<worn on head> the shadowy crown of damnation
<worn on eyes> the spectacles of the oracle (illuminating)
<worn in ear> an earring of the maelstrom [superior]
<worn on face> the mask of stone form (humming)
<worn around neck> the collar of Perpetual Frost (glowing)
<worn on body> the robe of the mind (invis)
<worn about body> the severed wings of a turkey named 'Dinner' (humming)
<worn about waist> the woven entrails of an unfortunate soul
<worn on belt buckle>an arcane spellbook covered with runes
<attached to belt> an arcane spellbook covered with runes
<worn on arms> some barbed sleeves oozing slime
<held as shield> the shield of the battle dragon
<worn around wrist> a sapphire bracelet
<worn around wrist> a bracelet of blue flames
<worn on hands> a pair of fingerless silk gloves
<worn on finger> the ring of celestial wonders [poor] (glowing)
<worn on finger> a ring of wizardry
<primary weapon> the shadowy staff of damnation (glowing)
<worn on legs> a pair of aboleth leggings
<worn on feet> mystical boots of Volo the Traveller (glowing)
<worn on finger> the ring of the masters (glowing)
<worn on finger> a ring of regeneration (glowing)
<primary weapon> a wicked black dagger named 'Sanguine Blessing'
<held> a long barbed whip named 'Mindbreaker'
<worn on legs> the leggings of a MaDMaN
<worn on feet> boots of thundering might (humming)
< 607h/607H 143v/144V Pos: standing >
A Corridor
Obvious exits: -N -E -S# -W -U
A LARGE water elemental enters from the east.
An air elemental enters from the east.
A LARGE water elemental enters from the east.
< 607h/607H 142v/144V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
< 607h/607H 142v/144V Pos: standing >
< 607h/607H 144v/144V Pos: standing >
< 607h/607H 144v/144V Pos: standing >
The taste of blood slowly fades from your body.
A Corridor
Obvious exits: -N -E -S# -W -U
A LARGE water elemental is here, flowing like a living current. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A LARGE water elemental is here, flowing like a living current. (minion)
< 607h/607H 144v/144V Pos: standing >
The door is open.
You extend your sights eastward.
The Ogre's Foot Inn
Obvious exits: -W -D
There is a small black hole in the ground here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
*A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
< 607h/607H 144v/144V Pos: standing >
< 607h/607H 144v/144V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
There is a small black hole in the ground here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
*A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
A LARGE water elemental enters from the west.
An air elemental enters from the west.
A LARGE water elemental enters from the west.
< 607h/607H 143v/144V Pos: standing >
Standing six feet tall with broad shoulders and a neck the size of a small
tree, this guard is all business. His hard gaze, alone, is enough to elicit
respect from his men. He bears the insignia of the Tharnadian Elite upon his
breastplate.
An elite guard appears to be Human and is in excellent condition.
He's medium in size.
<worn on head> a helm of spun flesh [superior]
<worn in ear> a tiny orb of obsidian
<worn around wrist> a glowing gypsy bracelet [superior]
<worn on finger> a silvery ring with engraved sigils [poor] (glowing)
<primary weapon> a steel long sword
<held> a steel long sword
<worn on legs> a pair of silk pants
<worn on feet> a pair of silk boots
< 607h/607H 143v/144V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.
< 607h/607H 143v/144V Pos: standing >
Standing six feet tall with broad shoulders and a neck the size of a small
tree, this guard is all business. His hard gaze, alone, is enough to elicit
respect from his men. He bears the insignia of the Tharnadian Elite upon his
breastplate.
An elite guard appears to be Human and is in excellent condition.
He's medium in size.
His body seems to be made of stone!
He is surrounded by a putrid aura!
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
<worn as a badge> the atlantan badge of strength
<worn on head> the eladrin-bone crown of the obyriths (humming)
<worn on eyes> the blindfold of devilish insight (illuminating)
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> a multi-phased fish bone earring (humming)
<worn on face> the death-mask of Nakral
<worn around neck> the necklace of wisdom
<worn around neck> the burning crowns and skulls of fallen kings (illuminating)
<worn on body> the holy robes of the angel of clouds (glowing)
<worn about body> the living oceanic cloak (glowing)
<worn as quiver> a glorious white quiver of heavenly flight (glowing) (illuminating)
<worn about waist> the masters belt (glowing)
<worn on arms> some barbed sleeves oozing slime
<worn around wrist> the writhing serpent of miracles
<worn on hands> the sacred stone claws of Aan
<worn on finger> the ring of the masters (glowing)
<worn on finger> a ring of regeneration (glowing)
<primary weapon> a wicked black dagger named 'Sanguine Blessing'
<held> a long barbed whip named 'Mindbreaker'
<worn on legs> the leggings of a MaDMaN
<worn on feet> boots of thundering might (humming)
< 607h/607H 143v/144V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 607h/607H 143v/144V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A LARGE water elemental enters from above.
An air elemental enters from above.
A LARGE water elemental enters from above.
< 607h/607H 142v/144V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your north.
A religious zealot who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
Jodnan who is not far off to your north.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 607h/607H 142v/144V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
The corpse of the town crier is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
An odd little man, with a shaved head and an orange robe, hums something.
An odd little man, with a shaved head and an orange robe, hums something.
The Tharnadian Quartermaster stands here.
A LARGE water elemental enters from the south.
An air elemental enters from the south.
A LARGE water elemental enters from the south.
< 607h/607H 143v/144V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your west.
A human merchant who is close by to your west.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
A stray dog who is not far off to your west.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 607h/607H 143v/144V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A LARGE water elemental enters from the west.
An air elemental enters from the west.
A LARGE water elemental enters from the west.
< 607h/607H 142v/144V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
The shady youth who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A shady mercenary who is in the distance to your south.
A religious zealot who is close by to your west.
A religious zealot who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.
A stray cat who is not far off to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A peasant farmer who is rather far off to your west.
A militia guard who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
< 607h/607H 142v/144V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the area.
A LARGE water elemental enters from the south.
An air elemental enters from the south.
A LARGE water elemental enters from the south.
< 607h/607H 143v/144V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your north.
A militia guard who is close by to your south.
A street sweeper who is rather far off to your south.
A homeless child who is rather far off to your south.
A slutty whore who is rather far off to your south.
Brinn who is close by to your west.
< 607h/607H 143v/144V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
[2] The corpse of a militia guard is lying here.
A shady looking youth is standing here, eyeing you with a devious glance.
A LARGE water elemental enters from the south.
An air elemental enters from the south.
A LARGE water elemental enters from the south.
< 607h/607H 142v/144V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A street sweeper who is not far off to your east.
A militia guard who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
A militia guard who is not far off to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A woman who is not far off to your west.
A stray dog who is not far off to your west.
A Drow Elf who is not far off to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 607h/607H 142v/144V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A LARGE water elemental enters from the east.
An air elemental enters from the east.
A LARGE water elemental enters from the east.
< 607h/607H 143v/144V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
A woman is standing here, shopping about the town.
A large wandering dog is here, growling at you.
A Drow Elf (medium) (HardCore) stands in mid-air here. (Casting)
An impenetrable globe of darkness floats near a Drow Elf's head.
A LARGE water elemental enters from the east.
An air elemental enters from the east.
A LARGE water elemental enters from the east.
< 607h/607H 142v/144V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'yzffun sfzquguai'
A Bend in the Wall Road
Obvious exits: -N -E -W#
A LARGE water elemental enters from the east.
An air elemental enters from the east.
A LARGE water elemental enters from the east.
< 607h/607H 141v/144V Pos: standing >
Ok.
< 607h/607H 144v/144V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
A woman is standing here, shopping about the town.
A large wandering dog is here, growling at you.
A Drow Elf (medium) (HardCore) stands in mid-air here. (Casting)
An impenetrable globe of darkness floats near a Drow Elf's head.
A LARGE water elemental enters from the west.
An air elemental enters from the west.
A LARGE water elemental enters from the west.
< 607h/607H 143v/144V Pos: standing >
Ok.
A Drow Elf avoids being bashed by a LARGE water elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Drow Elf avoids being bashed by an air elemental, who loses its balance and falls.
A Drow Elf avoids being bashed by a LARGE water elemental, who loses its balance and falls.
< 607h/607H 143v/144V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'baraeafg sfahzqhuai'
A Drow Elf dodges an air elemental's attack.
< 607h/607H 143v/144V Pos: standing >
A Drow Elf's crude slash wounds a LARGE water elemental.
A Drow Elf's flaming axe of the Illithid lords burns a LARGE water elemental with a godly fire!
A Drow Elf's decent slash wounds a LARGE water elemental.
A Drow Elf's barbed whip dubbed 'Cometstrike' burns a LARGE water elemental with a godly fire!
A Drow Elf's crude slash wounds a LARGE water elemental.
A Drow Elf's twisted longsword burns a LARGE water elemental with a godly fire!
A Drow Elf's weak slash grazes a LARGE water elemental.
A Drow Elf's twisted longsword burns a LARGE water elemental with a godly fire!
A Drow Elf's crude slash wounds a LARGE water elemental.
A Drow Elf's flaming axe of the Illithid lords burns a LARGE water elemental with a godly fire!
< 607h/607H 143v/144V Pos: standing >
A Drow Elf turns to focus his attack on you!
< 607h/607H 143v/144V Pos: standing >
-=[A Drow Elf's weak slash grazes you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
-=[A Drow Elf's weak slash grazes you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords glows fiery hot as it painfully brands your flesh.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
A Drow Elf's attack glances off of your stone hide!
-=[A Drow Elf's feeble slash grazes you.]=-
-=[A Drow Elf's barbed whip dubbed 'Cometstrike' burns you with a godly fire!]=-
-=[A Drow Elf's slash grazes you.]=-
-=[A Drow Elf's twisted longsword burns you with a godly fire!]=-
-=[A Drow Elf's weak slash grazes you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
-=[A Drow Elf's weak slash grazes you.]=-
-=[A Drow Elf's barbed whip dubbed 'Cometstrike' burns you with a godly fire!]=-
-=[A Drow Elf's weak slash wounds you.]=-
-=[A Drow Elf's twisted longsword burns you with a godly fire!]=-
-=[A Drow Elf's weak slash grazes you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
-=[Unholy flames flow down a Drow Elf's blade and shoot in a fireball towards you.]=-
You feel your skin soften and return to normal.
-=[A Drow Elf's slash wounds you.]=-
-=[A Drow Elf's barbed whip dubbed 'Cometstrike' burns you with a godly fire!]=-
-=[A Drow Elf's fine slash strikes you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
< 478h/607H 143v/144V Pos: standing >
< T: Charwelz TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
A LARGE water elemental crouches here, fighting a Drow Elf. (Minion)
An air elemental crouches in mid-air here, fighting a Drow Elf. (Minion)
A LARGE water elemental crouches here, fighting a Drow Elf. (Minion)
A woman is standing here, shopping about the town.
A large wandering dog is here, growling at you.
A Drow Elf (medium) (HardCore) stands in mid-air here, fighting YOU!
An impenetrable globe of darkness floats near a Drow Elf's head.
< 478h/607H 143v/144V Pos: standing >
< T: Charwelz TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
An air elemental misses a Drow Elf.
Impossible! You can't concentrate enough!
< 478h/607H 143v/144V Pos: standing >
< T: Charwelz TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
A Drow Elf parries your futile lunge at him.
-=[A Drow Elf's slash strikes you hard.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
-=[A Drow Elf's fine slash strikes you.]=-
-=[A Drow Elf's twisted longsword burns you with a godly fire!]=-
You dodge a Drow Elf's vicious attack.
-=[A Drow Elf's fine slash strikes you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
-=[A Drow Elf's slash strikes you.]=-
-=[A Drow Elf's barbed whip dubbed 'Cometstrike' burns you with a godly fire!]=-
Your shadowy staff of damnation flares brilliantly as it intercepts a Drow Elf's attack and savagely strikes back!
Your victim has saved against your curse spell!
-=[A Drow Elf's fine slash strikes you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
-=[A Drow Elf's fine slash strikes you.]=-
-=[A Drow Elf's twisted longsword burns you with a godly fire!]=-
-=[A Drow Elf's fine slash strikes you.]=-
-=[A Drow Elf thrusts his flaming axe of the Illithid lords into your flesh with blinding fury, causing you great searing pain!]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
-=[A Drow Elf's slash strikes you hard.]=-
-=[A Drow Elf's barbed whip dubbed 'Cometstrike' burns you with a godly fire!]=-
You dodge a Drow Elf's vicious attack.
< 236h/607H 143v/144V Pos: standing >
< T: Charwelz TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
You attempt to flee...
A Northern Guard Tower
Obvious exits: -D
A heavy Scorpion ballista is here.
A militia archer is posted here, keeping watch of the gates below.
A militia archer is posted here, keeping watch of the gates below.
A militia archer is posted here, keeping watch of the gates below.
You flee upward!
< 236h/607H 120v/144V Pos: standing >
Your flesh melds with conjured rocks, turning it to stone.
< 236h/607H 144v/144V Pos: standing >
Saving Charwelz.
< 236h/607H 144v/144V Pos: standing >
You start chanting...
< 238h/607H 144v/144V Pos: standing >
Casting: stone skin
< 239h/607H 144v/144V Pos: standing >
You complete your spell...
Their skin is already hard as a rock!
< 239h/607H 144v/144V Pos: standing >
You start chanting...
< 240h/607H 144v/144V Pos: standing >
Casting: greater mending
< 241h/607H 144v/144V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!
< 405h/607H 144v/144V Pos: standing >
You suddenly feel the urge for TURKEY! and take a nice bite out of your the severed wings of a turkey named 'Dinner'!
You invigorate yourself with renewed energy.
You start chanting...
< 406h/607H 144v/144V Pos: standing >
Casting: greater mending
< 407h/607H 144v/144V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!
< 589h/607H 144v/144V Pos: standing >
This steel ladder leads down to the road below.
You extend your sights downward.
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
A LARGE water elemental stands here, fighting a Drow Elf. (Minion)
An air elemental stands in mid-air here, fighting a Drow Elf. (Minion)
A LARGE water elemental stands here, fighting a Drow Elf. (Minion)
A woman is standing here, shopping about the town.
A Drow Elf (medium) (HardCore) sits in mid-air here, fighting an air elemental.
An impenetrable globe of darkness floats near a Drow Elf's head.
< 590h/607H 144v/144V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
A LARGE water elemental stands here, fighting a Drow Elf. (Minion)
An air elemental stands in mid-air here, fighting a Drow Elf. (Minion)
A LARGE water elemental stands here, fighting a Drow Elf. (Minion)
A woman is standing here, shopping about the town.
A Drow Elf (medium) (HardCore) sits in mid-air here, fighting an air elemental.
An impenetrable globe of darkness floats near a Drow Elf's head.
< 591h/607H 143v/144V Pos: standing >
Ok.
A LARGE water elemental seems a bit busy at the moment, try later.
A Drow Elf avoids being bashed by an air elemental, who loses its balance and falls.
A LARGE water elemental seems a bit busy at the moment, try later.
< 591h/607H 143v/144V Pos: standing >
An air elemental misses a Drow Elf.
< 591h/607H 143v/144V Pos: standing >
A woman leaves north.
< 592h/607H 143v/144V Pos: standing >
A Drow Elf's slash seriously wounds an air elemental.
A Drow Elf's flaming axe of the Illithid lords burns an air elemental with a godly fire!
A Drow Elf's decent slash enshrouds an air elemental in a mist of blood.
A Drow Elf's barbed whip dubbed 'Cometstrike' burns an air elemental with a godly fire!
An air elemental is stunned!
A Drow Elf's decent slash hits an air elemental.
An air elemental is dead! R.I.P.
A look of horror and a silent scream are an air elemental's last actions in this world.
An air elemental vanishes into thin air.
An air elemental stops following you.
< 592h/607H 143v/144V Pos: standing >
A Drow Elf's leap knocks into you, sending you slightly off balance...
< 593h/607H 143v/144V Pos: sitting >
< T: Charwelz TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
-=[A Drow Elf's slash strikes you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords glows fiery hot as it painfully brands your flesh.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
-=[A Drow Elf's fine slash wounds you.]=-
-=[A Drow Elf's barbed whip dubbed 'Cometstrike' burns you with a godly fire!]=-
-=[A rift opens in front of you, and in it you see stars and galaxies. Suddenly, a comet flies out of it smashing intA large rift opens in front of you, you see stars through it, and then a comet flies forth smashing into him!]=-
OUCH! That really did HURT!
-=[A Drow Elf's decent slash wounds you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
-=[A Drow Elf's decent slash wounds you.]=-
-=[A Drow Elf's barbed whip dubbed 'Cometstrike' burns you with a godly fire!]=-
-=[A Drow Elf's decent slash wounds you.]=-
-=[A Drow Elf's twisted longsword burns you with a godly fire!]=-
-=[A Drow Elf's impressive slash strikes you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
A Drow Elf's attack glances off of your stone hide!
-=[A Drow Elf's slash grazes you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
-=[A Drow Elf's crude slash wounds you.]=-
-=[A Drow Elf's twisted longsword burns you with a godly fire!]=-
A Drow Elf's attack glances off of your stone hide!
-=[A Drow Elf's feeble slash grazes you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
-=[A Drow Elf's crude slash wounds you.]=-
-=[A Drow Elf's twisted longsword burns you with a godly fire!]=-
-=[A huge fist sent by a Drow Elf grabs you, and begins crushing your body.]=-
YIKES! Another hit like that, and you've had it!!
You feel your skin soften and return to normal.
-=[A Drow Elf's crude slash strikes you.]=-
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
< 82h/607H 143v/144V Pos: sitting >
< T: Charwelz TP: sit TC: awful E: A Drow Elf sta EP: excellent >
A Drow Elf dodges a LARGE water elemental's attack.
A LARGE water elemental misses a Drow Elf.
< 82h/607H 143v/144V Pos: sitting >
< T: Charwelz TP: sit TC: awful E: A Drow Elf sta EP: excellent >
-=[A Drow Elf's impressive slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Drow Elf's flaming axe of the Illithid lords burns you with a godly fire!]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Drow Elf's impressive slash reached your arm severing tendons and muscles.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Drow Elf's barbed whip dubbed 'Cometstrike' burns you with a godly fire!]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Drow Elf's fine slash hits you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
-=[