H 148v/149V Pos: standing >
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -S
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 148v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
A retired soldier sneaks north.
You follow a retired soldier.
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
< 765h/765H 147v/149V Pos: standing >
< 765h/765H 147v/149V Pos: standing >
You quickly scan the area.
An ice elemental who is close by to your north.
A Kobold who is close by to your north.
A rakshasa guard who is close by to your north.
A Kobold who is close by to your north.
A commoner who is close by to your east.
A retired soldier who is in the distance to your south.
A commoner who is in the distance to your south.
< 765h/765H 149v/149V Pos: standing >
< 765h/765H 149v/149V Pos: standing >
< 765h/765H 149v/149V Pos: standing >
Trip who?
You follow a retired soldier.
Red Brick Road
Obvious exits: -N -S
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 148v/149V Pos: standing >
A retired soldier sneaks north.
You follow a retired soldier.
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
< 765h/765H 147v/149V Pos: standing >
A retired soldier sneaks north.
You follow a retired soldier.
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
An ice elemental is here chilling the room. (minion)
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
*A rakshasa guard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a rakshasa guard's head.
*A Kobold (tiny) Suicide Squad stands in mid-air here.(Gold Aura)
< 765h/765H 146v/149V Pos: standing >
You follow a retired soldier.
*****+^.^.
*^**.*+..^
*^..^^M+.^^ ..
++++++++*** .
*^...*.@.... .
**^^**.^D
****...
**...
*.
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
< 765h/765H 144v/149V Pos: standing >
Trip who?
< 765h/765H 146v/149V Pos: standing >
You follow a retired soldier.
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
*An aging but brawny half-orc stands here enjoying life.(Gold Aura)
An ice elemental is here chilling the room. (minion)
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
*A rakshasa guard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a rakshasa guard's head.
*A Kobold (tiny) Suicide Squad stands in mid-air here.(Gold Aura)
< 765h/765H 146v/149V Pos: standing >
A retired soldier starts casting an offensive spell.
A retired soldier snaps into visibility.
< 765h/765H 147v/149V Pos: standing >
A spectre of something long gone rises over a Kobold in a foreboding mist.
You do an amazing maneuver, tripping a Kobold.
< 765h/765H 148v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: excellent >
A Kobold attacks you. [0 Hits]
Your improved dexterity grants you an additional attack!
[Damage: 12 ] [Damage: 13 ] [Damage: 12 ] [Damage: 11 ] You attack a Kobold. [4 Hits]
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: few scratches >
A retired soldier completes his spell...
A retired soldier utters the word 'agsplnuahz'
Ghostly hands appear before a Kobold, close around her neck and begin to squeeze!
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: small wounds >
A retired soldier snaps into visibility.
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: small wounds >
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: few wounds >
A Kobold gives an order to his followers.
A retired soldier starts casting an offensive spell.
A retired soldier snaps into visibility.
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: few wounds >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: few wounds >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by a Kobold.
A retired soldier snaps into visibility.
A retired soldier completes his spell...
A retired soldier utters the word 'agsplnuahz'
Ghostly hands appear before a Kobold, close around her neck and begin to squeeze!
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: few wounds >
A retired soldier snaps into visibility.
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: few wounds >
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: nasty wounds >
A Kobold attacks you. [0 Hits]
Your improved dexterity grants you an additional attack!
[Damage: 12 ] You score a CRITICAL HIT!!!!!
[Damage: 24 ] [Damage: 13 ] [Damage: 13 ] You attack a Kobold. [4 Hits]
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: nasty wounds >
A retired soldier starts casting an offensive spell.
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: nasty wounds >
A retired soldier snaps into visibility.
A retired soldier completes his spell...
A retired soldier utters the word 'agsplnuahz'
Ghostly hands appear before a Kobold, close around her neck and begin to squeeze!
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: nasty wounds >
A retired soldier snaps into visibility.
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: pretty hurt >
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: pretty hurt >
A retired soldier starts casting an offensive spell.
< 765h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold ass EP: pretty hurt >
A Kobold clambers to her feet.
A rakshasa guard attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH! That really did HURT!
With a swift tug a rakshasa guard wrenches the weapon free, ramming it into you again.
Out of nowhere, a rakshasa guard stabs you in the back.
< 623h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: a rakshasa guard sta EP: excellent >
A Kobold starts casting a spell called 'greater mending'.
< 623h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: a rakshasa guard sta EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Sparks... flashing lights... you cannot concentrate!
A rakshasa guard snaps into visibility.
[Damage: 11 ] You score a CRITICAL HIT!!!!!
[Damage: 25 ] [Damage: 14 ] [Damage: 11 ] You attack a rakshasa guard. [4 Hits]
< 623h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: a rakshasa guard sta EP: few scratches >
A retired soldier snaps into visibility.
A retired soldier completes his spell...
A retired soldier utters the word 'agsplnuahz'
Ghostly hands appear before a Kobold, close around her neck and begin to squeeze!
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
< 623h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: a rakshasa guard sta EP: few scratches >
A retired soldier snaps into visibility.
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
A Kobold is incapacitated and will slowly die, if not aided.
< 623h/765H 149v/149V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: a rakshasa guard sta EP: few scratches >
A retired soldier snaps into visibility.
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
A Kobold's calcified pachycephalosaurus skull [superior] was completely destroyed by the massive blow!
A Kobold's pulsating gemstone earring [poor] was completely destroyed by the massive blow!
A Kobold's sigil of the Village of New Hope [superior] made by Nimli was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!