<worn as a badge> the mark of the saboteur [superior] [73%]
<worn on head> the helm of the dragonkind of health (glowing)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a golden scale dangling from a platinum chain [poor]
<worn in ear> an earring of wonderous power (glowing)
<worn on face> an ornate mask with a single dragon horn [poor]
<worn around neck> a necklace of halfling ears [superior] [66%]
<worn around neck> a cloak of demonic subterfuge
<worn on body> a suit of wickedly-barbed devil hide (humming)
<worn about body> a cloak of Erebus [superior]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist> a vortex of air forming a sash
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (humming)
<attached to belt> a disguise kit
<worn on arms> a pair of frost-rimed cold iron vambraces [superior]
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone
<worn around wrist> the power infused bracelet of dark-mithril
<worn on hands> the sacred stone claws of Aan [superior]
<worn on finger> an obsidian circle [superior]
<worn on finger> a shiny crimson ring [superior] (invis)
<primary weapon> Tiamat's poison tail stinger[233h 24m 56s]
<secondary weapon> a green bladed dagger named 'Sepsis' [superior] (humming)
<worn on legs> some flexible leggings of hellfire (glowing)
<worn on feet> Krindor's Boots of the Night[233h 24m 56s]
< 803h/859H 231v/234V Pos: standing >
Ok.
A tharnadian illusionist suddenly attacks YOU!
You feel your skin soften and return to normal.
You snap into visibility.
A tharnadian illusionist's weak punch grazes you.
< 800h/859H 231v/234V Pos: standing >
< T: Grozev TP: sta TC:few scratches E: illusionist sta EP: excellent >
An elite guard assists a tharnadian illusionist heroically.
An elite guard suddenly attacks YOU!
An elite guard's punch wounds you.
Sorry, you aren't allowed to do that in combat.
< 786h/859H 232v/234V Pos: standing >
< T: Grozev TP: sta TC:few scratches E: illusionist sta EP: excellent >
An elite guard assists an elite guard heroically.
An elite guard suddenly attacks YOU!
You snap into visibility.
An elite guard's impressive punch strikes you.
< 757h/859H 232v/234V Pos: standing >
< T: Grozev TP: sta TC: small wounds E: illusionist sta EP: excellent >
That's tough to do in battle, but still you try...
< 757h/859H 232v/234V Pos: standing >
< T: Grozev TP: sta TC: small wounds E: illusionist sta EP: excellent >
That's tough to do in battle, but still you try...
< 757h/859H 232v/234V Pos: standing >
< T: Grozev TP: sta TC: small wounds E: illusionist sta EP: excellent >
An elite guard assists an elite guard heroically.
An elite guard suddenly attacks YOU!
An elite guard's punch wounds you.
It's already open!
< 743h/859H 232v/234V Pos: standing >
< T: Grozev TP: sta TC: small wounds E: illusionist sta EP: excellent >
An elite guard assists an elite guard heroically.
You dodge a bash from an elite guard, who loses his balance and falls.
You attempt to flee...
Inside the Northern Gates
Obvious exits: -N -S
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading south.
You flee southward!
< 743h/859H 219v/234V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard crouches in mid-air here.
< 743h/859H 218v/234V Pos: standing >
A tharnadian illusionist's attempt to bash you fails as he simply passes through you.
A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist's decent punch wounds you.
Sorry, you aren't allowed to do that in combat.
< 731h/859H 218v/234V Pos: standing >
< T: Grozev TP: sta TC: small wounds E: illusionist sit EP: excellent >
A controller assists a tharnadian illusionist heroically.
A controller suddenly attacks YOU!
A controller's decent punch wounds you.
< 720h/859H 219v/234V Pos: standing >
< T: Grozev TP: sta TC: small wounds E: illusionist sit EP: excellent >
You feel your skin harden to stone.
< 720h/859H 219v/234V Pos: standing >
< T: Grozev TP: sta TC: small wounds E: illusionist sit EP: excellent >
You attempt to flee...
The Road Leadings Away From Tharnadia
Obvious exits: -N -S
A lich wizard sneaks in from the south.
You flee northward!
< 720h/859H 213v/234V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist sits in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard crouches in mid-air here.
< 720h/859H 211v/234V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 720h/859H 211v/234V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
< 720h/859H 213v/234V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W#
< 722h/859H 220v/234V Pos: standing >
The glass seems to be closed.
< 722h/859H 221v/234V Pos: standing >
The glass seems to be closed.
< 722h/859H 223v/234V Pos: standing >
Ok.
< 724h/859H 234v/234V Pos: standing >
A stray cat enters from the east.
< 725h/859H 234v/234V Pos: standing >
Ok.
< 725h/859H 234v/234V Pos: standing >
The Northern Wall Road
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.
There are some tracks heading north.
< 726h/859H 233v/234V Pos: standing >
Alas, you cannot go that way. . . .
< 726h/859H 233v/234V Pos: standing >
Alas, you cannot go that way. . . .
< 726h/859H 233v/234V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
< 727h/859H 232v/234V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S#
A street sweeper is cleaning here, singing songs of labor.
A lich wizard sneaks in from the east.
< 727h/859H 231v/234V Pos: standing >
< 729h/859H 234v/234V Pos: standing >
A stray dog enters from the north.
< 730h/859H 234v/234V Pos: standing >
Ok.
< 730h/859H 234v/234V Pos: standing >
A Commoner's Dwelling
Obvious exits: -N
A stone hearth is set in the wall.
< 730h/859H 233v/234V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A street sweeper who is close by to your north.
A stray dog who is not far off to your north.
< 731h/859H 233v/234V Pos: standing >
A Commoner's Dwelling
Obvious exits: -N
A stone hearth is set in the wall.
You sense a lifeform nearby.
< 732h/859H 233v/234V Pos: standing >
You slide into the shadows quickly...
< 734h/859H 234v/234V Pos: standing >
A lich wizard closes the wooden.
< 737h/859H 234v/234V Pos: standing >
A lich wizard opens the wooden.
< 738h/859H 234v/234V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 738h/859H 234v/234V Pos: standing >
A lich wizard's skin seems to turn to stone.
< 738h/859H 234v/234V Pos: standing >
A tharnadian illusionist enters from the north.
< 741h/859H 234v/234V Pos: standing >
A tharnadian illusionist suddenly attacks a lich wizard!
A lich wizard snaps into visibility.
A tharnadian illusionist's decent punch wounds a lich wizard.
< 741h/859H 234v/234V Pos: standing >
A lich wizard dances an acrobatic maneuver in battle, and trips up a tharnadian illusionist!
< 744h/859H 234v/234V Pos: standing >
A lich wizard's weak pierce grazes a tharnadian illusionist.
A lich wizard's weak pierce grazes a tharnadian illusionist.
A lich wizard's weak pierce grazes a tharnadian illusionist.
A lich wizard's weak pierce grazes a tharnadian illusionist.
< 745h/859H 234v/234V Pos: standing >
You attempt to stab a tharnadian illusionist in the back, but their shadow shield quickly absorbs the impact before fading away!
You score a CRITICAL HIT!!!
You snap into visibility.
[Damage: 1 ] A tharnadian illusionist makes a strange sound as you place Tiamat's poison tail stinger in his back.
You twist the blade and watch as a a tharnadian illusionist writhes in agony.
[Damage: 83 ] A tharnadian illusionist makes a strange sound as you place a green bladed dagger named 'Sepsis' [superior] in his back.
< 745h/859H 234v/234V Pos: standing >
< T: Grozev TP: sta TC: small wounds E: illusionist sit EP: small wounds >
You brandish your offhand dagger, intercepting a tharnadian illusionist's blow, and countering his attack!
You snap into visibility.
[Damage: 16 ] Your impressive pierce strikes a tharnadian illusionist.
[Damage: 31 ] You jam your elbow into a tharnadian illusionist's side, bruising him!
[Damage: 17 ] Your impressive pierce strikes a tharnadian illusionist.
You parry a tharnadian illusionist's lunge at you.
< 751h/859H 234v/234V Pos: standing >
< T: Grozev TP: sta TC: small wounds E: illusionist sit EP: few wounds >
You attempt to flee...
A Bend in the Wall Road
Obvious exits: -N -E -S
A large wandering dog is here, growling at you.
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.
There are some tracks heading north.
You flee northward!
< 751h/859H 219v/234V Pos: standing >
A Commoner's Dwelling
Obvious exits: -N
A stone hearth is set in the wall.
A tharnadian illusionist sits in mid-air here, fighting a lich wizard.
*A lich wizard is standing here, busy with his own matters.
< 752h/859H 225v/234V Pos: standing >
You snap into visibility.
[Damage: 17 ] Your impressive pierce strikes a tharnadian illusionist.
[Damage: 85 ] A tharnadian illusionist makes a strange sound as you place a green bladed dagger named 'Sepsis' [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a tharnadian illusionist's spine!.
[Damage: 59 ] A tharnadian illusionist makes a strange sound as you place a green bladed dagger named 'Sepsis' [superior] in his back.
< 752h/859H 228v/234V Pos: standing >
< T: Grozev TP: sta TC: small wounds E: illusionist sit EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 753h/859H 230v/234V Pos: standing >
< T: Grozev TP: sta TC: small wounds E: illusionist sit EP: nasty wounds >
You dodge a tharnadian illusionist's vicious attack.
You parry a tharnadian illusionist's lunge at you.
A tharnadian illusionist clambers to his feet.
A tharnadian illusionist turns to focus his attack on a lich wizard!
You snap into visibility.
< 753h/859H 230v/234V Pos: standing >
< T: a lich wizard TP: sta TC:few scratches E: illusionist sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 753h/859H 230v/234V Pos: standing >
< T: a lich wizard TP: sta TC:few scratches E: illusionist sta EP: nasty wounds >
A lich wizard snaps into visibility.
A lich wizard's pierce strikes a tharnadian illusionist.
A lich wizard's pierce strikes a tharnadian illusionist.
A lich wizard's fine pierce strikes a tharnadian illusionist.
A lich wizard's fine pierce strikes a tharnadian illusionist.
A lich wizard's pierce strikes a tharnadian illusionist.
< 753h/859H 230v/234V Pos: standing >
< T: a lich wizard TP: sta TC:few scratches E: illusionist sta EP: pretty hurt >
You attempt to flee...
A Bend in the Wall Road
Obvious exits: -N -E -S
A large wandering dog is here, growling at you.
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.
There are some tracks heading north.
There are some tracks heading north.
You flee northward!
< 753h/859H 222v/234V Pos: standing >
A Commoner's Dwelling
Obvious exits: -N
A stone hearth is set in the wall.
A tharnadian illusionist stands in mid-air here, fighting a lich wizard.
*A lich wizard is standing here, busy with his own matters.
< 753h/859H 221v/234V Pos: standing >
You snap into visibility.
[Damage: 118 ] A tharnadian illusionist makes a strange sound as you place Tiamat's poison tail stinger in his back.
[Damage: 53 ] A tharnadian illusionist makes a strange sound as you place a green bladed dagger named 'Sepsis' [superior] in his back.
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 2475.
You have completed boon # 2475.
Your bank receives a deposit of 100 platinum.
You have killed 1 of 1 Human(s) for boon # 2491.
You have completed boon # 2491.
Your guild gained prestige!
You have gained 40 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You have killed 1 of 1 Human(s) for boon # 2494.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a tharnadian illusionist cause a sickening chill to run up your spine.
< 753h/859H 221v/234V Pos: standing >
Score information for Grozev
Level: 52 Race: Duergar Class: Rogue / Assassin Sex: Male
Hit points: 754(859) Moves: 231(234)
Coins carried: 5 platinum 29 gold 8 silver 18 copper
Coins in bank: 453517 platinum 48 gold 2 silver 8 copper
Playing time: 1 days / 23 hours/ 4 minutes
Received data: 0.1140 MB this session.
Send data: 0.0029 MB this session.
Compression ratio: 80%
Title: Suicide Squad
Group Leader: Vasi
Followers:
Vasi
Status: Standing.
Epic points(total): 372983(515193) Current task: find runestone of Githzerai Stronghold
Epic Bonus: Epic Points Bonus (60.00%)
Frags: +3.58 Deaths: 2
Consenting: Vasi
Disguised as: a lich warlock (Good)
Detecting: Invisible Life Heat
Protected from: All but High Circle Spells
Protected by: Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Sneaking GlobeOfDarkness
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 20
Combat Pulse: 16 Spell Pulse: 0.85
Leaderboard Points: 1073
Active Spells:
--------------
stone skin (3 minutes)
rested bonus (133 minutes)
accelerated healing (1 minute)
< 754h/859H 231v/234V Pos: standing >
A Commoner's Dwelling
Obvious exits: -N
Fresh blood covers everything in the area.
The corpse of a tharnadian illusionist is lying here.
A stone hearth is set in the wall.
*A lich wizard is standing here, busy with his own matters.
< 756h/859H 234v/234V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A large wandering dog is here, growling at you.
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.
There are Duergar tracks going north.
There are Duergar tracks going north.
< 759h/859H 233v/234V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
< 760h/859H 232v/234V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A tough looking mercenary is standing here, strutting proudly.
There are Duergar tracks going west.
< 762h/859H 233v/234V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
A lich wizard sneaks in from the east.
< 763h/859H 232v/234V Pos: standing >
The Tharnadian Jail lies through that arch.
You extend your sights southward.
The Jail Lobby
Obvious exits: -N -E -W -U#
A crafting recipe lies here collecting dust.
A tally sheet can be seen tacked to the wall, just outside the cell.
A jailor is posted here, keeping a watch over the jail house.
< 764h/859H 233v/234V Pos: standing >
The Jail Lobby
Obvious exits: -N -E -W -U#
A crafting recipe lies here collecting dust.
A tally sheet can be seen tacked to the wall, just outside the cell.
A jailor is posted here, keeping a watch over the jail house.
< 765h/859H 233v/234V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Recruitment Center
Obvious exits: -E
Fresh blood covers everything in the area.
[177] The corpse of a young soldier of fortune is lying here.
[2] A crafting recipe lies here collecting dust.
A deposit box with a list of the local hirelings is here.
A young soldier sells out his services. (minion)
A Gnome (small) Allah The Empire sits resting.
< 765h/859H 233v/234V Pos: standing >
< 765h/859H 233v/234V Pos: standing >
The Jail Lobby
Obvious exits: -N -E -W -U#
A crafting recipe lies here collecting dust.
A tally sheet can be seen tacked to the wall, just outside the cell.
You sense a lifeform nearby.
A jailor is posted here, keeping a watch over the jail house.
< 768h/859H 233v/234V Pos: standing >
You ready?
< 774h/859H 233v/234V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Recruitment Center
Obvious exits: -E
Fresh blood covers everything in the area.
[177] The corpse of a young soldier of fortune is lying here.
[2] A crafting recipe lies here collecting dust.
A deposit box with a list of the local hirelings is here.
A young soldier sells out his services. (minion)
A Gnome (small) Allah The Empire sits resting.
< 774h/859H 233v/234V Pos: standing >
The Jail Lobby
Obvious exits: -N -E -W -U#
A crafting recipe lies here collecting dust.
A tally sheet can be seen tacked to the wall, just outside the cell.
You sense a lifeform nearby.
A jailor is posted here, keeping a watch over the jail house.
< 775h/859H 233v/234V Pos: standing >
A lich wizard nods.
< 776h/859H 233v/234V Pos: standing >
You it's sitting
< 778h/859H 233v/234V Pos: standing >
A lich wizard nods.
< 781h/859H 233v/234V Pos: standing >
You let it stand before trip
< 782h/859H 233v/234V Pos: standing >
The Recruitment Center
Obvious exits: -E
Fresh blood covers everything in the area.
[177] The corpse of a young soldier of fortune is lying here.
[2] A crafting recipe lies here collecting dust.
A deposit box with a list of the local hirelings is here.
A young soldier sells out his services. (minion)
A young soldier sells out his services. (minion)
A Gnome (small) Allah The Empire sits resting.
< 783h/859H 232v/234V Pos: standing >
You score a CRITICAL HIT!!!
You snap into visibility.
A Gnome is disrupted from meditation.
[Damage: 153 ] A Gnome makes a strange sound as you place Tiamat's poison tail stinger in her back.
You twist the blade and watch as a a Gnome writhes in agony.
[Damage: 88 ] A Gnome makes a strange sound as you place a green bladed dagger named 'Sepsis' [superior] in her back.
< 783h/859H 232v/234V Pos: standing >
< T: Grozev TP: sta TC:few scratches E: A Gnome sit EP: pretty hurt >
A lich wizard nods.
A Gnome clambers to her feet.
< 784h/859H 233v/234V Pos: standing >
< T: Grozev TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
A lich wizard snaps into visibility.
A lich wizard moves in the shadows, suddenly reappearing behind a Gnome!
< 784h/859H 233v/234V Pos: standing >
< T: Grozev TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
A young soldier of fortune says 'Today is a good day to die!'
< 784h/859H 233v/234V Pos: standing >
< T: Grozev TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
You attempt to flee...
The Jail Lobby
Obvious exits: -N -E -W -U#
A crafting recipe lies here collecting dust.
A tally sheet can be seen tacked to the wall, just outside the cell.
A jailor is posted here, keeping a watch over the jail house.
You flee eastward!
A Gnome enters from the west.
A Gnome drops some platinum coins.
A young soldier of fortune enters from the west.
A young soldier of fortune enters from the west.
< 784h/859H 220v/234V Pos: standing >
The Recruitment Center
Obvious exits: -E
Fresh blood splatters cover the area.
[177] The corpse of a young soldier of fortune is lying here.
[2] A crafting recipe lies here collecting dust.
A deposit box with a list of the local hirelings is here.
*A lich wizard is standing here, busy with his own matters.
< 784h/859H 219v/234V Pos: standing >
Backstab who?
< 784h/859H 219v/234V Pos: standing >
The winds of time have reclaimed the corpse of a young soldier of fortune.
The corpse of a young soldier of fortune crumbles to dust and blows away.
< 784h/859H 220v/234V Pos: standing >
Backstab who?
< 785h/859H 226v/234V Pos: standing >
The Jail Lobby
Obvious exits: -N -E -W -U#
Fresh blood covers everything in the area.
A crafting recipe lies here collecting dust.
A tally sheet can be seen tacked to the wall, just outside the cell.
You sense a lifeform nearby.
A jailor is posted here, keeping a watch over the jail house.
< 785h/859H 227v/234V Pos: standing >
Backstab who?
< 785h/859H 228v/234V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
< 786h/859H 230v/234V Pos: standing >
Backstab who?
< 786h/859H 233v/234V Pos: standing >
You quickly scan the area.
A tough mercenary who is close by to your east.
A young soldier of fortune who is not far off to your east.
A young soldier of fortune who is not far off to your east.
A Gnome who is not far off to your east.
A stray dog who is not far off to your east.
A jailor who is close by to your south.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A street sweeper who is a brief walk away to your west.
A grounds keeper who is rather far off to your west.
A religious zealot who is rather far off to your west.
A militia guard who is rather far off to your west.
< 787h/859H 234v/234V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A tough looking mercenary is standing here, strutting proudly.
There are some tracks heading east.
< 787h/859H 233v/234V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
A large wandering dog is here, growling at you.
< 787h/859H 232v/234V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.
< 788h/859H 233v/234V Pos: standing >
A Commoner's Dwelling
Obvious exits: -N
Fresh blood covers everything in the area.
The corpse of a tharnadian illusionist is lying here.
A stone hearth is set in the wall.
A young soldier sells out his services. (minion)
A young soldier sells out his services. (minion)
A Gnome (small) Allah The Empire stands in mid-air here.
< 789h/859H 232v/234V Pos: standing >
Alas, you cannot go that way. . . .
A Gnome leaves north.
A young soldier of fortune leaves north.
A young soldier of fortune leaves north.
< 789h/859H 232v/234V Pos: standing >
Alas, you cannot go that way. . . .
< 789h/859H 233v/234V Pos: standing >
Alas, you cannot go that way. . . .
< 790h/859H 234v/234V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.
< 790h/859H 233v/234V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A young soldier sells out his services. (minion)
A young soldier sells out his services. (minion)
A Gnome (small) Allah The Empire stands in mid-air here.
< 791h/859H 232v/234V Pos: standing >
The Northern Wall Road
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.
There are Duergar tracks going south.
A Gnome enters from the north.
A young soldier of fortune enters from the north.
A young soldier of fortune enters from the north.
< 791h/859H 231v/234V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W#
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
< 791h/859H 231v/234V Pos: standing >
Alas, you cannot go that way. . . .
< 791h/859H 233v/234V Pos: standing >
Alas, you cannot go that way. . . .
< 792h/859H 234v/234V Pos: standing >
Alas, you cannot go that way. . . .
< 792h/859H 234v/234V Pos: standing >
A Gnome enters from the north.
A young soldier of fortune enters from the north.
A young soldier of fortune enters from the north.
< 792h/859H 234v/234V Pos: standing >
You snap into visibility.
[Damage: 76 ] A Gnome makes a strange sound as you place Tiamat's poison tail stinger in her back.
A young soldier of fortune stops following a Gnome.
A young soldier of fortune stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!