<worn on head> a beautiful copper skull
<worn in ear> a skin-wrapped obsidian stud
<worn in ear> a brutal glass stud
<worn on face> a mask of the minotaur [superior]
<worn around neck> a chain of gold links [superior]
<worn around neck> a fanged hide gorget
<worn on body> a shabby alligator skin jerkin
<worn about body> a reptile skin cloak
<worn as quiver> a boreal bamboo quiver
<worn about waist> a belt of sewn ratskins
<worn on arms> some misshaped iron arm plates
<held as shield> a cracked bronze shield
<worn around wrist> a boreal marble bracer
<worn around wrist> a well-used hide bracer
<worn on hands> some boreal limestone gloves
<worn on finger> a drow-made gem ring
<primary weapon> a slender sword of vapor (glowing)
<worn on legs> some bloody bronze leg plates
MMMMM^^^^MMM^MM
MM^^^^.^^^M.^^M
^^^^^..@.....^^
^***^^.......^^
******^^^^^^MM.
.^.***^..^..^
.^***...^^M
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 257h/257H 85v/151V Pos: standing >
MMMMMMMMMMM
MMMMMMMMMM^MM
MMMM^^^^MMM^MMM
M^^^^.^^^M.^^M^
^^^^..^@....^^.
***^^.......^^.
*****^^^^^^MM..
^.***^..^..^.
^***...^^M.
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 257h/257H 84v/151V Pos: standing >
MMMMMMMMMMM
MMMMMMMMM^MMM
MMM^^^^MMM^MMMM
^^^^.^^^M.^^M^^
^^^..^.@...^^.^
**^^.......^^..
****^^^^^^MM..^
.***^..^..^.^
***...^^M..
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 257h/257H 83v/151V Pos: standing >
MMMMMMMMMMM
MMMMMMMM^MMMM
MM^^^^MMM^MMMMM
^^^.^^^M.^^M^^M
^^..^..@..^^.^^
*^^.......^^...
***^^^^^^MM..^.
***^..^..^.^.
**...^^M...
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 257h/257H 81v/151V Pos: standing >
MMMMMMMMMM
MMMMMMM^MMMM
M^^^^MMM^MMMMMM
^^.^^^M.^^M^^MM
^..^...@.^^.^^^
^^.......^^...^
**^^^^^^MM..^..
**^..^..^.^..
*...^^M....
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 257h/257H 82v/151V Pos: standing >
MMMMMMMMM
MMMMMM^MMMM
^^^^MMM^MMMMMM
^.^^^M.^^M^^MMM
..^....@^^.^^^M
^.......^^...^^
*^^^^^^MM..^...
*^..^..^.^...
...^^M....^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 257h/257H 81v/151V Pos: standing >
MMMMMMMMMM
MMMMMMM^MMMM
^^^^MMM^MMMMMM
^.^^^M.@^M^^MMM
..^.....^^.^^^M
^.......^^...^^
^^^^^^MM..^..
^..^..^.^..
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 257h/257H 79v/151V Pos: standing >
MMMMMMMMMMM
MMMMMMM^MMMM
^^^^MMM@MMMMMM
^.^^^M.^^M^^MMM
..^.....^^.^^^M
.......^^...^
^^^^^MM..^.
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 257h/257H 78v/151V Pos: standing >
The Base of a Fog Enshrouded Mountain
Obvious exits: -N -S
< 257h/257H 77v/151V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.
< 257h/257H 79v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 257h/257H 85v/151V Pos: standing >
The Bottom of a Wide Ravine
Obvious exits: -S -U
< 257h/257H 83v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 257h/257H 84v/151V Pos: standing >
You start chanting...
< 257h/257H 93v/151V Pos: standing >
You complete your spell...
< 257h/257H 96v/151V Pos: standing >
Travelling Through a Rocky Ravine
Obvious exits: -E -D
< 257h/257H 95v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 257h/257H 98v/151V Pos: standing >
A Wide Ledge Overlooking the Valley
Obvious exits: -W -U
< 257h/257H 97v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 98v/151V Pos: standing >
The Base of a Storm Battered Ravine
Obvious exits: -U -D
A storm giant scout searches for intruders.
< 257h/257H 100v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 257h/257H 101v/151V Pos: standing >
Travelling Through the Storm Clouds
Obvious exits: -U -D
A large hawk sits perched atop a large rock.
A storm giant scout searches for intruders.
< 257h/257H 102v/151V Pos: standing >
You quickly scan the area.
A storm scout who is close by below you.
< 257h/257H 102v/151V Pos: standing >
The Edge of a Raging Thunderstorm
Obvious exits: -N -D
< 257h/257H 104v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 257h/257H 105v/151V Pos: standing >
Beneath a Large Stone Arch
Obvious exits: -S -D
A storm giant scout searches for intruders.
< 257h/257H 105v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 257h/257H 106v/151V Pos: standing >
Walking on a Set of Large Stone Steps
Obvious exits: -N -U
< 257h/257H 107v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 257h/257H 108v/151V Pos: standing >
Before the Gates of Stragthor
Obvious exits: -N# -S
A storm giant stands here guarding the entrance to the valley.
A storm giant stands here guarding the entrance to the valley.
A storm giant stands here guarding the entrance to the valley.
A captain of the storm giant guards stands here giving orders.
< 257h/257H 108v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 257h/257H 109v/151V Pos: standing >
Ok.
< 257h/257H 116v/151V Pos: standing >
The Southern Gate of Stragthor
Obvious exits: -N -E -S
< 257h/257H 116v/151V Pos: standing >
Ok.
< 257h/257H 116v/151V Pos: standing >
The Barracks of the Gate Guards
Obvious exits: -W
< 257h/257H 119v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 257h/257H 120v/151V Pos: standing >
The Southern Gate of Stragthor
Obvious exits: -N -E -S#
< 257h/257H 122v/151V Pos: standing >
The Central Path of Stragthor
Obvious exits: -N -E -S -W
< 257h/257H 122v/151V Pos: standing >
You quickly scan the area.
A storm giant warrior who is not far off to your north.
A storm farmer who is not far off to your east.
A shopper who is not far off to your west.
< 257h/257H 123v/151V Pos: standing >
Along the Southern Wall Road
Obvious exits: -E -W
< 257h/257H 125v/151V Pos: standing >
You quickly scan the area.
A storm farmer who is a brief walk away to your east.
A shopper who is close by to your west.
< 257h/257H 126v/151V Pos: standing >
Walking Along Stragthor's Southern Wall
Obvious exits: -N# -E -W
A female shopper moves about the stalls looking at the different wares.
< 257h/257H 128v/151V Pos: standing >
You quickly scan the area.
A storm farmer who is rather far off to your east.
< 257h/257H 129v/151V Pos: standing >
Ok.
< 257h/257H 135v/151V Pos: standing >
Chamber of the Storm Sentries
Obvious exits: -S
A storm sentry stands here ready for combat.
A storm sentry stands here ready for combat.
A storm sentry stands here ready for combat.
< 257h/257H 135v/151V Pos: standing >
You quickly scan the area.
A shopper who is close by to your south.
< 257h/257H 138v/151V Pos: standing >
Walking Along Stragthor's Southern Wall
Obvious exits: -N -E -W
A female shopper moves about the stalls looking at the different wares.
< 257h/257H 138v/151V Pos: standing >
Ok.
< 257h/257H 139v/151V Pos: standing >
Along the Southern Wall Road
Obvious exits: -E -W
< 257h/257H 143v/151V Pos: standing >
The Central Path of Stragthor
Obvious exits: -N -E -S -W
< 257h/257H 142v/151V Pos: standing >
Walking Along Stragthor's Southern Wall
Obvious exits: -E -W
< 257h/257H 142v/151V Pos: standing >
You quickly scan the area.
A storm farmer who is close by to your east.
A shopper who is a brief walk away to your west.
< 257h/257H 144v/151V Pos: standing >
The Central Path of Stragthor
Obvious exits: -N -E -S -W
< 257h/257H 147v/151V Pos: standing >
The Central Path of Stragthor
Obvious exits: -N -E -S
< 257h/257H 147v/151V Pos: standing >
You quickly scan the area.
A storm giant warrior who is close by to your north.
< 257h/257H 148v/151V Pos: standing >
A Side Path Through Stragthor
Obvious exits: -E -W
< 257h/257H 150v/151V Pos: standing >
The Central Path of Stragthor
Obvious exits: -N -E -S
< 257h/257H 149v/151V Pos: standing >
The Central Square of Stragthor
Obvious exits: -N -E -S -W
A Statue of Brimar, king of the storm giants stands here.
A storm giant warrior kneels before the statue.
< 257h/257H 148v/151V Pos: standing >
You quickly scan the area.
A storm sentry who is close by to your east.
A storm patrol who is not far off to your east.
A storm giant who is close by to your west.
A hired guard who is not far off to your west.
A hired guard who is not far off to your west.
< 257h/257H 151v/151V Pos: standing >
The Edge of a Large Gathering Square
Obvious exits: -N -E -S# -W
A storm giant warrior marches off to the battle front.
< 257h/257H 150v/151V Pos: standing >
You quickly scan the area.
A seagull who is a brief walk away to your north.
A seagull who is a brief walk away to your north.
A storm giant warrior who is close by to your east.
A storm sentry who is not far off to your east.
A storm patrol who is a brief walk away to your east.
A hired guard who is close by to your west.
A hired guard who is close by to your west.
< 257h/257H 150v/151V Pos: standing >
A Large Ravine Through the Valley
Obvious exits: -N -E -S
< 257h/257H 149v/151V Pos: standing >
The Edge of a Large Gathering Square
Obvious exits: -N -E -S# -W
A storm giant warrior marches off to the battle front.
< 257h/257H 150v/151V Pos: standing >
Ok.
< 257h/257H 150v/151V Pos: standing >
A Large Cave Like Dwelling
Obvious exits: -N
A pot of food simmers here by the fire.
A storm giant toddler stumbles about the room.
A storm giant mother attends to the dwelling.
< 257h/257H 149v/151V Pos: standing >
The Edge of a Large Gathering Square
Obvious exits: -N -E -S -W
A storm giant warrior marches off to the battle front.
< 257h/257H 150v/151V Pos: standing >
Ok.
< 257h/257H 150v/151V Pos: standing >
A Narrow Side Street
Obvious exits: -N# -E
A hired guard stands here, lazily watching the commoners.
A hired guard stands here, lazily watching the commoners.
< 257h/257H 149v/151V Pos: standing >
Ok.
< 257h/257H 151v/151V Pos: standing >
The first rays of sunlight signal that day is approaching.
The Main Foyer of the Shaledrieth Emissary
Obvious exits: -S -W
< 257h/257H 150v/151V Pos: standing >
You quickly scan the area.
A hired guard who is close by to your south.
A hired guard who is close by to your south.
A high elven emissary who is close by to your west.
An assistant who is close by to your west.
< 257h/257H 150v/151V Pos: standing >
A Narrow Side Street
Obvious exits: -N -E
A hired guard stands here, lazily watching the commoners.
A hired guard stands here, lazily watching the commoners.
< 257h/257H 149v/151V Pos: standing >
Ok.
< 257h/257H 149v/151V Pos: standing >
The Edge of a Large Gathering Square
Obvious exits: -N -E -S# -W
A storm giant warrior marches off to the battle front.
< 257h/257H 150v/151V Pos: standing >
The Central Square of Stragthor
Obvious exits: -N -E -S -W
A Statue of Brimar, king of the storm giants stands here.
A storm giant warrior kneels before the statue.
< 257h/257H 149v/151V Pos: standing >
At the Edge of the Central Square
Obvious exits: -N -E -W
A storm giant sentry walks through the city.
< 257h/257H 148v/151V Pos: standing >
A storm sentry leaves north.
Walking Through the City of Stragthor
Obvious exits: -E# -S -W
A storm giant patrolman walks through the city.
< 257h/257H 148v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 151v/151V Pos: standing >
I see nothing suitable there.
< 257h/257H 151v/151V Pos: standing >
A Bend in the Road
Obvious exits: -N -W
< 257h/257H 150v/151V Pos: standing >
You quickly scan the area.
A storm patrol who is close by to your north.
< 257h/257H 150v/151V Pos: standing >
A Side Path Through Stragthor
Obvious exits: -E -W
< 257h/257H 149v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 257h/257H 149v/151V Pos: standing >
The Central Path of Stragthor
Obvious exits: -N -E -S
< 257h/257H 150v/151V Pos: standing >
You quickly scan the area.
A storm giant warrior who is close by to your north.
< 257h/257H 150v/151V Pos: standing >
A Side Path Through Stragthor
Obvious exits: -E -W
< 257h/257H 149v/151V Pos: standing >
A Bend in the Road
Obvious exits: -N -W
< 257h/257H 148v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 148v/151V Pos: standing >
Walking Through the City of Stragthor
Obvious exits: -E# -S -W
< 257h/257H 148v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 149v/151V Pos: standing >
I see nothing suitable there.
< 257h/257H 151v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 151v/151V Pos: standing >
The door seems to be closed.
< 257h/257H 151v/151V Pos: standing >
Ok.
< 257h/257H 151v/151V Pos: standing >
A Large Dwelling
Obvious exits: -W
A toddler is stretched out, sound asleep.
A storm giant sits here cooking his meal.
< 257h/257H 150v/151V Pos: standing >
You quickly scan the area.
A storm patrol who is not far off to your west.
A storm giant who is a brief walk away to your west.
A storm giant warrior who is a brief walk away to your west.
A hired guard who is in the distance to your west.
A hired guard who is in the distance to your west.
< 257h/257H 150v/151V Pos: standing >
Walking Through the City of Stragthor
Obvious exits: -E -S -W
< 257h/257H 149v/151V Pos: standing >
Ok.
< 257h/257H 149v/151V Pos: standing >
At the Edge of the Central Square
Obvious exits: -N -E -W
A storm giant patrolman walks through the city.
< 257h/257H 150v/151V Pos: standing >
The Central Square of Stragthor
Obvious exits: -N -E -S -W
A Statue of Brimar, king of the storm giants stands here.
A half-elf merchant is standing here, busy with his own matters.
A Dwarf (medium) Mutinous Legions stands in mid-air here.
A Thri-Kreen (medium) Mutinous Legions stands, floating here.
A Human (medium) Mutinous Legions stands in mid-air here.
A Barbarian (large) Mutinous Legions stands in mid-air here.
A storm giant warrior marches off to the battle front.
A storm giant warrior kneels before the statue.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH! That really did HURT!
With a swift tug a half-elf merchant wrenches the weapon free, ramming it into you again.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH! That really did HURT!
< 159h/257H 149v/151V Pos: standing >
< T: Gwum TP: sta TC: few wounds E: a half-elf merchant sta EP: excellent >
You attempt to flee...
The Edge of a Large Gathering Square
Obvious exits: -N -E -S# -W
You flee westward!
< 159h/257H 124v/151V Pos: standing >
A Narrow Side Street
Obvious exits: -N# -E
A hired guard stands here, lazily watching the commoners.
A hired guard stands here, lazily watching the commoners.
< 160h/257H 126v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 161h/257H 127v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 161h/257H 127v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 162h/257H 128v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 162h/257H 129v/151V Pos: standing >
You quickly scan the area.
A half-elf merchant who is not far off to your east.
A Dwarf who is not far off to your east.
A Thri-Kreen who is not far off to your east.
A Human who is not far off to your east.
A Barbarian who is not far off to your east.
A storm giant who is not far off to your east.
A storm giant warrior who is not far off to your east.
A storm sentry who is a brief walk away to your east.
A storm patrol who is a brief walk away to your east.
< 163h/257H 131v/151V Pos: standing >
Ok.
< 165h/257H 134v/151V Pos: standing >
The Main Foyer of the Shaledrieth Emissary
Obvious exits: -S -W
< 165h/257H 134v/151V Pos: standing >
You quickly scan the area.
A half-elf merchant who is close by to your south.
A Dwarf who is close by to your south.
A Thri-Kreen who is close by to your south.
A Human who is close by to your south.
A Barbarian who is close by to your south.
A hired guard who is close by to your south.
A hired guard who is close by to your south.
A high elven emissary who is close by to your west.
An assistant who is close by to your west.
< 168h/257H 138v/151V Pos: standing >
Hint: Some commands can be abbreviated. Try using shortened commands like 'exp' to see if they work.
< 168h/257H 139v/151V Pos: standing >
A Narrow Side Street
Obvious exits: -N -E
A half-elf merchant is standing here, busy with his own matters.
A Dwarf (medium) Mutinous Legions stands in mid-air here.
A Thri-Kreen (medium) Mutinous Legions stands, floating here.
A Human (medium) Mutinous Legions stands in mid-air here.
A Barbarian (large) Mutinous Legions stands in mid-air here.
A hired guard stands here, lazily watching the commoners.
A hired guard stands here, lazily watching the commoners.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH! That really did HURT!
You are knocked to the ground by a Human's mighty bash!
< 102h/257H 139v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
A Dwarf suddenly attacks YOU!
A Dwarf misses you.
< 102h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
A Barbarian leaves north.
A Thri-Kreen leaves north.
< 102h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
Your improved dexterity grants you an additional attack!
You miss a half-elf merchant.
A half-elf merchant parries your futile lunge at him.
A Barbarian enters from the north.
A Thri-Kreen enters from the north.
< 102h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen's impressive crush strikes you hard.
< 92h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
A Barbarian suddenly attacks YOU!
< 92h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
A hired guard watches the battle in amusement.
< 92h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
A half-elf merchant attempts to flee.
A half-elf merchant tries to flee, but can't make it out of here!
< 92h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
A Human's impressive slash seriously wounds you.
You block a Human's lunge at you.
A Human's impressive slash seriously wounds you.
< 51h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
You block a half-elf merchant's lunge at you.
You block a half-elf merchant's lunge at you.
A half-elf merchant misses you.
< 51h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
Your improved dexterity grants you an additional attack!
You miss a half-elf merchant.
< 51h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
A Dwarf misses you.
A Dwarf misses you.
< 51h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
You block a Thri-Kreen's lunge at you.
A Thri-Kreen's impressive slash seriously wounds you.
A Thri-Kreen's impressive pierce seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen misses you.
A Thri-Kreen's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
< 20h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: awful E: a half-elf merchant sta EP: excellent >
You suddenly see a Thri-Kreen's foot in your chest.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 8h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: awful E: a half-elf merchant sta EP: excellent >
You suddenly see a Barbarian's foot in your chest.
Your dented bamboo signet was completely destroyed by the massive blow!
Your pair of minotaur boots was completely destroyed by the massive blow!