The death of [ 5 Mercenary] Victum (Dwarf)

in A Cozy Sleeping Chamber

from the perspective of [56 Reaper] Risil Suicide Squad (Kobold)

<floating about head>a bright purple ioun stone[239h 32m 11s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of damage (magic) [82%]
<worn on head>       the great helm of mysticism of power (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a lightning earring [poor]
<worn in ear>        a tiny endurium earring (magic) [86%]
<worn on face>       a white hot mask of living flame [superior] (glowing) [80%]
<worn around neck>   a mithril amulet of the magi [71%]
<worn around neck>   a cloak of dragons of health (magic) (glowing) [67%]
<worn on body>       the armor of a MaDMaN of constitution (magic) [72%]
<worn about body>    the cloak of woven time of endurance (magic) (glowing) [87%]
<worn on tail>       a tail ring of nightmares (magic)
<worn as quiver>     a glorious white quiver of heavenly flight (magic) (glowing) [71%]
<worn about waist>   a belt of skulls of endurance (magic) [65%]
<worn on belt buckle>a soul sceptre of power (magic) (glowing) [69%]
<attached to belt>   a small book bound in red dragon hatchling hide (magic) [84%]
<worn on arms>       some blue dragonscale shoulder guards (magic) [89%]
<held as shield>     the shield of the battle dragon (magic) [60%]
<worn around wrist>  a bracelet of influence [superior] (magic) [68%]
<worn around wrist>  the bangle of immunity [superior] (magic) (glowing)
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     a wisp of deadly mist
<worn on finger>     a diorite ring set with an opal (magic) (glowing) [86%]
<held>               the globe of shadows (invis) (magic)[239h 32m 11s]
<worn on legs>       the elven chainmail leggings of speed (magic) [75%]
<worn on feet>       a pair of clawed demon-hide moccasins [85%]

A water elemental who is not far off to your south.
A gigantic red dragon who is not far off to your south.
A water elemental who is not far off to your south.

< 838h/838H 165v/165V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East  -South -West 
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
Puddles of fresh blood cover the ground.
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A bronze dracolich stands here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Atral  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Eilks  Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
*Grotar  Suicide Squad (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Grotar's head.
Reni  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)

< 838h/838H 165v/165V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cozy Sleeping Chamber
Obvious exits: -North -East  -South -Up    -Down  -Northwest
A bulletin board stands here.

< 838h/838H 165v/165V Pos: standing >
A gigantic red dragon sneaks in from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 838h/838H 165v/165V Pos: standing >
Hint: Type "toggle" to see a list of various commands you can toggle.  Try them out!  Some are quite handy.

< 838h/838H 165v/165V Pos: standing >
A gigantic red dragon starts casting a spell.

< 838h/838H 165v/165V Pos: standing >
Reni starts casting a spell.

< 838h/838H 165v/165V Pos: standing >
A gigantic red dragon completes his spell...
A gigantic red dragon utters the words 'qraiz yafw'
 The image of Saif disappears, and is replaced by a water elemental!

Reni completes her spell...
Reni utters the word 'zufhjz'
Ok.
A bronze dracolich removes all of its equipment.

< 838h/838H 165v/165V Pos: standing >
Atral gets a compact pile of bones from his large bag sewn from dragon-gut.
Reni recites a chant and a magenta glow radiates from her finger tips.
You are surrounded by a magenta glow.

< 838h/838H 165v/165V Pos: standing >
Ok.
A bronze dracolich drops a katana called 'Retribution'.
A bronze dracolich drops a large, frozen slab of dust [superior].
A bronze dracolich drops some scintillating sleeves [superior].
A bronze dracolich drops a large gold fragment.

< 838h/838H 165v/165V Pos: standing >
A water elemental sits down in a comfortable spot.

< 838h/838H 165v/165V Pos: standing >
A water elemental opens the tome of Strahd and begins studying it intently.
You get a large, frozen slab of dust [superior].

< 838h/838H 165v/165V Pos: standing >
Rex starts disguising into a duergar.

< 838h/838H 165v/165V Pos: standing >
You get some scintillating sleeves [superior].

< 838h/838H 165v/165V Pos: standing >
Reni sits down in a comfortable spot.

< 838h/838H 165v/165V Pos: standing >
Reni takes out her unholy symbol and begins praying intently.

< 838h/838H 165v/165V Pos: standing >
A water elemental closes his book and grins malevolently.

< 838h/838H 165v/165V Pos: standing >
Reni raises her unholy symbol and smiles malevolently.
You get a katana called 'Retribution'.

< 838h/838H 165v/165V Pos: standing >
A water elemental clambers to his feet.

< 838h/838H 165v/165V Pos: standing >
You give a bronze dracolich an order.
A bronze dracolich leaves south.

< 838h/838H 165v/165V Pos: standing >
Looks like an exit.
You extend your sights southward.
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -North -South
A bronze dracolich stands here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 838h/838H 165v/165V Pos: standing >
Reni clambers to her feet.

< 838h/838H 165v/165V Pos: standing >
You nod at your self, you're OK.

< 838h/838H 165v/165V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East  -South -West 
A large fragment of gold has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
Puddles of fresh blood cover the ground.
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current.(Red Aura)
An impenetrable globe of darkness floats near a water elemental's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Atral  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Eilks  Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)
A duergar brigand is standing here, busy with his own matters.(Red Aura)
*Grotar  Suicide Squad (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Grotar's head.
Reni  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >
a silvery sack does not contain the backpack.

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >
You are carrying: (8/11)
a katana called 'Retribution' (magic)
some scintillating sleeves [superior] (invis) (magic)
a large, frozen slab of dust [superior] (magic)
a compact pile of bones (magic)
a large leather backpack
the mace of mentality
Illesarus, the Sword of Sharpness (magic) (glowing)
a silvery sack

< 838h/838H 165v/165V Pos: standing >
Autosaving...

< 838h/838H 165v/165V Pos: standing >
Ok.

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >
Ok.

< 838h/838H 165v/165V Pos: standing >
Ok.

< 838h/838H 165v/165V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation of greater power carried by a water elemental.

< 838h/838H 165v/165V Pos: standing >
Ok.

< 838h/838H 165v/165V Pos: standing >

		Character attributes for Risil

Level: 56   Race: Kobold   Class: Necromancer / Reaper 
Age: 25 yrs / 12 mths  Height: 41 inches Weight: 53 lbs  Size: small

  Actual (Base)     Actual (Base)
Str:  90 (100)    Pow: 110 (116)
Dex: 102 ( 93)    Int: 135 (108)   
Agi: 120 (100)    Wis:  97 ( 92)
Con: 144 (152)    Cha:  90 ( 90)   Luk:  92 ( 92)
Equipped Items:  25     Carried weight:   80

Armor Points: -261  Reduces melee damage taken by 26.1% 
Melee Critical Percentage(int): 15%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 122% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 9   Damroll: 18
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-21]  FEA[9]
               BRE[-12]  SPE[-22]

Load carried: Light

< 838h/838H 165v/165V Pos: standing >
You are carrying: (4/11)
a compact pile of bones (magic)
the mace of mentality
Illesarus, the Sword of Sharpness (magic) (glowing)
a silvery sack

< 838h/838H 165v/165V Pos: standing >
You are using:
<floating about head>a bright purple ioun stone[239h 35m 5s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of damage (magic) [82%]
<worn on head>       the great helm of mysticism of power (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a lightning earring [poor]
<worn in ear>        a tiny endurium earring (magic) [86%]
<worn on face>       a white hot mask of living flame [superior] (glowing) [80%]
<worn around neck>   a mithril amulet of the magi [71%]
<worn around neck>   a cloak of dragons of health (magic) (glowing) [67%]
<worn on body>       the armor of a MaDMaN of constitution (magic) [72%]
<worn about body>    the cloak of woven time of endurance (magic) (glowing) [87%]
<worn on tail>       a tail ring of nightmares (magic)
<worn as quiver>     a glorious white quiver of heavenly flight (magic) (glowing) [71%]
<worn about waist>   a belt of skulls of endurance (magic) [65%]
<worn on belt buckle>a soul sceptre of power (magic) (glowing) [69%]
<attached to belt>   a small book bound in red dragon hatchling hide (magic) [84%]
<worn on arms>       some blue dragonscale shoulder guards (magic) [89%]
<held as shield>     the shield of the battle dragon (magic) [60%]
<worn around wrist>  a bracelet of influence [superior] (magic) [68%]
<worn around wrist>  the bangle of immunity [superior] (magic) (glowing)
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     a wisp of deadly mist
<worn on finger>     a diorite ring set with an opal (magic) (glowing) [86%]
<held>               the globe of shadows (invis) (magic)[239h 35m 5s]
<worn on legs>       the elven chainmail leggings of speed (magic) [75%]
<worn on feet>       a pair of clawed demon-hide moccasins [85%]
Reni leaves east.

< 838h/838H 165v/165V Pos: standing >
You put 2 items into a silvery sack.

< 838h/838H 165v/165V Pos: standing >
You quickly scan the area.
Reni who is close by to your east.
A bronze dracolich who is close by to your south.

< 838h/838H 165v/165V Pos: standing >
You have memorized the following spells:
(12th circle)  1 - create greater dracolich
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  2 - gate
               1 - raise lich
               1 - vampiric trance
               1 - compact corpse
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  1 - detect invisibility
               5 - negative concussion blast
( 7th circle)  4 - protect undead
               2 - wall of bones
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  2 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               2 - darkness
               6 - wither
( 3rd circle)  8 - dispel magic
               2 - embalm
( 2nd circle) 10 - sleep
               1 - protection from living
( 1st circle)  3 - minor creation
               1 - protection from undead
               8 - slashing darkness

You can memorize no more spells.

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >
The magenta glow surrounding you fades away.

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >
Looks like an exit.
You extend your sights southward.
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -North -South
A bronze dracolich stands here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 838h/838H 165v/165V Pos: standing >
Reni enters from the east.

< 838h/838H 165v/165V Pos: standing >
You are surrounded by a magenta glow.

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Grotar.

< 838h/838H 165v/165V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East  -South -West 
A large fragment of gold has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Reni  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current.(Red Aura)
An impenetrable globe of darkness floats near a water elemental's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Atral  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Eilks  Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
*Grotar  Suicide Squad (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Grotar's head.

< 838h/838H 165v/165V Pos: standing >
A water elemental sneaks west.
A water elemental leaves west.
A water elemental leaves west.

< 838h/838H 165v/165V Pos: standing >
A water elemental enters from the west.
A water elemental enters from the west.

< 838h/838H 165v/165V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East  -South -Up    -Down  -Northwest
A bulletin board stands here.
Reni enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
Eilks enters from the east.
Atral enters from the east.
A shadow dracolich enters from the east.

< 838h/838H 164v/165V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East  -South -Up    -Down  -Northwest
A bulletin board stands here.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Atral  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Eilks  Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)
A duergar brigand is standing here, busy with his own matters.(Red Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current.(Red Aura)
An impenetrable globe of darkness floats near a water elemental's head.
*Grotar  Suicide Squad (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Grotar's head.
Reni  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)

< 838h/838H 164v/165V Pos: standing >
You say in goblin 'hide'
Your armor of a MaDMaN of constitution hums briefly.

< 838h/838H 164v/165V Pos: standing >
A water elemental ----Casting Group Hide: ONLY use look/scan/glance/farsee/acc/who/epic/arti/help !------

< 838h/838H 164v/165V Pos: standing >
A water elemental starts casting a spell.

< 838h/838H 164v/165V Pos: standing >
A water elemental completes his spell...
A water elemental utters the word 'iaiznughunsoqz'
A shadow dracolich shimmers in and out of view as a water elemental's illusion starts to cover it.
A shadow dracolich slowly fades out of existence.
Atral shimmers in and out of view as a water elemental's illusion starts to cover him.
Atral slowly fades out of existence.
Eilks shimmers in and out of view as a water elemental's illusion starts to cover him.
Eilks slowly fades out of existence.
Someone shimmers in and out of view as a water elemental's illusion starts to cover him.
A water elemental shimmers in and out of view as a water elemental's illusion starts to cover it.
A water elemental slowly fades out of existence.
A water elemental shimmers in and out of view as a water elemental's illusion starts to cover it.
A water elemental slowly fades out of existence.
A water elemental shimmers in and out of view as a water elemental's illusion starts to cover him.
A water elemental slowly fades out of existence.
Grotar shimmers in and out of view as a water elemental's illusion starts to cover him.
Grotar slowly fades out of existence.
Reni shimmers in and out of view as a water elemental's illusion starts to cover her.
Reni slowly fades out of existence.
You shimmer in and out of existence as a water elemental's illusion starts to cover you.
You vanish.

< 838h/838H 164v/165V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East  -South -Up    -Down  -Northwest
A bulletin board stands here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 838h/838H 165v/165V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation of greater power carried by someone.
You feel your skin soften and return to normal.

< 838h/838H 165v/165V Pos: standing >
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.

< 838h/838H 165v/165V Pos: standing >
You feel your skin harden to stone.

< 838h/838H 165v/165V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by someone.

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >

		Score information for Risil

Level: 56   Race: Kobold   Class: Necromancer / Reaper Sex: Male
Hit points: 838(838)  Moves: 165(165)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 2861 platinum  24951 gold     0 silver     0 copper
Playing time: 2 days / 10 hours/ 59 minutes
Received data: 0.5927 MB this session.
Send data:     0.0191 MB this session.
Compression ratio: 85%
Title:  Suicide Squad
Followers:
   Reni
   a bronze dracolich
Status:  Standing.
         Negative Shielded
Epic points(total): 66811(104496) Current task: find runestone of The Temple of the Sun
Epic Bonus: Epic Points Bonus (60.00%)
Frags:   +1.46   Deaths:   5
Consenting: Reni
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid Living
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless GlobeOfDarkness
Stat pool timeout: none
Bartender Quests Remaining: 20
Combat Pulse:   14 Spell Pulse:  0.56 
Leaderboard Points: 1246 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (4 minutes)
improved invisibility (27 minutes)
vitality (9 minutes)
roar of heroes (less than a minute remaining)
strength (49 minutes)
deflect (no expiration timer)
bless (20 minutes)
armor (15 minutes)
detect invisibility (2 minutes)
well-rested bonus (69 minutes)


< 838h/838H 165v/165V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by someone.

< 838h/838H 165v/165V Pos: standing >
Looks like an exit.
You extend your sights eastward.
An Antechamber buzzing with Energy
Obvious exits: -East  -South -West 
A large fragment of gold has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 838h/838H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >
Reni says in goblin 'hide'
Reni's armor of a MaDMaN hums briefly.

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >
Looks like an exit.
You extend your sights downward.
A Portal Room
Obvious exits: -Up   
A net made for fishing sits on the ground here.
A large, spacious void displays views of Woodseer here. (glowing)

< 838h/838H 165v/165V Pos: standing >
You start chanting...

< 838h/838H 165v/165V Pos: standing >
Casting: wall of bones *

< 838h/838H 165v/165V Pos: standing >
Casting: wall of bones 

< 838h/838H 165v/165V Pos: standing >
You complete your spell...
You need some flesh and bones to transform!
At the very last, even some dragonscale or compact bones would suffice.

< 838h/838H 165v/165V Pos: standing >
You get a compact pile of bones from a silvery sack.

< 838h/838H 165v/165V Pos: standing >
You start chanting...

< 838h/838H 165v/165V Pos: standing >
Casting: wall of bones *

< 838h/838H 165v/165V Pos: standing >
Casting: wall of bones 

< 838h/838H 165v/165V Pos: standing >
You complete your spell...

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >
You start chanting...

< 838h/838H 165v/165V Pos: standing >
Atral starts casting a spell.

< 838h/838H 165v/165V Pos: standing >
You complete your spell...

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >
You sit down and relax.

< 838h/838H 165v/165V Pos: sitting >
The powers of the dark ignore you...

< 838h/838H 165v/165V Pos: sitting >
Atral completes his spell...
You have memorized the following spells:
(12th circle)  1 - create greater dracolich
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  2 - gate
               1 - raise lich
               1 - vampiric trance
               1 - compact corpse
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  5 - negative concussion blast
( 7th circle)  4 - protect undead
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  2 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               2 - darkness
               6 - wither
( 3rd circle)  8 - dispel magic
               2 - embalm
( 2nd circle) 10 - sleep
               1 - protection from living
( 1st circle)  3 - minor creation
               1 - protection from undead
               8 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 7th) wall of bones
    4 seconds:  ( 7th) wall of bones
    6 seconds:  ( 8th) detect invisibility

You can memorize no more spells.
You continue your study.

< 838h/838H 165v/165V Pos: sitting >
You start meditating...

< 838h/838H 165v/165V Pos: sitting >
You have finished memorizing wall of bones.

< 838h/838H 165v/165V Pos: sitting >
You have finished memorizing wall of bones.

< 838h/838H 165v/165V Pos: sitting >
Atral sits down in a comfortable spot.

< 838h/838H 165v/165V Pos: sitting >
Atral opens a midnight blue tome with silver bindings and begins studying it intently.

< 838h/838H 165v/165V Pos: sitting >
You have finished memorizing detect invisibility.
Your studies are complete.

< 838h/838H 165v/165V Pos: sitting >
Atral closes his book and grins malevolently.

< 838h/838H 165v/165V Pos: sitting >
You clamber to your feet.

< 838h/838H 165v/165V Pos: standing >

< 838h/838H 165v/165V Pos: standing >
Someone's pupils dialate and return to normal.
Your heroic urges slowly fade away.

< 812h/812H 165v/165V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.
Atral clambers to his feet.

< 812h/812H 165v/165V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by someone.
You say in goblin 'hide'
Your armor of a MaDMaN of constitution hums briefly.

< 812h/812H 165v/165V Pos: standing >

< 812h/812H 165v/165V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by someone.

< 812h/812H 165v/165V Pos: standing >
You start chanting...
You snap into visibility.

< 812h/812H 165v/165V Pos: standing >
You complete your spell...

< 812h/812H 165v/165V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East  -South -Up    -Down  -Northwest
A large wall of bones is here to the down. (magic)
A bulletin board stands here.
*Atral  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
*A water elemental is here, flowing like a living current.(Red Aura)
An impenetrable globe of darkness floats near a water elemental's head.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 812h/812H 165v/165V Pos: standing >

< 812h/812H 165v/165V Pos: standing >

< 812h/812H 165v/165V Pos: standing >

< 812h/812H 165v/165V Pos: standing >
You sit down and relax.

< 812h/812H 165v/165V Pos: sitting >
The powers of the dark ignore you...

< 812h/812H 165v/165V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - create greater dracolich
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  2 - gate
               1 - raise lich
               1 - vampiric trance
               1 - compact corpse
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  1 - detect invisibility
               5 - negative concussion blast
( 7th circle)  4 - protect undead
               2 - wall of bones
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  2 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               2 - darkness
               6 - wither
( 3rd circle)  7 - dispel magic
               2 - embalm
( 2nd circle) 10 - sleep
               1 - protection from living
( 1st circle)  3 - minor creation
               1 - protection from undead
               8 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 3rd) dispel magic

You can memorize no more spells.
You continue your study.

< 812h/812H 165v/165V Pos: sitting >
You start meditating...

< 812h/812H 165v/165V Pos: sitting >
You have finished memorizing dispel magic.
Your studies are complete.

< 812h/812H 165v/165V Pos: sitting >
You clamber to your feet.

< 812h/812H 165v/165V Pos: standing >

< 812h/812H 165v/165V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by someone.

< 812h/812H 165v/165V Pos: standing >

< 812h/812H 165v/165V Pos: standing >
A water elemental leaves east.
A water elemental leaves east.

< 812h/812H 165v/165V Pos: standing >
Reni leaves northwest.

< 812h/812H 165v/165V Pos: standing >

< 812h/812H 165v/165V Pos: standing >

< 812h/812H 165v/165V Pos: standing >
You quickly scan the area.
Reni who is close by to your northwest.

< 812h/812H 165v/165V Pos: standing >
Reni enters from the northwest.

< 812h/812H 165v/165V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East  -South -Up    -Down  -Northwest
A large wall of bones is here to the down. (magic)
A bulletin board stands here.
*Reni  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
You barely sense a lifeform nearby.
*Atral  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 812h/812H 165v/165V Pos: standing >

< 812h/812H 165v/165V Pos: standing >
Reni drops some radiant glowing lavander thread.

< 812h/812H 165v/165V Pos: standing >
A Dwarf enters from the east.

< 812h/812H 165v/165V Pos: standing >
A water elemental sneaks in from the east.

< 812h/812H 165v/165V Pos: standing >
A water elemental starts casting an offensive spell called 'sleep'.
A water elemental snaps into visibility.

< 812h/812H 165v/165V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by someone.

< 812h/812H 165v/165V Pos: standing >
Eilks suddenly attacks a Dwarf!
Eilks snaps into visibility.
Eilks's fine punch seriously wounds a Dwarf.

< 812h/812H 165v/165V Pos: standing >
A water elemental completes his spell...
A water elemental utters the word 'grzzs'
A Dwarf goes to sleep.

< 812h/812H 165v/165V Pos: standing >
A Dwarf has a RUDE awakening!
A Dwarf awakens.
A Cozy Sleeping Chamber
Obvious exits: -North -East  -South -Up    -Down  -Northwest
Some lavander thread lays here along the ground. (magic) (glowing)
A large wall of bones is here to the down. (magic)
A bulletin board stands here.
A water elemental is here, flowing like a living current.(Red Aura)
An impenetrable globe of darkness floats near a water elemental's head.
A Dwarf (medium) stands here (Newbie). (Non-Fraggable)(Gold Aura)
*Reni  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Atral  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Eilks  Suicide Squad (Orc)(medium) stands in mid-air here, fighting a Dwarf.(Red Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.

< 812h/812H 165v/165V Pos: standing >
A water elemental starts casting an offensive spell.

< 812h/812H 165v/165V Pos: standing >
A water elemental completes his spell...
A water elemental utters the word 'grzzs'
Reni looks at a Dwarf.

< 812h/812H 165v/165V Pos: standing >
Eilks pokes a Dwarf really hard, making you wince.
Eilks pokes a Dwarf really hard, making you wince.
A Dwarf is dead! R.I.P.
You receive your share of experience.