<worn as a badge> the symbol of chaos (magic)
<worn on head> Khildarak's battle helmet (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a flaming earring of regeneration [77%]
<worn in ear> a dangling whitestone earring (magic) [87%]
<worn on face> a mask of blue mist of power
<worn around neck> amulet of Wind and Fire of charisma (invis) (magic) [84%]
<worn around neck> a glowing necklace (magic) (glowing) (humming)
<worn on body> a mithril-plated gnomish mobility suit of endurance (magic) (humming)
<worn about body> the cloak of the stalker (magic)[239h 17m 33s]
<worn as quiver> a pantherhide quiver [superior] (invis) (magic) (glowing)
<worn about waist> a belt of fresh blood of constitution
<worn on belt buckle>a royal dagger of platinum of charisma [82%]
<attached to belt> a potion of greater invisibility (magic)
<attached to belt> a potion of iNSaNe STrEnGTh (magic) (glowing) (humming)
<worn on arms> a pair of frost-rimed cold iron vambraces of agility (magic)
<worn around wrist> the bangle of the Dreamer [superior] (magic)
<worn around wrist> a pitch-black bracelet [superior] (magic)
<worn on hands> a pair of pale, misty gloves[239h 17m 33s]
<worn on finger> a shiny crimson ring of dexterity (invis) (magic) [86%]
<worn on finger> a burnt dragonscale band from The Surface Realm of Duris
<primary weapon> the dagger of Wind (magic)[239h 17m 33s]
<secondary weapon> the ice dagger of Sevenoaks (magic)
<worn on legs> a pair of vapor leggings of agility [83%]
<worn on feet> a pair of dusty boots (glowing) [84%]
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1157h/1164H 179v/183V Pos: standing >
...^..*+*
^^.....*+**
^.^...**M**
....^@.*+.*
M^.....*+..
.M^M....M..
^MM....+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1157h/1164H 177v/183V Pos: standing >
^.....*+*
^.^...**M**
....^..*+.*
M^...@.*+..
.M^M....M..
.^MM....+..
.^M^...+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1157h/1164H 176v/183V Pos: standing >
.^...**M*
....^..*+.*
M^.....*+..
.M^M.@..M..
.^MM....+..
..^M^...+..
^^.M^..+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1157h/1164H 175v/183V Pos: standing >
...^..*M.
M^.....*+..
.M^M....M..
.^MM.@..+..
..^M^...+..
.^^.M^..+..
*....M.+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1157h/1164H 175v/183V Pos: standing >
^.....*M.
.M^M....+..
.^MM....+..
..^M^@..+..
.^^.M^..+..
**....M.+..
^**.^.^+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1157h/1164H 174v/183V Pos: standing >
Argh!!! The sun is too bright.
< 1157h/1164H 176v/183V Pos: standing >
Saving Xzyobis.
< 1157h/1164H 177v/183V Pos: standing >
M^M....+.
.^MM....+..
..^M^...+..
.^^.M@..+..
**....M.+..
*^**.^.^+..
++++++++.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1157h/1164H 177v/183V Pos: standing >
^MM....+.
..^M^...+..
.^^.M^..+..
**...@M.+..
*^**.^.^+..
+++++++++..
*.****.+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1157h/1164H 176v/183V Pos: standing >
.^MM....+
*..^M^...+.
*.^^.M^..+.
***..@.M.+.
**^**.^.^+.
++++++++++.
^*.****.+
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1157h/1164H 176v/183V Pos: standing >
^.^MM....
**..^M^...+
^*.^^.M^..+
****.@..M.+
+**^**.^.^+
+++++++++++
*^*.****.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1157h/1164H 175v/183V Pos: standing >
*^.^MM...
***..^M^...
*^*.^^.M^..
*****@...M.
M+**^**.^.^
^++++++++++
+*^*.****
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1157h/1164H 175v/183V Pos: standing >
^*..M^M..
^**^.^MM...
M^***..^M^...
^**^*.^^.M^..
******@....M.
*M+**^**.^.^
^++++++++++
*M+*^*.****
******...
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1157h/1164H 174v/183V Pos: standing >
M^*..M^M.
M^**^.^MM..
MM^***..^M^..
M^**^*.^^.M^.
*****@.....M
*M+**^**.^.
^+++++++++
*M+*^*.***
^******..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1157h/1164H 174v/183V Pos: standing >
MM^*..M^M
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^
****@......
*M+**^**.^
^++++++++
*M+*^*.**
M^******.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1157h/1164H 173v/183V Pos: standing >
M^**^.^MM
MM^***..^M^
M^**^*.^^.M^
****.......
*M+@*^**.^
^++++++++
*M+*^*.***
M^******..
MM^***^..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1157h/1164H 173v/183V Pos: standing >
^**^*.^^.
*******...
*M+**^**.
^+@+++++
*M+*^*.**
M^******..
MM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The corpse of a Grey Elf is lying here.
< 1157h/1164H 172v/183V Pos: standing >
Argh!!! The sun is too bright.
< 1158h/1164H 175v/183V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Gronka is made of flesh and appears to be of average quality.
The corpse of Gronka has an item value of 1.
It appears to be the corpse of Gronka.
Nothing.
< 1158h/1164H 179v/183V Pos: standing >
^**^*.^^.
*******...
*M+**^**.
^+@+++++
*M+*^*.**
M^******..
MM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The corpse of a Grey Elf is lying here.
< 1158h/1164H 182v/183V Pos: standing >
M^**^*.^^
*******..
*M+**^**
^@+++++
*M+*^*.*
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Some jeweled marble arm plates lie here on the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
The corpse of a tharnadian highway marshall is lying here.
The corpse of a Grey Elf is lying here.
< 1158h/1164H 182v/183V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
< 1158h/1164H 181v/183V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a Grey Elf is lying here.
< 1158h/1164H 180v/183V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
< 1158h/1164H 179v/183V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
< 1158h/1164H 178v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 1158h/1164H 180v/183V Pos: standing >
Argh!!! The sun is too bright.
< 1158h/1164H 181v/183V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A pair of vorhide fingers are lying on the ground.
A small sword was abandoned here.
[2] A suit of spiked leather armor lies here.
The corpse of a homeless peasant is lying here.
The corpse of a tharnadian illusionist is lying here.
A large rat is scurrying about here.
< 1158h/1164H 181v/183V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
< 1158h/1164H 179v/183V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
The corpse of a militia guard is lying here.
< 1158h/1164H 177v/183V Pos: standing >
Argh!!! The sun is too bright.
< 1158h/1164H 178v/183V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 1158h/1164H 179v/183V Pos: standing >
Argh!!! The sun is too bright.
< 1158h/1164H 180v/183V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 1158h/1164H 181v/183V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 1158h/1164H 181v/183V Pos: standing >
You feel your skin soften and return to normal.
< 1158h/1164H 181v/183V Pos: standing >
The heat from the sun saps your life away!
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 1139h/1164H 179v/183V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 1139h/1164H 180v/183V Pos: standing >
Saving Xzyobis.
< 1139h/1164H 183v/183V Pos: standing >
You feel your skin harden to stone.
< 1139h/1164H 183v/183V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading west.
< 1139h/1164H 181v/183V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently. (casting) (Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are Duergar tracks going west.
< 1139h/1164H 179v/183V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 1139h/1164H 178v/183V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A human merchant from another town stands here, perusing Tharnadia.
< 1139h/1164H 178v/183V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
< 1139h/1164H 178v/183V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
< 1140h/1164H 180v/183V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 1140h/1164H 181v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 1141h/1164H 182v/183V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A street sweeper who is close by to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
The shady youth who is a brief walk away to your north.
A human merchant who is not far off to your east.
A human merchant who is a brief walk away to your east.
A militia guard who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A stray dog who is rather far off to your south.
< 1141h/1164H 183v/183V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A large rat is scurrying about here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are Duergar tracks going north.
< 1141h/1164H 182v/183V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
An odd little man, with a shaved head and an orange robe, hums something. (casting) (Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1143h/1164H 181v/183V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A large rat who is close by to your east.
A street sweeper who is close by to your east.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A stray cat who is not far off to your west.
A stray cat who is not far off to your west.
A shady mercenary who is a brief walk away to your west.
A commoner who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 1143h/1164H 182v/183V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights southward.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A rather large leather backpack lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1144h/1164H 183v/183V Pos: standing >
A large rat enters from the east.
A religious zealot completes his spell...
A religious zealot utters the words 'sfahzqhuai yfaw qare'
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A rather large leather backpack lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1145h/1164H 182v/183V Pos: standing >
< 1145h/1164H 182v/183V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders. (casting)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 1145h/1164H 182v/183V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 1148h/1164H 181v/183V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U
< 1148h/1164H 180v/183V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A tharnadian illusionist who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
Ithilin, the travelling bard. Who is close by to your south.
< 1148h/1164H 181v/183V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
< 1150h/1164H 182v/183V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your north.
A tharnadian illusionist who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
The receptionist who is not far off to your east.
Rhed, the elven ranger who is close by to your south.
< 1150h/1164H 182v/183V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
< 1151h/1164H 181v/183V Pos: standing >
You quickly scan the area.
An energetic gnome who is close by to your north.
A tharnadian illusionist who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
The receptionist who is a brief walk away to your east.
< 1152h/1164H 182v/183V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
< 1153h/1164H 182v/183V Pos: standing >
A Small Library
Obvious exits: -S
A finely carved desk stands, regally, here.
A Grey Elf (medium) Foot soldier The Empire stands in mid-air here.
< 1153h/1164H 181v/183V Pos: standing >
You snap into visibility.
[Damage: 95 ] -=[A Grey Elf makes a strange sound as you place the dagger of Wind in his back.]=-
...Suddenly, you are engulfed in a swwirling tornado of wind... And swept from battle!
[Damage: 62 ] -=[A Grey Elf makes a strange sound as you place the ice dagger of Sevenoaks in his back.]=-
< 1154h/1164H 181v/183V Pos: standing >
< T: Xzyobis TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
You dodge a Grey Elf's vicious attack.
You parry a Grey Elf's lunge at you.
You snap into visibility.
< 1154h/1164H 182v/183V Pos: standing >
< T: Xzyobis TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
A Grey Elf attempts to flee.
A Grey Elf staggers south.
< 1154h/1164H 182v/183V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
A Grey Elf (medium) Foot soldier The Empire stands in mid-air here.
< 1154h/1164H 181v/183V Pos: standing >
A Grey Elf staggers south.
Backstab who?
< 1154h/1164H 181v/183V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U
< 1155h/1164H 182v/183V Pos: standing >
Backstab who?
< 1156h/1164H 182v/183V Pos: standing >
Backstab who?
< 1156h/1164H 182v/183V Pos: standing >
A Grey Elf staggers in from the west.
You snap into visibility.
[Damage: 95 ] -=[A Grey Elf makes a strange sound as you place the dagger of Wind in his back.]=-
[Damage: 15 ] -=[A Grey Elf makes a strange sound as you place the ice dagger of Sevenoaks in his back.]=-
A Grey Elf is dead! R.I.P.
You receive your share of experience.