<worn on head> a durethium helm [superior]
<worn on eyes> the eyes of undead fire [poor] (magic) (glowing)
<worn in ear> a steel hoop earring [poor]
<worn in ear> a glowing crystalline earring [superior] (magic) [88%]
<worn on face> a spiked copper veil
<worn around neck> a hangman's noose [poor]
<worn around neck> an emerald pendant of the ice drake (magic)
<worn on body> a suit of durethium chainmail [superior]
<worn about body> a moss-covered cloak [superior] (glowing)
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a long flowing sash of woven spidersilk
<worn on belt buckle>a hand-carved yo-yo
<attached to belt> a rugged adventurers satchel (magic)
<worn on arms> a set of jagged blood crystal arm plates (magic)
<worn around wrist> some ivory bracers (glowing)
<worn around wrist> a twisted nether crystal bracelet (magic) (glowing)
<worn on hands> some razor-knuckled blood crystal gloves (magic)
<worn on finger> a ring of the weretor [superior] (magic) (glowing)
<worn on finger> a ring of souls (magic) (glowing)
<primary weapon> a sharpened icicle [superior] (magic)
<secondary weapon> a dagger of carved obsidian [superior] (magic)
<worn on legs> some heavily-spiked blood crystal leg plates (magic)
<worn on feet> some spurred blood crystal boots (magic)
You have no idea how to even begin.
< 646h/647H 124v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Human sta EP: few wounds >
< 646h/647H 124v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Human sta EP: few wounds >
Autosaving...
A Human's face turns pale as Jkl slams his head into his face.
< 646h/647H 124v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Human sta EP: few wounds >
A Human nimbly swivels out of the path of your attack.
You score a CRITICAL HIT!!!!!
You attempt to knee a Human, but don't quite make it.
[Damage: 19 ] Your powerful pierce strikes a Human very hard.
< 646h/647H 124v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Human sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 646h/647H 124v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Human sta EP: nasty wounds >
You attempt to flee...
MMMM^^.
MMM^^M.
MMMM^^.^.
MMMM^^...
S@++++++
MMM^^..^.
MMM^^....
MM^^^...
MMM^^...
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
You flee eastward!
< 646h/647H 108v/171V Pos: standing >
MMMM^^
MMM^^M
MMMM^^.^
MMMM^^..
@++++++
MMM^^..^
MMM^^...
MM^^^..
MMM^^..
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
An obsidian and steel wand lies here. (magic)
The Sloop B.B.D floats here.
The Ketch Bitter Sweet floats here.
The Caravel THE MISSILE! floats here.
The Sloop Hot Head floats here.
The Sloop The Teakwood Bug floats here.
The Ketch Nightmaric Tremor floats here.
The Caravel Test ship, ignore floats here.
The Yacht sloop floats here.
The Sloop Dawns Fire floats here.
The Ketch bLack floats here.
The Caravel S.S. Moonstalker floats here.
The Clipper GoVuthenYourself. floats here.
The Sloop Sloopy floats here.
The Ketch ThE pOrKcHoP eXpReSs floats here.
The Ketch yarrrr floats here.
The Ketch RubberDuckyYou're... floats here.
The Caravel Es'Shoik floats here.
A large tent of thick hide has been erected beside the docks.
Jkl Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Human (medium) stands here (Newbie).(Gold Aura)
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.
< 646h/647H 107v/171V Pos: standing >
[Damage: 26 ] A Human makes a strange sound as you place a sharpened icicle [superior] in his back.
You miss a Human.
< 646h/647H 107v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Human sta EP: nasty wounds >
A Human misses you.
< 646h/647H 108v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Human sta EP: nasty wounds >
A Human attempts to flee.
A Human leaves east.
< 646h/647H 108v/171V Pos: standing >
You have no idea how to even begin.
< 646h/647H 108v/171V Pos: standing >
You attempt to flee...
MMMM^^.
MMM^^M.
MMMM^^.^.
MMMM^^...
S@++++++
MMM^^..^.
MMM^^....
MM^^^...
MMM^^...
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
A Human (medium) stands here (Newbie).(Gold Aura)
You flee eastward!
< 646h/647H 91v/171V Pos: standing >
MMMM^^
MMM^^M
MMMM^^.^
MMMM^^..
@P+++++
MMM^^..^
MMM^^...
MM^^^..
MMM^^..
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
An obsidian and steel wand lies here. (magic)
The Sloop B.B.D floats here.
The Ketch Bitter Sweet floats here.
The Caravel THE MISSILE! floats here.
The Sloop Hot Head floats here.
The Sloop The Teakwood Bug floats here.
The Ketch Nightmaric Tremor floats here.
The Caravel Test ship, ignore floats here.
The Yacht sloop floats here.
The Sloop Dawns Fire floats here.
The Ketch bLack floats here.
The Caravel S.S. Moonstalker floats here.
The Clipper GoVuthenYourself. floats here.
The Sloop Sloopy floats here.
The Ketch ThE pOrKcHoP eXpReSs floats here.
The Ketch yarrrr floats here.
The Ketch RubberDuckyYou're... floats here.
The Caravel Es'Shoik floats here.
A large tent of thick hide has been erected beside the docks.
Jkl Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.
< 646h/647H 90v/171V Pos: standing >
[Damage: 26 ] A human seafarer makes a strange sound as you place a sharpened icicle [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a human seafarer's spine!.
[Damage: 27 ] A human seafarer makes a strange sound as you place a sharpened icicle [superior] in his back.
[Damage: 31 ] A human seafarer makes a strange sound as you place a dagger of carved obsidian [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a human seafarer's spine!.
[Damage: 40 ] A human seafarer makes a strange sound as you place a dagger of carved obsidian [superior] in his back.
< 646h/647H 90v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: human sta EP: nasty wounds >
A human seafarer's fine punch wounds you.
A human seafarer's punch wounds you.
You suddenly see a human seafarer's foot in your chest.
< 612h/647H 91v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: human sta EP: nasty wounds >
Jkl tackles a human seafarer square in the chest knocking the wind out of him!
< 612h/647H 91v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: human sit EP: nasty wounds >
You have no idea how to even begin.
< 612h/647H 91v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: human sit EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 612h/647H 91v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: human sit EP: nasty wounds >
You attempt to flee...
MMMM^^.
MMM^^M.
MMMM^^.^.
MMMM^^...
S@++++++
MMMP^..^.
MMM^^....
MM^^^...
MMM^^...
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
You flee eastward!
< 612h/647H 83v/171V Pos: standing >
MMMM^^
MMM^^M
MMMM^^.^
MMMM^^..
@++++++
MMMP^..^
MMM^^...
MM^^^..
MMM^^..
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
An obsidian and steel wand lies here. (magic)
The Sloop B.B.D floats here.
The Ketch Bitter Sweet floats here.
The Caravel THE MISSILE! floats here.
The Sloop Hot Head floats here.
The Sloop The Teakwood Bug floats here.
The Ketch Nightmaric Tremor floats here.
The Caravel Test ship, ignore floats here.
The Yacht sloop floats here.
The Sloop Dawns Fire floats here.
The Ketch bLack floats here.
The Caravel S.S. Moonstalker floats here.
The Clipper GoVuthenYourself. floats here.
The Sloop Sloopy floats here.
The Ketch ThE pOrKcHoP eXpReSs floats here.
The Ketch yarrrr floats here.
The Ketch RubberDuckyYou're... floats here.
The Caravel Es'Shoik floats here.
A large tent of thick hide has been erected beside the docks.
Jkl Dakhira (Drow Elf)(medium) stands in mid-air here, fighting a human seafarer.(Red Aura)
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer sits here, fighting Jkl.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.
< 612h/647H 82v/171V Pos: standing >
[Damage: 19 ] You slam your knee into a human seafarer's stomach, winding him.
[Damage: 15 ] Your impressive pierce enshrouds a human seafarer in a mist of blood.
[Damage: 31 ] A human seafarer makes a strange sound as you place a dagger of carved obsidian [superior] in his back.
A human seafarer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a human seafarer cause a sickening chill to run up your spine.
< 612h/647H 82v/171V Pos: standing >
You have no idea how to even begin.
< 615h/647H 87v/171V Pos: standing >
You attempt to flee...
MMMM^^.
MMM^^M.
MMMM^^.^.
MMMM^^...
S@++++++
MMM^^..^.
MMMP^....
MM^^^...
MMM^^...
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
You flee eastward!
< 615h/647H 71v/171V Pos: standing >
MMMM^^
MMM^^M
MMMM^^.^
MMMM^^..
@++++++
MMM^^..^
MMMP^...
MM^^^..
MMM^^..
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a human seafarer is lying here.
An obsidian and steel wand lies here. (magic)
The Sloop B.B.D floats here.
The Ketch Bitter Sweet floats here.
The Caravel THE MISSILE! floats here.
The Sloop Hot Head floats here.
The Sloop The Teakwood Bug floats here.
The Ketch Nightmaric Tremor floats here.
The Caravel Test ship, ignore floats here.
The Yacht sloop floats here.
The Sloop Dawns Fire floats here.
The Ketch bLack floats here.
The Caravel S.S. Moonstalker floats here.
The Clipper GoVuthenYourself. floats here.
The Sloop Sloopy floats here.
The Ketch ThE pOrKcHoP eXpReSs floats here.
The Ketch yarrrr floats here.
The Ketch RubberDuckyYou're... floats here.
The Caravel Es'Shoik floats here.
A large tent of thick hide has been erected beside the docks.
Jkl Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.
< 615h/647H 71v/171V Pos: standing >
[Damage: 15 ] You slam your knee into a human seafarer's stomach, winding him.
[Damage: 11 ] Your impressive pierce strikes a human seafarer.
[Damage: 31 ] A human seafarer makes a strange sound as you place a dagger of carved obsidian [superior] in his back.
< 616h/647H 72v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: human sta EP: small wounds >
You parry a human seafarer's lunge at you.
You suddenly see a human seafarer's foot in your chest.
< 609h/647H 72v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: human sta EP: small wounds >
You have no idea how to even begin.
< 609h/647H 72v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: human sta EP: small wounds >
You attempt to flee...
MMMM^^.
MMM^^M.
MMMM^^.^.
MMMM^^...
S@++++++
MMM^^..^.
MMM^^....
MM^P^...
MMM^^...
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
You flee eastward!
< 609h/647H 57v/171V Pos: standing >
Jkl enters from the west.
< 609h/647H 57v/171V Pos: standing >
MMMM^^.^
MMM^^M..
MMMM^^.^..
MMMM^^....
SP@++++++
MMM^^..^..
MMM^^.....
MM^P^....
MMM^^....
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
Jkl enters from the west.
< 609h/647H 56v/171V Pos: standing >
Jkl attempts to flee.
Jkl leaves east.
< 609h/647H 56v/171V Pos: standing >
MMM^^M.
MMMM^^.^.
MMMM^^....
S++P+++++
MMM@^..^..
MMM^^.....
MM^P^.....
MMM^^....M
MM^^^.^..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 609h/647H 56v/171V Pos: standing >
MMMM^^.^
MMMM^^...
S+++P++++
MMM^^..^..
MMM@^.....
MM^P^.....
MMM^^....M*
MMM^^^.^...
M^^^.....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 610h/647H 55v/171V Pos: standing >
MMMM^^..
S++++P++
MMM^^..^..
MMM^^.....
MM^@^.....
MMM^^....M*
MMM^^^.^...*
MM^^^.....*
^^^...^..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Human (medium) stands here (Newbie).(Gold Aura)
< 610h/647H 54v/171V Pos: standing >
S++++++
MMM^^..^.
MMM^^.....
MM^P^.....
MMM^@....M*
MMM^^^.^...*
MMM^^^.....**
M^^^...^..*
^^......*
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 611h/647H 53v/171V Pos: standing >
Backstab who?
< 612h/647H 56v/171V Pos: standing >
You have no idea how to even begin.
< 613h/647H 57v/171V Pos: standing >
MMMM^^..
S+++++++
MMM^^..^..
MMM^^.....
MM^@P..P..
MMM^^....M*
MMM^^^.^...*
MM^^^.....*
^^^...^..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 613h/647H 55v/171V Pos: standing >
Jkl enters from the east.
< 615h/647H 58v/171V Pos: standing >
Backstab who?
< 615h/647H 59v/171V Pos: standing >
You have no idea how to even begin.
< 615h/647H 60v/171V Pos: standing >
MMMM^^...
S++++++++
MMM^^..^..*
MMM^^.....*
MM^P@P....*
MMM^^....M**
MMM^^^.^...**
M^^^.....**
^^...^..*
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Jkl enters from the west.
< 616h/647H 58v/171V Pos: standing >
Backstab who?
Jkl leaves east.
< 616h/647H 59v/171V Pos: standing >
You have no idea how to even begin.
< 617h/647H 60v/171V Pos: standing >
MMM^^....
S+++++++++
MMM^^..^..**
MMM^^.....**
MM^^^@....**
MMM^^....M***
MM^^^.P...***
^^^.....***
^...^..**
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Jkl Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 618h/647H 60v/171V Pos: standing >
Backstab who?
Jkl leaves south.
< 619h/647H 61v/171V Pos: standing >
You have no idea how to even begin.
< 619h/647H 62v/171V Pos: standing >
S++++++++
MMM^^..^..*
MMM^^.....**
MM^^^.....**
MMM^^.@..M***
MM^^^.P...***
M^^^.....****
^^...^..**+
......***
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 621h/647H 63v/171V Pos: standing >
MM^^..^..
MMM^^.....*
MM^^^.....**
MMM^^....M***
MM^^^.@...***
M^^^..P..****
^^^...^..**++
^......***+
.^...****
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Human (medium) stands here (Newbie).(Gold Aura)
< 621h/647H 62v/171V Pos: standing >
A Human leaves south.
< 622h/647H 63v/171V Pos: standing >
Backstab who?
< 623h/647H 65v/171V Pos: standing >
You have no idea how to even begin.
< 623h/647H 66v/171V Pos: standing >
MM^^.....
MM^^^.....*
MMM^^....M***
MM^^^.^...***
M^^^..@..****
^^^...^.M**++
^^......***+*
..^...****M
.++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A Human (medium) stands here (Newbie), fighting Jkl.(Gold Aura)
Jkl Dakhira (Drow Elf)(medium) stands in mid-air here, fighting a Human.(Red Aura)
< 624h/647H 65v/171V Pos: standing >
M^^^.....
MM^^....M**
MM^^^.^...***
M^^^..P..****
^^^...@.M**++
^^......***M*
^..^...****+*
..+++++++++
.+..*****
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 624h/647H 64v/171V Pos: standing >
MM^^.....
MM^^^.....*
MMM^^....M***
MM^^^.^...***
M^^^..@..****
^^^...^.M**++
^^......***M*
..^...****+
.++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A Human (medium) stands here (Newbie), fighting Jkl.(Gold Aura)
Jkl Dakhira (Drow Elf)(medium) stands in mid-air here, fighting a Human.(Red Aura)
< 626h/647H 64v/171V Pos: standing >
You miss a Human.
You miss a Human.
< 626h/647H 66v/171V Pos: standing >
< T: Jkl TP: sta TC:excellent E: A Human sta EP: pretty hurt >
Jkl dodges a Human's attack.
Jkl's fine slash seriously wounds a Human.
Jkl's fine pierce seriously wounds a Human.
Jkl's slash grievously wounds a Human.
< 627h/647H 67v/171V Pos: standing >
< T: Jkl TP: sta TC:excellent E: A Human sta EP: awful >
[Damage: 10 ] Your pierce grievously wounds a Human.
A Human is incapacitated and will slowly die, if not aided.
You have no idea how to even begin.
< 627h/647H 67v/171V Pos: standing >
You attempt to flee...
M^^^.....
MM^^....M**
MM^^^.^...***
M^^^..P..****
^^^...@.M**M+
^^......***+*
^..^...****+*
..+++++++++
.+..*****
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
You flee southward!
< 627h/647H 53v/171V Pos: standing >
MM^^.....
MM^^^.....*
MMM^^....M***
MM^^^.^...***
M^^^..@..****
^^^...^.M**M+
^^......***+*
..^...****+
.++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A Human (medium) is lying here, incapacitated.(Gold Aura)
Jkl Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 627h/647H 52v/171V Pos: standing >
You feel your skill in backstab improving.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 8 ] A Human makes a strange sound as you place a sharpened icicle [superior] in his back.
A Human's ape-skin tunic was completely destroyed by the massive blow!
A Human's tarnished clay badge was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!