<floating about head>a dark ioun stone[236h 42m 52s]
<worn as a badge> a ball of crackling energy [superior] (magic) (glowing) [78%]
<worn on head> the great helm of mysticism (glowing) [89%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a tiny endurium earring (magic)
<worn in ear> a tiny orb of obsidian (magic)
<worn on face> a white hot mask of living flame [superior] (glowing) [86%]
<worn around neck> a cloak of dragons (magic) (glowing) [53%]
<worn around neck> some kharma mind beads [superior] (magic) [67%]
<worn on body> a suit of flame-wreathed platemail [73%]
<worn about body> an ethereal symbiote of the inner planes (magic) (humming) [80%]
<worn on tail> some mithril ringlets [superior] (magic) [58%]
<worn as quiver> a silken backsheath of flight (magic) [52%]
<worn about waist> a darkmail belt [poor] (magic)
<worn on belt buckle>a soul sceptre of endurance (magic) (glowing)
<attached to belt> a pitch black spellbook (magic) (glowing)
<worn on arms> some mithril-plated gnomish arm enhancers (humming) [86%]
<held as shield> a well-polished mithril body shield [superior] [79%]
<worn around wrist> a bracelet of influence (magic) [53%]
<worn around wrist> a sapphire and gold bracelet
<worn on hands> the enchanted gloves of oblivion (humming) [59%]
<worn on finger> a ring of the Neogi Lords [poor] (glowing)
<worn on finger> a ring of regeneration (magic) (glowing)
<primary weapon> the blackened staff of Netheril (magic) (glowing)[234h 29m 42s]
<worn on legs> a pair of vapor leggings
<worn on feet> a pair of phantom boots of endurance
Obvious exits: -N -E -S -W
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 889h/889H 222v/222V Pos: standing >
^^^^MMMMM
MMMM^MMMMMM
GDMM^MMMMMM
MMMM^@MMMMM
^MM^^^MMMMM
^^^^^^MMMMM
.^^.^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 889h/889H 222v/222V Pos: standing >
^^^^MMMMM
MMMM^MMMMMM
GDMM^MMMMMM
MMMM^@MMMMM
^MM^^^MMMMM
^^^^^^MMMMM
.^^.^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 889h/889H 222v/222V Pos: standing >
^^^^MMMMM
MMMM^MMMMMM
PDMM^MMMMMM
MMMM^@MMMMM
^MM^^^MMMMM
^^^^^^MMMMM
.^^.^^MMM
< 889h/889H 222v/222V Pos: standing >
^^^^MMMMM
MMMM^MMMMMM
PDMM^MMMMMM
MMMM^@MMMMM
^MM^^^MMMMM
^^^^^^MMMMM
.^^.^^MMM
< 889h/889H 222v/222V Pos: standing >
< 889h/889H 222v/222V Pos: standing >
^^^^MMMMM
MMMM^MMMMMM
GDMM^MMMMMM
MMMM^@MMMMM
^MM^^^MMMMM
^^^^^^MMMMM
.^^.^^MMM
< 889h/889H 222v/222V Pos: standing >
< 889h/889H 222v/222V Pos: standing >
< 889h/889H 222v/222V Pos: standing >
^^^^MMMMM
MMMM^MMMMMM
PDMM^MMMMMM
MMMM^@MMMMM
^MM^^^MMMMM
^^^^^^MMMMM
.^^.^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 889h/889H 222v/222V Pos: standing >
^^^^MMMMM
MMMM^MMMMMM
PDMM^MMMMMM
MMMM^@MMMMM
^MM^^^MMMMM
^^^^^^MMMMM
.^^.^^MMM
< 889h/889H 222v/222V Pos: standing >
^^^^^MMMM
MMMMM^MMMMM
MGDMM^MMMMM
MMMMM@MMMMM
.^MM^^^MMMM
^^^^^^^MMMM
^.^^.^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A suit of chainmail lies here, discarded.
A water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
< 889h/889H 220v/222V Pos: standing >
MMMM^MMMM
M^^^^^MMMMM
MMMMM^MMMMM
MGDMM@MMMMM
MMMMMM^MMMM
.^MM^^^MMMM
^^^^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
< 889h/889H 218v/222V Pos: standing >
You quickly scan the area.
A saddled white drake who is a brief walk away to your west.
< 889h/889H 218v/222V Pos: standing >
You quickly scan the area.
A green iguana who is almost out of sight to your south.
< 889h/889H 218v/222V Pos: standing >
You quickly scan the area.
A saddled white drake who is a brief walk away to your west.
< 889h/889H 221v/222V Pos: standing >
You quickly scan the area.
A green iguana who is almost out of sight to your south.
< 889h/889H 222v/222V Pos: standing >
You feel your skin soften and return to normal.
You quickly scan the area.
A green iguana who is almost out of sight to your south.
A saddled white drake who is a brief walk away to your west.
< 889h/889H 222v/222V Pos: standing >
MMMM^M^M^
MMMMM^MMMM^
M^^^^^MMMMM
MMMMM@MMMMM
MGDMMMMMMMM
MMMMM^^MMMM
^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
< 889h/889H 220v/222V Pos: standing >
You say in minotaur 'stone'
< 889h/889H 220v/222V Pos: standing >
^M^^.^^^^
MMMMM^M^M^.
MMMMM^MMMM^
M^^^^@MMMMM
MMMMMMMMMMM
MGDMM^MMMMM
MMMM^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
< 889h/889H 218v/222V Pos: standing >
You quickly scan the area.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
< 889h/889H 218v/222V Pos: standing >
You quickly scan the area.
An elite guard specialist who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
< 889h/889H 218v/222V Pos: standing >
M^M^^.^^^
MMMMMM^M^M^
MMMMMM^MMMM
MM^^^@MMMMM
MMMMMM^MMMM
MMGDMM^MMMM
MMMMM^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
< 889h/889H 220v/222V Pos: standing >
MM^M^^.^^
MMMMMMM^M^M
MMMMMMM^MMM
MMM^^@M^MMM
MMMMMMM^MMM
MMMGDMM^MMM
^MMMMM^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
< 889h/889H 218v/222V Pos: standing >
MMM^M^^.^
MMMMMMMM^M^
MMMMMMMM^MM
MMMM^@M^^MM
^MMMMMMM^MM
^MMMGDMM^MM
^^MMMMM^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
< 889h/889H 216v/222V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Mountain Trail
Obvious exits: -E -W
< 889h/889H 216v/222V Pos: standing >
MM^M^^.^^
MMMMMMM^M^M
MMMMMMM^MMM
MMM^M@^^MMM
MMMMMMM^MMM
MMMGDMM^MMM
^MMMMM^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
< 889h/889H 218v/222V Pos: standing >
M^M^^.^^^
MMMMMM^M^M^
MMMMMM^MMMM
MM^^M@^MMMM
MMMMMM^MMMM
MMGDMM^MMMM
MMMMM^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
< 889h/889H 217v/222V Pos: standing >
^M^^.^^^^
MMMMM^M^M^.
MMMMM^MMMM^
M^^^M@MMMMM
MMMMM^MMMMM
MGDMM^MMMMM
MMMM^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
< 889h/889H 216v/222V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 889h/889H 217v/222V Pos: standing >
You quickly scan the area.
An elite guard specialist who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
< 889h/889H 218v/222V Pos: standing >
MMMM^M^M^
MMMMM^MMMM^
M^^^^MMMMMM
MMMMM@MMMMM
MGDMM^MMMMM
MMMMM^^MMMM
^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 889h/889H 218v/222V Pos: standing >
MMMM^MMMM
M^^^^^MMMMM
MMMMMMMMMMM
MGDMM@MMMMM
MMMMM^^MMMM
.^MM^^^MMMM
^^^^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 889h/889H 217v/222V Pos: standing >
You quickly scan the area.
A saddled white drake who is a brief walk away to your west.
< 889h/889H 218v/222V Pos: standing >
You quickly scan the area.
A saddled white drake who is a brief walk away to your west.
< 889h/889H 221v/222V Pos: standing >
You feel your skin harden to stone.
You quickly scan the area.
You see nothing.
< 889h/889H 222v/222V Pos: standing >
You quickly scan the area.
You see nothing.
< 889h/889H 222v/222V Pos: standing >
You quickly scan the area.
You see nothing.
< 889h/889H 222v/222V Pos: standing >
You quickly scan the area.
A saddled white drake who is a brief walk away to your west.
< 889h/889H 222v/222V Pos: standing >
MMMM^MMMM
M^^^^^MMMMM
MMMMM^MMMMM
MGDMM@MMMMM
MMMMM^^MMMM
.^MM^^^MMMM
^^^^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 889h/889H 222v/222V Pos: standing >
You quickly scan the area.
A saddled white drake who is a brief walk away to your west.
< 889h/889H 222v/222V Pos: standing >
You quickly scan the area.
A saddled white drake who is a brief walk away to your west.
< 889h/889H 222v/222V Pos: standing >
You quickly scan the area.
A saddled white drake who is a brief walk away to your west.
< 889h/889H 222v/222V Pos: standing >
You quickly scan the area.
A green iguana who is almost out of sight to your south.
A saddled white drake who is a brief walk away to your west.
< 889h/889H 222v/222V Pos: standing >
You quickly scan the area.
A green iguana who is almost out of sight to your south.
< 889h/889H 222v/222V Pos: standing >
MMMM^MMMM
M^^^^^MMMMM
MMMMM^MMMMM
MGDMM@MMMMM
MMMMM^^MMMM
.^MM^^^MMMM
^^^^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 889h/889H 222v/222V Pos: standing >
You quickly scan the area.
A saddled white drake who is a brief walk away to your west.
< 889h/889H 222v/222V Pos: standing >
MMMM^MMMM
M^P^^^MMMMM
MMMMM^MMMMM
MGDMM@MMMMM
MMMMM^^MMMM
.^MM^^^MMMM
^^^^^^MMM
< 889h/889H 222v/222V Pos: standing >
MMMM^MMMM
M^^P^^MMMMM
MMMMM^MMMMM
MGDMM@MMMMM
MMMMM^^MMMM
.^MM^^^MMMM
^^^^^^MMM
< 889h/889H 222v/222V Pos: standing >
MMMM^MMMM
M^^^P^MMMMM
MMMMM^MMMMM
MGDMM@MMMMM
MMMMM^^MMMM
.^MM^^^MMMM
^^^^^^MMM
< 889h/889H 222v/222V Pos: standing >
MMMM^MMMM
M^^^^PMMMMM
MMMMM^MMMMM
MGDMM@MMMMM
MMMMM^^MMMM
.^MM^^^MMMM
^^^^^^MMM
< 889h/889H 222v/222V Pos: standing >
MMMM^MMMM
M^^^^^MMMMM
MMMMMPMMMMM
MGDMM@MMMMM
MMMMM^^MMMM
.^MM^^^MMMM
^^^^^^MMM
A Halfling enters from the north.
< 889h/889H 222v/222V Pos: standing >
MMMM^MMMM
M^^^^^MMMMM
MMMMM^MMMMM
MGDMM@MMMMM
MMMMM^^MMMM
.^MM^^^MMMM
^^^^^^MMM
< 889h/889H 222v/222V Pos: standing >
A Halfling leaves south.
< 889h/889H 222v/222V Pos: standing >
MMMM^MMMM
M^^^^^MMMMM
MMMMM^MMMMM
MGDMM@MMMMM
MMMMMP^MMMM
.^MM^^^MMMM
^^^^^^MMM
^^^^^MMMM
MMMMM^MMMMM
MGDMMMMMMMM
MMMMM@^MMMM
.^MM^^^MMMM
^^^^^^^MMMM
^.^^.^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A suit of chainmail lies here, discarded.
A Halfling (small) Foot soldier The Empire stands here.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 889h/889H 220v/222V Pos: standing >
MMMM^MMMM
MGDMM^MMMMM
MMMMMP^MMMM
.^MM^@^MMMM
^^^^^^^MMMM
.^.^^.^^MMM
^.^^^.^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 889h/889H 218v/222V Pos: standing >
GDMM^MMMM
MMMMMP^MMMM
.^MM^M^MMMM
^^^^^@^MMMM
.^.^^.^^MMM
^^.^^^.^^^M
...^....^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 889h/889H 216v/222V Pos: standing >
MMMM^^MMM
.^MM^^^MMMM
^^^^^M^MMMM
.^.^^@^^MMM
^^.^^^.^^^M
^...^....^^
^^.^...^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 889h/889H 214v/222V Pos: standing >
MMMM^^MMM
.^MM^^^MMMM
^^^^^^^MMMM
.^.^^@^^MMM
^^.^^^.^^^M
^...^....^^
^^.^...^^
< 889h/889H 215v/222V Pos: standing >
You do not see that here.
< 889h/889H 217v/222V Pos: standing >
MMMMP^MMM
.^MM^^^MMMM
^^^^^^^MMMM
.^.^^@^^MMM
^^.^^^.^^^M
^...^....^^
^^.^...^^
Consider killing who?
< 889h/889H 218v/222V Pos: standing >
MMMM^^MMM
.^MM^P^MMMM
^^^^^^^MMMM
.^.^^@^^MMM
^^.^^^.^^^M
^...^....^^
^^.^...^^
< 889h/889H 219v/222V Pos: standing >
MMMM^^MMM
.^MM^^^MMMM
^^^^^P^MMMM
.^.^^@^^MMM
^^.^^^.^^^M
^...^....^^
^^.^...^^
GDMM^MMMM
MMMMM^^MMMM
.^MM^^^MMMM
^^^^^@^MMMM
.^.^^M^^MMM
^^.^^^.^^^M
...^....^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Halfling (small) Foot soldier The Empire stands here.
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
< 889h/889H 218v/222V Pos: standing >
MMMM^MMMM
MGDMM^MMMMM
MMMMM^^MMMM
.^MM^@^MMMM
^^^^^P^MMMM
.^.^^.^^MMM
^.^^^.^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
< 889h/889H 217v/222V Pos: standing >
< 889h/889H 218v/222V Pos: standing >
GDMM^MMMM
MMMMM^^MMMM
.^MM^M^MMMM
^^^^^@^MMMM
.^.^^.^^MMM
^^.^^^.^^^M
...^....^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Halfling (small) Foot soldier The Empire stands here.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 889h/889H 220v/222V Pos: standing >
Everything is blurry after a Halfling's head came crashing into your skull.
< 851h/889H 220v/222V Pos: standing >
< T: Saif TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
< 851h/889H 220v/222V Pos: standing >
< T: Saif TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
-=[You attack a Halfling.]=- [0 Hits]
< 851h/889H 220v/222V Pos: standing >
< T: Saif TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
-=[A Halfling attacks you.]=- [0 Hits]
< 851h/889H 220v/222V Pos: standing >
< T: Saif TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
[Damage: 4 ] [Damage: 4 ] -=[You attack a Halfling.]=- [2 Hits]
Ok.
[Damage: 4 ] A Halfling is knocked to the ground by a water elemental's mighty bash!
A Halfling avoids being bashed by a water elemental, who loses its balance and falls.
A Halfling avoids being bashed by a water elemental, who loses its balance and falls.
< 851h/889H 220v/222V Pos: standing >
< T: Saif TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
[Damage: 14 ] [Damage: 12 ] A water elemental attacks a Halfling. [2 Hits]
< 851h/889H 220v/222V Pos: standing >
< T: Saif TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
-=[A Halfling attacks you.]=- [0 Hits]
< 851h/889H 220v/222V Pos: standing >
< T: Saif TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
Your improved dexterity grants you an additional attack!
[Damage: 5 ] [Damage: 2 ] [Damage: 4 ] -=[You attack a Halfling.]=- [3 Hits]
< 851h/889H 220v/222V Pos: standing >
< T: Saif TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
You start chanting...
< 851h/889H 220v/222V Pos: standing >
< T: Saif TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
-=[A Halfling attacks you.]=- [0 Hits]
< 851h/889H 220v/222V Pos: standing >
< T: Saif TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
[Damage: 15 ] [Damage: 15 ] A water elemental attacks a Halfling. [2 Hits]
< 851h/889H 220v/222V Pos: standing >
< T: Saif TP: sta TC:few scratches E: A Halfling sit EP: awful >
You complete your spell...
A pair of Ghostly Hands appear before a Halfling, close around her neck and begin to squeeze!
[Damage: 63 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!
A Halfling is dead! R.I.P.
You receive your share of experience.