<worn as a badge> a serpentine seal of Bozk
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a fanged crystal visor
<worn in ear> a slime covered earring (glowing)
<worn in ear> a dangling dematite earring of health [89%]
<worn on face> a translucent crystal hemisphere [poor] (glowing)
<worn around neck> a necklace of dancing shadows
<worn around neck> a long green cape of emeralds [superior]
<worn on body> a suit of golden platemail (humming)
<worn about body> a royal robe garb lined with gold [superior]
<worn on back> a double-buckled Alatorin backpack [89%]
<worn as quiver> the masters quiver [poor] (glowing)
<worn about waist> a girdle of giant strength [superior]
<worn on belt buckle>a longsword named 'the Answerer' (glowing)
<worn on arms> some twisted flesh vambraces from The Chasm of the Misty Vale
<worn around wrist> the combat brace of the maelstrom [79%]
<worn around wrist> a whitestone bracer [superior]
<worn on hands> the gauntlets of the lifestealer (glowing)
<worn on finger> a bent ring
<worn on finger> a glowing black ring [poor]
<primary weapon> a massive longsword dubbed 'Dusk and Dawn'
<secondary weapon> a blood dagger of Tezcatlipoca [poor]
<worn on legs> a pair of polished pewter greeves
<worn on feet> some bloody leather moccasins
A woman stands here humming a melody.(Red Aura)
< 904h/904H 161v/161V Pos: standing >
< 904h/904H 161v/161V Pos: standing >
You parry a squire of the keep's lunge at you.
A squire of the keep misses you with his clumsy kick at your chest.
< 904h/904H 161v/161V Pos: standing >
< T: Prudak TP: sta TC:excellent E: squire sta EP: excellent >
On Cyloc Street
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a guard of the keep is lying here.
The corpse of an insane woman is lying here.
A squire of the keep stands, floating here, fighting YOU!(Red Aura)
The zombie of a beheaded adventurer stands here.(Red Aura)
An apprentice of the high mage is standing here, serving his master.(Red Aura)
Dzyi NightLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A woman stands here humming a melody.(Red Aura)
< 904h/904H 161v/161V Pos: standing >
< T: Prudak TP: sta TC:excellent E: squire sta EP: excellent >
[Damage: 19 ] -=[Your impressive slash strikes a squire of the keep very hard.]=-
[Damage: 20 ] -=[Your impressive pierce seriously wounds a squire of the keep.]=-
[Damage: 19 ] -=[Your impressive slash seriously wounds a squire of the keep.]=-
[Damage: 20 ] -=[Your impressive slash enshrouds a squire of the keep in a mist of blood.]=-
< 904h/904H 161v/161V Pos: standing >
< T: Prudak TP: sta TC:excellent E: squire sta EP: nasty wounds >
A common woman leaves east.
< 904h/904H 161v/161V Pos: standing >
< T: Prudak TP: sta TC:excellent E: squire sta EP: nasty wounds >
A squire of the keep misses you.
A squire of the keep misses you.
< 904h/904H 161v/161V Pos: standing >
< T: Prudak TP: sta TC:excellent E: squire sta EP: nasty wounds >
An apprentice of the high mage leaves east.
The zombie of a beheaded adventurer leaves east.
< 904h/904H 161v/161V Pos: standing >
< T: Prudak TP: sta TC:excellent E: squire sta EP: nasty wounds >
Tiny explosions wrack a squire of the keep's body with pain!
A squire of the keep is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a squire of the keep's last actions in this world.
< 904h/904H 161v/161V Pos: standing >
You get a small pile of coins from the corpse of a squire of the keep.
There were: 5 gold coins, 12 silver coins, 14 copper coins.
< 904h/904H 161v/161V Pos: standing >
Ok.
You put 0 platinum, 5 gold, 12 silver, and 14 copper coins into a bottomless bag of the illithids.
< 904h/904H 161v/161V Pos: standing >
Into what?
< 904h/904H 161v/161V Pos: standing >
< 904h/904H 161v/161V Pos: standing >
< 904h/904H 161v/161V Pos: standing >
A small rat enters from the east.
< 904h/904H 161v/161V Pos: standing >
You attempt your skills at tracking.
< 904h/904H 161v/161V Pos: standing >
You find traces of tracks leading north.
On Cyloc Street
Obvious exits: -N -S -W
A guard of the Bloodstone keep stands here looking alert.(Red Aura)
A servant of the keep's baron is here tending official business.
A cute wild rabbit is sitting here looking for a meal.
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
Dzyi enters from the south.
< 904h/904H 160v/161V Pos: standing >
You quickly scan the area.
A watcher of the keep who is not far off to your north.
A hooded executioner who is not far off to your north.
A regal man who is a brief walk away to your north.
A watcher of the keep who is rather far off to your north.
An elite watcher who is in the distance to your north.
A small rat who is close by to your south.
The keep's crier who is not far off to your south.
< 904h/904H 160v/161V Pos: standing >
You quickly scan the area.
A watcher of the keep who is not far off to your north.
A hooded executioner who is not far off to your north.
A watcher of the keep who is a brief walk away to your north.
A regal man who is a brief walk away to your north.
An elite watcher who is in the distance to your north.
A small rat who is close by to your south.
The keep's crier who is not far off to your south.
< 904h/904H 160v/161V Pos: standing >
You find traces of tracks leading north.
On Cyloc Street
Obvious exits: -N -S
Dzyi enters from the south.
You quickly scan the area.
A watcher of the keep who is close by to your north.
A hooded executioner who is close by to your north.
A watcher of the keep who is not far off to your north.
A regal man who is not far off to your north.
An elite watcher who is rather far off to your north.
The baron's servant who is in the distance to your north.
A guard of the keep who is close by to your south.
The baron's servant who is close by to your south.
A wild rabbit who is close by to your south.
A small rat who is not far off to your south.
The keep's crier who is a brief walk away to your south.
< 904h/904H 159v/161V Pos: standing >
You quickly scan the area.
A watcher of the keep who is close by to your north.
A hooded executioner who is close by to your north.
A watcher of the keep who is not far off to your north.
An elite watcher who is rather far off to your north.
A guard of the keep who is close by to your south.
The baron's servant who is close by to your south.
A wild rabbit who is close by to your south.
A hooded strongman who is close by to your south.
A small rat who is not far off to your south.
The keep's crier who is a brief walk away to your south.
< 904h/904H 160v/161V Pos: standing >
You quickly scan the area.
A hooded executioner who is close by to your north.
A watcher of the keep who is not far off to your north.
A watcher of the keep who is not far off to your north.
A regal man who is not far off to your north.
An elite watcher who is rather far off to your north.
The baron's servant who is in the distance to your north.
A guard of the keep who is close by to your south.
The baron's servant who is close by to your south.
A wild rabbit who is close by to your south.
A hooded strongman who is close by to your south.
A small rat who is not far off to your south.
The keep's crier who is a brief walk away to your south.
< 904h/904H 161v/161V Pos: standing >
You quickly scan the area.
A hooded executioner who is close by to your north.
A watcher of the keep who is not far off to your north.
A watcher of the keep who is not far off to your north.
A regal man who is not far off to your north.
An elite watcher who is rather far off to your north.
The baron's servant who is in the distance to your north.
The baron's servant who is close by to your south.
A wild rabbit who is close by to your south.
A hooded strongman who is close by to your south.
A small rat who is not far off to your south.
The keep's crier who is a brief walk away to your south.
< 904h/904H 161v/161V Pos: standing >
You find traces of tracks leading north.
On Cyloc Street
Obvious exits: -N -E -S
A hooded executioner stands here practicing his axe swing.(Red Aura)
Dzyi enters from the south.
< 904h/904H 160v/161V Pos: standing >
You quickly scan the area.
A watcher of the keep who is close by to your north.
A watcher of the keep who is close by to your north.
A regal man who is close by to your north.
An elite watcher who is a brief walk away to your north.
The baron's servant who is rather far off to your north.
A dark priest who is in the distance to your north.
A hooded executioner who is close by to your east.
A guard of the keep who is not far off to your south.
A wild rabbit who is not far off to your south.
A hooded strongman who is not far off to your south.
A small rat who is a brief walk away to your south.
The keep's crier who is rather far off to your south.
< 904h/904H 160v/161V Pos: standing >
You quickly scan the area.
A watcher of the keep who is close by to your north.
A watcher of the keep who is close by to your north.
A regal man who is close by to your north.
An elite watcher who is a brief walk away to your north.
A dark priest who is in the distance to your north.
A hooded executioner who is close by to your east.
T'Lothka who is close by to your east.
A guard of the keep who is not far off to your south.
The baron's servant who is not far off to your south.
A wild rabbit who is not far off to your south.
A hooded strongman who is not far off to your south.
A small rat who is a brief walk away to your south.
The keep's crier who is rather far off to your south.
< 904h/904H 160v/161V Pos: standing >
You quickly scan the area.
A watcher of the keep who is close by to your north.
A watcher of the keep who is close by to your north.
A regal man who is close by to your north.
An elite watcher who is a brief walk away to your north.
The baron's servant who is rather far off to your north.
A dark priest who is in the distance to your north.
A hooded executioner who is close by to your east.
T'Lothka who is close by to your east.
The baron's servant who is not far off to your south.
A wild rabbit who is not far off to your south.
A hooded strongman who is not far off to your south.
A small rat who is a brief walk away to your south.
The keep's crier who is rather far off to your south.
< 904h/904H 160v/161V Pos: standing >
You quickly scan the area.
A watcher of the keep who is close by to your north.
A regal man who is close by to your north.
An elite watcher who is a brief walk away to your north.
The baron's servant who is rather far off to your north.
A dark priest who is in the distance to your north.
A hooded executioner who is close by to your east.
T'Lothka who is close by to your east.
A guard of the keep who is not far off to your south.
The baron's servant who is not far off to your south.
A wild rabbit who is not far off to your south.
A hooded strongman who is not far off to your south.
A small rat who is a brief walk away to your south.
The keep's crier who is rather far off to your south.
< 904h/904H 160v/161V Pos: standing >
You find traces of tracks leading north.
On Cyloc Street
Obvious exits: -N -S
A watcher of the keep stands ready to defend the citizenry.(Red Aura)
A watcher of the keep stands ready to defend the citizenry.(Red Aura)
A regal man is standing here, judging your merit.
Dzyi enters from the south.
< 904h/904H 159v/161V Pos: standing >
You quickly scan the area.
An elite watcher who is not far off to your north.
The baron's servant who is a brief walk away to your north.
A hooded executioner who is close by to your south.
A guard of the keep who is a brief walk away to your south.
The baron's servant who is a brief walk away to your south.
A wild rabbit who is a brief walk away to your south.
A hooded strongman who is a brief walk away to your south.
A small rat who is rather far off to your south.
< 904h/904H 159v/161V Pos: standing >
You quickly scan the area.
An elite watcher who is not far off to your north.
The baron's servant who is a brief walk away to your north.
A dark priest who is rather far off to your north.
A hooded executioner who is close by to your south.
A guard of the keep who is a brief walk away to your south.
The baron's servant who is a brief walk away to your south.
A wild rabbit who is a brief walk away to your south.
A hooded strongman who is a brief walk away to your south.
A small rat who is rather far off to your south.
The keep's crier who is in the distance to your south.
< 904h/904H 160v/161V Pos: standing >
You quickly scan the area.
An elite watcher who is not far off to your north.
A dark priest who is rather far off to your north.
A hooded executioner who is close by to your south.
A guard of the keep who is a brief walk away to your south.
The baron's servant who is a brief walk away to your south.
A wild rabbit who is a brief walk away to your south.
A small rat who is rather far off to your south.
The keep's crier who is in the distance to your south.
< 904h/904H 161v/161V Pos: standing >
You quickly scan the area.
An elite watcher who is not far off to your north.
The baron's servant who is a brief walk away to your north.
A dark priest who is rather far off to your north.
A hooded executioner who is close by to your south.
A guard of the keep who is a brief walk away to your south.
The baron's servant who is a brief walk away to your south.
A hooded strongman who is a brief walk away to your south.
The keep's crier who is in the distance to your south.
< 904h/904H 161v/161V Pos: standing >
You quickly scan the area.
An elite watcher who is not far off to your north.
The baron's servant who is a brief walk away to your north.
A dark priest who is rather far off to your north.
A hooded executioner who is close by to your south.
A guard of the keep who is a brief walk away to your south.
The baron's servant who is a brief walk away to your south.
A wild rabbit who is a brief walk away to your south.
A hooded strongman who is a brief walk away to your south.
A small rat who is rather far off to your south.
The keep's crier who is in the distance to your south.
< 904h/904H 161v/161V Pos: standing >
A hooded executioner enters from the south.
< 904h/904H 161v/161V Pos: standing >
You find traces of tracks leading north.
On Cyloc Street
Obvious exits: -N -S
Dzyi enters from the south.
< 904h/904H 160v/161V Pos: standing >
You find traces of tracks leading north.
Mina and Cyloc Intersection
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
An elite watcher of the keep is standing here.(Red Aura)
Dzyi enters from the south.
< 904h/904H 159v/161V Pos: standing >
< 904h/904H 161v/161V Pos: standing >
You find traces of tracks leading east.
On Mina Street
Obvious exits: -E -W
A citizen stands here minding his own business.(Red Aura)
Dzyi enters from the west.
< 904h/904H 160v/161V Pos: standing >
On Mina Street
Obvious exits: -E -W
Dzyi NightLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A citizen stands here minding his own business.(Red Aura)
< 904h/904H 160v/161V Pos: standing >
< 904h/904H 160v/161V Pos: standing >
You find traces of tracks leading east.
On Mina Street
Obvious exits: -E -W
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
Dzyi enters from the west.
< 904h/904H 159v/161V Pos: standing >
You say in troll 'life was there'
< 904h/904H 161v/161V Pos: standing >
You quickly scan the area.
A regal man who is close by to your east.
A hooded strongman who is close by to your east.
A citizen of Bloodstone who is not far off to your east.
A citizen of Bloodstone who is not far off to your east.
A citizen of Bloodstone who is close by to your west.
An elite watcher who is not far off to your west.
The skeleton of a bloated carcass who is a brief walk away to your west.
An apprentice of the high mage who is a brief walk away to your west.
A common woman who is a brief walk away to your west.
A little brat who is rather far off to your west.
A common woman who is rather far off to your west.
A sparrow who is rather far off to your west.
< 904h/904H 161v/161V Pos: standing >
You quickly scan the area.
A regal man who is close by to your east.
A hooded strongman who is close by to your east.
A citizen of Bloodstone who is not far off to your east.
A citizen of Bloodstone who is not far off to your east.
A citizen of Bloodstone who is close by to your west.
The skeleton of a bloated carcass who is not far off to your west.
An apprentice of the high mage who is not far off to your west.
An elite watcher who is not far off to your west.
A common woman who is a brief walk away to your west.
A little brat who is rather far off to your west.
A common woman who is rather far off to your west.
A sparrow who is rather far off to your west.
An insane woman who is in the distance to your west.
< 904h/904H 161v/161V Pos: standing >
You find traces of tracks leading east.
Commerce Way & Mina Street Intersection
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of an insane woman is lying here.
A regal man is standing here, judging your merit.
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
Dzyi enters from the west.
< 904h/904H 160v/161V Pos: standing >
You quickly scan the area.
An insane woman who is close by to your north.
A citizen of Bloodstone who is not far off to your north.
The baron's servant who is not far off to your north.
A citizen of Bloodstone who is close by to your east.
A citizen of Bloodstone who is close by to your east.
The keep's majestrate who is close by to your south.
Ghelian, the baker who is not far off to your south.
A little brat who is a brief walk away to your south.
A hooded strongman who is rather far off to your south.
A hooded strongman who is close by to your west.
A citizen of Bloodstone who is not far off to your west.
The skeleton of a bloated carcass who is a brief walk away to your west.
An apprentice of the high mage who is a brief walk away to your west.
An elite watcher who is a brief walk away to your west.
A common woman who is rather far off to your west.
A little brat who is in the distance to your west.
A common woman who is in the distance to your west.
A sparrow who is in the distance to your west.
< 904h/904H 160v/161V Pos: standing >
Dzyi nods.
< 904h/904H 160v/161V Pos: standing >
You quickly scan the area.
A citizen of Bloodstone who is not far off to your north.
The baron's servant who is not far off to your north.
A citizen of Bloodstone who is close by to your east.
A citizen of Bloodstone who is close by to your east.
The keep's majestrate who is close by to your south.
Ghelian, the baker who is not far off to your south.
A little brat who is a brief walk away to your south.
A hooded strongman who is rather far off to your south.
A hooded strongman who is close by to your west.
A citizen of Bloodstone who is not far off to your west.
The skeleton of a bloated carcass who is a brief walk away to your west.
An apprentice of the high mage who is a brief walk away to your west.
An elite watcher who is a brief walk away to your west.
A common woman who is rather far off to your west.
A little brat who is in the distance to your west.
A common woman who is in the distance to your west.
A sparrow who is in the distance to your west.
< 904h/904H 160v/161V Pos: standing >
You quickly scan the area.
A citizen of Bloodstone who is not far off to your north.
A citizen of Bloodstone who is close by to your east.
A citizen of Bloodstone who is close by to your east.
The keep's majestrate who is close by to your south.
Ghelian, the baker who is not far off to your south.
A little brat who is a brief walk away to your south.
A hooded strongman who is rather far off to your south.
A hooded strongman who is close by to your west.
A citizen of Bloodstone who is not far off to your west.
The skeleton of a bloated carcass who is a brief walk away to your west.
An apprentice of the high mage who is a brief walk away to your west.
An elite watcher who is a brief walk away to your west.
A little brat who is in the distance to your west.
A common woman who is in the distance to your west.
< 904h/904H 160v/161V Pos: standing >
You find traces of tracks leading south.
On Commerce Way
Obvious exits: -N -E -S -W
The keep's majestrate is standing here, peering about at the nearby crowds.(Red Aura)
Dzyi enters from the north.
You quickly scan the area.
A hooded strongman who is close by to your north.
A citizen of Bloodstone who is a brief walk away to your north.
The baron's servant who is a brief walk away to your north.
A citizen of Bloodstone who is close by to your east.
A citizen of Bloodstone who is close by to your east.
Ghelian, the baker who is close by to your south.
A little brat who is not far off to your south.
A hooded strongman who is a brief walk away to your south.
A citizen of Bloodstone who is close by to your west.
A citizen of Bloodstone who is close by to your west.
< 904h/904H 159v/161V Pos: standing >
You quickly scan the area.
An orc guard who is close by to your north.
A regal man who is close by to your north.
A hooded strongman who is close by to your north.
A citizen of Bloodstone who is a brief walk away to your north.
The baron's servant who is a brief walk away to your north.
A citizen of Bloodstone who is close by to your east.
A citizen of Bloodstone who is close by to your east.
Ghelian, the baker who is close by to your south.
A little brat who is not far off to your south.
A hooded strongman who is a brief walk away to your south.
A citizen of Bloodstone who is close by to your west.
A citizen of Bloodstone who is close by to your west.
< 904h/904H 161v/161V Pos: standing >
You quickly scan the area.
An orc guard who is close by to your north.
A regal man who is close by to your north.
A hooded strongman who is close by to your north.
The baron's servant who is a brief walk away to your north.
A citizen of Bloodstone who is close by to your east.
A citizen of Bloodstone who is close by to your east.
Ghelian, the baker who is close by to your south.
A little brat who is not far off to your south.
A hooded strongman who is a brief walk away to your south.
A citizen of Bloodstone who is close by to your west.
A citizen of Bloodstone who is close by to your west.
< 904h/904H 161v/161V Pos: standing >
You find traces of tracks leading south.
On Commerce Way
Obvious exits: -N -S
Ghelian, the baker, looks at you with anticipation.
Dzyi enters from the north.
You quickly scan the area.
The keep's majestrate who is close by to your north.
A regal man who is not far off to your north.
A hooded strongman who is not far off to your north.
A citizen of Bloodstone who is rather far off to your north.
The baron's servant who is rather far off to your north.
A little brat who is close by to your south.
A black crow who is not far off to your south.
A hooded strongman who is not far off to your south.
< 904h/904H 160v/161V Pos: standing >
You quickly scan the area.
The keep's majestrate who is close by to your north.
A regal man who is not far off to your north.
A hooded strongman who is not far off to your north.
A citizen of Bloodstone who is rather far off to your north.
The baron's servant who is rather far off to your north.
A little brat who is close by to your south.
A black crow who is not far off to your south.
A hooded strongman who is not far off to your south.
< 904h/904H 160v/161V Pos: standing >
< 904h/904H 160v/161V Pos: standing >
An orc guard dances an acrobatic maneuver in battle, and trips up Dzyi!
< 904h/904H 160v/161V Pos: standing >
You mindlessly slam him with your mass!
[Damage: 8 ] An orc guard is momentarily dazed...
< 904h/904H 130v/161V Pos: standing >
< T: Dzyi TP: sit TC:excellent E: an orc guard ass EP: few scratches >
Something comes up, and you abandon the hunt.
Dzyi misses an orc guard.
< 904h/904H 130v/161V Pos: standing >
< T: Dzyi TP: sit TC:excellent E: an orc guard ass EP: few scratches >
[Damage: 21 ] -=[Your impressive slash strikes an orc guard.]=-
[Damage: 20 ] -=[Your pierce strikes an orc guard.]=-
[Damage: 19 ] -=[Your impressive slash strikes an orc guard.]=-
[Damage: 21 ] -=[Your impressive slash strikes an orc guard.]=-
An orc guard's impressive slash strikes Dzyi.
An orc guard's pierce strikes Dzyi.
An orc guard's impressive slash strikes Dzyi hard.
< 904h/904H 130v/161V Pos: standing >
< T: Dzyi TP: sit TC: small wounds E: an orc guard ass EP: small wounds >
Dzyi clambers to his feet.
< 904h/904H 130v/161V Pos: standing >
< T: Dzyi TP: sta TC: small wounds E: an orc guard ass EP: small wounds >
Dzyi misses an orc guard.
Dzyi dodges an orc guard's attack.
An orc guard's impressive pierce strikes Dzyi.
Dzyi dodges an orc guard's attack.
< 904h/904H 130v/161V Pos: standing >
< T: Dzyi TP: sta TC: few wounds E: an orc guard ass EP: small wounds >
< 904h/904H 130v/161V Pos: standing >
< T: Dzyi TP: sta TC: few wounds E: an orc guard ass EP: small wounds >
[Damage: 20 ] -=[Your impressive slash strikes an orc guard.]=-
[Damage: 20 ] -=[Your pierce strikes an orc guard.]=-
[Damage: 20 ] -=[Your impressive slash strikes an orc guard.]=-
A Halfling's disguise falls apart!
[Damage: 21 ] -=[Your impressive slash strikes a Halfling.]=-
< 904h/904H 130v/161V Pos: standing >
< T: Dzyi TP: sta TC: few wounds E: A Halfling ass EP: few wounds >
Dzyi attempts to flee.
Dzyi leaves north.
< 904h/904H 130v/161V Pos: standing >
<Dzyi enters from the north.
< 904h/904H 130v/161V Pos: standing >
<A Halfling clambers to his feet.
< 904h/904H 130v/161V Pos: standing >
<[Damage: 11 ] -=[Your kick hits a Halfling right in the stomach, rendering him breathless.]=-
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 904h/904H 130v/161V Pos: standing >
< T: Prudak TP: sta TC:excellent E: A Halfling sta EP: few wounds >
A Halfling dodges your futile attack.
A Halfling parries your futile lunge at him.
[Damage: 12 ] -=[Your slash strikes a Halfling.]=-
A Halfling dodges your futile attack.
< 904h/904H 130v/161V Pos: standing >
< T: Prudak TP: sta TC:excellent E: A Halfling sta EP: few wounds >
Dzyi leaves south.
< 904h/904H 130v/161V Pos: standing >
< T: Prudak TP: sta TC:excellent E: A Halfling sta EP: few wounds >
A Halfling misses you.
You dodge a Halfling's vicious attack.
-=[A Halfling's fine slash grazes you.]=-
A Halfling misses you.
< 896h/904H 130v/161V Pos: standing >
< T: Prudak TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 896h/904H 130v/161V Pos: standing >
< T: Prudak TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
A Halfling attempts to flee.
A Halfling leaves north.
< 899h/904H 130v/161V Pos: standing >
Bodyslam who?
A Halfling sneaks south.
< 905h/904H 130v/161V Pos: standing >
Bodyslam who?
< 905h/904H 130v/161V Pos: standing >
Bodyslam who?
< 905h/904H 130v/161V Pos: standing >
Bodyslam who?
< 905h/904H 130v/161V Pos: standing >
Bodyslam who?
< 905h/904H 130v/161V Pos: standing >
On Commerce Way
Obvious exits: -N -S
Ghelian, the baker, looks at you with anticipation.
< 905h/904H 130v/161V Pos: standing >
In the Commerce District
Obvious exits: -N -E -S
A Halfling (small) Mutinous Legions stands in mid-air here, fighting Dzyi.(Red Aura)
Dzyi NightLord -*Clan DemonRage*- (Githyanki)(medium) is lying in mid-air here, fighting a Halfling.(Red Aura)
Somebody's revolting little child is standing here.
< 905h/904H 129v/161V Pos: standing >
A Halfling's slash strikes Dzyi very hard.
A Halfling's mighty pierce enshrouds Dzyi in a mist of blood.
A Halfling's impressive slash seriously wounds Dzyi.
A Halfling's slash enshrouds Dzyi in a mist of blood.
A Halfling's impressive slash enshrouds Dzyi in a mist of blood.
A Halfling's pierce causes Dzyi to grimace in pain.
< 905h/904H 129v/161V Pos: standing >
Dzyi misses a Halfling.
< 905h/904H 130v/161V Pos: standing >
< 905h/904H 131v/161V Pos: standing >
You mindlessly slam him with your mass!
[Damage: 8 ]
< 905h/904H 103v/161V Pos: standing >
< T: Dzyi TP: ass TC: awful E: A Halfling ass EP: few wounds >
< 905h/904H 103v/161V Pos: standing >
< T: Dzyi TP: ass TC: awful E: A Halfling ass EP: few wounds >
A Halfling's powerful slash hits Dzyi.
Dzyi is dead! R.I.P.