The death of [56 Reaper] Que The Empire (Gnome)

in Inside the Eastern City Gates

from the perspective of [56 Dark Dreamer] Saif Suicide Squad (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of agility (magic)
<worn on head>       the great helm of mysticism (glowing) [89%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a tiny endurium earring (magic)
<worn in ear>        a tiny orb of obsidian (magic)
<worn on face>       a white hot mask of living flame [superior] (glowing) [86%]
<worn around neck>   a cloak of dragons (magic) (glowing) [59%]
<worn around neck>   some kharma mind beads [superior] (magic) [67%]
<worn on body>       the legendary platemail of defense of agility (magic)
<worn about body>    an ethereal symbiote of the inner planes (magic) (humming) [80%]
<worn as quiver>     a silken backsheath of flight (magic) [52%]
<worn about waist>   a belt of skulls [superior] (magic) [82%]
<worn on belt buckle>a soul sceptre of endurance (magic) (glowing)
<attached to belt>   a pitch black spellbook (magic) (glowing)
<worn on arms>       some mithril-plated gnomish arm enhancers (humming) [86%]
<held as shield>     a well-polished mithril body shield [superior] [87%]
<worn around wrist>  a bracelet of influence (magic) [53%]
<worn around wrist>  an umbilical cord from a pregnant duergar (magic)[160h 57m 0s]
<worn on hands>      the enchanted gloves of oblivion (humming) [59%]
<worn on finger>     a ring of the Neogi Lords [poor] (glowing)
<worn on finger>     some mithril ringlets [superior] (magic) [63%]
<primary weapon>     the orb of destruction (magic)
<worn on legs>       a pair of vapor leggings
<worn on feet>       a pair of phantom boots of endurance


< 950h/950H 246v/248V Pos: standing >

< 950h/950H 246v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Eidolon Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Eidolon Road
</map>
A Bend in the Eidolon Road
Obvious exits: -N -W
A battle scarred mercenary is standing here, eyeing you with scrutiny.
(Q)A homeless child is here, scrounging around for some food.
A half-elf guard sneaks in from the north.
A half-elf merchant sneaks in from the north.

< 950h/950H 247v/248V Pos: standing >

< 950h/950H 247v/248V Pos: standing >
A homeless peasant enters from the west.

< 950h/950H 247v/248V Pos: standing >
Obvious exits:
    North- Eidolon Road
    West - A Bend in the Eidolon Road

< 950h/950H 247v/248V Pos: standing >
A slutty whore enters from the west.

< 950h/950H 247v/248V Pos: standing >
A half-elf guard's body appears to recover from the affects of the potion.

<map>
Zone: Tharnadia - City of Humans.
Room: Eidolon Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Eidolon Road
</map>
Eidolon Road
Obvious exits: -N -E -S
[2] The corpse of the dangerous looking rogue is lying here.
The corpse of a homeless peasant is lying here.
A dangerous looking rogue mercenary is here, looking extremely alarmed.(Red Aura)
A dangerous looking rogue mercenary is here, looking extremely alarmed.(Red Aura)
A half-elf guard sneaks in from the south.
A half-elf merchant sneaks in from the south.
A half-elf merchant sneaks in from the south.

< 950h/950H 246v/248V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A shady mercenary who is close by to your north.
The dangerous looking rogue who is close by to your north.
A huge rat who is close by to your north.
A huge rat who is close by to your north.
The shady youth who is not far off to your east.
A scumbag drunk who is a brief walk away to your east.
A scumbag drunk who is a brief walk away to your east.
A scumbag drunk who is a brief walk away to your east.
A scumbag drunk who is a brief walk away to your east.
A scumbag drunk who is a brief walk away to your east.
A filthy drunk who is a brief walk away to your east.
The bartender who is a brief walk away to your east.
A slutty whore who is close by to your south.
A homeless peasant who is close by to your south.
A battle scarred mercenary who is close by to your south.
A homeless child who is close by to your south.

< 950h/950H 246v/248V Pos: standing >
A small murky alley leaves east.
You extend your sights eastward.
A Murky Alley
Obvious exits: -E -S -W

< 950h/950H 248v/248V Pos: standing >
A small murky alley leaves east.
You extend your sights eastward.
A Murky Alley
Obvious exits: -E -S -W

< 950h/950H 248v/248V Pos: standing >
A small murky alley leaves east.
You extend your sights eastward.
A Murky Alley
Obvious exits: -E -S -W

< 950h/950H 248v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>
A Murky Alley
Obvious exits: -E -S -W

< 950h/950H 247v/248V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your east.
A scumbag drunk who is not far off to your east.
A scumbag drunk who is not far off to your east.
A scumbag drunk who is not far off to your east.
A scumbag drunk who is not far off to your east.
A scumbag drunk who is not far off to your east.
A filthy drunk who is not far off to your east.
The bartender who is not far off to your east.
A poor commoner who is close by to your south.
The dangerous looking rogue who is close by to your west.
The dangerous looking rogue who is close by to your west.

< 950h/950H 247v/248V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your east.
A scumbag drunk who is not far off to your east.
A scumbag drunk who is not far off to your east.
A scumbag drunk who is not far off to your east.
A scumbag drunk who is not far off to your east.
A scumbag drunk who is not far off to your east.
A filthy drunk who is not far off to your east.
The bartender who is not far off to your east.
A poor commoner who is close by to your south.
The dangerous looking rogue who is close by to your west.
The dangerous looking rogue who is close by to your west.

< 950h/950H 247v/248V Pos: standing >
A dingy hovel lies to the south.
You extend your sights southward.
A Small, Dirty Dwelling
Obvious exits: -N
A poor looking commoner is standing here, wearing a mean expression.

< 950h/950H 247v/248V Pos: standing >
The alley east, turns north.
You extend your sights eastward.
A Bend in a Murky Alley
Obvious exits: -N -E -W
A shady looking youth is standing here, eyeing you with a devious glance.

< 950h/950H 247v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>
A Bend in a Murky Alley
Obvious exits: -N -E -W
A shady looking youth is standing here, eyeing you with a devious glance.
A half-elf merchant sneaks in from the west.

< 950h/950H 246v/248V Pos: standing >

< 950h/950H 246v/248V Pos: standing >
The ally to the north bends east.
You extend your sights northward.
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking youth is standing here, eyeing you with a devious glance.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)

< 950h/950H 246v/248V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Grubby Tavern
Obvious exits: -E -W
A scumbag sits at one of the tables here, drunk out of his mind.(Gold Aura)
A scumbag sits at one of the tables here, drunk out of his mind.(Gold Aura)
A scumbag sits at one of the tables here, drunk out of his mind.(Gold Aura)
A scumbag sits at one of the tables here, drunk out of his mind.(Gold Aura)
A scumbag sits at one of the tables here, drunk out of his mind.(Gold Aura)
A filthy man is sitting here, drunk out of his mind.(Gold Aura)
(Q)An extremely grubby looking man stands behind the bar, peering at you.(Red Aura)

< 950h/950H 247v/248V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your north.
A shady mercenary who is close by to your north.
A shitting youth who is not far off to your north.
A scumbag drunk who is close by to your east.
A scumbag drunk who is close by to your east.
A scumbag drunk who is close by to your east.
A scumbag drunk who is close by to your east.
A scumbag drunk who is close by to your east.
A filthy drunk who is close by to your east.
The bartender who is close by to your east.
The dangerous looking rogue who is not far off to your west.
The dangerous looking rogue who is not far off to your west.

< 950h/950H 248v/248V Pos: standing >
A faint hum can be heard from the legendary platemail of defense of agility you are carrying.

< 950h/950H 248v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking youth is standing here, eyeing you with a devious glance.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)

< 950h/950H 247v/248V Pos: standing >
You quickly scan the area.
A shitting youth who is close by to your north.
The shady youth who is close by to your south.

< 950h/950H 247v/248V Pos: standing >
The alley continues to the east.
You extend your sights eastward.
A Murky Alley
Obvious exits: -E -W

< 950h/950H 247v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>
A Murky Alley
Obvious exits: -E -W
A half-elf merchant sneaks in from the west.
A half-elf merchant sneaks in from the west.

< 950h/950H 246v/248V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your west.
A shady mercenary who is close by to your west.

< 950h/950H 246v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
A half-elf merchant sneaks in from the west.

< 950h/950H 245v/248V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A militia guard who is a brief walk away to your north.
A street sweeper who is rather far off to your north.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
The shady youth who is not far off to your west.
A shady mercenary who is not far off to your west.

< 950h/950H 246v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
A half-elf merchant sneaks in from the south.
A half-elf merchant sneaks in from the south.

< 950h/950H 247v/248V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A militia guard who is not far off to your north.
A human merchant who is close by to your east.
The lich of a wealthy man who is in the distance to your east.
The lich of an elite guard who is in the distance to your east.
The lich of a wealthy man who is in the distance to your east.
The lich of an elite guard who is in the distance to your east.
A Gnome who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 950h/950H 247v/248V Pos: standing >

< 950h/950H 247v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
A half-elf guard sneaks in from the north.
A half-elf merchant sneaks in from the north.

< 950h/950H 246v/248V Pos: standing >

< 950h/950H 246v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>
A Murky Alley
Obvious exits: -E -W
A half-elf guard sneaks in from the east.
A half-elf merchant sneaks in from the east.

< 950h/950H 246v/248V Pos: standing >

< 950h/950H 247v/248V Pos: standing >
A faint hum can be heard from the legendary platemail of defense of agility you are carrying.

< 950h/950H 248v/248V Pos: standing >
The sky lights up with brilliant lightning flashes!
The sky lights up with brilliant lightning flashes!
The sky lights up with brilliant lightning flashes!

< 950h/950H 248v/248V Pos: standing >
The sky lights up with brilliant lightning flashes!

< 950h/950H 248v/248V Pos: standing >

< 950h/950H 248v/248V Pos: standing >
A Murky Alley
Obvious exits: -E -W
*A half-elf merchant is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf merchant's head.
*A half-elf merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf merchant's head.
*A half-elf guard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf guard's head.

< 950h/950H 248v/248V Pos: standing >
Keats street lies to the east.
You extend your sights eastward.
Keats Street
Obvious exits: -N -S -W

< 950h/950H 248v/248V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.

< 950h/950H 248v/248V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by a half-elf merchant.

< 950h/950H 248v/248V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
Off in the distance there is a thundering roar and billowing smoke.
Off in the distance there is a thundering roar and billowing smoke.

< 950h/950H 248v/248V Pos: standing >

< 950h/950H 248v/248V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by a half-elf guard.

< 950h/950H 248v/248V Pos: standing >
You don't see that here.

< 950h/950H 248v/248V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
Off in the distance there is a thundering roar and billowing smoke.
Off in the distance there is a thundering roar and billowing smoke.

< 950h/950H 248v/248V Pos: standing >

< 950h/950H 248v/248V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
A half-elf merchant sneaks in from the west.

< 950h/950H 247v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
A half-elf merchant sneaks in from the south.

< 950h/950H 246v/248V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by a half-elf merchant.

< 950h/950H 246v/248V Pos: standing >
Keats Street
Obvious exits: -N -E -S
*A half-elf merchant is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf merchant's head.
*A half-elf merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf merchant's head.
*A half-elf guard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf guard's head.

< 950h/950H 248v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A half-elf guard sneaks in from the west.

< 950h/950H 247v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A half-elf guard sneaks in from the west.

< 950h/950H 246v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 950h/950H 245v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 950h/950H 244v/248V Pos: standing >

< 950h/950H 245v/248V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The lich of a wealthy man stands in mid-air here, fighting an elite guard. (Minion)  (casting) (Red Aura)
The lich of an elite guard stands here. (minion)  (casting) (Red Aura)
The lich of a wealthy man stands in mid-air here, fighting an elite guard. (Minion)  (casting) (Red Aura)
The lich of an elite guard stands here. (minion)  (casting) (Red Aura)
A Gnome (small) Foot soldier The Empire stands in mid-air here.(Red Aura)
An elite guard crouches here, fighting the lich of a wealthy man.
An elite guard stands here, fighting the lich of a wealthy man.
An elite guard stands here, fighting the lich of a wealthy man.
An elite guard stands here, fighting the lich of a wealthy man.
An elite guard stands here, fighting the lich of a wealthy man.
A half-elf merchant sneaks in from the west.

< 950h/950H 247v/248V Pos: standing >
The lich of an elite guard completes its spell...
The lich of an elite guard utters the words 'uiqzieuabral qraje'
Billowing clouds of incendiary gases pour from the lich of an elite guard's fingertips!
The intense flames cause a half-elf merchant's skin to smolder and burn!
A half-elf merchant snaps into visibility.
The lich of an elite guard cackles as its incendiary cloud torches a half-elf merchant.
A half-elf merchant snaps into visibility.
The lich of an elite guard cackles as its incendiary cloud torches a half-elf merchant.
A half-elf guard snaps into visibility.
The lich of an elite guard cackles as its incendiary cloud torches a half-elf guard.
The lich of an elite guard cackles as its incendiary cloud torches an elite guard.
An elite guard is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as an elite guard dies in agony.
The lich of an elite guard cackles as its incendiary cloud torches an elite guard.
The lich of an elite guard cackles as its incendiary cloud torches an elite guard.
The lich of an elite guard cackles as its incendiary cloud torches an elite guard.
The lich of an elite guard cackles as its incendiary cloud torches an elite guard.

< 950h/950H 247v/248V Pos: standing >
A half-elf merchant snaps into visibility.
A half-elf merchant moves in the shadows, suddenly reappearing behind a Gnome!

< 950h/950H 247v/248V Pos: standing >
A half-elf guard's weak pierce grazes a Gnome.
A half-elf guard attempts to stab a Gnome in the back, but a Gnome's stone skin quickly absorbs the impact before fading away!
A half-elf guard places a green bladed dagger named 'Sepsis' [superior] in the back of a Gnome, resulting in some strange noises and some blood.
A half-elf guard twists the blade causing a Gnome to writhe in agony,

< 950h/950H 247v/248V Pos: standing >
A half-elf merchant snaps into visibility.
A half-elf merchant dances an amazing maneuver in battle, and trips up a Gnome!
You start chanting...

< 950h/950H 247v/248V Pos: standing >
A half-elf merchant's impressive pierce wounds a Gnome.
A half-elf merchant's impressive pierce wounds a Gnome.
A half-elf merchant slips beneath a Gnome's guard dealing a vicious attack!!
A half-elf merchant's impressive pierce wounds a Gnome.
A half-elf merchant's pierce wounds a Gnome.
A half-elf merchant's impressive pierce wounds a Gnome.
A half-elf merchant's impressive pierce wounds a Gnome.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
A Gnome looks pale as his lifeforce is drained by a half-elf merchant!
A half-elf merchant's impressive pierce wounds a Gnome.

< 950h/950H 247v/248V Pos: standing >
The lich of a wealthy man completes its spell...
The lich of a wealthy man utters the words 'uiqzieuabral qraje'
Billowing clouds of incendiary gases pour from the lich of a wealthy man's fingertips!
The intense flames cause a half-elf merchant's skin to smolder and burn!
A half-elf merchant snaps into visibility.
The lich of a wealthy man cackles as its incendiary cloud torches a half-elf merchant.
A half-elf guard snaps into visibility.
The lich of a wealthy man cackles as its incendiary cloud torches a half-elf guard.
The lich of a wealthy man cackles as its incendiary cloud torches an elite guard.
An elite guard is dead! R.I.P.
A look of horror and a silent scream are an elite guard's last actions in this world.
The lich of a wealthy man cackles as its incendiary cloud torches an elite guard.
The lich of a wealthy man cackles as its incendiary cloud torches an elite guard.
The lich of a wealthy man cackles as its incendiary cloud torches an elite guard.
The lich of a wealthy man completes its spell...
The lich of a wealthy man utters the words 'uiqzieuabral qraje'
Billowing clouds of incendiary gases pour from the lich of a wealthy man's fingertips!
The lich of a wealthy man cackles as its incendiary cloud torches a half-elf merchant.
The lich of a wealthy man cackles as its incendiary cloud torches a half-elf guard.
A translucent field flashes around your body upon contact with the lich of a wealthy man's assault, deflecting it back at it!
Your spell flows around the lich of a wealthy man, leaving it unharmed!
The lich of a wealthy man cackles as its incendiary cloud torches an elite guard.
An elite guard is dead! R.I.P.
An elite guard's death cry reverberates in your head as he falls to the ground.
The lich of a wealthy man cackles as its incendiary cloud torches an elite guard.
An elite guard is dead! R.I.P.
A look of horror and a silent scream are an elite guard's last actions in this world.
The lich of a wealthy man cackles as its incendiary cloud torches an elite guard.
The lich of an elite guard completes its spell...
The lich of an elite guard utters the words 'uiqzieuabral qraje'
Billowing clouds of incendiary gases pour from the lich of an elite guard's fingertips!
The lich of an elite guard cackles as its incendiary cloud torches a half-elf merchant.
The lich of an elite guard cackles as its incendiary cloud torches a half-elf guard.
Grozev's disguise falls apart!
The lich of an elite guard cackles as its incendiary cloud torches an elite guard.

< 950h/950H 247v/248V Pos: standing >
You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Gnome!
[Damage: 15 ] A swarm of insects's sting strikes a Gnome.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Gnome!
[Damage: 13 ] A swarm of insects's fine sting wounds a Gnome.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Gnome!
[Damage: 16 ] A swarm of insects's sting strikes a Gnome.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Gnome!
[Damage: 15 ] A swarm of insects's fine sting strikes a Gnome.
An elite guard's fine punch strikes the lich of a wealthy man.
An elite guard's fine punch strikes the lich of a wealthy man.

< 950h/950H 247v/248V Pos: standing >
Grozev dodges a Gnome's attack.

< 950h/950H 248v/248V Pos: standing >
PooF! a half-elf merchant suddenly performs an evasive maneouver, quickling darting into the shadows!

< 950h/950H 248v/248V Pos: standing >
A half-elf merchant snaps into visibility.
A half-elf merchant trips over a Gnome, in a futile attempt to slam him down even further.
Ok.
The lich of an elite guard sneers in contempt.
The lich of an elite guard suddenly attacks YOU!
-=[The lich of an elite guard's feeble punch grazes you.]=-

< 949h/950H 248v/248V Pos: standing >
< T: Saif TP: sta TC:few scratches E: undead sta EP: excellent >
 
< 949h/950H 248v/248V Pos: standing >
< T: Saif TP: sta TC:few scratches E: undead sta EP: excellent >
 The lich of a wealthy man's decent punch seriously wounds an elite guard.
The lich of a wealthy man's decent punch enshrouds an elite guard in a mist of blood.
You start chanting...

< 949h/950H 248v/248V Pos: standing >
< T: Saif TP: sta TC:few scratches E: undead sta EP: excellent >
 Grozev attempts to flee.
Grozev tries to flee, but can't make it out of here!

< 949h/950H 248v/248V Pos: standing >
< T: Saif TP: sta TC:few scratches E: undead sta EP: excellent >
 Grozev attempts to flee.
Grozev leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 949h/950H 248v/248V Pos: standing >
< T: Saif TP: sta TC:few scratches E: undead sta EP: excellent >
 A half-elf merchant snaps into visibility.
A half-elf merchant's pierce wounds a Gnome.
A half-elf merchant's impressive pierce strikes a Gnome.
A half-elf merchant's impressive pierce strikes a Gnome.
A half-elf merchant's pierce strikes a Gnome.
A half-elf merchant's impressive pierce strikes a Gnome.
A half-elf merchant's impressive pierce strikes a Gnome.

< 949h/950H 248v/248V Pos: standing >
< T: Saif TP: sta TC:few scratches E: undead sta EP: excellent >
 You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 44 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
-=[The lich of a wealthy man's feeble punch grazes you.]=-
You dodge the lich of a wealthy man's vicious attack.
Grozev snaps into visibility.
Grozev's impressive pierce strikes a Gnome.
Grozev's powerful pierce strikes a Gnome hard.

< 948h/950H 248v/248V Pos: standing >
< T: Saif TP: sta TC:few scratches E: undead sta EP: excellent >
 [Damage: 47 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-

< 948h/950H 248v/248V Pos: standing >
< T: Saif TP: sta TC:few scratches E: undead sta EP: excellent >
 [Damage: 47 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
[Damage: 13 ] A swarm of insects's fine sting strikes a Gnome.
[Damage: 13 ] A swarm of insects's fine sting strikes a Gnome hard.
[Damage: 15 ] A swarm of insects's sting strikes a Gnome hard.
[Damage: 13 ] A swarm of insects's fine sting strikes a Gnome hard.
[Damage: 14 ] A swarm of insects's sting strikes a Gnome very hard.
[Damage: 15 ] A swarm of insects's fine sting strikes a Gnome very hard.
[Damage: 14 ] A swarm of insects's fine sting seriously wounds a Gnome.
[Damage: 13 ] A swarm of insects's sting seriously wounds a Gnome.
[Damage: 14 ] A swarm of insects's fine sting seriously wounds a Gnome.
[Damage: 14 ] A swarm of insects's sting enshrouds a Gnome in a mist of blood.
[Damage: 15 ] A swarm of insects's sting causes a Gnome to grimace in pain.
[Damage: 12 ] A swarm of insects's fine sting grievously wounds a Gnome.
A Gnome is incapacitated and will slowly die, if not aided.
A swarm of insects suddenly attacks the lich of a wealthy man!
[Damage:  1 ] A swarm of insects's sting grazes the lich of a wealthy man.

< 948h/950H 248v/248V Pos: standing >
< T: Saif TP: sta TC:few scratches E: undead sta EP: excellent >
 Grozev snaps into visibility.
Grozev's pierce hits a Gnome.
A Gnome's cloak of dragons was completely destroyed by the massive blow!
A Gnome's foggy visor [poor] was completely destroyed by the massive blow!
The lich of an elite guard stops following a Gnome.
The lich of a wealthy man stops following a Gnome.
The lich of an elite guard stops following a Gnome.
The lich of a wealthy man stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!