<worn as a badge> a glass pyramid of endurance
<worn on head> an imp-skull cap (humming)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> an unholy star
<worn in ear> an unholy star
<worn on face> a serpentine mask
<worn around neck> an amulet of the forsaken [superior]
<worn around neck> the blackened collar of the squall
<worn on body> some spiked leather armor bearing the emblem of Caer Tannad [superior]
<worn as quiver> a mystical serpent runed quiver
<worn on arms> a pair of silver arm protectors
<worn around wrist> the blackened bracer of the squall
<worn around wrist> the blackened bracer of the squall
<worn on hands> some razor-knuckled blood crystal gloves
<worn on finger> a dented ring [poor]
<worn on finger> an etched obsidian ring
<primary weapon> a Katzbalger
<secondary weapon> a dagger called 'Autumn Decay' [poor] (invis)
<worn on legs> some heavily-spiked blood crystal leg plates
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Forest of Chaos
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Forest of Chaos
</map>
The Forest of Chaos
The forest seems alive with strange magic. An unnatural darkness covers
the entire woods like a thick ebon blanket. The constant spark and flashing
of lightning offers some light, albeit laden with shadows that dance like
macabre ghosts across the forest. An odd blue lightning dances across the
surface of everything in sight. Crackling over the trees' roots, pulsing up
thier tall trunks, and finally leaping like dancers from leaf to wilted leaf.
The plantlife seems to be stricken with some form of rotting sickness that
the mystical lightning appears strongest around. Moans and screams can be
heard echoing through the forest, coming from no particular direction... and
from all.
An evil aura fills the area.
Obvious exits: -North -South
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Sxt enters from the north.
You quickly scan the area.
A beast spawn who is rather far off to your north.
Eieslinn, the high druid who is close by to your south.
< 371h/371H 130v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Tree of Life
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Tree of Life
</map>
The Tree of Life
The sounds of the forest and of the city seem muffled and distant here.
The cold and wind are shut out, leaving all who enter with a warm feeling of
peace. The ground is cleared of all debris, and dominating the area is a
large willow tree, its branches like a shield to keep the evils of the world
at bay. The leaves of this tree seem unnaturally healthy, and the bark is
a rich brown; devoid of scars, diseases or any evidence of the damage caused
by the usual winter sleep.
A soothing aura fills the area.
Obvious exits: -North -South
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
A wolfen women stands here, intently tending to a tree.
Imeth enters from the north.
Sxt enters from the north.
You quickly scan the area.
A beast spawn who is in the distance to your north.
A wolfen commoner who is in the distance to your south.
< 371h/371H 129v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
Shadowfall Village
This wide open court acts as the main socializing area of the village.
Merchants sell, people gossip, and children play. Dotted among the citizens
are armored guards, watching the area to make sure no trouble is started.
There doesn't appear to be any trouble brewing; the people seem too nervous
and watchful.
Obvious exits: -North -South
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Imeth enters from the north.
Sxt enters from the north.
< 371h/371H 129v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
Shadowfall Village
This wide open court acts as the main socializing area of the village.
Merchants sell, people gossip, and children play. Dotted among the citizens
are armored guards, watching the area to make sure no trouble is started.
There doesn't appear to be any trouble brewing; the people seem too nervous
and watchful.
Obvious exits: -North -East -South -West
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Imeth enters from the north.
Sxt enters from the north.
< 371h/371H 130v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
Shadowfall Village
This wide open court acts as the main socializing area of the village.
Merchants sell, people gossip, and children play. Dotted among the citizens
are armored guards, watching the area to make sure no trouble is started.
There doesn't appear to be any trouble brewing; the people seem too nervous
and watchful.
Obvious exits: -North -East -South -West
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Imeth enters from the north.
Sxt enters from the north.
< 371h/371H 130v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
Shadowfall Village
This wide open court acts as the main socializing area of the village.
Merchants sell, people gossip, and children play. Dotted among the citizens
are armored guards, watching the area to make sure no trouble is started.
There doesn't appear to be any trouble brewing; the people seem too nervous
and watchful.
Obvious exits: -North -East -South -West
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Imeth enters from the north.
Sxt enters from the north.
< 371h/371H 131v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
Shadowfall Village
This wide open court acts as the main socializing area of the village.
Merchants sell, people gossip, and children play. Dotted among the citizens
are armored guards, watching the area to make sure no trouble is started.
There doesn't appear to be any trouble brewing; the people seem too nervous
and watchful.
Obvious exits: -North -East -South -West
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
A wolfen commoner stands here, nervously looking about him.
Imeth enters from the north.
Sxt enters from the north.
< 371h/371H 131v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
Shadowfall Village
This wide open court acts as the main socializing area of the village.
Merchants sell, people gossip, and children play. Dotted among the citizens
are armored guards, watching the area to make sure no trouble is started.
There doesn't appear to be any trouble brewing; the people seem too nervous
and watchful.
Obvious exits: -North -East -South -West
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
A happy wolfen cub frolics here.
Imeth enters from the north.
Sxt enters from the north.
Score information for Rex
Level: 30 Race: Halfling Class: Rogue / Thief Sex: Male
Hit points: 371(371) Moves: 132(136)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2008 platinum 0 gold 0 silver 0 copper
Playing time: 4 days / 7 hours/ 8 minutes
Received data: 0.3579 MB this session.
Send data: 0.0071 MB this session.
Compression ratio: 86%
Title: Mutinous Legions
Group Leader: Laz
Status: Standing.
Epic points(total): 2601(2801) Current task: find runestone of The Para-Elemental Plane of Smoke
Epic Bonus: Epic Points Bonus (15.00%)
Frags: +7.78 Deaths: 21
Consenting: Imeth
Disguised as: a rakshasa tribesman (fair)
Detecting: Invisible Evil Good
Enchantments: Ultravision Fly Haste Levitation Listen Sneaking
Herbs: Medicus
Bartender Quests Remaining: 2.
Combat Pulse: 13 Spell Pulse: 0.75
Leaderboard Points: 1087
Paladin auras: Spell Protection
Active Spells:
--------------
levitate (25 minutes)
vitality (7 minutes)
< 371h/371H 132v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
Shadowfall Village
This wide open court acts as the main socializing area of the village.
Merchants sell, people gossip, and children play. Dotted among the citizens
are armored guards, watching the area to make sure no trouble is started.
There doesn't appear to be any trouble brewing; the people seem too nervous
and watchful.
Obvious exits: -North -East -South -West
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Imeth enters from the north.
Sxt enters from the north.
< 371h/371H 132v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Entrance to Shadowfall
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Entrance to Shadowfall
</map>
The Entrance to Shadowfall
A small farming village of Shadowfall lies directly to the north.
Populated by members of the Kimber Tribe of wolfen, it is a quiet farming
community, primarily agriculture based. Normal activity seems to be
distrupted, however, as most of the population now resides inside the city
proper, under the nervous eyes of the city guard. The sparks and flashes of
lightning can be seen emanating from beyond the northern city walls.
Obvious exits: -North -South
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Imeth enters from the north.
Sxt enters from the north.
< 371h/371H 133v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Travel along this road is quite easy. The surface is a thin layer of
unbroken pavement, easily supporting many people or a normal wagon. The
sides are curved downward slightly so rainwater can flow off the road into
drainage ditches, allowing firm footing in all seasons. Off in the distance
to the north, a village can be seen standing out sharply against the inky
blackness of the sky.
Obvious exits: -North -South
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Sxt enters from the north.
< 371h/371H 133v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Travel along this road is quite easy. The surface is a thin layer of
unbroken pavement, easily supporting many people or a normal wagon. The
sides are curved downward slightly so rainwater can flow off the road into
drainage ditches, allowing firm footing in all seasons. Off in the distance
to the north, a village can be seen standing out sharply against the inky
blackness of the sky.
Obvious exits: -North -South
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Sxt enters from the north.
< 371h/371H 133v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Travel along this road is quite easy. The surface is a thin layer of
unbroken pavement, easily supporting many people or a normal wagon. The
sides are curved downward slightly so rainwater can flow off the road into
drainage ditches, allowing firm footing in all seasons. Off in the distance
to the north, a village can be seen standing out sharply against the inky
blackness of the sky.
Obvious exits: -North -South
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Sxt enters from the north.
< 371h/371H 132v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Travel along this road is quite easy. The surface is a thin layer of
unbroken pavement, easily supporting many people or a normal wagon. The
sides are curved downward slightly so rainwater can flow off the road into
drainage ditches, allowing firm footing in all seasons. Off in the distance
to the north, a village can be seen standing out sharply against the inky
blackness of the sky. Off to either side of the road, a large campsite can be
seen.
Obvious exits: -North -East -South -West
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Sxt enters from the north.
< 371h/371H 132v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Travel along this road is quite easy. The surface is a thin layer of
unbroken pavement, easily supporting many people or a normal wagon. The
sides are curved downward slightly so rainwater can flow off the road into
drainage ditches, allowing firm footing in all seasons. Off in the distance
to the north, a village can be seen standing out sharply against the inky
blackness of the sky. Off to either side of the road, a large campsite can be
seen.
Obvious exits: -North -East -South -West
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
A wolfen merchant stands in mid-air here, fighting a Drow Elf. (Casting)
A Drow Elf (medium) NightLord -*Clan DemonRage*- stands, floating here, fighting a wolfen merchant. (Casting) (Red Aura)
Sxt enters from the north.
< 371h/371H 131v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Travel along this road is quite easy. The surface is a thin layer of
unbroken pavement, easily supporting many people or a normal wagon. The
sides are curved downward slightly so rainwater can flow off the road into
drainage ditches, allowing firm footing in all seasons. Off in the distance
to the north, a village can be seen standing out sharply against the inky
blackness of the sky.
Obvious exits: -North -South
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Sxt enters from the north.
< 371h/371H 131v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Great Shadowfall-Estidan Road Intersection
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Great Shadowfall-Estidan Road Intersection
</map>
The Great Shadowfall-Estidan Road Intersection
An avenue of hard-packed earth travels from the east to the west here.
Deep rut marks dot the road where wagons have cut through the ground when it
rains. To the east, a small wooded area can be seen, while to the west a deep
ravine is prominent. Far to the north a village can be see, sharply outlined
by the sky; an inky blackness, dominated by eerie flashes of light which
illuminate through the gloom.
Obvious exits: -North -East -West
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Sxt enters from the north.
< 371h/371H 130v/136V Pos: standing >
< 371h/371H 131v/136V Pos: standing >
Imeth puts a large leather backpack into a rugged adventurers satchel.
Frag Level Cap: 30 - Good, 30 - Others, Top Frag Amount: 7.78
Timer: 00:23:03:25 Frags needed: 3.60
Frag Information for Everyone:
Top Fraggers
Rex 7.53
Morrigu 5.66
Laz 4.13
Kaene 3.18
Nul 3.07
Tyu 1.67
Sxt 1.64
Imeth 1.53
Duac 1.42
Fatwa 1.37
Lowest Fraggers
Grahk -1.64
Yzar -1.00
Ketia -1.00
Nav -1.00
Jixan -1.00
Yza -0.95
Yustro -0.94
Kroth -0.70
Xalfind -0.50
Sylvist -0.50
< 371h/371H 133v/136V Pos: standing >
Laz leaves north.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Travel along this road is quite easy. The surface is a thin layer of
unbroken pavement, easily supporting many people or a normal wagon. The
sides are curved downward slightly so rainwater can flow off the road into
drainage ditches, allowing firm footing in all seasons. Off in the distance
to the north, a village can be seen standing out sharply against the inky
blackness of the sky.
Obvious exits: -North -South
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Sxt enters from the south.
Backstab who?
< 371h/371H 134v/136V Pos: standing >
Backstab who?
< 371h/371H 134v/136V Pos: standing >
Backstab who?
< 371h/371H 134v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Great Shadowfall-Estidan Road Intersection
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Great Shadowfall-Estidan Road Intersection
</map>
The Great Shadowfall-Estidan Road Intersection
An avenue of hard-packed earth travels from the east to the west here.
Deep rut marks dot the road where wagons have cut through the ground when it
rains. To the east, a small wooded area can be seen, while to the west a deep
ravine is prominent. Far to the north a village can be see, sharply outlined
by the sky; an inky blackness, dominated by eerie flashes of light which
illuminate through the gloom.
Obvious exits: -North -East -West
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Sxt enters from the north.
< 371h/371H 132v/136V Pos: standing >
Trip who?
< 371h/371H 132v/136V Pos: standing >
Trip who?
< 371h/371H 133v/136V Pos: standing >
Trip who?
< 371h/371H 134v/136V Pos: standing >
Backstab who?
< 371h/371H 136v/136V Pos: standing >
Laz leaves north.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Travel along this road is quite easy. The surface is a thin layer of
unbroken pavement, easily supporting many people or a normal wagon. The
sides are curved downward slightly so rainwater can flow off the road into
drainage ditches, allowing firm footing in all seasons. Off in the distance
to the north, a village can be seen standing out sharply against the inky
blackness of the sky.
Obvious exits: -North -South
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Sxt enters from the south.
Backstab who?
< 371h/371H 134v/136V Pos: standing >
Backstab who?
< 371h/371H 134v/136V Pos: standing >
Backstab who?
< 371h/371H 134v/136V Pos: standing >
Laz leaves north.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Travel along this road is quite easy. The surface is a thin layer of
unbroken pavement, easily supporting many people or a normal wagon. The
sides are curved downward slightly so rainwater can flow off the road into
drainage ditches, allowing firm footing in all seasons. Off in the distance
to the north, a village can be seen standing out sharply against the inky
blackness of the sky. Off to either side of the road, a large campsite can be
seen.
Obvious exits: -North -East -South -West
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
An oppulent-looking wolfen merchant stands here.
Sxt enters from the south.
You quickly scan the area.
A Drow Elf who is close by to your west.
A Drow Elf enters from the west.
< 371h/371H 132v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 371h/371H 132v/136V Pos: standing >
A wolfen merchant suddenly attacks a Drow Elf!
A wolfen merchant's impressive punch strikes a Drow Elf hard.
Imeth suddenly attacks a Drow Elf!
Imeth misses a Drow Elf.
You miss a Drow Elf.
< 371h/371H 133v/136V Pos: standing >
< T: wolfen TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
You miss a Drow Elf.
You miss a Drow Elf.
You miss a Drow Elf.
< 371h/371H 134v/136V Pos: standing >
< T: wolfen TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
Laz leaves north.
Sxt leaves north.
< 371h/371H 134v/136V Pos: standing >
< T: wolfen TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
Laz enters from the north.
Sxt enters from the north.
A Drow Elf attempts to flee.
A Drow Elf leaves south.
< 371h/371H 134v/136V Pos: standing >
< 371h/371H 134v/136V Pos: standing >
Backstab who?
< 371h/371H 134v/136V Pos: standing >
Backstab who?
< 371h/371H 134v/136V Pos: standing >
Trip who?
< 371h/371H 134v/136V Pos: standing >
< 371h/371H 134v/136V Pos: standing >
Trip who?
< 371h/371H 135v/136V Pos: standing >
Laz leaves south.
You follow Laz.
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Travel along this road is quite easy. The surface is a thin layer of
unbroken pavement, easily supporting many people or a normal wagon. The
sides are curved downward slightly so rainwater can flow off the road into
drainage ditches, allowing firm footing in all seasons. Off in the distance
to the north, a village can be seen standing out sharply against the inky
blackness of the sky.
Obvious exits: -North -South
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
Sxt enters from the north.
Trip who?
< 371h/371H 134v/136V Pos: standing >
Laz leaves south.
You follow Laz.
The magenta glow surrounding you fades away.
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Great Shadowfall-Estidan Road Intersection
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Great Shadowfall-Estidan Road Intersection
</map>
The Great Shadowfall-Estidan Road Intersection
An avenue of hard-packed earth travels from the east to the west here.
Deep rut marks dot the road where wagons have cut through the ground when it
rains. To the east, a small wooded area can be seen, while to the west a deep
ravine is prominent. Far to the north a village can be see, sharply outlined
by the sky; an inky blackness, dominated by eerie flashes of light which
illuminate through the gloom.
Obvious exits: -North -East -West
Laz Mutinous Legions (Gnome)(small) stands in mid-air here.(Red Aura)
A Drow Elf (medium) NightLord -*Clan DemonRage*- stands, floating here.(Red Aura)
Sxt enters from the north.
You do a fancy maneuver, tripping a Drow Elf.
< 371h/371H 132v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
A Drow Elf avoids being bashed by Sxt, who loses her balance and falls.
< 371h/371H 132v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Laz leaves north.
< 371h/371H 133v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Laz enters from the north.
< 371h/371H 133v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
< 371h/371H 133v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
[Damage: 13 ] Your slash strikes a Drow Elf.
[Damage: 13 ] Your impressive pierce strikes a Drow Elf hard.
You miss a Drow Elf.
[Damage: 13 ] Your impressive slash strikes a Drow Elf hard.
< 371h/371H 133v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
You parry a Drow Elf's lunge at you.
< 371h/371H 133v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Laz starts casting an offensive spell.
< 371h/371H 133v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
You are surrounded by a magenta glow.
< 371h/371H 133v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Laz completes her spell...
Laz utters the word 'yufzbarr'
Laz smirks as her fireball explodes into the face of a Drow Elf.
You miss a Drow Elf.
You miss a Drow Elf.
You miss a Drow Elf.
You miss a Drow Elf.
< 371h/371H 133v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
You dodge a Drow Elf's vicious attack.
Looking panicked, a Drow Elf scrambles madly to his feet!
< 371h/371H 133v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP: nasty wounds >
A Drow Elf attempts to flee.
A Drow Elf leaves east.
< 371h/371H 133v/136V Pos: standing >
Laz leaves east.
< 371h/371H 136v/136V Pos: standing >
The magenta glow surrounding you fades away.
Alas, you cannot go that way. . . .
< 371h/371H 136v/136V Pos: standing >
Trip who?
< 371h/371H 136v/136V Pos: standing >
The Great Shadowfall-Estidan Road Intersection
Obvious exits: -North -East -West
Sxt Mutinous Legions (Dwarf)(medium) sits in mid-air here.
< 371h/371H 136v/136V Pos: standing >
Trip who?
< 371h/371H 136v/136V Pos: standing >
Sxt clambers to her feet.
Trip who?
< 371h/371H 136v/136V Pos: standing >
Trip who?
< 371h/371H 136v/136V Pos: standing >
Trip who?
< 371h/371H 136v/136V Pos: standing >
Trip who?
< 371h/371H 136v/136V Pos: standing >
Trip who?
< 371h/371H 136v/136V Pos: standing >
Backstab who?
< 371h/371H 136v/136V Pos: standing >
Backstab who?
< 371h/371H 136v/136V Pos: standing >
Sxt leaves east.
Backstab who?
< 371h/371H 136v/136V Pos: standing >
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Great Shadowfall Road
</map>
<map>
Zone: The Lost Realms of Shadowfall.
Room: The Great Shadowfall Road
</map>
The Great Shadowfall Road
An avenue of hard-packed earth travels from the east to the west here.
Deep rut marks dot the road where wagons have cut through the ground when it
rains. To the east, a small wooded area can be seen, while to the west a deep
ravine is prominent. Far to the north a village can be see, sharply outlined
by the sky; an inky blackness, dominated by eerie flashes of light which
illuminate through the gloom.
Obvious exits: -East -South -West
Sxt Mutinous Legions (Dwarf)(medium) stands in mid-air here.
A Drow Elf (medium) NightLord -*Clan DemonRage*- stands, floating here.(Red Aura)
< 371h/371H 134v/136V Pos: standing >
A Drow Elf is knocked to the ground by Sxt's skillful bash!
You miss a Drow Elf.
< 371h/371H 134v/136V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
Your improved dexterity grants you an additional attack!
You miss a Drow Elf.
[Damage: 14 ] Your impressive pierce seriously wounds a Drow Elf.
You miss a Drow Elf.
[Damage: 13 ] Your impressive slash seriously wounds a Drow Elf.
You miss a Drow Elf.
Sxt's crush enshrouds a Drow Elf in a mist of blood.
Sxt's impressive crush causes a Drow Elf to grimace in pain.
Sxt's impressive crush grievously wounds a Drow Elf.
A Drow Elf is incapacitated and will slowly die, if not aided.
< 371h/371H 134v/136V Pos: standing >
<Laz enters from the south.
< 371h/371H 134v/136V Pos: standing >
<Imeth suddenly attacks a Drow Elf!
Imeth misses a Drow Elf.
Laz starts casting an offensive spell.
< 371h/371H 134v/136V Pos: standing >
<Laz completes her spell...
Laz utters the words 'diesilla barh'
Laz's spell flows around a Drow Elf, leaving him unharmed!
< 371h/371H 134v/136V Pos: standing >
<You score a CRITICAL HIT!!!!!
[Damage: 7 ] Your fine slash hits a Drow Elf.
A Drow Elf's light crystal circlet was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!