The death of [29 Ethermancer] Gwum (Goblin)

in A Narrow Side Street

from the perspective of [29 Ethermancer] Gwum (Goblin)

<worn on head>       a beautiful copper skull
<worn in ear>        a skin-wrapped obsidian stud
<worn in ear>        a brutal glass stud
<worn on face>       a mask of the minotaur [superior]
<worn around neck>   a chain of gold links [superior]
<worn around neck>   a fanged hide gorget
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a reptile skin cloak
<worn as quiver>     a boreal bamboo quiver
<worn about waist>   a belt of sewn ratskins
<worn on arms>       some misshaped iron arm plates
<held as shield>     a cracked bronze shield
<worn around wrist>  a boreal marble bracer
<worn around wrist>  a well-used hide bracer
<worn on hands>      some boreal limestone gloves
<worn on finger>     a drow-made gem ring
<primary weapon>     a slender sword of vapor (glowing)
<worn on legs>       some bloody bronze leg plates

 MMMMM^^^^MMM^MM  
 MM^^^^.^^^M.^^M  
 ^^^^^..@.....^^  
 ^***^^.......^^  
 ******^^^^^^MM.  
  .^.***^..^..^   
   .^***...^^M    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 257h/257H 85v/151V Pos: standing >
 
   MMMMMMMMMMM    
  MMMMMMMMMM^MM   
 MMMM^^^^MMM^MMM  
 M^^^^.^^^M.^^M^  
 ^^^^..^@....^^.  
 ***^^.......^^.  
 *****^^^^^^MM..  
  ^.***^..^..^.   
   ^***...^^M.    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 257h/257H 84v/151V Pos: standing >
 
   MMMMMMMMMMM    
  MMMMMMMMM^MMM   
 MMM^^^^MMM^MMMM  
 ^^^^.^^^M.^^M^^  
 ^^^..^.@...^^.^  
 **^^.......^^..  
 ****^^^^^^MM..^  
  .***^..^..^.^   
   ***...^^M..    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 257h/257H 83v/151V Pos: standing >
 
   MMMMMMMMMMM    
  MMMMMMMM^MMMM   
 MM^^^^MMM^MMMMM  
 ^^^.^^^M.^^M^^M  
 ^^..^..@..^^.^^  
 *^^.......^^...  
 ***^^^^^^MM..^.  
  ***^..^..^.^.   
   **...^^M...    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 257h/257H 81v/151V Pos: standing >
 
   MMMMMMMMMM     
  MMMMMMM^MMMM    
 M^^^^MMM^MMMMMM  
 ^^.^^^M.^^M^^MM  
 ^..^...@.^^.^^^  
 ^^.......^^...^  
 **^^^^^^MM..^..  
  **^..^..^.^..   
   *...^^M....    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 257h/257H 82v/151V Pos: standing >
 
   MMMMMMMMM      
  MMMMMM^MMMM     
 ^^^^MMM^MMMMMM   
 ^.^^^M.^^M^^MMM  
 ..^....@^^.^^^M  
 ^.......^^...^^  
 *^^^^^^MM..^...  
  *^..^..^.^...   
   ...^^M....^    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 257h/257H 81v/151V Pos: standing >
 
                  
  MMMMMMMMMM      
 MMMMMMM^MMMM     
 ^^^^MMM^MMMMMM   
 ^.^^^M.@^M^^MMM  
 ..^.....^^.^^^M  
 ^.......^^...^^  
  ^^^^^^MM..^..   
   ^..^..^.^..    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 257h/257H 79v/151V Pos: standing >
 
                  
                  
 MMMMMMMMMMM      
 MMMMMMM^MMMM     
 ^^^^MMM@MMMMMM   
 ^.^^^M.^^M^^MMM  
 ..^.....^^.^^^M  
  .......^^...^   
   ^^^^^MM..^.    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 257h/257H 78v/151V Pos: standing >
The Base of a Fog Enshrouded Mountain
Obvious exits: -N -S

< 257h/257H 77v/151V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.

< 257h/257H 79v/151V Pos: standing >
You quickly scan the area.
You see nothing.

< 257h/257H 85v/151V Pos: standing >
The Bottom of a Wide Ravine
Obvious exits: -S -U

< 257h/257H 83v/151V Pos: standing >
You quickly scan the area.
You see nothing.

< 257h/257H 84v/151V Pos: standing >
You start chanting...

< 257h/257H 93v/151V Pos: standing >
You complete your spell...

< 257h/257H 96v/151V Pos: standing >
Travelling Through a Rocky Ravine
Obvious exits: -E -D

< 257h/257H 95v/151V Pos: standing >
You quickly scan the area.
You see nothing.

< 257h/257H 98v/151V Pos: standing >
A Wide Ledge Overlooking the Valley
Obvious exits: -W -U

< 257h/257H 97v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 257h/257H 98v/151V Pos: standing >
The Base of a Storm Battered Ravine
Obvious exits: -U -D
A storm giant scout searches for intruders.

< 257h/257H 100v/151V Pos: standing >
You quickly scan the area.
You see nothing.

< 257h/257H 101v/151V Pos: standing >
Travelling Through the Storm Clouds
Obvious exits: -U -D
A large hawk sits perched atop a large rock.
A storm giant scout searches for intruders.

< 257h/257H 102v/151V Pos: standing >
You quickly scan the area.
A storm scout who is close by below you.

< 257h/257H 102v/151V Pos: standing >
The Edge of a Raging Thunderstorm
Obvious exits: -N -D

< 257h/257H 104v/151V Pos: standing >
You quickly scan the area.
You see nothing.

< 257h/257H 105v/151V Pos: standing >
Beneath a Large Stone Arch
Obvious exits: -S -D
A storm giant scout searches for intruders.

< 257h/257H 105v/151V Pos: standing >
You quickly scan the area.
You see nothing.

< 257h/257H 106v/151V Pos: standing >
Walking on a Set of Large Stone Steps
Obvious exits: -N -U

< 257h/257H 107v/151V Pos: standing >
You quickly scan the area.
You see nothing.

< 257h/257H 108v/151V Pos: standing >
Before the Gates of Stragthor
Obvious exits: -N# -S
A storm giant stands here guarding the entrance to the valley.
A storm giant stands here guarding the entrance to the valley.
A storm giant stands here guarding the entrance to the valley.
A captain of the storm giant guards stands here giving orders.

< 257h/257H 108v/151V Pos: standing >
You quickly scan the area.
You see nothing.

< 257h/257H 109v/151V Pos: standing >
Ok.

< 257h/257H 116v/151V Pos: standing >
The Southern Gate of Stragthor
Obvious exits: -N -E -S

< 257h/257H 116v/151V Pos: standing >
Ok.

< 257h/257H 116v/151V Pos: standing >
The Barracks of the Gate Guards
Obvious exits: -W

< 257h/257H 119v/151V Pos: standing >
You quickly scan the area.
You see nothing.

< 257h/257H 120v/151V Pos: standing >
The Southern Gate of Stragthor
Obvious exits: -N -E -S#

< 257h/257H 122v/151V Pos: standing >
The Central Path of Stragthor
Obvious exits: -N -E -S -W

< 257h/257H 122v/151V Pos: standing >
You quickly scan the area.
A storm giant warrior who is not far off to your north.
A storm farmer who is not far off to your east.
A shopper who is not far off to your west.

< 257h/257H 123v/151V Pos: standing >
Along the Southern Wall Road
Obvious exits: -E -W

< 257h/257H 125v/151V Pos: standing >
You quickly scan the area.
A storm farmer who is a brief walk away to your east.
A shopper who is close by to your west.

< 257h/257H 126v/151V Pos: standing >
Walking Along Stragthor's Southern Wall
Obvious exits: -N# -E -W
A female shopper moves about the stalls looking at the different wares.

< 257h/257H 128v/151V Pos: standing >
You quickly scan the area.
A storm farmer who is rather far off to your east.

< 257h/257H 129v/151V Pos: standing >
Ok.

< 257h/257H 135v/151V Pos: standing >
Chamber of the Storm Sentries
Obvious exits: -S
A storm sentry stands here ready for combat.
A storm sentry stands here ready for combat.
A storm sentry stands here ready for combat.

< 257h/257H 135v/151V Pos: standing >
You quickly scan the area.
A shopper who is close by to your south.

< 257h/257H 138v/151V Pos: standing >
Walking Along Stragthor's Southern Wall
Obvious exits: -N -E -W
A female shopper moves about the stalls looking at the different wares.

< 257h/257H 138v/151V Pos: standing >
Ok.

< 257h/257H 139v/151V Pos: standing >
Along the Southern Wall Road
Obvious exits: -E -W

< 257h/257H 143v/151V Pos: standing >
The Central Path of Stragthor
Obvious exits: -N -E -S -W

< 257h/257H 142v/151V Pos: standing >
Walking Along Stragthor's Southern Wall
Obvious exits: -E -W

< 257h/257H 142v/151V Pos: standing >
You quickly scan the area.
A storm farmer who is close by to your east.
A shopper who is a brief walk away to your west.

< 257h/257H 144v/151V Pos: standing >
The Central Path of Stragthor
Obvious exits: -N -E -S -W

< 257h/257H 147v/151V Pos: standing >
The Central Path of Stragthor
Obvious exits: -N -E -S

< 257h/257H 147v/151V Pos: standing >
You quickly scan the area.
A storm giant warrior who is close by to your north.

< 257h/257H 148v/151V Pos: standing >
A Side Path Through Stragthor
Obvious exits: -E -W

< 257h/257H 150v/151V Pos: standing >
The Central Path of Stragthor
Obvious exits: -N -E -S

< 257h/257H 149v/151V Pos: standing >
The Central Square of Stragthor
Obvious exits: -N -E -S -W
A Statue of Brimar, king of the storm giants stands here.
A storm giant warrior kneels before the statue.

< 257h/257H 148v/151V Pos: standing >
You quickly scan the area.
A storm sentry who is close by to your east.
A storm patrol who is not far off to your east.
A storm giant who is close by to your west.
A hired guard who is not far off to your west.
A hired guard who is not far off to your west.

< 257h/257H 151v/151V Pos: standing >
The Edge of a Large Gathering Square
Obvious exits: -N -E -S# -W
A storm giant warrior marches off to the battle front.

< 257h/257H 150v/151V Pos: standing >
You quickly scan the area.
A seagull who is a brief walk away to your north.
A seagull who is a brief walk away to your north.
A storm giant warrior who is close by to your east.
A storm sentry who is not far off to your east.
A storm patrol who is a brief walk away to your east.
A hired guard who is close by to your west.
A hired guard who is close by to your west.

< 257h/257H 150v/151V Pos: standing >
A Large Ravine Through the Valley
Obvious exits: -N -E -S

< 257h/257H 149v/151V Pos: standing >
The Edge of a Large Gathering Square
Obvious exits: -N -E -S# -W
A storm giant warrior marches off to the battle front.

< 257h/257H 150v/151V Pos: standing >
Ok.

< 257h/257H 150v/151V Pos: standing >
A Large Cave Like Dwelling
Obvious exits: -N
A pot of food simmers here by the fire.
A storm giant toddler stumbles about the room.
A storm giant mother attends to the dwelling.

< 257h/257H 149v/151V Pos: standing >
The Edge of a Large Gathering Square
Obvious exits: -N -E -S -W
A storm giant warrior marches off to the battle front.

< 257h/257H 150v/151V Pos: standing >
Ok.

< 257h/257H 150v/151V Pos: standing >
A Narrow Side Street
Obvious exits: -N# -E
A hired guard stands here, lazily watching the commoners.
A hired guard stands here, lazily watching the commoners.

< 257h/257H 149v/151V Pos: standing >
Ok.

< 257h/257H 151v/151V Pos: standing >
The first rays of sunlight signal that day is approaching.
The Main Foyer of the Shaledrieth Emissary
Obvious exits: -S -W

< 257h/257H 150v/151V Pos: standing >
You quickly scan the area.
A hired guard who is close by to your south.
A hired guard who is close by to your south.
A high elven emissary who is close by to your west.
An assistant who is close by to your west.

< 257h/257H 150v/151V Pos: standing >
A Narrow Side Street
Obvious exits: -N -E
A hired guard stands here, lazily watching the commoners.
A hired guard stands here, lazily watching the commoners.

< 257h/257H 149v/151V Pos: standing >
Ok.

< 257h/257H 149v/151V Pos: standing >
The Edge of a Large Gathering Square
Obvious exits: -N -E -S# -W
A storm giant warrior marches off to the battle front.

< 257h/257H 150v/151V Pos: standing >
The Central Square of Stragthor
Obvious exits: -N -E -S -W
A Statue of Brimar, king of the storm giants stands here.
A storm giant warrior kneels before the statue.

< 257h/257H 149v/151V Pos: standing >
At the Edge of the Central Square
Obvious exits: -N -E -W
A storm giant sentry walks through the city.

< 257h/257H 148v/151V Pos: standing >
A storm sentry leaves north.
Walking Through the City of Stragthor
Obvious exits: -E# -S -W
A storm giant patrolman walks through the city.

< 257h/257H 148v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 257h/257H 151v/151V Pos: standing >
I see nothing suitable there.

< 257h/257H 151v/151V Pos: standing >
A Bend in the Road
Obvious exits: -N -W

< 257h/257H 150v/151V Pos: standing >
You quickly scan the area.
A storm patrol who is close by to your north.

< 257h/257H 150v/151V Pos: standing >
A Side Path Through Stragthor
Obvious exits: -E -W

< 257h/257H 149v/151V Pos: standing >
You quickly scan the area.
You see nothing.

< 257h/257H 149v/151V Pos: standing >
The Central Path of Stragthor
Obvious exits: -N -E -S

< 257h/257H 150v/151V Pos: standing >
You quickly scan the area.
A storm giant warrior who is close by to your north.

< 257h/257H 150v/151V Pos: standing >
A Side Path Through Stragthor
Obvious exits: -E -W

< 257h/257H 149v/151V Pos: standing >
A Bend in the Road
Obvious exits: -N -W

< 257h/257H 148v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 257h/257H 148v/151V Pos: standing >
Walking Through the City of Stragthor
Obvious exits: -E# -S -W

< 257h/257H 148v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 257h/257H 149v/151V Pos: standing >
I see nothing suitable there.

< 257h/257H 151v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 257h/257H 151v/151V Pos: standing >
The door seems to be closed.

< 257h/257H 151v/151V Pos: standing >
Ok.

< 257h/257H 151v/151V Pos: standing >
A Large Dwelling
Obvious exits: -W
A toddler is stretched out, sound asleep.
A storm giant sits here cooking his meal.

< 257h/257H 150v/151V Pos: standing >
You quickly scan the area.
A storm patrol who is not far off to your west.
A storm giant who is a brief walk away to your west.
A storm giant warrior who is a brief walk away to your west.
A hired guard who is in the distance to your west.
A hired guard who is in the distance to your west.

< 257h/257H 150v/151V Pos: standing >
Walking Through the City of Stragthor
Obvious exits: -E -S -W

< 257h/257H 149v/151V Pos: standing >
Ok.

< 257h/257H 149v/151V Pos: standing >
At the Edge of the Central Square
Obvious exits: -N -E -W
A storm giant patrolman walks through the city.

< 257h/257H 150v/151V Pos: standing >
The Central Square of Stragthor
Obvious exits: -N -E -S -W
A Statue of Brimar, king of the storm giants stands here.
A half-elf merchant is standing here, busy with his own matters.
A Dwarf (medium)  Mutinous Legions stands in mid-air here.
A Thri-Kreen (medium)  Mutinous Legions stands, floating here.
A Human (medium)  Mutinous Legions stands in mid-air here.
A Barbarian (large)  Mutinous Legions stands in mid-air here.
A storm giant warrior marches off to the battle front.
A storm giant warrior kneels before the statue.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!
With a swift tug a half-elf merchant wrenches the weapon free, ramming it into you again.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!

< 159h/257H 149v/151V Pos: standing >
< T: Gwum TP: sta TC: few wounds E: a half-elf merchant sta EP: excellent >
 You attempt to flee...
The Edge of a Large Gathering Square
Obvious exits: -N -E -S# -W
You flee westward!

< 159h/257H 124v/151V Pos: standing >
A Narrow Side Street
Obvious exits: -N# -E
A hired guard stands here, lazily watching the commoners.
A hired guard stands here, lazily watching the commoners.

< 160h/257H 126v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 161h/257H 127v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 161h/257H 127v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/257H 128v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/257H 129v/151V Pos: standing >
You quickly scan the area.
A half-elf merchant who is not far off to your east.
A Dwarf who is not far off to your east.
A Thri-Kreen who is not far off to your east.
A Human who is not far off to your east.
A Barbarian who is not far off to your east.
A storm giant who is not far off to your east.
A storm giant warrior who is not far off to your east.
A storm sentry who is a brief walk away to your east.
A storm patrol who is a brief walk away to your east.

< 163h/257H 131v/151V Pos: standing >
Ok.

< 165h/257H 134v/151V Pos: standing >
The Main Foyer of the Shaledrieth Emissary
Obvious exits: -S -W

< 165h/257H 134v/151V Pos: standing >
You quickly scan the area.
A half-elf merchant who is close by to your south.
A Dwarf who is close by to your south.
A Thri-Kreen who is close by to your south.
A Human who is close by to your south.
A Barbarian who is close by to your south.
A hired guard who is close by to your south.
A hired guard who is close by to your south.
A high elven emissary who is close by to your west.
An assistant who is close by to your west.

< 168h/257H 138v/151V Pos: standing >
Hint: Some commands can be abbreviated.  Try using shortened commands like 'exp' to see if they work.

< 168h/257H 139v/151V Pos: standing >
A Narrow Side Street
Obvious exits: -N -E
A half-elf merchant is standing here, busy with his own matters.
A Dwarf (medium)  Mutinous Legions stands in mid-air here.
A Thri-Kreen (medium)  Mutinous Legions stands, floating here.
A Human (medium)  Mutinous Legions stands in mid-air here.
A Barbarian (large)  Mutinous Legions stands in mid-air here.
A hired guard stands here, lazily watching the commoners.
A hired guard stands here, lazily watching the commoners.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!
You are knocked to the ground by a Human's mighty bash!

< 102h/257H 139v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 A Dwarf suddenly attacks YOU!
A Dwarf misses you.

< 102h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 A Barbarian leaves north.
A Thri-Kreen leaves north.

< 102h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 Your improved dexterity grants you an additional attack!
You miss a half-elf merchant.
A half-elf merchant parries your futile lunge at him.
A Barbarian enters from the north.
A Thri-Kreen enters from the north.

< 102h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen's impressive crush strikes you hard.

< 92h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 A Barbarian suddenly attacks YOU!

< 92h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 A hired guard watches the battle in amusement.

< 92h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 A half-elf merchant attempts to flee.
A half-elf merchant tries to flee, but can't make it out of here!

< 92h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 A Human's impressive slash seriously wounds you.
You block a Human's lunge at you.
A Human's impressive slash seriously wounds you.

< 51h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 You block a half-elf merchant's lunge at you.
You block a half-elf merchant's lunge at you.
A half-elf merchant misses you.

< 51h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 Your improved dexterity grants you an additional attack!
You miss a half-elf merchant.

< 51h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 A Dwarf misses you.
A Dwarf misses you.

< 51h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 You block a Thri-Kreen's lunge at you.
A Thri-Kreen's impressive slash seriously wounds you.
A Thri-Kreen's impressive pierce seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen misses you.
A Thri-Kreen's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!

< 20h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: awful E: a half-elf merchant sta EP: excellent >
 You suddenly see a Thri-Kreen's foot in your chest.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 8h/257H 140v/151V Pos: sitting >
< T: Gwum TP: sit TC: awful E: a half-elf merchant sta EP: excellent >
 You suddenly see a Barbarian's foot in your chest.
Your dented bamboo signet was completely destroyed by the massive blow!
Your pair of minotaur boots was completely destroyed by the massive blow!