<worn as a badge> a badge of the force commander's elite guard [poor]
<worn on head> a spiked gem skullcap from Caves of Mt. Skelenak
<worn in ear> a greenstone earring
<worn in ear> a tarnished and aged silver stud
<worn on face> a magical maple leaf (magic)
<worn around neck> a frost-rimed limestone pendant from Caves of Mt. Skelenak
<worn around neck> a cracked bone collar from Caves of Mt. Skelenak
<worn on body> some Alatorin apprentice robes [superior] (magic) [80%]
<worn about body> the saving cloak (magic) (glowing)
<worn on tail> a bloody emerald tail protector
<worn as quiver> a knight's steel quiver from Caves of Mt. Skelenak
<worn about waist> a gleaming diamond girth
<worn on belt buckle>a leafy mask of Silvanos of intelligence (magic)
<attached to belt> lucky alchemist sack [80%]
<attached to belt> a spellbook bound with embalmed woodelf flesh (magic)
<worn on arms> some gnomish sleeves of ingenuity of charisma
<held as shield> a gleaming granite shield from Caves of Mt. Skelenak
<worn around wrist> a beautiful steel bracer from Cloud Giant Kingdom
<worn around wrist> a bracelet of astrology
<worn on hands> some exquisite copper gloves from Caves of Mt. Skelenak
<worn on finger> a three-fingered ring of red rocks (glowing)
<worn on finger> a bone band (magic) (humming)
<primary weapon> the silvery staff of the githyanki arch-mage [superior]
<worn on legs> some pitted ruby pants from The Monestary of Tranquility
<worn on feet> a pair of forest walking boots of endurance
Obvious exits: -S
A small halfling mage stands here selling potions and scrolls.(Gold Aura)
< 391h/391H 169v/171V Pos: standing >
You can buy:
1) A bone-white parchment scroll for 2 platinum, 8 gold, 8 silver, and 7 copper.
2) A quill for 7 copper.
3) A spellbook for 2 silver, and 8 copper.
4) A smooth wooden wand for 5 platinum, 5 silver, and 3 copper.
5) A gray metallic potion for 1 platinum, 8 gold, 4 silver, and 5 copper.
< 391h/391H 169v/171V Pos: standing >
You get a pile of coins from your bottomless bag of the shield dwarves.
There were: 105 platinum coins, 781 gold coins, 703 silver coins, 900 copper coins.
< 391h/391H 170v/171V Pos: standing >
You give a small mage 2 platinum, 8 gold, 8 silver, and 7 copper.
You now have a bone-white parchment scroll.
< 391h/391H 171v/171V Pos: standing >
You can buy:
1) A bone-white parchment scroll for 2 platinum, 8 gold, 8 silver, and 7 copper.
2) A quill for 7 copper.
3) A spellbook for 2 silver, and 8 copper.
4) A smooth wooden wand for 5 platinum, 5 silver, and 3 copper.
5) A gray metallic potion for 1 platinum, 8 gold, 4 silver, and 5 copper.
< 391h/391H 171v/171V Pos: standing >
You give a small mage 1 platinum, 8 gold, 4 silver, and 5 copper.
You now have a gray metallic potion.
< 391h/391H 171v/171V Pos: standing >
You are carrying: (4/11)
a gray metallic potion (magic)
a bone-white parchment scroll
a bottomless bag of the shield dwarves
a handcarved pipe
< 391h/391H 171v/171V Pos: standing >
You recite a bone-white parchment scroll which turns to dust in your hands.
a gray metallic potion weighs 1 pounds and is worth roughly 1 platinum, 2 gold, 7 silver, and 8 copper.
The item is magical.
You feel as if there is something more to a gray metallic potion that you can't quite reveal!
It appears to be a potion that grants these level 10 spell(s): 'armor'
A gray metallic potion has an item value of 1.
< 391h/391H 171v/171V Pos: standing >
As you quaff a gray metallic potion, the vial disappears in a bright flash of light!
Bands of magic armor wrap around you!
< 391h/391H 171v/171V Pos: standing >
You are carrying: (2/11)
a bottomless bag of the shield dwarves
a handcarved pipe
< 391h/391H 171v/171V Pos: standing >
Ok.
You put 105 platinum, 781 gold, 319 silver, and 8 copper coins into a bottomless bag of the shield dwarves.
< 391h/391H 171v/171V Pos: standing >
The Scroll Emporium
Obvious exits: -S
A small halfling mage stands here selling potions and scrolls.(Gold Aura)
< 391h/391H 171v/171V Pos: standing >
You thank a small mage heartily.
< 391h/391H 171v/171V Pos: standing >
A Quiet Rest Area
Obvious exits: -N -E
[2] The corpse of a tired mage is lying here.
< 391h/391H 170v/171V Pos: standing >
Within the Emerald Tower
Obvious exits: -N -W -U
< 391h/391H 169v/171V Pos: standing >
That's absurd.
< 391h/391H 169v/171V Pos: standing >
The Foyer of an Emerald Tower
Obvious exits: -N -S
The corpse of a guardian mage is lying here.
< 391h/391H 169v/171V Pos: standing >
In Front of the Door to an Emerald Tower
Obvious exits: -N -S
The corpse of a guardian mage is lying here.
< 391h/391H 168v/171V Pos: standing >
Before the Gates to an Emerald Tower
Obvious exits: -S -W
< 391h/391H 168v/171V Pos: standing >
Emerald Lane
Obvious exits: -E -S
< 391h/391H 167v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 391h/391H 168v/171V Pos: standing >
You have memorized the following spells:
(11th circle) 1 - titan
(10th circle) 2 - clone form
2 - gate to ardgral
( 9th circle) 5 - asphyxiate
( 8th circle) 1 - mask
2 - shadow shield
1 - vanish
1 - shadow merging
( 7th circle) 6 - hammer
( 6th circle) 2 - stunning visions
3 - reflection
2 - nightmare
( 5th circle) 2 - illusionary wall
4 - boulder
2 - shadow travel
( 4th circle) 3 - sleep
1 - farsee
5 - insects
( 3rd circle) 3 - mirror image
7 - shadow monster
( 2nd circle) 6 - burning hands
3 - dispel magic
1 - darkness
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
1 - phantom armor
You can memorize no more spells.
< 391h/391H 168v/171V Pos: standing >
Emerald Lane
Obvious exits: -N -W
The corpse of the halfling thief is lying here.
< 391h/391H 168v/171V Pos: standing >
Score information for Abue
Level: 51 Race: Kobold Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 391(391) Moves: 168(171)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 8911 platinum 885 gold 204 silver 6 copper
Playing time: 5 days / 6 hours/ 37 minutes
Received data: 0.4379 MB this session.
Send data: 0.0184 MB this session.
Compression ratio: 81%
Title: Suicide Squad
Status: Standing.
Soulshielded
Epic points(total): 3391(7691) Current task: find runestone of The Forest City of Aravne
Epic Bonus: Cargo Discount (10.12%)
Frags: +0.00 Deaths: 24
Detecting: Illusions Invisible Evil Good Magic Life
Protected from: Evil Fire
Enchantments: Ultravision Farsee Fly Armor Haste Levitation Waterbreathing
Herbs: Medicus
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 20
Combat Pulse: 11 Spell Pulse: 0.60
Leaderboard Points: 548
Active Spells:
--------------
armor (20 minutes)
stone skin (2 minutes)
detect illusion (24 minutes)
farsee (73 minutes)
fly (71 minutes)
well-rested bonus (91 minutes)
< 391h/391H 168v/171V Pos: standing >
Emerald Lane
Obvious exits: -N -E -W
< 391h/391H 168v/171V Pos: standing >
You appear to be Kobold and is in excellent condition.
He's small in size.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is glowing with malevolent power!
He has little gills in his neck!
< 391h/391H 171v/171V Pos: standing >
Emerald Lane
Obvious exits: -N -E -W
< 391h/391H 171v/171V Pos: standing >
On a Narrow Path
Obvious exits: -N -S
The corpse of a halfling guard is lying here.
A kitten jumps here playing with leaves tossed by the wind.
A speckled mother duck protects her young.
< 391h/391H 170v/171V Pos: standing >
You start chanting...
< 391h/391H 170v/171V Pos: standing >
A speckled duck leaves north.
< 391h/391H 170v/171V Pos: standing >
You abort your spell before it's done!
< 391h/391H 170v/171V Pos: standing >
Emerald Lane
Obvious exits: -N -E -W
< 391h/391H 170v/171V Pos: standing >
On a Narrow Path
Obvious exits: -N -S
The corpse of a halfling guard is lying here.
A kitten jumps here playing with leaves tossed by the wind.
< 391h/391H 169v/171V Pos: standing >
In a Beautiful Rock Garden
Obvious exits: -E -S -W
The corpse of a halfling woodcarver is lying here.
The corpse of a halfling guard is lying here.
A speckled mother duck protects her young.
< 391h/391H 168v/171V Pos: standing >
You start chanting...
< 391h/391H 168v/171V Pos: standing >
Casting: clone form *
< 391h/391H 169v/171V Pos: standing >
You complete your spell...
You blur and take on the form of a speckled duck!
< 391h/391H 170v/171V Pos: standing >
In a Beautiful Rock Garden
Obvious exits: -E -S -W
The corpse of a halfling woodcarver is lying here.
The corpse of a halfling guard is lying here.
A speckled mother duck protects her young.
< 391h/391H 171v/171V Pos: standing >
You sit down and relax.
< 391h/391H 171v/171V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - titan
(10th circle) 1 - clone form
2 - gate to ardgral
( 9th circle) 5 - asphyxiate
( 8th circle) 1 - mask
2 - shadow shield
1 - vanish
1 - shadow merging
( 7th circle) 6 - hammer
( 6th circle) 2 - stunning visions
3 - reflection
2 - nightmare
( 5th circle) 2 - illusionary wall
4 - boulder
2 - shadow travel
( 4th circle) 3 - sleep
1 - farsee
5 - insects
( 3rd circle) 3 - mirror image
7 - shadow monster
( 2nd circle) 6 - burning hands
3 - dispel magic
1 - darkness
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
3 seconds: (10th) clone form
You can memorize no more spells.
You continue your study.
< 391h/391H 171v/171V Pos: sitting >
A small doorway leads into a halfling burrow.
You extend your sights westward.
A Wizard's Burrow
Obvious exits: -E
The corpse of an unkempt wizard is lying here.
< 391h/391H 171v/171V Pos: sitting >
A small doorway leads into a halfling burrow.
You extend your sights eastward.
A Tidy Burrow
Obvious exits: -W
The corpse of a halfling woman is lying here.
< 391h/391H 171v/171V Pos: sitting >
You have finished memorizing clone form.
Your studies are complete.
< 391h/391H 171v/171V Pos: sitting >
You clamber to your feet.
< 391h/391H 171v/171V Pos: standing >
On a Narrow Path
Obvious exits: -N -S
The corpse of a halfling guard is lying here.
A kitten jumps here playing with leaves tossed by the wind.
< 391h/391H 170v/171V Pos: standing >
Emerald Lane
Obvious exits: -N -E -W
< 391h/391H 169v/171V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
< 391h/391H 168v/171V Pos: standing >
You quickly scan the area.
A leather vendor who is close by to your north.
A traveling mage who is close by to your south.
An ancient halfling woman who is close by to your south.
A burly bartender who is a brief walk away to your west.
A half-elf bard who is a brief walk away to your west.
< 391h/391H 169v/171V Pos: standing >
The northeastern corner of the square.
You extend your sights northward.
The Halfling Market
Obvious exits: -S -W
A bored leather vendor stands here selling belts.(Gold Aura)
< 391h/391H 170v/171V Pos: standing >
The southeastern corner of the square.
You extend your sights southward.
The Fruit Vendor's Corner
Obvious exits: -N -W
A small dog lopes along waiting for its master.
A hooded mage is here traveling to the tower to study.(Gold Aura)
An ancient halfling woman stands here selling fruit.(Gold Aura)
< 391h/391H 171v/171V Pos: standing >
The Fruit Vendor's Corner
Obvious exits: -N -W
A small dog lopes along waiting for its master.
A hooded mage is here traveling to the tower to study.(Gold Aura)
An ancient halfling woman stands here selling fruit.(Gold Aura)
< 391h/391H 170v/171V Pos: standing >
An ancient halfling woman tells you 'No magic in here!'.
< 391h/391H 170v/171V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
< 391h/391H 169v/171V Pos: standing >
The Fruit Vendor's Corner
Obvious exits: -N -W
A small dog lopes along waiting for its master.
A hooded mage is here traveling to the tower to study.(Gold Aura)
An ancient halfling woman stands here selling fruit.(Gold Aura)
< 391h/391H 168v/171V Pos: standing >
[Damage: 3 ] Your decent bludgeon strikes a traveling mage hard.
< 391h/391H 170v/171V Pos: standing >
< T: Abue TP: sta TC:excellent E: halfling sta EP: small wounds >
You score a CRITICAL HIT!!!!!
[Damage: 7 ] Your fine bludgeon seriously wounds a traveling mage.
[Damage: 3 ] Your decent bludgeon strikes a traveling mage very hard.
< 391h/391H 171v/171V Pos: standing >
< T: Abue TP: sta TC:excellent E: halfling sta EP: nasty wounds >
A traveling mage misses you.
A traveling mage starts casting an offensive spell called 'acid blast'.
< 391h/391H 171v/171V Pos: standing >
< T: Abue TP: sta TC:excellent E: halfling sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 391h/391H 171v/171V Pos: standing >
< T: Abue TP: sta TC:excellent E: halfling sta EP: nasty wounds >
A traveling mage completes his spell...
A traveling mage utters the words 'aque bragh'
A traveling mage blasts you with acid... OUCH!
< 374h/391H 171v/171V Pos: standing >
< T: Abue TP: sta TC:few scratches E: halfling sta EP: nasty wounds >
You attempt to flee...
The Halfling Market
Obvious exits: -N -E -S -W
You flee westward!
< 374h/391H 140v/171V Pos: standing >
The Halfling Market
Obvious exits: -N -E
The corpse of the small woman is lying here.
A stocky halfling stands here selling fish.(Gold Aura)
< 377h/391H 140v/171V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 379h/391H 141v/171V Pos: standing >
A traveling mage enters from the east.
< 380h/391H 141v/171V Pos: standing >
A traveling mage suddenly attacks YOU!
A traveling mage misses you.
< 383h/391H 143v/171V Pos: standing >
< T: Abue TP: sta TC:few scratches E: halfling sta EP: nasty wounds >
The Halfling Market
Obvious exits: -N -E
The corpse of the small woman is lying here.
A traveling mage stands here, fighting YOU!(Gold Aura)
A stocky halfling stands here selling fish.(Gold Aura)
< 383h/391H 143v/171V Pos: standing >
< T: Abue TP: sta TC:few scratches E: halfling sta EP: nasty wounds >
A fish vendor tells you 'No magic in here!'.
< 383h/391H 143v/171V Pos: standing >
< T: Abue TP: sta TC:few scratches E: halfling sta EP: nasty wounds >
You score a CRITICAL HIT!!!!!
[Damage: 7 ] Your fine bludgeon enshrouds a traveling mage in a mist of blood.
[Damage: 4 ] Your decent bludgeon enshrouds a traveling mage in a mist of blood.
A traveling mage is stunned!
< 383h/391H 143v/171V Pos: standing >
< T: Abue TP: sta TC:few scratches E: halfling sta EP: awful >
You flip head over heels.
< 383h/391H 143v/171V Pos: standing >
< T: Abue TP: sta TC:few scratches E: halfling sta EP: awful >
A traveling mage misses you.
A traveling mage starts casting an offensive spell.
< 383h/391H 143v/171V Pos: standing >
< T: Abue TP: sta TC:few scratches E: halfling sta EP: awful >
A traveling mage stops invoking abruptly!
< 383h/391H 143v/171V Pos: standing >
< T: Abue TP: sta TC:few scratches E: halfling sta EP: awful >
[Damage: 3 ] Your decent bludgeon enshrouds a traveling mage in a mist of blood.
[Damage: 3 ] Your decent bludgeon enshrouds a traveling mage in a mist of blood.
A traveling mage is incapacitated and will slowly die, if not aided.
A traveling mage slumps to the ground.
You attempt to flee...
In Front of Lomar's
Obvious exits: -N -E -S -W
The corpse of the halfling warrior is lying here.
You flee northward!
< 383h/391H 120v/171V Pos: standing >
The Halfling Market
Obvious exits: -N -E
The corpse of the small woman is lying here.
A traveling mage is lying here, incapacitated.(Gold Aura)
A stocky halfling stands here selling fish.(Gold Aura)
< 386h/391H 120v/171V Pos: standing >
In Front of Lomar's
Obvious exits: -N -E -S -W
The corpse of the halfling warrior is lying here.
< 387h/391H 119v/171V Pos: standing >
The Halfling Market
Obvious exits: -N -E
The corpse of the small woman is lying here.
A traveling mage is lying here, incapacitated.(Gold Aura)
A stocky halfling stands here selling fish.(Gold Aura)
< 391h/391H 121v/171V Pos: standing >
[Damage: 6 ] Your kick hits a traveling mage right in the stomach, rendering him breathless.
A traveling mage is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Halfling(s) for boon # 2306.
You have completed boon # 2306.
Your guild gained prestige!
You have gained 10 epic points.
A traveling mage's death cry reverberates in your head as he falls to the ground.
< 391h/391H 122v/171V Pos: standing >
You get a few coins from the corpse of a traveling mage.
There were: 1 gold coin, 5 silver coins, 6 copper coins.
< 391h/391H 126v/171V Pos: standing >
Ok.
You put 0 platinum, 1 gold, 5 silver, and 6 copper coins into a bottomless bag of the shield dwarves.
< 391h/391H 127v/171V Pos: standing >
Experience till level: -4826557
< 391h/391H 127v/171V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a traveling mage is made of flesh and appears to be of average quality.
The corpse of a traveling mage has an item value of 1.
It appears to be the corpse of a traveling mage.
Nothing.
< 391h/391H 127v/171V Pos: standing >
You sit down and relax.
< 391h/391H 127v/171V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - titan
(10th circle) 2 - clone form
2 - gate to ardgral
( 9th circle) 5 - asphyxiate
( 8th circle) 1 - mask
2 - shadow shield
1 - vanish
1 - shadow merging
( 7th circle) 6 - hammer
( 6th circle) 2 - stunning visions
3 - reflection
2 - nightmare
( 5th circle) 2 - illusionary wall
4 - boulder
2 - shadow travel
( 4th circle) 3 - sleep
1 - farsee
5 - insects
( 3rd circle) 3 - mirror image
7 - shadow monster
( 2nd circle) 6 - burning hands
3 - dispel magic
1 - darkness
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
1 - phantom armor
You can memorize no more spells.
< 391h/391H 127v/171V Pos: sitting >
< 391h/391H 128v/171V Pos: sitting >
< 391h/391H 128v/171V Pos: sitting >
You start meditating...
< 391h/391H 129v/171V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 391h/391H 138v/171V Pos: standing >
In Front of Lomar's
Obvious exits: -N -E -S -W
The corpse of the halfling warrior is lying here.
< 391h/391H 138v/171V Pos: standing >
Pardon?
< 391h/391H 138v/171V Pos: standing >
You quickly scan the area.
A half-elf bard who is close by to your north.
A playful kitten who is a brief walk away to your east.
A fish vendor who is close by to your south.
A burly bartender who is close by to your west.
A half-elf bard who is close by to your west.
< 391h/391H 138v/171V Pos: standing >
In Front of Lomar's
Obvious exits: -N -E -S -W
The corpse of the halfling warrior is lying here.
< 391h/391H 141v/171V Pos: standing >
Autosaving...
Lomar's Dragon Tooth Tavern
Obvious exits: -N# -E -S
[3] The corpse of the halfling boy is lying here.
The corpse of a foolish drunk is lying here.
[2] The corpse of a tipsy halfling woman is lying here.
The corpse of a drunken halfling is lying here.
[2] The corpse of a sleepy drunk is lying here.
[2] The corpse of a tipsy halfling woman is lying here.
The corpse of a drunken halfling is lying here.
The corpse of a drunk guard is lying here.
[2] The corpse of a sleepy drunk is lying here.
A burly bartender stands here ready to serve his customers.
(Q)A half-elf bard sings to the patrons about far away lands.
< 391h/391H 141v/171V Pos: standing >
You quickly scan the area.
A playful kitten who is rather far off to your east.
< 391h/391H 141v/171V Pos: standing >
In Front of Lomar's
Obvious exits: -N -E -S -W
The corpse of the halfling warrior is lying here.
< 391h/391H 141v/171V Pos: standing >
The Center of Market Square
Obvious exits: -N -E -S -W
An ornate fountain stands here shooting water into the air.
< 391h/391H 141v/171V Pos: standing >
You quickly scan the area.
A playful kitten who is not far off to your east.
A small dog who is close by to your south.
A young duck who is rather far off to your south.
A tiny humming bird who is rather far off to your south.
A burly bartender who is not far off to your west.
A half-elf bard who is not far off to your west.
< 391h/391H 141v/171V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
A small dog lopes along waiting for its master.
< 391h/391H 142v/171V Pos: standing >
The Halfling Market
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
The corpse of a traveling mage is lying here.
The corpse of the small woman is lying here.
A stocky halfling stands here selling fish.(Gold Aura)
< 391h/391H 142v/171V Pos: standing >
A fish vendor tells you 'No magic in here!'.
< 391h/391H 145v/171V Pos: standing >
A small dog enters from the east.
< 391h/391H 145v/171V Pos: standing >
You can buy:
1) A salmon steak for 1 gold, 2 silver, and 7 copper.
2) A slab of broiled muskie for 1 silver, and 9 copper.
3) Some fried perch for 1 silver.
4) A bowl of shark's fin soup of shark's fin soup for 2 silver, and 1 copper.
< 391h/391H 146v/171V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
< 391h/391H 146v/171V Pos: standing >
The Fruit Vendor's Corner
Obvious exits: -N -W
An ancient halfling woman stands here selling fruit.(Gold Aura)
< 391h/391H 146v/171V Pos: standing >
You can buy:
1) A ripe pear for 1 copper.
2) A yellow peach for 1 copper.
3) A tart green apple for 2 copper.
4) A sweet red apple for 1 copper.
< 391h/391H 147v/171V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
< 391h/391H 147v/171V Pos: standing >
The Fruit Vendor's Corner
Obvious exits: -N -W
An ancient halfling woman stands here selling fruit.(Gold Aura)
< 391h/391H 147v/171V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
< 391h/391H 146v/171V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E -S -W
< 391h/391H 145v/171V Pos: standing >
A Huge Lumber Storage Shed
Obvious exits: -E
< 391h/391H 145v/171V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E -S -W
< 391h/391H 145v/171V Pos: standing >
Vendurini's Auction House
Obvious exits: -W
An elderly auctioneer is here taking bids.(Gold Aura)
< 391h/391H 145v/171V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E -S -W
< 391h/391H 145v/171V Pos: standing >
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W
< 391h/391H 144v/171V Pos: standing >
Orchid Way
Obvious exits: -N -E -W
A Centaur (large) stands in mid-air here. (Non-Fraggable)
< 391h/391H 144v/171V Pos: standing >
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W
< 391h/391H 144v/171V Pos: standing >
A Centaur trots in from the east.
Orchid Way
Obvious exits: -N -E -W
< 391h/391H 144v/171V Pos: standing >
You failed.
< 391h/391H 145v/171V Pos: standing >
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W
< 391h/391H 146v/171V Pos: standing >
A Centaur trots in from the south.
You quickly scan the area.
A small dog who is not far off to your north.
An ugly frog who is a brief walk away to your east.
A fuzzy duckling who is rather far off to your east.
A young duck who is close by to your south.
A tiny humming bird who is not far off to your south.
< 391h/391H 147v/171V Pos: standing >
A Centaur trots north.
< 391h/391H 147v/171V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E -S -W
< 391h/391H 148v/171V Pos: standing >
You quickly scan the area.
A small dog who is close by to your north.
A Centaur who is close by to your east.
The elderly auctioneer who is close by to your east.
A young duck who is not far off to your south.
A tiny humming bird who is a brief walk away to your south.
< 391h/391H 149v/171V Pos: standing >
Vendurini's Auction House
Obvious exits: -W
A Centaur (large) stands in mid-air here. (Non-Fraggable)
An elderly auctioneer is here taking bids.(Gold Aura)
< 391h/391H 152v/171V Pos: standing >
You start chanting...
< 391h/391H 152v/171V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Centaur, close around his neck and begin to squeeze!
[Damage: 70 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
< 391h/391H 153v/171V Pos: standing >
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
< 391h/391H 154v/171V Pos: standing >
[Damage: 74 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
< 391h/391H 154v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 391h/391H 154v/171V Pos: standing >
You start chanting...
< 391h/391H 154v/171V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Centaur, close around his neck and begin to squeeze!
[Damage: 33 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
A Centaur's mace of cleansing [poor] was completely destroyed by the massive blow!
A Centaur's bloody battle goggles [superior] was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.