<worn as a badge> an ashen badge of the Laduguer artisans (glowing)
<worn on head> a golden crown set with diamonds [superior] (invis)
<worn on eyes> goggles of the tinkerer (glowing)
<worn in ear> a tarnished and aged silver stud
<worn in ear> an earring of the waves
<worn on face> the wailing face of a pygmie banshee[225h 27m 39s]
<worn around neck> an amulet of the moon (glowing)
<worn around neck> a spiked marble necklace from Tharnadia - City of Humans
<worn on body> a pitch black bodycloak (glowing)
<worn about body> a cloak of storm winds
<worn as quiver> a pantherhide quiver of regeneration (glowing)
<worn about waist> the mystical sash of the Netherworld (glowing)
<worn on belt buckle>a spellbook bound with embalmed woodelf flesh
<attached to belt> a spellbook bearing the insignia of Laz (glowing)
<attached to belt> a rugged adventurers satchel (illuminating)
<worn on arms> a pair of troll-hide sleeves
<held as shield> a legendary granite shield
<worn around wrist> a gilded Songbird charm (glowing)[225h 27m 39s]
<worn around wrist> a bracelet of woven willow leaves [superior] (illuminating)
<worn on hands> some snakeskin gloves
<worn on finger> a yellow ring of chrysoberyl [poor]
<worn on finger> a yellow ring of chrysoberyl
<held> an obsidian and steel wand
<worn on legs> some sinister ruby leg plates
<worn on feet> some tarnished dragonscale boots
Sxt enters from the west.
< 459h/459H 117v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 459h/459H 117v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 459h/459H 117v/119V Pos: standing >
^.oo.
MMM.oMoM
M.ooo.MM
MM.o.oMM
MM.P@o^M
MMM..MMMM
,M,,
,,M
MM
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
Sxt enters from the west.
< 459h/459H 115v/119V Pos: standing >
^.oo.M
MMM.oMoM
M.ooo.MM
MM.o.oMM
MM.oP@^M
MM..MMMM
M,,
,M
M
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
Sxt enters from the west.
< 459h/459H 113v/119V Pos: standing >
MM...
^.oo.M
MMM.oMoM
M.ooo.MM
MM.o@oMM
MM.ooP^M
MM..MMMM
,,
M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
Sxt enters from the south.
< 459h/459H 117v/119V Pos: standing >
M..
MM...
^.oo.M
MMM.oMoM
M.o@o.MM
MM.oPoMM
MM.ooo^M
M..MMMM
,
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
Sxt enters from the south.
< 459h/459H 115v/119V Pos: standing >
MM.
M..
^ MM...
^.oo.M
MMM@oMoM
M.oPo.MM
MM.o.oMM
MM.ooo^M
..MMMM
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
Sxt enters from the south.
< 459h/459H 113v/119V Pos: standing >
MMMM M,
M MM.
M M..
^ MM...
^@oo.M
MMMPoMoM
M.ooo.MM
MM.o.oMM
M.ooo^M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
Sxt enters from the south.
< 459h/459H 116v/119V Pos: standing >
Before the East Gates of BogenTok
Obvious exits: -N -E -S -W
A burly duergar guard stands watch at the BogenTok gates.
A burly duergar guard stands watch at the BogenTok gates.
A burly duergar guard stands watch at the BogenTok gates.
A burly duergar guard stands watch at the BogenTok gates.
A burly duergar guard stands watch at the BogenTok gates.
Sxt enters from the east.
< 459h/459H 117v/119V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A gnoll commoner who is close by to your north.
A gnoll commoner who is a brief walk away to your north.
A drow guard who is a brief walk away to your north.
A small child who is a brief walk away to your north.
A steeder who is a brief walk away to your north.
A small child who is rather far off to your north.
A small child who is not far off to your south.
A drow guard who is not far off to your south.
A drow guard who is a brief walk away to your south.
A small child who is rather far off to your south.
A steeder who is close by to your west.
A gnoll commoner who is not far off to your west.
A drow guard who is not far off to your west.
A insane duergar who is a brief walk away to your west.
A steeder who is a brief walk away to your west.
A drow guard who is rather far off to your west.
A drow guard who is rather far off to your west.
A steeder who is rather far off to your west.
A bugbear mercenary who is in the distance to your west.
A insane duergar who is in the distance to your west.
< 459h/459H 117v/119V Pos: standing >
The Outer Wall
Obvious exits: -N -S
Sxt enters from the north.
< 459h/459H 117v/119V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W#
A small child skips about the area, watching people go by.
A drow guard watches the area for signs of trouble.
Sxt enters from the north.
< 459h/459H 115v/119V Pos: standing >
You quickly scan the area.
A burly duergar guard who is not far off to your north.
A burly duergar guard who is not far off to your north.
A burly duergar guard who is not far off to your north.
A burly duergar guard who is not far off to your north.
A burly duergar guard who is not far off to your north.
A small child who is a brief walk away to your north.
A gnoll commoner who is a brief walk away to your north.
A drow guard who is rather far off to your north.
A gnoll commoner who is in the distance to your north.
A small child who is in the distance to your north.
A steeder who is in the distance to your north.
A drow guard who is close by to your south.
A small child who is not far off to your south.
A steeder who is rather far off to your south.
< 459h/459H 119v/119V Pos: standing >
The door seems to be closed.
< 459h/459H 119v/119V Pos: standing >
Ok.
< 459h/459H 119v/119V Pos: standing >
A Small Home
Obvious exits: -E
A noble rests in his home, counting his money.
A noble rests in his luxurious home.
Sxt enters from the east.
< 459h/459H 117v/119V Pos: standing >
Ok.
< 459h/459H 117v/119V Pos: standing >
Ok.
< 459h/459H 117v/119V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W
A small child skips about the area, watching people go by.
A drow guard watches the area for signs of trouble.
Sxt enters from the west.
< 459h/459H 115v/119V Pos: standing >
Ok.
< 459h/459H 115v/119V Pos: standing >
You quickly scan the area.
A burly duergar guard who is not far off to your north.
A burly duergar guard who is not far off to your north.
A burly duergar guard who is not far off to your north.
A burly duergar guard who is not far off to your north.
A burly duergar guard who is not far off to your north.
A small child who is a brief walk away to your north.
A gnoll commoner who is a brief walk away to your north.
A drow guard who is rather far off to your north.
A gnoll commoner who is in the distance to your north.
A small child who is in the distance to your north.
A steeder who is in the distance to your north.
A drow guard who is close by to your south.
A small child who is not far off to your south.
A steeder who is rather far off to your south.
< 459h/459H 119v/119V Pos: standing >
The Outer Wall
Obvious exits: -N -S
A drow guard watches the area for signs of trouble.
Sxt enters from the north.
< 459h/459H 117v/119V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W#
A small child skips about the area, watching people go by.
Sxt enters from the north.
< 459h/459H 115v/119V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W#
Sxt enters from the north.
< 459h/459H 113v/119V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W
A steeder walks around here making clicking-sounds.
Sxt enters from the north.
< 459h/459H 116v/119V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A drow guard who is a brief walk away to your north.
A small child who is rather far off to your north.
A drow guard who is rather far off to your north.
A goblin mercenary who is not far off to your west.
A bugbear mercenary who is not far off to your west.
A steeder who is not far off to your west.
An ogre mercenary who is not far off to your west.
A bugbear mercenary who is rather far off to your west.
An orc mercenary who is rather far off to your west.
A steeder who is rather far off to your west.
A small child who is rather far off to your west.
< 459h/459H 119v/119V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W#
Sxt enters from the south.
< 459h/459H 117v/119V Pos: standing >
The door seems to be closed.
< 459h/459H 117v/119V Pos: standing >
Ok.
< 459h/459H 117v/119V Pos: standing >
The door is open.
You extend your sights westward.
A Small House
Obvious exits: -E
A noble rests in his luxurious home.
< 459h/459H 119v/119V Pos: standing >
Ok.
< 459h/459H 119v/119V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W#
A small child skips about the area, watching people go by.
Sxt enters from the south.
< 459h/459H 117v/119V Pos: standing >
The door seems to be closed.
< 459h/459H 117v/119V Pos: standing >
Ok.
< 459h/459H 117v/119V Pos: standing >
The door is open.
You extend your sights westward.
A Small Home
Obvious exits: -E
A noble rests in his luxurious home.
< 459h/459H 119v/119V Pos: standing >
Ok.
< 459h/459H 119v/119V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W#
Sxt enters from the north.
< 459h/459H 117v/119V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W
A steeder walks around here making clicking-sounds.
Sxt enters from the north.
< 459h/459H 115v/119V Pos: standing >
A Back Alley
Obvious exits: -E -W
Sxt enters from the east.
< 459h/459H 113v/119V Pos: standing >
You quickly scan the area.
A steeder who is close by to your east.
A goblin mercenary who is close by to your west.
A bugbear mercenary who is close by to your west.
A steeder who is close by to your west.
An ogre mercenary who is close by to your west.
An orc mercenary who is not far off to your west.
A bugbear mercenary who is a brief walk away to your west.
A steeder who is a brief walk away to your west.
A small child who is a brief walk away to your west.
A fat orc stablekeeper who is in the distance to your west.
A steeder who is in the distance to your west.
A steeder who is in the distance to your west.
A steeder who is in the distance to your west.
A steeder who is in the distance to your west.
A steeder who is in the distance to your west.
< 459h/459H 119v/119V Pos: standing >
A Back Alley
Obvious exits: -E -S -W
A goblin mercenary lurks here.
A bugbear mercenary roams the back alley.
A steeder walks around here making clicking-sounds.
An ogre mercenary lurks here.
Sxt enters from the east.
< 459h/459H 117v/119V Pos: standing >
You quickly scan the area.
A steeder who is not far off to your east.
A goblin mercenary who is close by to your south.
An orc mercenary who is close by to your south.
A bugbear mercenary who is close by to your south.
A bugbear mercenary who is close by to your south.
A bugbear mercenary who is close by to your south.
A bugbear mercenary who is close by to your south.
A goblin mercenary who is close by to your south.
A gnoll commoner who is a brief walk away to your south.
An orc mercenary who is close by to your west.
A bugbear mercenary who is not far off to your west.
A steeder who is not far off to your west.
A small child who is not far off to your west.
A fat orc stablekeeper who is rather far off to your west.
A steeder who is rather far off to your west.
A steeder who is rather far off to your west.
A steeder who is rather far off to your west.
A steeder who is rather far off to your west.
A steeder who is rather far off to your west.
A steeder who is rather far off to your west.
< 459h/459H 117v/119V Pos: standing >
A bugbear mercenary leaves west.
A steeder leaves south.
A Back Alley
Obvious exits: -N -E -S -W
A bugbear mercenary roams the back alley.
An orc mercenary lurks here.
Sxt enters from the east.
< 459h/459H 115v/119V Pos: standing >
You quickly scan the area.
A bugbear mercenary who is close by to your north.
A goblin mercenary who is close by to your north.
A gnoll commoner who is a brief walk away to your north.
A small child who is a brief walk away to your north.
A drow guard who is a brief walk away to your north.
A goblin mercenary who is close by to your east.
An ogre mercenary who is close by to your east.
A steeder who is a brief walk away to your east.
An orc mercenary who is close by to your south.
An orc mercenary who is close by to your south.
A bugbear mercenary who is close by to your south.
A goblin mercenary who is close by to your south.
An ogre mercenary who is close by to your south.
A bugbear mercenary who is close by to your west.
A steeder who is close by to your west.
A small child who is close by to your west.
A fat orc stablekeeper who is a brief walk away to your west.
A steeder who is a brief walk away to your west.
A steeder who is a brief walk away to your west.
A steeder who is a brief walk away to your west.
A steeder who is a brief walk away to your west.
A steeder who is a brief walk away to your west.
< 459h/459H 119v/119V Pos: standing >
A Back Alley
Obvious exits: -E -W
A bugbear mercenary roams the back alley.
A steeder walks around here making clicking-sounds.
A small child skips about the area, watching people go by.
Sxt enters from the east.
< 459h/459H 117v/119V Pos: standing >
You quickly scan the area.
A bugbear mercenary who is close by to your east.
An orc mercenary who is close by to your east.
A goblin mercenary who is not far off to your east.
An ogre mercenary who is not far off to your east.
A steeder who is rather far off to your east.
A fat orc stablekeeper who is not far off to your west.
A steeder who is not far off to your west.
A steeder who is not far off to your west.
A steeder who is not far off to your west.
A steeder who is not far off to your west.
A steeder who is not far off to your west.
A steeder who is not far off to your west.
< 459h/459H 117v/119V Pos: standing >
Tvlar Street
Obvious exits: -N -E -S -W
Sxt enters from the east.
< 459h/459H 115v/119V Pos: standing >
You quickly scan the area.
A gnoll commoner who is close by to your north.
A insane duergar who is close by to your north.
A gnoll commoner who is not far off to your north.
A gnoll commoner who is not far off to your north.
A gnoll commoner who is not far off to your north.
A insane duergar who is rather far off to your north.
A small child who is in the distance to your north.
A bugbear mercenary who is close by to your east.
A steeder who is close by to your east.
A small child who is close by to your east.
A bugbear mercenary who is not far off to your east.
An orc mercenary who is not far off to your east.
A goblin mercenary who is a brief walk away to your east.
An ogre mercenary who is a brief walk away to your east.
A steeder who is in the distance to your east.
A Drow Elf who is close by to your south.
An air elemental who is close by to your south.
An air elemental who is close by to your south.
A gnoll commoner who is close by to your south.
A insane duergar who is close by to your south.
A drow guard who is close by to your south.
A gnoll commoner who is a brief walk away to your south.
A gnoll commoner who is rather far off to your south.
A gnoll commoner who is in the distance to your south.
A fat orc stablekeeper who is close by to your west.
A steeder who is close by to your west.
A steeder who is close by to your west.
A steeder who is close by to your west.
A steeder who is close by to your west.
A steeder who is close by to your west.
A steeder who is close by to your west.
< 459h/459H 119v/119V Pos: standing >
A Back Alley
Obvious exits: -E -W
A bugbear mercenary roams the back alley.
A steeder walks around here making clicking-sounds.
A small child skips about the area, watching people go by.
Sxt enters from the west.
< 459h/459H 117v/119V Pos: standing >
< 459h/459H 117v/119V Pos: standing >
Tvlar Street
Obvious exits: -N -E -S -W
Sxt enters from the east.
< 459h/459H 115v/119V Pos: standing >
Looks like an exit.
You extend your sights southward.
Tvlar Street
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a gnoll commoner is lying here.
The corpse of a insane duergar is lying here.
A Drow Elf (medium) Mentally Challenged -*Clan DemonRage*- stands in mid-air here.
An air elemental stands in mid-air here, fighting a drow guard. (Minion)
*An air elemental is here looking like a small living tornado. (minion)
A drow guard stands here, fighting an air elemental.
< 459h/459H 119v/119V Pos: standing >
Tvlar Street
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a gnoll commoner is lying here.
The corpse of a insane duergar is lying here.
A Drow Elf (medium) Mentally Challenged -*Clan DemonRage*- stands in mid-air here.
An air elemental stands in mid-air here, fighting a drow guard. (Minion)
*An air elemental is here looking like a small living tornado. (minion)
A drow guard stands here, fighting an air elemental.
Sxt enters from the north.
< 459h/459H 117v/119V Pos: standing >
Sxt snaps into visibility.
A Drow Elf is knocked to the ground by Sxt's skillful bash!
< 459h/459H 117v/119V Pos: standing >
You start chanting...
You snap into visibility.
< 459h/459H 117v/119V Pos: standing >
You complete your spell...
[Damage: 86 ] -=[Your giant fist of force causes a Drow Elf to stagger in agony!]=-
< 459h/459H 119v/119V Pos: standing >
An air elemental dodges a drow guard's attack.
A drow guard misses an air elemental.
An air elemental dodges a drow guard's attack.
< 459h/459H 119v/119V Pos: standing >
You start chanting...
< 459h/459H 119v/119V Pos: standing >
An air elemental suddenly attacks Sxt!
An air elemental snaps into visibility.
An air elemental misses Sxt.
< 459h/459H 119v/119V Pos: standing >
An air elemental's crush wounds a drow guard.
An air elemental misses a drow guard.
A drow guard dodges an air elemental's attack.
< 459h/459H 119v/119V Pos: standing >
You complete your spell...
[Damage: 91 ] -=[Your giant fist of force causes a Drow Elf to stagger in agony!]=-
A Drow Elf's dangling spider necklace was damaged from the massive blow!
< 459h/459H 119v/119V Pos: standing >
Sxt parries a Drow Elf's lunge at her.
< 459h/459H 119v/119V Pos: standing >
Sxt's slash wounds a Drow Elf.
Sxt's impressive slash strikes a Drow Elf hard.
Sxt's decent slash strikes a Drow Elf.
< 459h/459H 119v/119V Pos: standing >
You start chanting...
< 459h/459H 119v/119V Pos: standing >
An air elemental dodges a drow guard's attack.
A drow guard misses an air elemental.
A drow guard misses an air elemental.
< 459h/459H 119v/119V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
< 459h/459H 119v/119V Pos: standing >
An air elemental misses Sxt.
An air elemental misses Sxt.
An air elemental misses Sxt.
Sxt blocks an air elemental's lunge at her.
< 459h/459H 119v/119V Pos: standing >
You don't have that spell memorized.
< 459h/459H 119v/119V Pos: standing >
You start chanting...
< 459h/459H 119v/119V Pos: standing >
An air elemental's decent crush wounds a drow guard.
A drow guard dodges an air elemental's attack.
A drow guard dodges an air elemental's attack.
A drow guard dodges an air elemental's attack.
< 459h/459H 119v/119V Pos: standing >
You complete your spell...
[Damage: 58 ] -=[You throw a fireball at a Drow Elf and have the satisfaction of seeing him enveloped in flames.]=-
Sxt parries a Drow Elf's lunge at her.
< 459h/459H 119v/119V Pos: standing >
Sxt's decent slash strikes a Drow Elf.
Sxt misses a Drow Elf.
Sxt's decent slash strikes a Drow Elf.
< 459h/459H 119v/119V Pos: standing >
You start chanting...
< 459h/459H 119v/119V Pos: standing >
An air elemental dodges a drow guard's attack.
A drow guard's decent punch strikes an air elemental.
A drow guard's decent punch strikes an air elemental.
< 459h/459H 119v/119V Pos: standing >
An air elemental heroically rescues a Drow Elf.
A Drow Elf clambers to his feet.
< 459h/459H 119v/119V Pos: standing >
A Drow Elf says 'NOV ip tje GACI!! NOV ip tje GACI!!'
< 459h/459H 119v/119V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves west.
< 459h/459H 119v/119V Pos: standing >
You complete your spell...
[Damage: 53 ] -=[You throw a fireball at a Drow Elf and have the satisfaction of seeing him enveloped in flames.]=-
A drow guard is knocked to the ground by Sxt's skillful bash!
< 459h/459H 119v/119V Pos: standing >
An air elemental's decent crush grazes Sxt.
Sxt blocks an air elemental's lunge at her.
Sxt blocks an air elemental's lunge at her.
An air elemental misses Sxt.
< 459h/459H 119v/119V Pos: standing >
You start chanting...
< 459h/459H 119v/119V Pos: standing >
An air elemental's decent crush wounds a drow guard.
An air elemental's decent crush wounds a drow guard.
An air elemental's decent crush wounds a drow guard.
An air elemental's crush wounds a drow guard.
< 459h/459H 119v/119V Pos: standing >
A Drow Elf slowly fades into existence.
< 459h/459H 119v/119V Pos: standing >
You complete your spell...
[Damage: 104 ] -=[You throw a fireball at a drow guard and have the satisfaction of seeing him enveloped in flames.]=-
< 459h/459H 119v/119V Pos: standing >
A Drow Elf starts casting a spell.
< 459h/459H 119v/119V Pos: standing >
An air elemental dodges a drow guard's attack.
A drow guard misses an air elemental.
< 459h/459H 119v/119V Pos: standing >
An air elemental dodges Sxt's attack.
An air elemental dodges Sxt's attack.
An air elemental dodges Sxt's attack.
You start chanting...
< 459h/459H 119v/119V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'teleport'
A Drow Elf slowly fades out of existence.
< 459h/459H 119v/119V Pos: standing >
You complete your spell...
[Damage: 41 ] -=[You throw a fireball at a Drow Elf and have the satisfaction of seeing him enveloped in flames.]=-
An air elemental stops following a Drow Elf.
An air elemental stops following a Drow Elf.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!