The death of [29 Shaman] Argo (Gnome)

in A Path Along the Jodani Wood Wall

from the perspective of [51 Thief] Twizel (Goblin)

<worn as a badge>    Ehkahk's badge of Honor [poor] (glowing) [81%]
<worn on head>       the devil crown of Bar'zuul (magic) [54%]
<worn on eyes>       the eyes of undead fire [superior] (magic) (glowing) [79%]
<worn in ear>        a tiny green earring (magic) (glowing)
<worn in ear>        a black pearl earring [superior]
<worn on face>       a snakeskin mask
<worn around neck>   the necklace of resilience [superior] (magic)
<worn around neck>   a collar of dark flames [superior]
<worn on body>       the chameleon suit of transformation [85%]
<worn about body>    an earthen cloak of lordly might of damage
<worn as quiver>     a sheath of stitched together skulls (magic)
<worn about waist>   a utility belt of poisoning agents [poor]
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (magic) (humming)
<attached to belt>   a net of endless currents [85%]
<worn on arms>       the vambraces named "Ebb" (glowing)
<worn around wrist>  a steel wire (magic) (glowing)
<worn around wrist>  the bangle of the Dreamer [superior] (magic)
<worn on hands>      the sacred stone claws of Aan (magic)
<worn on finger>     Zorobabi's circular stone ring of damage
<worn on finger>     Zorobabi's circular stone ring
<primary weapon>     a green bladed dagger named 'Sepsis' [superior] (magic) (humming) [55%]
<secondary weapon>   a wicked black dagger named 'Sanguine Blessing' [superior] (magic)
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       the boots named "Death Incarnate" [89%]


< 802h/802H 108v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 108v/110V Pos: standing >
You quickly scan the area.
A green centipede who is close by to your east.
A bullywug adult who is not far off to your east.
A hardened ranger who is not far off to your east.
A vampire orchid who is a brief walk away to your east.
A bullywug hunter who is not far off to your south.
A scorpion spider who is not far off to your west.
An elder bullywug hunter who is a brief walk away to your west.
A green bird who is rather far off to your west.
A bullywug sentinel who is rather far off to your west.
A purple vampire vine who is in the distance to your west.
A purple vampire vine who is in the distance to your west.

< 802h/802H 108v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 108v/110V Pos: standing >

< 802h/802H 108v/110V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W -U
A dark green centipede flows across every obstacle.

< 802h/802H 107v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 107v/110V Pos: standing >
You quickly scan the area.
The durian cat who is not far off to your east.
A vampire orchid who is not far off to your east.
A pandinus scorpion who is in the distance to your east.
A red eagle who is close by to your south.
A giant alligator who is not far off to your south.
A shaman's apprentice who is not far off to your south.
A poisonous millipede who is not far off to your south.
A red snake who is close by to your west.
A spotted jaguar who is a brief walk away to your west.
A dart frog who is rather far off to your west.
A bullywug sentinel who is in the distance to your west.
A young couatl who is close by above you.
A wild boar who is close by above you.
A black jaguar who is close by above you.
The azurian who is close by above you.
A drunken kenku who is not far off above you.
A young adult bullywug who is rather far off above you.

< 802h/802H 108v/110V Pos: standing >

		Score information for Twizel

Level: 51   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 802(802)  Moves: 110(110)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 31998 platinum   922 gold     0 silver     0 copper
Playing time: 13 days / 6 hours/ 35 minutes
Received data: 0.3009 MB this session.
Send data:     0.0153 MB this session.
Compression ratio: 81%
81%
Status:  Standing.
Epic points(total): 1579(2879) Current task: find runestone of Bloodstone Keep
Epic Bonus: Epic Points Bonus (0.82%)
Frags:   -0.45   Deaths:   65
Disguised as: a human merchant (Excellent)
Detecting:      Invisible Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Animals
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Aware Haste Waterbreathing Listen Sneaking GlobeOfDarkness
Herbs:          Medicus
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 20
Combat Pulse:   13 Spell Pulse:  0.70 
Leaderboard Points:  528 

Active Spells:
--------------
shadowstep (less than a minute remaining)
stone skin (less than a minute remaining)
vitality (9 minutes)


< 802h/802H 110v/110V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A bullywug waddles through town.
A burly half-elf ranger moves silently through the jungle.

< 802h/802H 108v/110V Pos: standing >
A hardened ranger sneaks east.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 108v/110V Pos: standing >
You quickly scan the area.
A bullywug scout who is close by to your north.
A hardened ranger who is close by to your east.
A red quetzel who is close by to your east.
A vampire orchid who is close by to your east.
A giant alligator who is rather far off to your east.
A black piranha who is in the distance to your east.
A hardened ranger who is close by to your south.
A jungle squirrel who is rather far off to your south.
A red snake who is not far off to your west.
A scorpion spider who is a brief walk away to your west.
A spotted jaguar who is rather far off to your west.
An elder bullywug hunter who is in the distance to your west.

< 802h/802H 108v/110V Pos: standing >
You grin as the shadows slowly coalesce around you.

< 802h/802H 108v/110V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A burly half-elf ranger moves silently through the jungle.
A red quetzel darts through the canopy.
A small durian jungle cat plays here.
A yellow orchid hangs from a thin vine.

< 802h/802H 108v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 108v/110V Pos: standing >
You quickly scan the area.
A bullywug warrior who is close by to your north.
A young adult bullywug who is not far off to your north.
A pandinus scorpion who is a brief walk away to your east.
A black piranha who is rather far off to your east.
A bullywug hunter who is not far off to your south.
A green centipede who is a brief walk away to your south.
A red snake who is a brief walk away to your west.
A spotted jaguar who is in the distance to your west.

< 802h/802H 108v/110V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W -D

< 802h/802H 106v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 106v/110V Pos: standing >
You quickly scan the area.
A pandinus scorpion who is not far off to your east.
A black piranha who is a brief walk away to your east.
A black piranha who is a brief walk away to your east.
A halfling scout who is in the distance to your south.
A hardened ranger who is close by to your west.
A red quetzel who is close by to your west.
The durian cat who is close by to your west.
A vampire orchid who is close by to your west.
A bullywug adult who is not far off to your west.
A scorpion spider who is a brief walk away to your west.
A red snake who is rather far off to your west.

< 802h/802H 106v/110V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 802h/802H 105v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 106v/110V Pos: standing >
You quickly scan the area.
A pandinus scorpion who is close by to your east.
A black piranha who is not far off to your east.
A black piranha who is not far off to your east.
A pandinus scorpion who is close by to your south.
A spotted jaguar who is close by to your south.
A bullywug adult who is close by to your south.
The quick moss who is not far off to your south.
A green centipede who is a brief walk away to your south.
A fuzzy spider who is rather far off to your south.
The puffy flower who is rather far off to your south.
An army ant who is in the distance to your south.
An army ant who is in the distance to your south.
An army ant who is in the distance to your south.
An army ant who is in the distance to your south.
A red quetzel who is not far off to your west.
A vampire orchid who is not far off to your west.
The durian cat who is a brief walk away to your west.
A bullywug adult who is rather far off to your west.
A wild boar who is rather far off to your west.

< 802h/802H 106v/110V Pos: standing >
Near a River the Rift Valley Jungle
Obvious exits: -N -E -S -W
A pandinus scorpion hides here waiting for prey.

< 802h/802H 106v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 107v/110V Pos: standing >
You quickly scan the area.
The bright quetzel who is close by to your north.
A red snake who is not far off to your north.
A black piranha who is close by to your east.
A black piranha who is close by to your east.
A jungle squirrel who is rather far off to your east.
A giant alligator who is close by to your south.
A halfling scout who is a brief walk away to your south.
The durian cat who is rather far off to your south.
A hardened ranger who is a brief walk away to your west.
A scorpion spider who is rather far off to your west.
A wild boar who is in the distance to your west.

< 802h/802H 107v/110V Pos: standing >
On a Slow-Moving River
Obvious exits: -N -E -S -W
A black piranha moves through the water eating fallen fruit.
A black piranha moves through the water eating fallen fruit.

< 802h/802H 107v/110V Pos: standing >
It is too wet to hide here. Go find dry land...

< 802h/802H 107v/110V Pos: standing >
You quickly scan the area.
A black piranha who is close by to your north.
A black piranha who is not far off to your north.
A blood-worm who is not far off to your north.
A small alligator who is a brief walk away to your east.
A jungle squirrel who is a brief walk away to your east.
The halfling bard who is rather far off to your east.
A giant alligator who is close by to your south.
A young bullywug warrior who is close by to your south.
A mottled green snake who is a brief walk away to your south.
A dark lizard who is rather far off to your south.
A pandinus scorpion who is close by to your west.
A scorpion spider who is rather far off to your west.
A hardened ranger who is rather far off to your west.
A vampire orchid who is rather far off to your west.
The durian cat who is in the distance to your west.

< 802h/802H 108v/110V Pos: standing >
Above a Deep Gorge
Obvious exits: -N -E -W -D

< 802h/802H 108v/110V Pos: standing >
It is too wet to hide here. Go find dry land...

< 802h/802H 108v/110V Pos: standing >
You quickly scan the area.
A red snake who is not far off to your north.
A giant beetle who is not far off to your north.
The durian cat who is not far off to your north.
A small alligator who is not far off to your east.
A jungle squirrel who is not far off to your east.
The halfling bard who is a brief walk away to your east.
A bullywug scout who is in the distance to your east.
A thri-kreen adventurer who is in the distance to your east.
A black piranha who is close by to your west.
A black piranha who is close by to your west.
A scorpion spider who is a brief walk away to your west.
A hardened ranger who is in the distance to your west.
A vampire orchid who is in the distance to your west.

< 802h/802H 108v/110V Pos: standing >
Along a River in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 802h/802H 106v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 106v/110V Pos: standing >
You quickly scan the area.
A blood-worm who is not far off to your north.
A blood-worm who is a brief walk away to your north.
A jungle squirrel who is close by to your east.
The halfling bard who is not far off to your east.
A bullywug scout who is rather far off to your east.
A thri-kreen adventurer who is rather far off to your east.
A red snake who is rather far off to your south.
A young tapir who is in the distance to your south.
A black piranha who is not far off to your west.
A black piranha who is not far off to your west.
A scorpion spider who is in the distance to your west.

< 802h/802H 106v/110V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A small alligator swims about searching for food.

< 802h/802H 106v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 107v/110V Pos: standing >
You quickly scan the area.
An ugly catobelas who is close by to your north.
A red quetzel who is a brief walk away to your north.
A giant turtle who is a brief walk away to your north.
A jungle squirrel who is close by to your east.
The halfling bard who is close by to your east.
A spotted jaguar who is not far off to your east.
A bullywug scout who is a brief walk away to your east.
The quick moss who is not far off to your south.
A striped tiger who is a brief walk away to your south.
A black piranha who is a brief walk away to your west.
A black piranha who is a brief walk away to your west.

< 802h/802H 107v/110V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W -U
A bromeliard with red and yellow petals sits here.
A large jungle squirrel chitters about.
A halfling bard wanders the jungle searching for more songs to sing.

< 802h/802H 107v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 108v/110V Pos: standing >
You feel like a potion could do you good once again.
You feel your skin soften and return to normal.
You quickly scan the area.
A red piranha who is a brief walk away to your north.
A red piranha who is a brief walk away to your north.
A red piranha who is a brief walk away to your north.
A red piranha who is a brief walk away to your north.
A red piranha who is a brief walk away to your north.
A spotted jaguar who is close by to your east.
A small alligator who is close by to your west.
A black piranha who is rather far off to your west.
A black piranha who is rather far off to your west.
A striped tiger who is close by above you.
The lost merchant who is close by above you.
The bright quetzel who is a brief walk away above you.

< 802h/802H 108v/110V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A spotted jaguar carefully walks through the jungle.

< 802h/802H 107v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 107v/110V Pos: standing >
You quickly scan the area.
An ugly troll who is close by to your north.
A giant beetle who is close by to your north.
A wild boar who is not far off to your north.
A bullywug scout who is close by to your east.
A thri-kreen adventurer who is close by to your east.
A burly wild-elf ranger who is close by to your south.
A jungle squirrel who is close by to your west.
The halfling bard who is close by to your west.
A small alligator who is not far off to your west.
A black piranha who is in the distance to your west.

< 802h/802H 108v/110V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A bullywug scout searches for victims.
A thri-kreen adventurer explores the jungle.

< 802h/802H 108v/110V Pos: standing >
You feel your skin harden to stone.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 108v/110V Pos: standing >
You quickly scan the area.
A halfling scout who is close by to your north.
A spotted jaguar who is close by to your west.
A jungle squirrel who is not far off to your west.
A small alligator who is a brief walk away to your west.

< 802h/802H 108v/110V Pos: standing >

		Score information for Twizel

Level: 51   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 802(802)  Moves: 109(110)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 31998 platinum   922 gold     0 silver     0 copper
Playing time: 13 days / 6 hours/ 35 minutes
Received data: 0.3044 MB this session.
Send data:     0.0155 MB this session.
Compression ratio: 81%
81%
Status:  Standing.
Epic points(total): 1579(2879) Current task: find runestone of Bloodstone Keep
Epic Bonus: Epic Points Bonus (0.82%)
Frags:   -0.45   Deaths:   65
Disguised as: a human merchant (Excellent)
Detecting:      Invisible Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Animals
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Aware Haste Waterbreathing Listen Sneaking GlobeOfDarkness
Herbs:          Medicus
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 20
Combat Pulse:   13 Spell Pulse:  0.70 
Leaderboard Points:  528 

Active Spells:
--------------
stone skin (4 minutes)
vitality (8 minutes)


< 802h/802H 109v/110V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -S -W

< 802h/802H 108v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 108v/110V Pos: standing >
You quickly scan the area.
A wild-elf guard who is rather far off to your north.
A wild-elf guard who is rather far off to your north.
A pandinus scorpion who is not far off to your south.
A bullywug scout who is close by to your west.
A spotted jaguar who is not far off to your west.
The halfling bard who is a brief walk away to your west.
A small alligator who is rather far off to your west.

< 802h/802H 108v/110V Pos: standing >
Near a Jodani Wood Wall Deep in the Jungle
Obvious exits: -N -S -W

< 802h/802H 106v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 106v/110V Pos: standing >
You quickly scan the area.
A wild-elf guard who is a brief walk away to your north.
A wild-elf guard who is a brief walk away to your north.
A wild-elf guard who is a brief walk away to your north.
A pandinus scorpion who is a brief walk away to your south.
A halfling scout who is close by to your west.
An ugly troll who is not far off to your west.
A giant beetle who is not far off to your west.

< 802h/802H 106v/110V Pos: standing >
Before a Huge Jodani Tree
Obvious exits: -N -S -W

< 802h/802H 105v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 105v/110V Pos: standing >
You quickly scan the area.
A wild-elf guard who is not far off to your north.
A wild-elf guard who is not far off to your north.
A wild-elf guard who is not far off to your north.
A wild-elf guard who is not far off to your north.
A bullywug hunter who is close by to your west.
A wild boar who is not far off to your west.

< 802h/802H 106v/110V Pos: standing >
Within a Jodani Tree
Obvious exits: -N -S

< 802h/802H 104v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 105v/110V Pos: standing >
You quickly scan the area.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A pandinus scorpion who is in the distance to your south.

< 802h/802H 105v/110V Pos: standing >
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A thin elven warrior stands guard at the gates.
A thin elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.

< 802h/802H 105v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 105v/110V Pos: standing >
You quickly scan the area.
A bullywug scout who is rather far off to your south.

< 802h/802H 106v/110V Pos: standing >
A Meeting of Paths
Obvious exits: -E -S -W

< 802h/802H 105v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 106v/110V Pos: standing >
You quickly scan the area.
A wild-elf guard who is close by to your west.
A wild-elf guard who is close by to your west.
A wild-elf guard who is close by to your west.
A wild-elf guard who is close by to your west.

< 802h/802H 106v/110V Pos: standing >
A Cluster of Young Ebonwood Trees
Obvious exits: -N -W

< 802h/802H 106v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 106v/110V Pos: standing >
You quickly scan the area.
A wild-elf guard who is not far off to your west.
A wild-elf guard who is not far off to your west.
A wild-elf guard who is not far off to your west.

< 802h/802H 107v/110V Pos: standing >
A Meeting of Paths
Obvious exits: -E -S -W

< 802h/802H 108v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 108v/110V Pos: standing >
You quickly scan the area.
A Gnome who is not far off to your south.
A wild-elf guard who is close by to your west.
A wild-elf guard who is close by to your west.
A wild-elf guard who is close by to your west.

< 802h/802H 109v/110V Pos: standing >
Try becoming part of a guild first!  DUH!

< 802h/802H 109v/110V Pos: standing >
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A thin elven warrior stands guard at the gates.
A thin elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.

< 802h/802H 109v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 109v/110V Pos: standing >
You quickly scan the area.
A thri-kreen adventurer who is rather far off to your south.
A bullywug scout who is rather far off to your south.

< 802h/802H 109v/110V Pos: standing >
A Meeting of Paths
Obvious exits: -E -S -W

< 802h/802H 108v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 108v/110V Pos: standing >
You quickly scan the area.
A Gnome who is not far off to your south.
A wild-elf guard who is close by to your west.
A wild-elf guard who is close by to your west.
A wild-elf guard who is close by to your west.

< 802h/802H 108v/110V Pos: standing >
Try becoming part of a guild first!  DUH!

< 802h/802H 109v/110V Pos: standing >
You quickly scan the area.
A Gnome who is not far off to your south.
A wild-elf guard who is close by to your west.
A wild-elf guard who is close by to your west.
A wild-elf guard who is close by to your west.
A wild-elf guard who is close by to your west.

< 802h/802H 109v/110V Pos: standing >
A Path Along the Jodani Wood Wall
Obvious exits: -N -S

< 802h/802H 109v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 109v/110V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your south.

< 802h/802H 109v/110V Pos: standing >
Try becoming part of a guild first!  DUH!

< 802h/802H 109v/110V Pos: standing >
A Path Along the Jodani Wood Wall
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a wild-elf scout is lying here.
A Gnome (small) sits resting. (Non-Fraggable)

< 802h/802H 108v/110V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 802h/802H 108v/110V Pos: standing >
You quickly scan the area.
You see nothing.

< 802h/802H 108v/110V Pos: standing >
A Gnome is disrupted from meditation.
A Gnome snaps out of his trance, looking frustrated.
You stealthily position yourself behind a Gnome, circling him.

< 802h/802H 109v/110V Pos: standing >
< T: Twizel TP: sta TC:excellent E: A Gnome sit EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 33 ] A Gnome screams in pain as your pierce tears into his flesh
You shiver from the unnatural cold as you hit a Gnome.
[Damage: 28 ] A Gnome screams in pain as your pierce tears into his flesh
You shiver from the unnatural cold as you hit a Gnome.
[Damage: 31 ] A Gnome screams in pain as your pierce tears into his flesh
You shiver from the unnatural cold as you hit a Gnome.
You score a CRITICAL HIT!!!!!
[Damage: 63 ] A Gnome screams in pain as your pierce tears into his flesh
You shiver from the unnatural cold as you hit a Gnome.
A Gnome is not nimble enough and gets bitten in a particularly bad way!
[Damage: 60 ] From nowhere, your python bites a Gnome in the leg, who reels in shock.
A Gnome's pair of fur boots was completely destroyed by the massive blow!
A Gnome's set of metal eye protectors was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.