The death of [25 Bard] Yza -*Clan DemonRage*- (Drow Elf)

in A Dark Tavern

from the perspective of [27 Paladin] Bisil Mutinous Legions (Human)

<worn as a badge>    a masterly crafted obsidian badge (illuminating)
<worn on head>       a tempered mithril helmet
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        an unique granite earring
<worn in ear>        a diamond earring
<worn on face>       a steel soldiers mask
<worn around neck>   a necklace of obsidian and steel beads
<worn around neck>   a royal pendant [superior]
<worn on body>       some turtle shell plate armor
<worn about body>    the masters cloak (glowing)
<worn as quiver>     a soldiers quiver [86%]
<worn about waist>   a soldiers belt
<worn on belt buckle>a roc bone longbow
<worn on arms>       some tempered mithril arm plates
<worn around wrist>  the combat brace of the maelstrom
<worn around wrist>  a soldiers wrist guard [87%]
<worn on hands>      a pair of spiked bloody talons [poor]
<worn on finger>     a soldiers ring
<worn on finger>     a soldiers ring
<wielding twohanded> the doubling sword of Chaos
<worn on legs>       some tempered mithril leg plates
<worn on feet>       some tempered mithril boots

 D^^.^^MMMMM  
  ^^^MMMMMM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the east.
Wernt enters from the east.
You quickly scan the area.
You see nothing.

< 286h/286H 48v/132V Pos: standing >
You quickly scan the area.
You see nothing.

< 286h/286H 49v/132V Pos: standing >
Nul leaves south.
You follow Nul.

 
  ******...   
 **.**.^.^^^  
 .....P^^...  
 .^^^.@.^^MM  
 D^^.^^MMMMM  
 ^^^^MMMMMMM  
   ^MMMMMMM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the north.
Wernt enters from the north.
You quickly scan the area.
You see nothing.

< 286h/286H 48v/132V Pos: standing >
Nul leaves west.
You follow Nul.

 
  *******..   
 ***.**.^.^^  
 ......^^^..  
 ..^^^@P.^^M  
 ^D^^.^^MMMM  
 ^^^^^MMMMMM  
    ^MMMMMM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the east.
Wernt enters from the east.
You quickly scan the area.
You see nothing.

< 286h/286H 47v/132V Pos: standing >
Nul leaves west.
You follow Nul.

 
  ********.   
 ****.**.^.^  
 .......^^^.  
 ...^^@P..^^  
 ^^D^^.^^MMM  
 ^^^^^^MMMMM  
     ^MMMMM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the east.
Wernt enters from the east.

< 286h/286H 46v/132V Pos: standing >
Nul leaves west.
You follow Nul.

 
  M********   
 *****.**.^.  
 ........^^^  
 ^...^@P...^  
 .^^D^^.^^MM  
 .^^^^^^MMMM  
      ^MMMM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the east.
Wernt enters from the east.
You quickly scan the area.
You see nothing.

< 286h/286H 44v/132V Pos: standing >
Nul leaves west.
You follow Nul.

 
  *M*******   
 ******.**.^  
 .........^^  
 .^...@P^...  
 ..^^D^^.^^M  
 ..^^^^^^MMM  
       ^MMM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the east.
Wernt enters from the east.

< 286h/286H 41v/132V Pos: standing >
You quickly scan the area.
You see nothing.

< 286h/286H 42v/132V Pos: standing >
Nul leaves west.
You follow Nul.

 
  **M******   
 *******.**.  
 ..........^  
 ..^..@P^^..  
 ...^^D^^.^^  
  ..^^^^^^MM  
        ^MM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the east.
Wernt enters from the east.

< 286h/286H 41v/132V Pos: standing >
You quickly scan the area.
Rex who is close by to your south.
Laz who is close by to your south.
A giant green dragon who is close by to your south.
A will o' wisp who is almost out of sight to your west.

< 286h/286H 42v/132V Pos: standing >
Nul leaves south.
You follow Nul.

 
  ******.**   
 ..........^  
 ..^..P^^^..  
 ...^^@^^.^^  
  ..^^^^^^MM  
        ^MMM  
        MMM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 
A battered, worn sign stands here crookedly.
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
A giant green dragon flies here, its massive wings spread open.(Red Aura)
A magnificent heavy warhorse trots in from the north.
Wernt enters from the north.
You quickly scan the area.
You see nothing.

< 286h/286H 41v/132V Pos: standing >
You quickly scan the area.
You see nothing.

< 286h/286H 41v/132V Pos: standing >
Nul leaves west.
Laz leaves west.
Rex leaves west.
You follow Nul.

 
  *******.*   
 ...........  
 *..^...^^^.  
 ....^@D^^.^  
   ..^^^^^^M  
         ^MM  
         MM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the east.
Wernt enters from the east.

< 286h/286H 42v/132V Pos: standing >
You quickly scan the area.
A giant green dragon who is close by to your east.
A thin troll who is close by to your south.
A thin troll who is close by to your south.
A dark human who is in the distance to your south.

< 286h/286H 48v/132V Pos: standing >
Nul starts casting a spell.

< 286h/286H 53v/132V Pos: standing >
 
  *******.*   
 ...........  
 *..^...^^^.  
 ....^@D^^.^  
   ..^^^^^^M  
         ^MM  
         MM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 
Wernt  Mutinous Legions (Human)(medium) stands, floating here.(Gold Aura)
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here. (Casting) 

< 286h/286H 62v/132V Pos: standing >
Nul completes his spell...
Nul utters the words 'yfagh bzaqai'
Nul conjures up a block of arcane ice and leaves it to melt.

< 286h/286H 63v/132V Pos: standing >
 
  *******.*   
 ...........  
 *..^...^^^.  
 ....^@D^^.^  
   ..^^^^^^M  
         ^MM  
         MM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 
Wernt  Mutinous Legions (Human)(medium) stands, floating here.(Gold Aura)
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.

< 286h/286H 70v/132V Pos: standing >
You quickly scan the area.
A giant green dragon who is close by to your east.
A thin troll who is close by to your south.

< 286h/286H 71v/132V Pos: standing >
Nul leaves south.
Laz leaves south.
Rex leaves south.
You follow Nul.

The Wide Entrance to a Large Cavern
   A rocky overhang above makes even this wide entrance into the mountains
somewhat hidden and difficult to find.  It is clear that a number of large
wagons have traveled this path before, and that it is still in heavy use.
A trail heads out of the mountains to the north and a large cavern is to
the south.
Obvious exits: -North -South
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)
A magnificent heavy warhorse trots in from the north.
Wernt enters from the north.

< 286h/286H 72v/132V Pos: standing >

< 286h/286H 78v/132V Pos: standing >
Nul leaves south.
Laz leaves south.
Rex leaves south.
You follow Nul.

Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The wide entrance to the cavern lies just to the north, and Broad Street
continues to the south.
Obvious exits: -North -South
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the north.
Wernt enters from the north.

< 286h/286H 84v/132V Pos: standing >

< 286h/286H 86v/132V Pos: standing >
Nul leaves south.
Laz leaves south.
Rex leaves south.
You follow Nul.

Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings.  The exit to the cavern
lies further to the north.
Obvious exits: -North -East  -South
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the north.
Wernt enters from the north.

< 286h/286H 93v/132V Pos: standing >
Nul leaves south.
Laz leaves south.
Rex leaves south.
You follow Nul.

Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street continues to the north were it eventually exits the cavern and
heads south toward the port.  A small, non-descript inn lies to the east.
Obvious exits: -North -East  -South
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the north.
Wernt enters from the north.

< 286h/286H 94v/132V Pos: standing >
Nul leaves south.
Laz leaves south.
Rex leaves south.
You follow Nul.

Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East  -South -West 
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the north.
Wernt enters from the north.

< 286h/286H 97v/132V Pos: standing >
You quickly scan the area.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A lanky orcish sailor who is rather far off to your south.
A lanky orcish sailor who is rather far off to your south.
The harbor master who is in the distance to your south.
A dark human who is close by to your west.
Blierthro who is close by to your west.

< 286h/286H 100v/132V Pos: standing >
Nul leaves west.
Laz leaves west.
Rex leaves west.
You follow Nul.

Blierthro's Supplies
   Colorful green granite shelves hold a number of fine goods here, all of
which are for sale at outrageous prices.  This shop seems to buy and sell
almost anything, acting more like a fence than anything else.  Then, in
Quietus Quay there are no illegal goods.
Obvious exits: -East 
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A human sailor walks cautiously through the streets.(Red Aura)
A one-armed orc named Blierthro tends the store.(Red Aura)
A magnificent heavy warhorse trots in from the east.
Wernt enters from the east.
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.

< 286h/286H 106v/132V Pos: standing >
Nul sits down in a comfortable spot.

< 286h/286H 109v/132V Pos: standing >
You sit down and relax.

< 286h/286H 115v/132V Pos: sitting >
A dark human leaves east.
You have memorized the following spells:
( 6th circle)  1 - remove curse
( 4th circle)  2 - cure blind
               1 - remove poison
( 3rd circle)  2 - armor
               2 - bless

And you are currently praying for the following spells:
   17 seconds:  ( 5th) invigorate
   34 seconds:  ( 5th) invigorate
   51 seconds:  ( 5th) invigorate

You can pray no more spells.
You continue your praying.

< 286h/286H 116v/132V Pos: sitting >
You start meditating...

< 286h/286H 118v/132V Pos: sitting >
Nul clambers to his feet.

< 286h/286H 132v/132V Pos: sitting >

< 286h/286H 132v/132V Pos: sitting >
Nul leaves east.
Laz leaves east.
Rex leaves east.

< 286h/286H 132v/132V Pos: sitting >
You have finished praying for invigorate.

< 286h/286H 132v/132V Pos: sitting >
You have finished praying for invigorate.

< 286h/286H 132v/132V Pos: sitting >
Nul enters from the east.
Laz enters from the east.
Rex enters from the east.

< 286h/286H 132v/132V Pos: sitting >
Nul sits down in a comfortable spot.

< 286h/286H 132v/132V Pos: sitting >
Wernt stops following you.
Wernt now follows Nul.

< 286h/286H 132v/132V Pos: sitting >
Hint: Tired of typing kill 'mob' while the NPC is lying there bleeding to death? Try the toggle vicious command.

< 286h/286H 132v/132V Pos: sitting >
You stop meditating.
Blierthro's Supplies
Obvious exits: -East 
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) sits resting.
Wernt  Mutinous Legions (Human)(medium) stands, floating here.(Gold Aura)
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A one-armed orc named Blierthro tends the store.(Red Aura)

< 286h/286H 132v/132V Pos: sitting >
Nul clambers to his feet.

< 286h/286H 132v/132V Pos: sitting >
You have finished praying for invigorate.
Your prayers are complete.

< 286h/286H 132v/132V Pos: sitting >
You clamber to your feet.

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >
Laz starts casting a spell.

< 286h/286H 132v/132V Pos: standing >
Laz completes her spell...
Laz utters the word 'concealment'
Wernt slowly fades out of existence.

< 286h/286H 132v/132V Pos: standing >
Laz sits down in a comfortable spot.

< 286h/286H 132v/132V Pos: standing >
Laz opens a midnight blue tome with silver bindings of regeneration and begins studying it intently.

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >
Laz closes her book and grins malevolently.

< 286h/286H 132v/132V Pos: standing >
Laz clambers to her feet.

< 286h/286H 132v/132V Pos: standing >
Laz starts casting a spell called 'concealment'.

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >
Laz completes her spell...
Laz utters the word 'qaiqzarwunsoh'
You vanish.

< 286h/286H 132v/132V Pos: standing >
Laz sits down in a comfortable spot.

< 286h/286H 132v/132V Pos: standing >
Autosaving...
Laz opens a midnight blue tome with silver bindings of regeneration and begins studying it intently.

< 286h/286H 132v/132V Pos: standing >
A dark human enters from the east.

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >
Laz closes her book and grins malevolently.

< 286h/286H 132v/132V Pos: standing >
Laz clambers to her feet.

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >
Blierthro's Supplies
Obvious exits: -East 
A human sailor walks cautiously through the streets.(Red Aura)
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
*Wernt  Mutinous Legions (Human)(medium) stands, floating here.(Gold Aura)
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A one-armed orc named Blierthro tends the store.(Red Aura)

< 286h/286H 132v/132V Pos: standing >
Laz sits down in a comfortable spot.

< 286h/286H 132v/132V Pos: standing >
Laz clambers to her feet.

< 286h/286H 132v/132V Pos: standing >
Rex's body appears to recover from the affects of the potion.
Laz starts casting a spell called 'concealment'.

< 286h/286H 132v/132V Pos: standing >
Hint: You take more damage if you're sitting or reclining, so be sure to 'stand' if someone knocks you down in battle.

< 286h/286H 132v/132V Pos: standing >
Laz completes her spell...
Laz utters the word 'concealment'
Rex slowly fades out of existence.

< 286h/286H 132v/132V Pos: standing >
Laz starts casting a spell.

< 286h/286H 132v/132V Pos: standing >
Laz completes her spell...
Laz utters the word 'qaiqzarwunsoh'
Nul slowly fades out of existence.

< 286h/286H 132v/132V Pos: standing >
Laz sits down in a comfortable spot.

< 286h/286H 132v/132V Pos: standing >
Laz opens a midnight blue tome with silver bindings of regeneration and begins studying it intently.

< 286h/286H 132v/132V Pos: standing >
Nul gets a dark misty potion from his bottomless bag of the shield dwarves.

< 286h/286H 132v/132V Pos: standing >
Nul quaffs a dark misty potion.

< 286h/286H 132v/132V Pos: standing >
Laz closes her book and grins malevolently.

< 286h/286H 132v/132V Pos: standing >
Laz clambers to her feet.

< 286h/286H 132v/132V Pos: standing >
Nul sits down in a comfortable spot.

< 286h/286H 132v/132V Pos: standing >
Nul clambers to his feet.

< 286h/286H 132v/132V Pos: standing >
Laz starts casting a spell.

< 286h/286H 132v/132V Pos: standing >
Laz completes her spell...
Laz utters the word 'concealment'
Laz slowly fades out of existence.

< 286h/286H 132v/132V Pos: standing >

< 286h/286H 132v/132V Pos: standing >
Wernt starts casting a spell called 'armor'.

< 286h/286H 132v/132V Pos: standing >
Wernt completes his spell...
Wernt utters the word 'abrazak'

< 286h/286H 132v/132V Pos: standing >
Nul leaves east.
Laz leaves east.
Rex leaves east.
You follow Nul.

You reappear, visible to all.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East  -South -West 
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A magnificent heavy warhorse trots in from the west.

< 286h/286H 131v/132V Pos: standing >
Nul leaves east.
Laz leaves east.
Rex leaves east.
You follow Nul.

The blue glow surrounding you fades away.
A Dark Tavern
   The mood here is as subdued as the lighting, which is virtually
non-existant.  The sailors and workers here have gotten so completely
inebriated that they all seem to sag against the bar.  The bar itself is
simple and non-descript, having few of the details that make taverns
pleasant to visit. A group of experienced deckhands and mercenaries
seem to be congregating towards the back of the room.
Obvious exits: -West 
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.
A Drow Elf (medium) The Bold -*Clan DemonRage*- stands in mid-air here.(Red Aura)
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
(Q)A one-eyed rakshasa tends the bar.(Red Aura)
A magnificent heavy warhorse trots in from the west.
Rex places a black bladed dagger with a silver hilt [superior] in the back of a Drow Elf, resulting in some strange noises and some blood.

< 286h/286H 130v/132V Pos: standing >
A Drow Elf parries Rex's lunge at her.
A Drow Elf parries Rex's lunge at her.
Rex's impressive pierce strikes a Drow Elf.
A rakshasa bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 5 gold.'
A rakshasa bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 286h/286H 130v/132V Pos: standing >
Divine power encases you as you turn to battle evil.
[Damage:  3 ] Your bash knocks a Drow Elf to the ground!

< 286h/286H 131v/132V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 Rex parries a Drow Elf's lunge at him.

< 336h/336H 132v/132V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 
< 336h/336H 132v/132V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 Wernt enters from the west.

< 336h/336H 132v/132V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 A magnificent heavy warhorse growls at a Drow Elf.
A magnificent heavy warhorse suddenly attacks a Drow Elf!
A magnificent heavy warhorse misses a Drow Elf.

< 336h/336H 132v/132V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 A Drow Elf sings a song to protect her from the world.

< 336h/336H 132v/132V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 You are surrounded by a blue glow.
Laz starts casting an offensive spell.

< 336h/336H 132v/132V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 Rex's pierce strikes a Drow Elf.
Rex's impressive pierce strikes a Drow Elf.
Rex's impressive pierce strikes a Drow Elf.
Rex misses a Drow Elf.

< 336h/336H 132v/132V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Laz completes her spell...
Laz utters the word 'yufzbarr'
Laz smirks as her fireball explodes into the face of a Drow Elf.
A Drow Elf avoids being bashed by Wernt, who loses his balance and falls.

< 336h/336H 132v/132V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 [Damage: 14 ] -=[Your impressive slash seriously wounds a Drow Elf.]=-
[Damage: 11 ] -=[Your fine slash seriously wounds a Drow Elf.]=-
Rex parries a Drow Elf's lunge at him.

< 336h/336H 132v/132V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 Laz starts casting an offensive spell.

< 336h/336H 132v/132V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 Laz completes her spell...
Laz utters the words 'diesilla barh'
A Drow Elf wavers under the impact of the lightning bolt sent by Laz.
A Drow Elf is mortally wounded, and will die soon, if not aided.

< 336h/336H 132v/132V Pos: standing >
<Rex's weak pierce hits a Drow Elf.
A Drow Elf's masterly-crafted bronze cloak from Phantasmagoric Caverns was completely destroyed by the massive blow!
A Drow Elf's some frost-rimed clay moccasins was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!