The death of [56 Spiritualist] Janna Suicide Squad (Kobold)

in The Meeting Chamber

from the perspective of [55 Shadowmage] Vof The Empire (Gnome)

<floating about head>a dark ioun stone[239h 59m 4s]
<worn as a badge>    a spherical chunk of the swamp fane runestone of health (magic) [87%]
<worn on head>       the dirty cloth turban [poor] [78%]
<worn on eyes>       eyes of the tanar'ri [superior] (magic)
<worn in ear>        the living essence of Dranum [poor] (magic)
<worn in ear>        a polished scale of Tiamat (invis) (magic) (glowing)
<worn on face>       the face of an illithid lord [poor] [62%]
<worn around neck>   a glowing necklace of health (magic) (glowing) (humming) [84%]
<worn around neck>   some kharma mind beads (magic)
<worn on body>       the armor of a MaDMaN of regeneration (magic)
<worn about body>    an ethereal symbiote of the inner planes (magic) (humming)
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [31%]
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>a small book bound in red dragon hatchling hide [poor] (magic) [74%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     the shield of the earthwyrm [superior] (magic)
<worn around wrist>  the bangle of immunity [superior] (magic) (glowing)
<worn around wrist>  a wisp of total and utter blackness of regeneration (magic) (glowing) [77%]
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     the ring of the Netherworld (magic) (glowing)
<worn on finger>     a ring of twisted gray mist [80%]
<primary weapon>     the mace of mentality [87%]
<worn on legs>       a pair of blood-stained wyrm scale leggings [poor] (magic) [85%]
<worn on feet>       mystical boots of Volo the Traveller (magic) (glowing) [73%]

A few drops of fresh blood are scattered around the area.
The corpse of a mother apewoman is lying here.
The corpse of an apeman child is lying here.
A few coins lie scattered here.
A hardened brass hood from Lost City of Tikitzopl lies here on the ground.
Dreco (Gnome)(small) stands, floating here.(Red Aura)
A large apeman stands watch over his family.(Red Aura)

< 530h/530H 101v/101V Pos: standing >
Dreco starts casting an offensive spell called 'energy drain'.

< 530h/530H 101v/101V Pos: standing >
Dreco completes his spell...
Dreco utters the words 'unsozfol efaui'
Dreco drains an apeman father - what a waste of energy!
Dreco dodges an apeman father's attack.
Dreco dodges an apeman father's attack.
An apeman father's fine maul wounds Dreco.

< 530h/530H 101v/101V Pos: standing >
An apeman father dodges Dreco's attack.

< 530h/530H 101v/101V Pos: standing >
An apeman father's maul wounds Dreco.
Dreco dodges an apeman father's attack.
Dreco dodges an apeman father's attack.
An apeman father kicks Dreco in the stomach, rendering him breathless.

< 530h/530H 101v/101V Pos: standing >
Dreco starts casting an offensive spell.

< 530h/530H 101v/101V Pos: standing >
Dreco completes his spell...
Dreco utters the words 'qaiz ay qare'

< 530h/530H 101v/101V Pos: standing >
Dreco dodges an apeman father's attack.
An apeman father misses Dreco.

< 530h/530H 101v/101V Pos: standing >
Dreco starts casting an offensive spell.

< 530h/530H 101v/101V Pos: standing >
Dreco completes his spell...
Dreco utters the words 'qaiz ay qare'
An apeman father dodges Dreco's attack.

< 530h/530H 101v/101V Pos: standing >
You start chanting...
You snap into visibility.

< 530h/530H 101v/101V Pos: standing >
You complete your spell...
[Damage: 127 ] -=[Your giant fist of force causes an apeman father to stagger in agony!]=-

< 530h/530H 101v/101V Pos: standing >
An apeman father misses Dreco.
Dreco dodges an apeman father's attack.
An apeman father kicks Dreco in the stomach, rendering him breathless.

< 530h/530H 101v/101V Pos: standing >
You start chanting...
You snap into visibility.

< 530h/530H 101v/101V Pos: standing >
An apeman father dodges Dreco's attack.

< 530h/530H 101v/101V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 129 ] -=[Your giant fist of force causes an apeman father to stagger in agony!]=-
Dreco starts casting an offensive spell called 'cone of cold'.

< 530h/530H 101v/101V Pos: standing >
You start chanting...
You snap into visibility.

< 530h/530H 101v/101V Pos: standing >
A distant roar can be heard off in the distance...


< 530h/530H 101v/101V Pos: standing >
Dreco completes his spell...
Dreco utters the words 'qaiz ay qare'
You snap into visibility.
You complete your spell...
[Damage: 125 ] -=[Your giant fist of force causes an apeman father to stagger in agony!]=-

< 530h/530H 101v/101V Pos: standing >
Dreco dodges an apeman father's attack.
Dreco dodges an apeman father's attack.
An apeman father's fine maul strikes Dreco.

< 530h/530H 101v/101V Pos: standing >
A Small Home
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
The corpse of a mother apewoman is lying here.
The corpse of an apeman child is lying here.
A few coins lie scattered here.
A hardened brass hood from Lost City of Tikitzopl lies here on the ground.
Dreco (Gnome)(small) stands, floating here, fighting an apeman father.(Red Aura)
An apeman father stands in mid-air here, fighting Dreco.(Red Aura)

< 530h/530H 101v/101V Pos: standing >
Dreco misses an apeman father.

< 530h/530H 101v/101V Pos: standing >
You start chanting...
You snap into visibility.

< 530h/530H 101v/101V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 79 ] -=[Your giant fist of force causes an apeman father to stagger in agony!]=-
An apeman father is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Primate(s) for boon # 2306.
You have completed boon # 2306.
Your guild gained prestige!
You have gained 16 epic points.
You feel a light sense of satisfaction from somewhere...
The last gasps of an apeman father cause a sickening chill to run up your spine.

< 530h/530H 101v/101V Pos: standing >
Dreco gets something from the corpse of an apeman father.

< 530h/530H 101v/101V Pos: standing >
Dreco puts a small pile of coins into an ermineskin backpack.

< 530h/530H 101v/101V Pos: standing >
the corpse of an apeman father does not contain the coins.

< 530h/530H 101v/101V Pos: standing >
Into what?

< 530h/530H 101v/101V Pos: standing >
A Small Home
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
The corpse of an apeman father is lying here.
The corpse of a mother apewoman is lying here.
The corpse of an apeman child is lying here.
A few coins lie scattered here.
A hardened brass hood from Lost City of Tikitzopl lies here on the ground.
Dreco (Gnome)(small) stands, floating here.(Red Aura)

< 530h/530H 101v/101V Pos: standing >
You sit down and relax.

< 530h/530H 101v/101V Pos: sitting >
Dreco sits down in a comfortable spot.
You have memorized the following spells:
(11th circle)  4 - solbeeps missile barrage
(10th circle)  5 - chain lightning
( 9th circle)  1 - relocate
               4 - electrical execution
( 8th circle)  6 - immolate
( 7th circle)  1 - power word stun
( 6th circle)  4 - teleport
               3 - blink
( 5th circle)  2 - cone of cold
               5 - dimension door
               1 - coldshield
( 4th circle)  3 - wizard eye
               2 - ray of enfeeblement
               4 - dispel magic
( 3rd circle)  6 - concealment
               4 - agility
( 2nd circle)  1 - chill touch
               8 - sleep
               2 - strength
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 7th) bigbys clenched fist
    2 seconds:  ( 7th) bigbys clenched fist
    3 seconds:  ( 7th) bigbys clenched fist
    5 seconds:  ( 7th) bigbys clenched fist
    6 seconds:  ( 7th) bigbys clenched fist

You can memorize no more spells.
You continue your study.

< 530h/530H 101v/101V Pos: sitting >
Dreco opens a spellbook and begins studying it intently.
You start meditating...

< 530h/530H 101v/101V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 530h/530H 101v/101V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 530h/530H 101v/101V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 530h/530H 101v/101V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 530h/530H 101v/101V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 530h/530H 101v/101V Pos: sitting >
You clamber to your feet.

< 530h/530H 101v/101V Pos: standing >

< 530h/530H 101v/101V Pos: standing >
A Small Home
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
The corpse of an apeman father is lying here.
The corpse of a mother apewoman is lying here.
The corpse of an apeman child is lying here.
A few coins lie scattered here.
A hardened brass hood from Lost City of Tikitzopl lies here on the ground.
Dreco (Gnome)(small) sits resting.(Red Aura)

< 530h/530H 101v/101V Pos: standing >
Experience till level: -37483406

< 530h/530H 101v/101V Pos: standing >
Ok.
You put 1 platinum, 7 gold, 0 silver, and 0 copper coins into the bag of impossibilities.

< 530h/530H 101v/101V Pos: standing >

< 530h/530H 101v/101V Pos: standing >
A Small Home
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
The corpse of an apeman father is lying here.
The corpse of a mother apewoman is lying here.
The corpse of an apeman child is lying here.
A few coins lie scattered here.
A hardened brass hood from Lost City of Tikitzopl lies here on the ground.
Dreco (Gnome)(small) sits resting.(Red Aura)

< 530h/530H 101v/101V Pos: standing >
You quickly scan the area.
A buff deer who is close by to your west.
An apeman child who is not far off to your west.
An apeman child who is not far off to your west.
A mother apewoman who is not far off to your west.
An apeman father who is not far off to your west.

< 530h/530H 101v/101V Pos: standing >

< 530h/530H 101v/101V Pos: standing >
A Small Home
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
The corpse of an apeman father is lying here.
The corpse of a mother apewoman is lying here.
The corpse of an apeman child is lying here.
A few coins lie scattered here.
A hardened brass hood from Lost City of Tikitzopl lies here on the ground.
Dreco (Gnome)(small) sits resting.(Red Aura)

< 530h/530H 101v/101V Pos: standing >

< 530h/530H 101v/101V Pos: standing >
Dreco closes his book and grins malevolently.

< 530h/530H 101v/101V Pos: standing >
Dreco clambers to his feet.

< 530h/530H 101v/101V Pos: standing >
A Small Home
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
The corpse of an apeman father is lying here.
The corpse of a mother apewoman is lying here.
The corpse of an apeman child is lying here.
A few coins lie scattered here.
A hardened brass hood from Lost City of Tikitzopl lies here on the ground.
Dreco (Gnome)(small) stands, floating here.(Red Aura)

< 530h/530H 101v/101V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 530h/530H 101v/101V Pos: standing >
A Road Among the Homes
Obvious exits: -N -E -S -W
A strong looking deer stands here.
Dreco enters from the east.

< 530h/530H 100v/101V Pos: standing >
A Road Among the Homes
Obvious exits: -N -E -S -W
Dreco enters from the south.

< 530h/530H 99v/101V Pos: standing >
A Road Among the Homes
Obvious exits: -E -S -W
Dreco enters from the south.

< 530h/530H 98v/101V Pos: standing >
You quickly scan the area.
A silver serpent who is not far off to your east.
A buff deer who is not far off to your south.

< 530h/530H 98v/101V Pos: standing >
A Road Among the Homes
Obvious exits: -E -W
Dreco enters from the east.

< 530h/530H 100v/101V Pos: standing >
A Narrow Wooden Bridge
Obvious exits: -E -W -D
A long shining sword lies here. (glowing)
Dreco enters from the east.

< 530h/530H 99v/101V Pos: standing >
A Well-Traveled Street
Obvious exits: -E -W
Dreco enters from the east.

< 530h/530H 98v/101V Pos: standing >
A Well-Traveled Street
Obvious exits: -N -E -W
Dreco enters from the east.

< 530h/530H 97v/101V Pos: standing >
A Well-Traveled Street
Obvious exits: -E -W
The corpse of a large apeman is lying here.
Dreco enters from the east.

< 530h/530H 97v/101V Pos: standing >
You quickly scan the area.
You see nothing.

< 530h/530H 98v/101V Pos: standing >
City Entrance
Obvious exits: -N -E -S# -W
A long shining sword lies here. (glowing)
The corpse of a large apeman is lying here.
Dreco enters from the east.

< 530h/530H 99v/101V Pos: standing >
A Well-Traveled Street
Obvious exits: -E -W
Dreco enters from the east.

< 530h/530H 99v/101V Pos: standing >
You quickly scan the area.
You see nothing.

< 530h/530H 100v/101V Pos: standing >
City Entrance
Obvious exits: -N -E -S# -W
A long shining sword lies here. (glowing)
The corpse of a large apeman is lying here.
Dreco enters from the west.

< 530h/530H 100v/101V Pos: standing >
You quickly scan the area.
An apeman merchant who is not far off to your north.
A Tikitzopl guardsman who is a brief walk away to your north.

< 530h/530H 100v/101V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -N -S
Dreco enters from the south.

< 530h/530H 99v/101V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -N -S
 A merchant wanders the streets, selling and trading items.(Red Aura)
Dreco enters from the south.

< 530h/530H 98v/101V Pos: standing >
A Busy Intersection
Obvious exits: -N -E -S -W
A deep well stands in the middle of the intersection.
A member of the Tikitzopl Guard patrols the streets.(Red Aura)
Dreco enters from the south.

< 530h/530H 97v/101V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -N -E -S -W
Dreco enters from the south.

< 530h/530H 97v/101V Pos: standing >
You quickly scan the area.
A Tikitzopl guardsman who is close by to your east.
Ixantl who is close by to your east.
An apeman merchant who is close by to your south.
A Tikitzopl guardsman who is close by to your south.
A silver serpent who is not far off to your west.

< 530h/530H 98v/101V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -N -S -W
Dreco enters from the south.

< 530h/530H 99v/101V Pos: standing >
You quickly scan the area.
A large apeman who is in the distance to your north.
An apeman merchant who is not far off to your south.
A Tikitzopl guardsman who is a brief walk away to your south.
An apeman merchant who is a brief walk away to your west.
An apeman merchant who is a brief walk away to your west.
An apeman merchant who is rather far off to your west.
A large apeman who is rather far off to your west.
A Tikitzopl guardsman who is rather far off to your west.
A silver serpent who is in the distance to your west.

< 530h/530H 100v/101V Pos: standing >
A Large Stone Bridge
Obvious exits: -N -S -D
Dreco enters from the south.

< 530h/530H 100v/101V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -N -E -S -W
Dreco enters from the south.

< 530h/530H 99v/101V Pos: standing >
You quickly scan the area.
A large apeman who is a brief walk away to your north.
An apeman worshiper who is close by to your east.
An apeman worshiper who is close by to your east.
An apeman worshiper who is close by to your east.
An apeman merchant who is rather far off to your south.
A Tikitzopl guardsman who is in the distance to your south.
A Tikitzopl guardsman who is close by to your west.
Auxetix the Magician who is close by to your west.

< 530h/530H 99v/101V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -S -W
Dreco enters from the south.

< 530h/530H 100v/101V Pos: standing >
You quickly scan the area.
A large apeman who is not far off to your north.
An apeman merchant who is in the distance to your south.

< 530h/530H 100v/101V Pos: standing >
A Dark Forest Path
Obvious exits: -N -S
Dreco enters from the south.

< 530h/530H 99v/101V Pos: standing >
You quickly scan the area.
A large apeman who is close by to your north.

< 530h/530H 99v/101V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -S -W
Dreco enters from the north.

< 530h/530H 99v/101V Pos: standing >
An Outlying Road
Obvious exits: -E -W
Dreco enters from the west.

< 530h/530H 98v/101V Pos: standing >
You quickly scan the area.
You see nothing.

< 530h/530H 98v/101V Pos: standing >
You see nothing special...

< 530h/530H 100v/101V Pos: standing >
An Outlying Road
Obvious exits: -E -S -W
The corpse of tikitani, of the High Council is lying here.
The corpse of a Tikitzopl guardsman is lying here.
Dreco enters from the west.

< 530h/530H 100v/101V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Large Temple
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
A large ape-like creature goes about his business here.(Red Aura)
A guardian of the High Council stands attentively in the corner.(Red Aura)
A guardian of the High Council stands attentively in the corner.(Red Aura)

< 530h/530H 100v/101V Pos: standing >
A Large Temple
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
A large ape-like creature goes about his business here.(Red Aura)
A guardian of the High Council stands attentively in the corner.(Red Aura)
A guardian of the High Council stands attentively in the corner.(Red Aura)
Dreco enters from the north.

< 530h/530H 99v/101V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Large Temple
Obvious exits: -S -W
A Kobold (small)  Suicide Squad stands in mid-air here.(Red Aura)
A guardian of the High Council stands attentively in the corner.(Red Aura)
A guardian of the High Council stands attentively in the corner.(Red Aura)

< 530h/530H 99v/101V Pos: standing >
An Outlying Road
Obvious exits: -E -S -W
The corpse of tikitani, of the High Council is lying here.
The corpse of a Tikitzopl guardsman is lying here.
Dreco enters from the south.

< 530h/530H 98v/101V Pos: standing >
A Large Temple
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
A guardian of the High Council stands attentively in the corner.(Red Aura)
A guardian of the High Council stands attentively in the corner.(Red Aura)
Dreco enters from the north.

< 530h/530H 100v/101V Pos: standing >
You jump in surprise.. EEK! 

< 530h/530H 100v/101V Pos: standing >
A Large Temple
Obvious exits: -S -W
A large ape-like creature goes about his business here.(Red Aura)
A Kobold (small)  Suicide Squad stands in mid-air here, fighting a guardian of the High Council.(Red Aura)
A guardian of the High Council sits here.(Red Aura)
A guardian of the High Council stands here, fighting a Kobold.(Red Aura)
Dreco enters from the west.
A Kobold attempts to flee.
A Kobold leaves south.

< 530h/530H 99v/101V Pos: standing >
You feel your skin soften and return to normal.
You failed.

< 530h/530H 99v/101V Pos: standing >
Saving Vof.

< 530h/530H 100v/101V Pos: standing >
A Large Temple
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
A guardian of the High Council stands attentively in the corner.(Red Aura)
A guardian of the High Council stands attentively in the corner.(Red Aura)
Dreco enters from the east.

< 530h/530H 100v/101V Pos: standing >
A Large Temple
Obvious exits: -S -W
A large ape-like creature goes about his business here.(Red Aura)
A guardian of the High Council sits here.(Red Aura)
A guardian of the High Council stands attentively in the corner.(Red Aura)
Dreco enters from the west.

< 530h/530H 99v/101V Pos: standing >
The Meeting Chamber
Obvious exits: -N
Shattered bits of ice are scattered about the area.
A Kobold (small)  Suicide Squad stands in mid-air here.(Red Aura)
Tikiapti, of the High Council stands here, fighting a Kobold. (Casting) (Red Aura)
A guardian of the High Council stands attentively in the corner.(Red Aura)
A guardian of the High Council stands attentively in the corner.(Red Aura)
Tekinar, War Master of the High Council is discussing some plans here.(Red Aura)
Tekifan, Overseer of the High Council watches over a council meeting.(Red Aura)
Dreco enters from the north.

< 530h/530H 98v/101V Pos: standing >
You start chanting...
You snap into visibility.

< 530h/530H 98v/101V Pos: standing >
The Horseman of Death cackles and swings a massive deadly scythe at a Kobold!
The room goes dark!
A Kobold screams in agony as a dark haze engulfs her.

< 530h/530H 99v/101V Pos: standing >
Tikiapti, of the High Council completes his spell...
Tikiapti, of the High Council utters the words 'wagg pzar'
A warm feeling fills your body.
Dreco starts casting an offensive spell called 'energy drain'.
A Kobold starts casting an offensive spell.

< 530h/530H 100v/101V Pos: standing >
Tekinar, of the High Council suddenly attacks a Kobold!
Tekinar, of the High Council's slash strikes a Kobold.
You complete your spell...
Your fiery blast strikes a Kobold full on!
[Damage: 50 ] 
< 530h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A dark shroud encases a guardian of the High Council as he charges into battle.
A Kobold is knocked to the ground by a guardian of the High Council's mighty bash!
A guardian of the High Council suddenly attacks a Kobold!
A guardian of the High Council's impressive maul strikes a Kobold.

< 530h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 Tekifan, of the High Council suddenly attacks a Kobold!
Tekifan, of the High Council's impressive maul strikes a Kobold.
Dreco completes his spell...
Dreco utters the words 'unsozfol efaui'
Dreco drains a Kobold - what a waste of energy!
A Kobold stops invoking abruptly!

< 530h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 A large apeman enters from the north.

< 530h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 You start chanting...
You snap into visibility.

< 530h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 Dreco starts casting an offensive spell called 'energy drain'.

< 530h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 You snap into visibility.
You complete your spell...
Your fiery blast strikes a Kobold full on!
[Damage: 49 ] A Kobold's suit of flame-wreathed platemail [poor] is burned from the blast!
You miss a Kobold.
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage:  5 ] -=[Your fine bludgeon wounds a Kobold.]=-
-=[Your spirit suffers from contact with a Kobold's aura!]=-

< 528h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 Dreco completes his spell...
Dreco utters the words 'unsozfol efaui'
Dreco drains a Kobold - what a waste of energy!

< 528h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 A fiery conflagration spews from a guardian of the High Council striking a Kobold full on!
Tikiapti, of the High Council's impressive maul strikes a Kobold hard.
Tikiapti, of the High Council starts casting an offensive spell.

< 528h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 Your flesh magically hardens, turning to stone.
A guardian of the High Council's maul strikes a Kobold hard.
A guardian of the High Council's maul strikes a Kobold hard.
A guardian of the High Council's impressive maul strikes a Kobold hard.
You start chanting...
You snap into visibility.

< 528h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 A Kobold's skin seems to turn to stone.
A guardian of the High Council dodges a Kobold's attack.

< 528h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 Dreco starts casting an offensive spell.

< 528h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 You snap into visibility.
[Damage: 26 ] -=[Flames smother a Kobold, searing and baking her.]=-

< 528h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 Tekinar, of the High Council's slash strikes a Kobold.
Tekinar, of the High Council's slash strikes a Kobold.
Tekinar, of the High Council's impressive slash strikes a Kobold.
Tekinar, of the High Council's fine slash strikes a Kobold.
Tekinar, of the High Council whacks a Kobold in the side with a sound kick.

< 528h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 You snap into visibility.
You complete your spell...
Your fiery blast strikes a Kobold full on!
[Damage: 50 ] Tikiapti, of the High Council completes his spell...
Tikiapti, of the High Council utters the words 'jiparl xafe'
-=[You are sent reeling by Tikiapti, of the High Council's unholy word.]=-
OUCH!  That really did HURT!
A guardian of the High Council's maul strikes a Kobold hard.
A guardian of the High Council's impressive maul enshrouds a Kobold in a mist of blood.
A guardian of the High Council's impressive maul causes a Kobold to grimace in pain.
A guardian of the High Council starts casting a spell.

< 438h/530H 101v/101V Pos: standing >
< T: guardian TP: sta TC:excellent E: A Kobold sit EP:  awful >
 Tekifan, of the High Council's fine maul hits a Kobold.
A Kobold is mortally wounded, and will die soon, if not aided.

< 438h/530H 101v/101V Pos: standing >
<Dreco completes his spell...
Dreco utters the words 'unsozfol efaui'
Dreco drains a Kobold - what a waste of energy!
A Kobold's priest's shayla of the maelstrom was disintegrated by the negative energy!
A Kobold's tiny endurium earring was disintegrated by the negative energy!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!