The death of [22 Warrior] Jax (Drow Elf)

in Hell Road Along the North Wall of Llzazan Cavern

from the perspective of [22 Warrior] Jax (Drow Elf)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a soft skin cloak
<worn about waist>   an elfskin belt
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<primary weapon>     a long steel sword
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

You dodge an acrola's vicious attack.
An acrola misses Ae.
You are already standing.

< 114h/203H 119v/120V Pos: standing >
< T: Jax TP: sta TC: few wounds E: worm sta EP:  awful >
 You are already standing.

< 114h/203H 119v/120V Pos: standing >
< T: Jax TP: sta TC: few wounds E: worm sta EP:  awful >
 You are already standing.

< 114h/203H 119v/120V Pos: standing >
< T: Jax TP: sta TC: few wounds E: worm sta EP:  awful >
 Ae's decent pierce seriously wounds an acrola.
An acrola is incapacitated and will slowly die, if not aided.

< 114h/203H 119v/120V Pos: standing >
< T: Jax TP: sta TC: few wounds E: worm sta EP:  awful >
 [Damage:  2 ] Your decent punch seriously wounds an acrola.

< 114h/203H 119v/120V Pos: standing >
< T: Jax TP: sta TC: few wounds E: worm sta EP:  bleeding, close to death >
 You dodge an acrola's vicious attack.

< 114h/203H 119v/120V Pos: standing >
< T: Jax TP: sta TC: few wounds E: worm sta EP:  bleeding, close to death >
 
< 114h/203H 119v/120V Pos: standing >
< T: Jax TP: sta TC: few wounds E: worm sta EP:  bleeding, close to death >
 An acrola dodges your futile attack.
You feel your skill in unarmed damage improving.
[Damage:  2 ] Your decent punch seriously wounds an acrola.
An acrola is incapacitated and will slowly die, if not aided.

< 114h/203H 119v/120V Pos: standing >
<Ae suddenly attacks an acrola!
Ae's decent pierce causes an acrola to grimace in pain.
An acrola is mortally wounded, and will die soon, if not aided.

< 114h/203H 119v/120V Pos: standing >
<An acrola enters from the west.

< 114h/203H 119v/120V Pos: standing >
<An acrola suddenly attacks Ae!
An acrola misses Ae.

< 114h/203H 119v/120V Pos: standing >
<[Damage:  2 ] Your punch enshrouds an acrola in a mist of blood.
An acrola is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] Your decent punch causes an acrola to grimace in pain.
An acrola is mortally wounded, and will die soon, if not aided.

< 114h/203H 119v/120V Pos: standing >
<An acrola misses Ae.

< 114h/203H 119v/120V Pos: standing >
<Ae's decent pierce strikes an acrola very hard.

< 114h/203H 119v/120V Pos: standing >
<[Damage:  3 ] Your fine punch hits an acrola.
An acrola is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as an acrola's gurgling and choking signals its demise.

< 114h/203H 119v/120V Pos: standing >
An acrola avoids a lame kick launched by Ae.
the corpse of an acrola does not contain the coins.

< 114h/203H 119v/120V Pos: standing >
Ae dodges an acrola's attack.

< 114h/203H 120v/120V Pos: standing >
Ae's pierce strikes an acrola very hard.

< 114h/203H 120v/120V Pos: standing >

< 114h/203H 120v/120V Pos: standing >
An acrola misses Ae.

< 115h/203H 120v/120V Pos: standing >
Ae's pierce seriously wounds an acrola.
An acrola is stunned!

< 115h/203H 120v/120V Pos: standing >
An acrola misses Ae.

< 116h/203H 120v/120V Pos: standing >
Ae's pierce seriously wounds an acrola.
An acrola is stunned!

< 116h/203H 120v/120V Pos: standing >
Ae dodges an acrola's attack.

< 116h/203H 120v/120V Pos: standing >

< 117h/203H 120v/120V Pos: standing >
Ae's decent pierce seriously wounds an acrola.
An acrola is incapacitated and will slowly die, if not aided.

< 117h/203H 120v/120V Pos: standing >

< 118h/203H 120v/120V Pos: standing >
Ae leaves west.
You follow Ae.

The Llzazan Road
Obvious exits: -E -D
Ae (Drow Elf)(medium) stands, floating here.

< 119h/203H 119v/120V Pos: standing >
Ae floats down.
You follow Ae.

The Llzazan Road
Obvious exits: -S -U
Ae (Drow Elf)(medium) stands, floating here.

< 119h/203H 118v/120V Pos: standing >
Ae leaves south.
You follow Ae.

A Bend in the Llzazan Road
Obvious exits: -N -W
Ae (Drow Elf)(medium) stands, floating here.
A small eyeless worm opens its gaping maw to feed.

< 119h/203H 118v/120V Pos: standing >
An acrola suddenly attacks YOU!
An acrola's bite wounds you.

< 117h/203H 118v/120V Pos: standing >
< T: Jax TP: sta TC: few wounds E: worm sta EP: excellent >
 Ae hits an acrola with a mighty kick, an acrola loses parts of itself.
An acrola is stunned!

< 117h/203H 118v/120V Pos: standing >
< T: Ae TP: sta TC: small wounds E: worm sta EP:  bleeding, close to death >
 Ae dodges an acrola's attack.
[Damage:  2 ] Your decent punch seriously wounds an acrola.
An acrola is incapacitated and will slowly die, if not aided.
[Damage:  2 ] Your decent punch enshrouds an acrola in a mist of blood.
An acrola is incapacitated and will slowly die, if not aided.

< 117h/203H 118v/120V Pos: standing >
<You appear to be Drow Elf and has quite a few wounds.
He's medium in size.
He is in the front rank.


< 117h/203H 118v/120V Pos: standing >
<You are already standing.

< 117h/203H 118v/120V Pos: standing >
<Saving Jax.

< 117h/203H 118v/120V Pos: standing >
<You are already standing.

< 117h/203H 118v/120V Pos: standing >
<[Damage:  2 ] Your decent punch enshrouds an acrola in a mist of blood.
An acrola is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] Your decent punch grievously wounds an acrola.
An acrola is mortally wounded, and will die soon, if not aided.

< 117h/203H 118v/120V Pos: standing >
<You are already standing.

< 117h/203H 118v/120V Pos: standing >
<A Bend in the Llzazan Road
Obvious exits: -N -W
Ae (Drow Elf)(medium) stands, floating here.
An acrola is lying here, mortally wounded.

< 117h/203H 118v/120V Pos: standing >
<You aren't wearing anything!

< 117h/203H 118v/120V Pos: standing >
<You are carrying: (27/11)
a little round wooden shield
[4] a small bandage
a small round wooden shield
a long steel sword
a suit of spiked leather armor
a bronze skull cap
[2] a thick spiked leather bracer
some thick leather gloves
a pair of studded leather boots
a pair of studded leather leggings
a pair of studded leather sleeves
a soft skin cloak
an elfskin belt
a map made of silk-paper
a small black velvet bag
a black velvet covered book
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 117h/203H 118v/120V Pos: standing >
<[Damage:  2 ] Your decent punch hits an acrola.
An acrola is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as an acrola's gurgling and choking signals its demise.

< 117h/203H 118v/120V Pos: standing >
the corpse of an acrola does not contain the coins.

< 117h/203H 118v/120V Pos: standing >
Ae leaves west.
You follow Ae.

The Llzazan Road
Obvious exits: -E -S -W
Ae (Drow Elf)(medium) stands, floating here.
You shrug into a suit of spiked leather armor.
You slide your legs into a pair of studded leather leggings.
You cover your arms with a pair of studded leather sleeves.
You clasp an elfskin belt around your waist.
You pull some thick leather gloves onto your hands.
You place a pair of studded leather boots on your feet.
You don a bronze skull cap on your head.
You strap a little round wooden shield to your arm.
You place a thick spiked leather bracer around your left wrist.
You place a thick spiked leather bracer around your right wrist.
You wear a soft skin cloak about your body.
You wield a long steel sword.
You need at least one free hand to wield anything.
You need at least one free hand to wield anything.
You need at least one free hand to wield anything.
Your hands are full.

< 117h/203H 118v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -S -W
Ae (Drow Elf)(medium) stands, floating here.

< 117h/203H 120v/120V Pos: standing >
You are already standing.

< 117h/203H 120v/120V Pos: standing >
Ae leaves south.
You follow Ae.

The Llzazan Road
Obvious exits: -N -S -W
Ae (Drow Elf)(medium) stands, floating here.
You are already standing.

< 117h/203H 119v/120V Pos: standing >
An acrola enters from the south.
Saving Jax.

< 117h/203H 119v/120V Pos: standing >
An acrola suddenly attacks Ae!
An acrola misses Ae.

< 118h/203H 119v/120V Pos: standing >
You are already standing.

< 118h/203H 119v/120V Pos: standing >
Ae dodges an acrola's attack.

< 118h/203H 120v/120V Pos: standing >
An acrola avoids a lame kick launched by Ae.

< 118h/203H 120v/120V Pos: standing >
An acrola dodges Ae's attack.

< 118h/203H 120v/120V Pos: standing >
An acrola misses Ae.

< 119h/203H 120v/120V Pos: standing >
An acrola dodges Ae's attack.

< 119h/203H 120v/120V Pos: standing >
An acrola misses Ae.

< 120h/203H 120v/120V Pos: standing >
An acrola dodges Ae's attack.

< 120h/203H 120v/120V Pos: standing >
An acrola misses Ae.

< 121h/203H 120v/120V Pos: standing >
Ae's decent pierce strikes an acrola very hard.

< 121h/203H 120v/120V Pos: standing >
An acrola misses Ae.

< 121h/203H 120v/120V Pos: standing >

< 122h/203H 120v/120V Pos: standing >
Ae misses an acrola.

< 122h/203H 120v/120V Pos: standing >
Ae dodges an acrola's attack.
An acrola leaps towards Ae and bites him savagely!

< 122h/203H 120v/120V Pos: standing >
Ae's decent pierce strikes an acrola very hard.

< 123h/203H 120v/120V Pos: standing >
An acrola misses Ae.

< 123h/203H 120v/120V Pos: standing >

< 124h/203H 120v/120V Pos: standing >
An acrola dodges Ae's attack.

< 124h/203H 120v/120V Pos: standing >
An acrola misses Ae.

< 124h/203H 120v/120V Pos: standing >
An acrola avoids a lame kick launched by Ae.

< 124h/203H 120v/120V Pos: standing >
An acrola dodges Ae's attack.
An acrola misses Ae.

< 125h/203H 120v/120V Pos: standing >

< 125h/203H 120v/120V Pos: standing >
An acrola misses Ae.

< 125h/203H 120v/120V Pos: standing >
An acrola dodges Ae's attack.

< 126h/203H 120v/120V Pos: standing >
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!

< 80h/203H 120v/120V Pos: standing >
< T: Jax TP: sta TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 You dodge a half-elf merchant's vicious attack.
You parry a half-elf merchant's lunge at you.
You dodge a half-elf merchant's vicious attack.
You parry a half-elf merchant's lunge at you.

< 80h/203H 120v/120V Pos: standing >
< T: Jax TP: sta TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 Ae attempts to flee.
Ae tries to flee, but can't make it out of here!
A half-elf merchant dances an acrobatic maneuver in battle, tripping you.

< 80h/203H 120v/120V Pos: sitting >
< T: Jax TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 Ae attempts to flee.
Ae leaves west.

< 80h/203H 120v/120V Pos: sitting >
< T: Jax TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 An acrola suddenly attacks YOU!
An acrola misses you.

< 80h/203H 120v/120V Pos: sitting >
< T: Jax TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 
< 80h/203H 120v/120V Pos: sitting >
< T: Jax TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 Ae enters from the west.

< 80h/203H 120v/120V Pos: sitting >
< T: Jax TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 Ae leaves south.

< 80h/203H 120v/120V Pos: sitting >
< T: Jax TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 You miss a half-elf merchant.

< 80h/203H 120v/120V Pos: sitting >
< T: Jax TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 A half-elf merchant's impressive slash seriously wounds you.
A half-elf merchant's impressive pierce seriously wounds you.
You block a half-elf merchant's lunge at you.
A half-elf merchant's impressive slash enshrouds you in a mist of blood.
You block a half-elf merchant's lunge at you.

< 32h/203H 120v/120V Pos: sitting >
< T: Jax TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 You block an acrola's lunge at you.

< 32h/203H 120v/120V Pos: sitting >
< T: Jax TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 A half-elf merchant parries your futile lunge at him.
You clamber to your feet.

< 32h/203H 120v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 You are already standing.

< 32h/203H 120v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 You parry a half-elf merchant's lunge at you.
You dodge a half-elf merchant's vicious attack.
You parry a half-elf merchant's lunge at you.
You deflect a half-elf merchant's blow and strike back at him!
You miss a half-elf merchant.
The Llzazan Road
Obvious exits: -N -S -W
A half-elf merchant is standing here, busy with his own matters.
An acrola stands here, fighting YOU!

< 32h/203H 120v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 You attempt to flee...
A Commoner's Dwelling
Obvious exits: -E
You flee westward!

< 32h/203H 89v/120V Pos: standing >
Saving Jax.

< 32h/203H 89v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A half-elf merchant is standing here, busy with his own matters.
A small eyeless worm opens its gaping maw to feed.

< 32h/203H 89v/120V Pos: standing >
An acrola suddenly attacks a half-elf merchant!
An acrola misses a half-elf merchant.
Alas, you cannot go that way. . . .

< 32h/203H 89v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 32h/203H 89v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S -W

< 32h/203H 88v/120V Pos: standing >
Outside the Reading Rooms
Obvious exits: -N -E -S

< 32h/203H 88v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A spore ball hovers in the air.

< 32h/203H 86v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -W
Fresh blood splatters cover the area.
A small eyeless worm opens its gaping maw to feed.

< 32h/203H 84v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 32h/203H 84v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -W
Fresh blood splatters cover the area.
A young noble walks along in green garb.
A LARGE water elemental is here, flowing like a living current.
A LARGE fire elemental is here blazing with heat!
A LARGE earth elemental stands here, looking like a living rock.
Draknah, the great drow conjurer, stands here.

< 32h/203H 83v/120V Pos: standing >
An acrola enters from the east.
The Llzazan Road
Obvious exits: -E -W

< 32h/203H 82v/120V Pos: standing >
An acrola enters from the east.
An acrola suddenly attacks YOU!
An acrola misses you.
Sorry, you aren't allowed to do that in combat.

< 32h/203H 82v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: worm sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 32h/203H 82v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: worm sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 32h/203H 82v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: worm sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 32h/203H 82v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: worm sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 32h/203H 82v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: worm sta EP: excellent >
 You attempt to flee...
Southeast Corner of the Rothe Pasture
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A svirfneblin slave is working here.
A small eyeless worm opens its gaping maw to feed.
You flee westward!

< 32h/203H 52v/120V Pos: standing >
Rothe Pasture on the Lakeshore
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A hideous creature crawls up to you on its ribcage.

< 32h/203H 50v/120V Pos: standing >
You need a boat to go there.

< 32h/203H 50v/120V Pos: standing >
An acrola enters from the east.
You need a boat to go there.

< 32h/203H 50v/120V Pos: standing >
A zarbon suddenly attacks YOU!
A zarbon misses you.
An acrola suddenly attacks YOU!
An acrola misses you.
Sorry, you aren't allowed to do that in combat.

< 32h/203H 50v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: zarbon sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 32h/203H 50v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: zarbon sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 32h/203H 50v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: zarbon sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 32h/203H 50v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: zarbon sta EP: excellent >
 You attempt to flee...
Southeast Corner of the Rothe Pasture
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A svirfneblin slave is working here.
You flee eastward!

< 32h/203H 24v/120V Pos: standing >
Rothe Pasture on the Lakeshore
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A small eyeless worm opens its gaping maw to feed.
A hideous creature crawls up to you on its ribcage.
A zarbon suddenly attacks YOU!
A zarbon misses you.

< 32h/203H 22v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: zarbon sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 32h/203H 22v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: zarbon sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 32h/203H 22v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: zarbon sta EP: excellent >
 An acrola suddenly attacks YOU!
An acrola misses you.
Sorry, you aren't allowed to do that in combat.

< 32h/203H 22v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: zarbon sta EP: excellent >
 After a period of brief concentration, You float up in the air!

< 32h/203H 22v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: zarbon sta EP: excellent >
 You miss a zarbon.
You miss a zarbon.

< 32h/203H 22v/120V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: zarbon sta EP: excellent >
 You dodge a zarbon's vicious attack.
You dodge a zarbon's vicious attack.
Out of nowhere, a half-elf merchant stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 4h/203H 22v/120V Pos: standing >
< T: Jax TP: sta TC: awful E: zarbon sta EP: excellent >
 You parry an acrola's lunge at you.

< 4h/203H 22v/120V Pos: standing >
< T: Jax TP: sta TC: awful E: zarbon sta EP: excellent >
 You attempt to flee...
Northeast Corner of the Great Llzazan Lake
Obvious exits: -N -E -S -W
You flee westward!

< 4h/203H 0v/120V Pos: standing >
Saving Jax.

< 4h/203H 0v/120V Pos: standing >
You're too exhausted.

< 4h/203H 1v/120V Pos: standing >
You're too exhausted.

< 4h/203H 1v/120V Pos: standing >
You sit down and relax.

< 4h/203H 2v/120V Pos: sitting >
You stop sitting around and lay down.

< 4h/203H 2v/120V Pos: on your ass >
Saving Jax.

< 4h/203H 3v/120V Pos: on your ass >
You are already awake...

< 4h/203H 6v/120V Pos: on your ass >
You clamber to your feet.

< 4h/203H 7v/120V Pos: standing >
You are already about as tense as you can get.

< 4h/203H 8v/120V Pos: standing >
In the Rothe Fields North of the Great Llzazan Lake
Obvious exits: -N -E -S -W

< 4h/203H 6v/120V Pos: standing >
North Side of the Rothe Fields
Obvious exits: -E -S -W

< 4h/203H 4v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 4h/203H 4v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 4h/203H 4v/120V Pos: standing >
North Side of the Rothe Fields
Obvious exits: -E -S

< 5h/203H 3v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 5h/203H 3v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 5h/203H 3v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 5h/203H 4v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 5h/203H 4v/120V Pos: standing >
Rothe Pasture on the Lakeshore
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A half-elf merchant is standing here, busy with his own matters.
A gentle rothe chews some cud.
A half-elf merchant leaves north.

< 5h/203H 2v/120V Pos: standing >
A Really Crappy Room
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
A young noble walks along in green garb.

< 5h/203H 0v/120V Pos: standing >
You're too exhausted.

< 5h/203H 1v/120V Pos: standing >
You're too exhausted.

< 5h/203H 1v/120V Pos: standing >
West End of a Yellow Fungus Field
Obvious exits: -E -S -W

< 5h/203H 0v/120V Pos: standing >
You sit down and relax.

< 5h/203H 1v/120V Pos: sitting >
You stop sitting around and lay down.

< 5h/203H 1v/120V Pos: on your ass >
Saving Jax.

< 5h/203H 2v/120V Pos: on your ass >
Pardon?

< 5h/203H 3v/120V Pos: on your ass >
You are already awake...

< 6h/203H 6v/120V Pos: on your ass >
You clamber to your feet.

< 6h/203H 7v/120V Pos: standing >
You are already about as tense as you can get.

< 6h/203H 8v/120V Pos: standing >
Hell Road Before the Gates of Arachdrathos
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A spellbook lies here, discarded.
A drow lancer is here guarding the armory.

< 6h/203H 6v/120V Pos: standing >
Hell Road Along the North Wall of Llzazan Cavern
Obvious exits: -E -S -W

< 6h/203H 5v/120V Pos: standing >
Northeast Corner of the Flaming Fungus Fields
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A spore ball hovers in the air.

< 6h/203H 3v/120V Pos: standing >
Saving Jax.

< 6h/203H 3v/120V Pos: standing >
Among the Flaming Fungus
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
A spore ball hovers in the air.

< 6h/203H 2v/120V Pos: standing >
Northeast Corner of the Flaming Fungus Fields
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A spore ball hovers in the air.

< 6h/203H 1v/120V Pos: standing >
You're too exhausted.

< 6h/203H 1v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 7h/203H 2v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 7h/203H 2v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 7h/203H 2v/120V Pos: standing >
Hell Road Along the North Wall of Llzazan Cavern
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.

< 7h/203H 1v/120V Pos: standing >
A half-elf merchant enters from the east.

< 7h/203H 1v/120V Pos: standing >
You sit down and relax.

< 7h/203H 2v/120V Pos: sitting >
You stop sitting around and lay down.

< 7h/203H 2v/120V Pos: on your ass >
Saving Jax.

< 7h/203H 3v/120V Pos: on your ass >
You are already awake...
A half-elf merchant's impressive slash hits you.
Your little round wooden shield was completely destroyed by the massive blow!
Your pair of studded leather sleeves was completely destroyed by the massive blow!