<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> an imp-skull cap (humming)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a silver ear stud [superior]
<worn on face> a mask of beastkind
<worn around neck> a necklace of Drow testicles of intelligence
<worn around neck> a dangling spider necklace (humming)
<worn on body> a torn drow chainmail shirt [poor]
<worn on back> a large leather backpack
<worn as quiver> a messenger bag embroidered with mystical sigils (glowing)
<worn about waist> a stained apron
<worn on belt buckle>a quill [88%]
<attached to belt> an obsidian hookah
<worn on arms> a pair of sleeves woven from mist
<held as shield> a magical diamond shield (glowing)
<worn around wrist> a pirate's parrot (humming)
<worn around wrist> a dull spider bracelet [poor]
<worn on hands> some gloves enshrouded in flames (glowing)
<worn on finger> a ring of shimmering faerie fire [superior] (glowing)
<held> a dark magenta orb
<worn on legs> some leggings made from werewolf hide
<worn on feet> the boots of the living forest
An air elemental enters from the north.
An air elemental enters from the north.
< 348h/348H 100v/190V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W
An air elemental enters from the north.
An air elemental enters from the north.
< 348h/348H 98v/190V Pos: standing >
You quickly scan the area.
A steeder who is close by to your north.
A small child who is close by to your north.
A drow guard who is a brief walk away to your north.
A drow guard who is rather far off to your north.
A small child who is rather far off to your north.
A bugbear mercenary who is not far off to your west.
An orc mercenary who is not far off to your west.
A goblin mercenary who is not far off to your west.
A bugbear mercenary who is not far off to your west.
An ogre mercenary who is not far off to your west.
A bugbear mercenary who is a brief walk away to your west.
A bugbear mercenary who is a brief walk away to your west.
An orc mercenary who is a brief walk away to your west.
A small child who is rather far off to your west.
< 348h/348H 98v/190V Pos: standing >
The Outer Wall
Obvious exits: -N -S
An air elemental enters from the north.
An air elemental enters from the north.
< 348h/348H 97v/190V Pos: standing >
The Outer Wall
Obvious exits: -N -W
An air elemental enters from the north.
An air elemental enters from the north.
< 348h/348H 95v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 348h/348H 96v/190V Pos: standing >
You quickly scan the area.
A steeder who is a brief walk away to your north.
A small child who is a brief walk away to your north.
A drow guard who is in the distance to your north.
A gnoll commoner who is close by to your west.
< 348h/348H 96v/190V Pos: standing >
The End of the Wall
Obvious exits: -N -E
A gnoll commoner walks about the city.
An air elemental enters from the east.
A gnoll commoner suddenly attacks an air elemental!
An air elemental snaps into visibility.
An air elemental enters from the east.
< 348h/348H 95v/190V Pos: standing >
You quickly scan the area.
A bugbear mercenary who is not far off to your north.
A bugbear mercenary who is not far off to your north.
A goblin mercenary who is not far off to your north.
A goblin mercenary who is not far off to your north.
A bugbear mercenary who is a brief walk away to your north.
A goblin mercenary who is a brief walk away to your north.
A bugbear mercenary who is a brief walk away to your north.
An ogre mercenary who is a brief walk away to your north.
< 348h/348H 95v/190V Pos: standing >
The End of the Wall
Obvious exits: -N -E
*An air elemental is here looking like a small living tornado. (minion)
An air elemental stands in mid-air here, fighting a gnoll commoner. (Minion)
A gnoll commoner stands here, fighting an air elemental.
< 348h/348H 97v/190V Pos: standing >
[Damage: 3 ] [Damage: 4 ] [Damage: 4 ] [Damage: 4 ] An air elemental attacks a gnoll commoner. [4 Hits]
< 348h/348H 100v/190V Pos: standing >
A gnoll commoner attacks an air elemental. [0 Hits]
< 348h/348H 100v/190V Pos: standing >
You start chanting...
< 348h/348H 102v/190V Pos: standing >
Casting: sleep
< 348h/348H 104v/190V Pos: standing >
You complete your spell...
A gnoll commoner goes to sleep.
< 348h/348H 105v/190V Pos: standing >
The End of the Wall
Obvious exits: -N -E
*An air elemental is here looking like a small living tornado. (minion)
An air elemental is here looking like a small living tornado. (minion)
A gnoll commoner stands, apparently asleep.
< 348h/348H 106v/190V Pos: standing >
The End of the Wall
Obvious exits: -N -E
*An air elemental is here looking like a small living tornado. (minion)
An air elemental is here looking like a small living tornado. (minion)
A gnoll commoner stands, apparently asleep.
< 348h/348H 107v/190V Pos: standing >
A Back Alley
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
< 348h/348H 106v/190V Pos: standing >
You quickly scan the area.
A bugbear mercenary who is close by to your north.
A bugbear mercenary who is close by to your north.
A goblin mercenary who is close by to your north.
A goblin mercenary who is close by to your north.
A bugbear mercenary who is not far off to your north.
A bugbear mercenary who is not far off to your north.
A goblin mercenary who is not far off to your north.
A bugbear mercenary who is not far off to your north.
An ogre mercenary who is not far off to your north.
A gnoll commoner who is close by to your south.
< 348h/348H 106v/190V Pos: standing >
A Back Alley
Obvious exits: -N -S
A bugbear mercenary roams the back alley.
A bugbear mercenary roams the back alley.
A goblin mercenary lurks here.
A goblin mercenary lurks here.
An air elemental enters from the south.
An air elemental enters from the south.
< 348h/348H 105v/190V Pos: standing >
You feel less like a lion and more like your normal self.
You quickly scan the area.
A bugbear mercenary who is close by to your north.
A bugbear mercenary who is close by to your north.
A goblin mercenary who is close by to your north.
A bugbear mercenary who is close by to your north.
An ogre mercenary who is close by to your north.
A gnoll commoner who is not far off to your south.
< 348h/348H 105v/190V Pos: standing >
A Back Alley
Obvious exits: -E -S -W
A bugbear mercenary roams the back alley.
A bugbear mercenary roams the back alley.
A goblin mercenary lurks here.
A bugbear mercenary roams the back alley.
An ogre mercenary lurks here.
An air elemental enters from the south.
An air elemental enters from the south.
< 348h/348H 105v/190V Pos: standing >
You quickly scan the area.
A bugbear mercenary who is close by to your south.
A bugbear mercenary who is close by to your south.
A goblin mercenary who is close by to your south.
A goblin mercenary who is close by to your south.
A gnoll commoner who is a brief walk away to your south.
A steeder who is close by to your west.
An orc mercenary who is close by to your west.
A bugbear mercenary who is close by to your west.
An orc mercenary who is close by to your west.
A small child who is not far off to your west.
A bugbear mercenary who is not far off to your west.
A fat orc stablekeeper who is rather far off to your west.
A steeder who is rather far off to your west.
A steeder who is rather far off to your west.
A steeder who is rather far off to your west.
A steeder who is rather far off to your west.
A steeder who is rather far off to your west.
< 348h/348H 105v/190V Pos: standing >
An air elemental fades from your mortal viewing...
< 348h/348H 105v/190V Pos: standing >
A Back Alley
Obvious exits: -N -E -S -W
An orc mercenary lurks here.
An orc mercenary lurks here.
A steeder walks around here making clicking-sounds.
An orc mercenary lurks here.
A bugbear mercenary roams the back alley.
An orc mercenary lurks here.
An air elemental enters from the east.
An air elemental enters from the east.
< 348h/348H 106v/190V Pos: standing >
An orc mercenary leaves west.
< 348h/348H 109v/190V Pos: standing >
Score information for Pok
Level: 33 Race: Drow Elf Class: Conjurer / Air Magus Sex: Male
Hit points: 348(348) Moves: 109(190)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 4633 platinum 0 gold 0 silver 0 copper
Playing time: 2 days / 1 hours/ 5 minutes
Received data: 0.7524 MB this session.
Send data: 0.0306 MB this session.
Compression ratio: 80%
Title: Mentally Challenged -*Clan DemonRage*-
Followers:
an air elemental
an air elemental
Status: Standing.
Epic points(total): 96(96)
Epic Bonus: Experience Bonus (0.00%)
Frags: -0.17 Deaths: 12
Detecting: Invisible Good Heat
Protected from: Low Circle spells
Enchantments: Ultravision Farsee Fly Haste
Herbs: Blue Haze Medicus
Bartender Quests Remaining: 5.
Combat Pulse: 17 Spell Pulse: 0.84
Leaderboard Points: 312
Active Spells:
--------------
stone skin (2 minutes)
elephantstrength (19 minutes)
strength (5 minutes)
agility (5 minutes)
infravision (5 minutes)
< 348h/348H 109v/190V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Back Alley
Obvious exits: -E -W
An orc mercenary lurks here.
A small child skips about the area, watching people go by.
A bugbear mercenary roams the back alley.
< 348h/348H 111v/190V Pos: standing >
A Back Alley
Obvious exits: -E -W
An orc mercenary lurks here.
A small child skips about the area, watching people go by.
A bugbear mercenary roams the back alley.
An air elemental enters from the east.
An air elemental enters from the east.
< 348h/348H 111v/190V Pos: standing >
Looks like an exit.
You extend your sights westward.
Tvlar Street
Obvious exits: -N -E -S -W
< 348h/348H 111v/190V Pos: standing >
A steeder trots in from the east.
< 348h/348H 113v/190V Pos: standing >
Tvlar Street
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
< 348h/348H 115v/190V Pos: standing >
Looks like an exit.
You extend your sights southward.
Tvlar Street
Obvious exits: -N -E -S -W
A gnoll commoner walks about the city.
A insane duergar looks around nervously.
A drow guard watches the area for signs of trouble.
< 348h/348H 116v/190V Pos: standing >
A Back Alley
Obvious exits: -E -W
A steeder walks around here making clicking-sounds.
An orc mercenary lurks here.
A small child skips about the area, watching people go by.
A bugbear mercenary roams the back alley.
An air elemental enters from the west.
An air elemental enters from the west.
< 348h/348H 116v/190V Pos: standing >
A bugbear mercenary leaves east.
< 348h/348H 117v/190V Pos: standing >
Looks like an exit.
You extend your sights westward.
Tvlar Street
Obvious exits: -N -E -S -W
< 348h/348H 122v/190V Pos: standing >
Looks like an exit.
You extend your sights westward.
Tvlar Street
Obvious exits: -N -E -S -W
< 348h/348H 124v/190V Pos: standing >
Looks like an exit.
You extend your sights westward.
Tvlar Street
Obvious exits: -N -E -S -W
< 348h/348H 125v/190V Pos: standing >
Looks like an exit.
You extend your sights westward.
Tvlar Street
Obvious exits: -N -E -S -W
< 348h/348H 126v/190V Pos: standing >
An orc mercenary enters from the east.
< 348h/348H 132v/190V Pos: standing >
An orc mercenary leaves east.
< 348h/348H 165v/190V Pos: standing >
A Back Alley
Obvious exits: -E -W
An orc mercenary lurks here.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A steeder walks around here making clicking-sounds.
A small child skips about the area, watching people go by.
< 348h/348H 176v/190V Pos: standing >
Looks like an exit.
You extend your sights westward.
Tvlar Street
Obvious exits: -N -E -S -W
< 348h/348H 180v/190V Pos: standing >
Tvlar Street
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
< 348h/348H 180v/190V Pos: standing >
Looks like an exit.
You extend your sights southward.
Tvlar Street
Obvious exits: -N -E -S -W
A gnoll commoner walks about the city.
A insane duergar looks around nervously.
A drow guard watches the area for signs of trouble.
< 348h/348H 180v/190V Pos: standing >
Ok.
An air elemental leaves south.
An air elemental leaves south.
< 348h/348H 183v/190V Pos: standing >
Tvlar Street
Obvious exits: -N -E -S -W
An air elemental stands in mid-air here, fighting a gnoll commoner. (Minion)
*An air elemental is here looking like a small living tornado. (minion)
A gnoll commoner stands here, fighting an air elemental.
A insane duergar stands here, fighting an air elemental.
A drow guard stands here, fighting an air elemental.
< 348h/348H 183v/190V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Bloodmail Factory
Obvious exits: -E -W
A stout duergar sits behind a display case of bloodmail.
< 348h/348H 184v/190V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Back Alley
Obvious exits: -E -W
< 348h/348H 185v/190V Pos: standing >
[Damage: 4 ] [Damage: 3 ] [Damage: 4 ] An air elemental attacks a gnoll commoner. [3 Hits]
< 348h/348H 186v/190V Pos: standing >
A gnoll commoner attacks an air elemental. [0 Hits]
< 348h/348H 186v/190V Pos: standing >
A drow guard attacks an air elemental. [1 Hits]
A insane duergar suddenly looks stronger!
A insane duergar attacks an air elemental. [0 Hits]
Looks like an exit.
You extend your sights southward.
Tvlar Street
Obvious exits: -N -E# -S -W#
< 348h/348H 187v/190V Pos: standing >
You start chanting...
< 348h/348H 190v/190V Pos: standing >
[Damage: 4 ] [Damage: 4 ] [Damage: 7 ] [Damage: 3 ] [Damage: 4 ] An air elemental attacks a gnoll commoner. [5 Hits]
< 348h/348H 190v/190V Pos: standing >
A drow guard attacks an air elemental. [2 Hits]
A gnoll commoner attacks an air elemental. [0 Hits]
< 348h/348H 190v/190V Pos: standing >
You complete your spell...
Your victim does not want to sleep right now!
A insane duergar attacks an air elemental. [0 Hits]
< 348h/348H 190v/190V Pos: standing >
[Damage: 4 ] [Damage: 3 ] [Damage: 4 ] [Damage: 4 ] An air elemental attacks a gnoll commoner. [4 Hits]
You start chanting...
< 348h/348H 190v/190V Pos: standing >
A drow guard attacks an air elemental. [1 Hits]
< 348h/348H 190v/190V Pos: standing >
A gnoll commoner attacks an air elemental. [0 Hits]
< 348h/348H 190v/190V Pos: standing >
You complete your spell...
[Damage: 88 ] You throw a fireball at a insane duergar and have the satisfaction of seeing him enveloped in flames.
< 348h/348H 190v/190V Pos: standing >
A insane duergar attacks an air elemental. [0 Hits]
< 348h/348H 190v/190V Pos: standing >
You start chanting...
< 348h/348H 190v/190V Pos: standing >
You complete your spell...
[Damage: 52 ] You throw a fireball at a insane duergar and have the satisfaction of seeing him enveloped in flames.
< 348h/348H 190v/190V Pos: standing >
A drow guard attacks an air elemental. [1 Hits]
[Damage: 3 ] [Damage: 3 ] [Damage: 4 ] [Damage: 4 ] An air elemental attacks a gnoll commoner. [4 Hits]
< 348h/348H 190v/190V Pos: standing >
You start chanting...
< 348h/348H 190v/190V Pos: standing >
A gnoll commoner attacks an air elemental. [1 Hits]
< 348h/348H 190v/190V Pos: standing >
You complete your spell...
[Damage: 46 ] The lightning bolt hits a insane duergar with full impact.
< 348h/348H 190v/190V Pos: standing >
You start chanting...
< 348h/348H 190v/190V Pos: standing >
A insane duergar attacks an air elemental. [1 Hits]
< 348h/348H 190v/190V Pos: standing >
You complete your spell...
[Damage: 36 ] The lightning bolt hits a insane duergar with full impact.
< 348h/348H 190v/190V Pos: standing >
A drow guard attacks an air elemental. [1 Hits]
< 348h/348H 190v/190V Pos: standing >
[Damage: 4 ] [Damage: 4 ] [Damage: 3 ] An air elemental attacks a gnoll commoner. [3 Hits]
< 348h/348H 190v/190V Pos: standing >
You start chanting...
< 348h/348H 190v/190V Pos: standing >
A gnoll commoner attacks an air elemental. [0 Hits]
< 348h/348H 190v/190V Pos: standing >
You complete your spell...
[Damage: 44 ] The lightning bolt hits a insane duergar with full impact.
< 348h/348H 190v/190V Pos: standing >
You start chanting...
< 348h/348H 190v/190V Pos: standing >
You complete your spell...
[Damage: 33 ] The lightning bolt hits a insane duergar with full impact.
A insane duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a insane duergar cause a sickening chill to run up your spine.
A drow guard attacks an air elemental. [0 Hits]
< 348h/348H 190v/190V Pos: standing >
[Damage: 4 ] [Damage: 3 ] [Damage: 4 ] [Damage: 3 ] [Damage: 5 ] An air elemental attacks a gnoll commoner. [5 Hits]
< 348h/348H 190v/190V Pos: standing >
A gnoll commoner attacks an air elemental. [0 Hits]
< 348h/348H 190v/190V Pos: standing >
You start chanting...
< 348h/348H 190v/190V Pos: standing >
You complete your spell...
[Damage: 20 ] The lightning bolt hits a gnoll commoner with full impact.
A gnoll commoner is dead! R.I.P.
You receive your share of experience.
The last gasps of a gnoll commoner cause a sickening chill to run up your spine.
< 348h/348H 190v/190V Pos: standing >
A drow guard attacks an air elemental. [1 Hits]
< 348h/348H 190v/190V Pos: standing >
[Damage: 4 ] [Damage: 5 ] An air elemental attacks a drow guard. [2 Hits]
A Gnome enters from the north.
A Dwarf enters from the north.
< 348h/348H 190v/190V Pos: standing >
A Dwarf snaps into visibility.
You are knocked to the ground by a Dwarf's skillful bash!
< 347h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 347h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Gnome completes her spell...
A Gnome utters the words 'bigbys clenched fist'
A Gnome's mighty magic fist slams into you!
OUCH! That really did HURT!
< 261h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
A drow guard attacks an air elemental. [0 Hits]
< 261h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
A Gnome starts casting an offensive spell.
< 261h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
An air elemental suddenly attacks a Dwarf!
An air elemental snaps into visibility.
< 261h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
[Damage: 4 ] An air elemental attacks a drow guard. [1 Hits]
< 261h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
A Gnome completes her spell...
A Gnome utters the words 'bigbys clenched fist'
A Gnome's mighty magic fist slams into you!
OUCH! That really did HURT!
Your dangling spider necklace was damaged from the massive blow!
< 170h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
-=[You attack a Dwarf.]=- [0 Hits]
< 170h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
-=[A Dwarf attacks you.]=- [3 Hits]
< 145h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
A Gnome starts casting an offensive spell.
< 145h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
A drow guard attacks an air elemental. [0 Hits]
< 145h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
A Gnome completes her spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
You resist the effects of a Gnome's spell!
< 145h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
An air elemental attacks a Dwarf. [0 Hits]
< 145h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
A Gnome starts casting an offensive spell called 'fireball'.
< 145h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
[Damage: 4 ] An air elemental attacks a drow guard. [1 Hits]
< 145h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
A Gnome completes her spell...
A Gnome utters the word 'fireball'
You are enveloped in flames from a fireball sent by a Gnome. OUCH!
OUCH! That really did HURT!
-=[You attack a Dwarf.]=- [0 Hits]
< 87h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
-=[A Dwarf attacks you.]=- [2 Hits]
< 77h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
A Gnome starts casting an offensive spell.
< 77h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
A drow guard attacks an air elemental. [2 Hits]
Your group consists of ( 3/20):
( Head) 77/348 hit, 190/190 move Pok
(Front) 149/291 hit, 170/172 move an air elemental
(Front) 291/291 hit, 180/180 move an air elemental
< 77h/348H 190v/190V Pos: sitting >
< T: Pok TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
You are rescued by an air elemental, you are confused, but grateful!
You clamber to your feet.
< 77h/348H 190v/190V Pos: standing >
You say in drow 'NOT in the FACE!! NOT in the FACE!!'
< 77h/348H 190v/190V Pos: standing >
You attempt to flee...
A Back Alley
Obvious exits: -E -W
You flee westward!
< 77h/348H 162v/190V Pos: standing >
You are enveloped in flames from a fireball sent by a Gnome. OUCH!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 24h/348H 162v/190V Pos: standing >
You start chanting...
< 24h/348H 162v/190V Pos: standing >
You complete your spell...
Tvlar Street
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a gnoll commoner is lying here.
The corpse of a insane duergar is lying here.
A Dwarf (medium) Mutinous Legions stands in mid-air here, fighting an air elemental.(Gold Aura)
A Gnome (small) Mutinous Legions stands in mid-air here. (Casting)
An air elemental stands in mid-air here, fighting a drow guard. (Minion)
An air elemental stands in mid-air here, fighting a Dwarf. (Minion)
A drow guard sits here, fighting an air elemental.
< 26h/348H 163v/190V Pos: standing >
A Gnome completes her spell...
A Gnome utters the word 'yufzbarr'
A Gnome smirks as her fireball explodes into the face of a drow guard.
< 27h/348H 164v/190V Pos: standing >
You start chanting...
< 28h/348H 164v/190V Pos: standing >
A drow guard attacks an air elemental. [0 Hits]
< 28h/348H 165v/190V Pos: standing >
A Dwarf attacks an air elemental. [0 Hits]
A Gnome starts casting an offensive spell called 'fireball'.
< 28h/348H 165v/190V Pos: standing >
You complete your spell...
A Sergeant's Quarters
Obvious exits: -W#
An ogre sergeant lounges around, waiting for the next drill session.
< 29h/348H 166v/190V Pos: standing >
You are enveloped in flames from a fireball sent by a Gnome. OUCH!
Your tangle of magical vine melted from the intense heat!
Your ring of the purple eye melted from the intense heat!
Your dangling golden earring [superior] melted from the intense heat!