The death of [49 Brigand] Yzarii The Empire (Halfling)

in Rugged Hills of the Hearth Valley

from the perspective of [49 Brigand] Yzarii The Empire (Halfling)



< 115h/369H 94v/101V Pos: standing >
East Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
A dwarven commoner is here, shopping around the square.

< 115h/369H 93v/101V Pos: standing >
Center of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 115h/369H 93v/101V Pos: standing >
East Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
A dwarven commoner is here, shopping around the square.

< 115h/369H 93v/101V Pos: standing >
Northeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
A large dog wanders around here, looking for food.

< 115h/369H 93v/101V Pos: standing >
The Mother Lode
   Small round tables, chairs, barstools and a long bar fill this room. A
huge fireplace is in the northern wall, big enough to hold a good sized log.
Mugs and small kegs are lined up on shelves behind the bar, and not one
trace of dust can be found upon them, suggesting that they get replaced
rather quickly. The walls here are made of stone and have bas reliefs of
dwarves fighting dragons, goblins, orcs and other evil creatures.
Obvious exits: -East  -South -Up   
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.

< 115h/369H 92v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 115h/369H 93v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 115h/369H 93v/101V Pos: standing >
Reception Room
   A large desk is here with a large open book atop it for guests to be
recorded in. A long hallway leads into the side of a hill to the north,
lined with doors on each side, leading to different rooms for rent. A
stairway leads to the tavern below.
Obvious exits: -Down 
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.

< 115h/369H 93v/101V Pos: standing >

< 115h/369H 93v/101V Pos: standing >

< 116h/369H 95v/101V Pos: standing >

< 116h/369H 101v/101V Pos: standing >

< 116h/369H 101v/101V Pos: standing >

< 118h/369H 101v/101V Pos: standing >

< 118h/369H 101v/101V Pos: standing >

< 119h/369H 101v/101V Pos: standing >

< 119h/369H 101v/101V Pos: standing >
Reception Room
Obvious exits: -Down 
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.

< 119h/369H 101v/101V Pos: standing >
The Mother Lode
   Small round tables, chairs, barstools and a long bar fill this room. A
huge fireplace is in the northern wall, big enough to hold a good sized log.
Mugs and small kegs are lined up on shelves behind the bar, and not one
trace of dust can be found upon them, suggesting that they get replaced
rather quickly. The walls here are made of stone and have bas reliefs of
dwarves fighting dragons, goblins, orcs and other evil creatures.
Obvious exits: -East  -South -Up   
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.

< 121h/369H 100v/101V Pos: standing >
Northeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 

< 121h/369H 99v/101V Pos: standing >
East Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
A gully dwarf wanders around, collecting garbage.

< 121h/369H 98v/101V Pos: standing >
GCC? Yes! Fine! Chat we must, but WHAT??

< 121h/369H 98v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 121h/369H 98v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
An elite dwarven guard of Kimordril is here.

< 121h/369H 97v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 121h/369H 97v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West  -Down 

< 121h/369H 96v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 121h/369H 97v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 121h/369H 98v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 122h/369H 98v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 122h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 122h/369H 99v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
An elite dwarven guard of Kimordril is here.

< 122h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 122h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 122h/369H 100v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 122h/369H 100v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 122h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 122h/369H 100v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 122h/369H 100v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 122h/369H 101v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
An elite dwarven guard of Kimordril is here.

< 122h/369H 100v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 122h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 122h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 122h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 122h/369H 99v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West  -Down 

< 122h/369H 99v/101V Pos: standing >
An Inclined Pathway
Obvious exits: -West  -Down 

< 123h/369H 101v/101V Pos: standing >

< 123h/369H 101v/101V Pos: standing >

< 124h/369H 101v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 101v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 101v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 125h/369H 100v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 100v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 100v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
An elite dwarven guard of Kimordril is here.

< 125h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 99v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 125h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 100v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 100v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
An elite dwarven guard of Kimordril is here.

< 125h/369H 100v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 125h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/369H 99v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West  -Down 

< 126h/369H 99v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -South -Up   

< 126h/369H 99v/101V Pos: standing >
A Short, Narrow Trail
   This short, narrow trail splits off from the main path east and west
into the city of Kimordril, but rather leads back into the Rigmorak
Mountains of the Great Divide just within the city's protection.
From this vantage point one can become quite familiar with the sight
of flying beasts traversing the friends of Kimordril across the realms.
Obvious exits: -North -South

< 126h/369H 98v/101V Pos: standing >
A Short, Narrow Trail
   This short, narrow trail splits off from the main path east and west
into the city of Kimordril, but rather leads back into the Rigmorak
Mountains of the Great Divide just within the city's protection.
From this vantage point one can become quite familiar with the sight
of flying beasts traversing the friends of Kimordril across the realms.
Obvious exits: -North -South
The corpse of a Halfling is lying here.
Shattered bits of ice are scattered about the area.

< 126h/369H 96v/101V Pos: standing >
 
   MMMMMMMMM^M    
  MMMMMMMMMM^MM   
 ^MMMMMM^^^^^MMM  
 M++^MMMMMMM^MMM  
 +^^^MMM@^MM^MMM  
 M^^.^^MMMMM^MMM  
 +.^.^^.^MM^^^MM  
  ^^.M.^^^^^^^M   
   .^^^.^.^^.^    
A Rocky Trail Before a Clearing
Obvious exits: -North -East  -South -West 
The guildhall of The Empire is here.

< 126h/369H 94v/101V Pos: standing >
 
   MMMMMMMM^M^    
  MMMMMMMMM^MMM   
 MMMMMM^^^^^MMMM  
 +M^MMMMMMM^MMMM  
 ^^^MMMG@MM^MMMM  
 ^^.^^MMMMM^MMMM  
 .^.^^.^MM^^^MMM  
  ^.M.^^^^^^^MM   
   ^^^.^.^^.^^    
A Rocky Mountain Clearing
Obvious exits: -North -East  -South -West 
A battered, worn sign stands here crookedly.

< 126h/369H 95v/101V Pos: standing >
Flight Service
The following routes are available:
1) Fort Khoralator      - 100 platinum

Type 'buy <id>' to ride to the destination

< 127h/369H 98v/101V Pos: standing >
 
   MMMMMMMMM^M    
  MMMMMMMMMM^MM   
 ^MMMMMM^^^^^MMM  
 M++^MMMMMMM^MMM  
 +^^^MMM@^MM^MMM  
 +^^.^^MMMMM^MMM  
 M.^.^^.^MM^^^MM  
  ^^.M.^^^^^^^M   
   .^^^.^.^^.^    
A Rocky Trail Before a Clearing
Obvious exits: -North -East  -South -West 
The guildhall of The Empire is here.

< 127h/369H 96v/101V Pos: standing >
A Short, Narrow Trail
   This short, narrow trail splits off from the main path east and west
into the city of Kimordril, but rather leads back into the Rigmorak
Mountains of the Great Divide just within the city's protection.
From this vantage point one can become quite familiar with the sight
of flying beasts traversing the friends of Kimordril across the realms.
Obvious exits: -North -South
The corpse of a Halfling is lying here.
Shattered bits of ice are scattered about the area.

< 127h/369H 94v/101V Pos: standing >
Shattered bits of broken ice melt into nothingness.

< 128h/369H 101v/101V Pos: standing >
A Short, Narrow Trail
   This short, narrow trail splits off from the main path east and west
into the city of Kimordril, but rather leads back into the Rigmorak
Mountains of the Great Divide just within the city's protection.
From this vantage point one can become quite familiar with the sight
of flying beasts traversing the friends of Kimordril across the realms.
Obvious exits: -North -South

< 128h/369H 98v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -South -Up   

< 128h/369H 97v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 128h/369H 97v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 128h/369H 97v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 129h/369H 97v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 129h/369H 96v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 129h/369H 97v/101V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East # -West 

< 129h/369H 96v/101V Pos: standing >
The gate seems to be closed.

< 129h/369H 97v/101V Pos: standing >
The gate seems to be closed.

< 129h/369H 97v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 129h/369H 98v/101V Pos: standing >
The gate seems to be closed.

< 129h/369H 98v/101V Pos: standing >
Pardon?

< 129h/369H 100v/101V Pos: standing >
Ok.

< 129h/369H 101v/101V Pos: standing >
The East Gates of Kimordril
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 129h/369H 100v/101V Pos: standing >
You quickly scan the area.
You see nothing.

< 129h/369H 100v/101V Pos: standing >
A Mountain Trail
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 130h/369H 99v/101V Pos: standing >
You quickly scan the area.
An elite guard specialist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.

< 130h/369H 99v/101V Pos: standing >
 
   M^MM^^^^^..    
  MMMMM^M^^.^^^   
 MMMMMMMMMM^M^M^  
 MMMMMMMMMM^MMMM  
 MMMMMM^@^^^MMMM  
 ++^MMMMMMM^MMMM  
 ^^^MMMG^MMMMMMM  
  ^.^^MMMMM^^MM   
   .^^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 130h/369H 99v/101V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 130h/369H 100v/101V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMMG^MMMMMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 130h/369H 98v/101V Pos: standing >
 
   MM^^^^^....    
  MMM^M^^.^^^^.   
 MMMMMMMM^M^M^..  
 MMMMMMMM^MMMM^.  
 MMMM^^^@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMMG^MMMMMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 130h/369H 95v/101V Pos: standing >
 
   M^^^^^.....    
  MM^M^^.^^^^.*   
 MMMMMMM^M^M^..*  
 MMMMMMM^MMMM^..  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMMG^MMMMMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 130h/369H 92v/101V Pos: standing >
 
   M^M^^.^^^^.    
  MMMMMM^M^M^..   
 MMMMMMM^MMMM^..  
 MMM^^^^^MMMMMM^  
 MMMMMMM@MMMMMM^  
 MMMG^MMMMMMMMMM  
 ^^MMMMM^^MMMMMM  
  ^.^MM^^^MMMMM   
   ^^^^^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 130h/369H 89v/101V Pos: standing >
 
   MMMMM^M^M^.    
  MMMMMM^MMMM^.   
 MMM^^^^^MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMMG^MM@MMMMMMM  
 ^^MMMMM^^MMMMMM  
 ^^.^MM^^^MMMMMM  
  .^^^^^^^MMMMM   
   .^.^^.^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A swarm of insects flies through the air.

< 130h/369H 86v/101V Pos: standing >
 
   MMMMM^MMMM^    
  MM^^^^^MMMMMM   
 MMMMMMM^MMMMMM^  
 MMMG^MMMMMMMMMM  
 ^^MMMMM@^MMMMMM  
 ^^.^MM^^^MMMMMM  
 M.^^^^^^^MMMMMM  
  ^.^.^^.^^MMMM   
   ^^.^^^.^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A suit of chainmail lies here, discarded.

< 130h/369H 84v/101V Pos: standing >
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 130h/369H 85v/101V Pos: standing >
A water elemental leaves south.
A water elemental leaves south.
A water elemental leaves south.

< 130h/369H 85v/101V Pos: standing >
 
   MMMMM^M^M^.    
  MMMMMM^MMMM^.   
 MMM^^^^^MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMMG^MM@MMMMMMM  
 ^^MMMMM^^MMMMMM  
 ^^.^MM^^^MMMMMM  
  .^^^^^M^MMMMM   
   .^.^^.^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 130h/369H 83v/101V Pos: standing >
 
   MMMMM^MMMM^    
  MM^^^^^MMMMMM   
 MMMMMMM^MMMMMM^  
 MMMG^MM^MMMMMMM  
 ^^MMMMM@^MMMMMM  
 ^^.^MM^^^MMMMMM  
 M.^^^^^^^MMMMMM  
  ^.^.^^M^^MMMM   
   ^^.^^^.^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A suit of chainmail lies here, discarded.

< 131h/369H 81v/101V Pos: standing >
 
   M^^^^^MMMMM    
  MMMMMM^MMMMMM   
 MMMG^MM^MMMMMMM  
 ^^MMMMM^^MMMMMM  
 ^^.^MM^@^MMMMMM  
 M.^^^^^^^MMMMMM  
 ^^.^.^^M^^MMMMM  
  ^^^.^^^.^^^MM   
   ^...^....^^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 131h/369H 79v/101V Pos: standing >
 
   MMMMM^MMMMM    
  MMG^MM^MMMMMM   
 ^^MMMMM^^MMMMMM  
 ^^.^MM^^^MMMMMM  
 M.^^^^^@^MMMMMM  
 ^^.^.^^M^^MMMMM  
 .^^^.^^^.^^^MMM  
  ^^...^....^^^   
   ^^^.^...^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 131h/369H 76v/101V Pos: standing >
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 131h/369H 77v/101V Pos: standing >
A water elemental leaves north.
A water elemental leaves north.
A water elemental leaves north.

< 131h/369H 77v/101V Pos: standing >
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 131h/369H 79v/101V Pos: standing >
You leave a huge, red swollen lump on a swarm of insects's temple.

< 131h/369H 80v/101V Pos: standing >
< T: Yzarii TP: sta TC: nasty wounds E: a swarm of insects sta EP: few scratches >
 You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.

< 131h/369H 80v/101V Pos: standing >
< T: Yzarii TP: sta TC: nasty wounds E: a swarm of insects sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You miss a swarm of insects.
A swarm of insects dodges your futile attack.
A swarm of insects dodges your futile attack.

< 131h/369H 80v/101V Pos: standing >
< T: Yzarii TP: sta TC: nasty wounds E: a swarm of insects sta EP: few scratches >
 A swarm of insects's bludgeon wounds you.
You dodge a swarm of insects's vicious attack.
A swarm of insects's decent bludgeon wounds you.
A swarm of insects gives an order to his followers.
You are knocked to the ground by a water elemental's mighty bash!
You dodge a bash from a water elemental, who loses its balance and falls.
You dodge a bash from a water elemental, who loses its balance and falls.

< 119h/369H 80v/101V Pos: sitting >
< T: Yzarii TP: sit TC: nasty wounds E: a swarm of insects sta EP: few scratches >
 A water elemental's fine crush strikes you hard.
A water elemental's fine crush strikes you hard.

< 93h/369H 80v/101V Pos: sitting >
< T: Yzarii TP: sit TC:pretty hurt E: a swarm of insects sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
A swarm of insects dodges your futile attack.
You miss a swarm of insects.

< 93h/369H 80v/101V Pos: sitting >
< T: Yzarii TP: sit TC:pretty hurt E: a swarm of insects sta EP: few scratches >
 A swarm of insects's bludgeon strikes you.
A swarm of insects's weak bludgeon wounds you.
A swarm of insects's decent bludgeon strikes you.

< 82h/369H 80v/101V Pos: sitting >
< T: Yzarii TP: sit TC:pretty hurt E: a swarm of insects sta EP: few scratches >
 A swarm of insects starts casting an offensive spell.

< 82h/369H 80v/101V Pos: sitting >
< T: Yzarii TP: sit TC:pretty hurt E: a swarm of insects sta EP: few scratches >
 You miss a swarm of insects.

< 82h/369H 80v/101V Pos: sitting >
< T: Yzarii TP: sit TC:pretty hurt E: a swarm of insects sta EP: few scratches >
 A water elemental's fine crush seriously wounds you.
A water elemental's fine crush seriously wounds you.

< 52h/369H 80v/101V Pos: sitting >
< T: Yzarii TP: sit TC: awful E: a swarm of insects sta EP: few scratches >
 A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!